Review: Adventure Time: The Secret of the Nameless Kingdom

Adventure Time TSOTNK PS3Platform: PS3/PC

Developer: WayForward Technologies

Publisher: Little Orbit

# of Players: 1

ESRB Rating: E10+ (Everyone 10+)

Official Site

 

Score: A- (90%)

In the Nameless Kingdom, there’s a huge shop early on that “sells” nothing but the clay vases Finn been smashing to bits in that first dungeon you went through that opens the game. Finn can’t actually BUY a vase at all as far as I can tell. He can only lift one up to carry around and eventually try to leave with it. Or he can smash as many as he can with a weapon or just throw that lifted vase to the ground, breaking it. The only thing that happens when he does any of those things is an alarm goes off and a timer starts ticking down. Fifteen seconds later, a guard from the castle grabs Finn and then he’s outside the shop. When you go back inside, the clerk/owner scolds you a little and that’s that. Well, that is until later in the game when you discover a way to really get that guy’s attention by busting every jar at once. Such is the weird world of Adventure Time.

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But that one event and its oddball randomness yet familiar to the show sameness is neither here nor there. The third time’s the charm (and how!) for WayForward Technologies with Adventure Time: The Secret of the Nameless Kingdom being the best of the three games they’ve made to date with Finn and company. This latest title is clearly influenced by Nintendo’s older games in The Legend of Zelda franchise to the point that it feels like a really spectacular mod that happens to be Adventure Time related. It’s also a surprisingly tough game, or not so surprisingly tough if you’re well versed in how this style of game should be played. There’s no hand-holding here, you learn what needs to be done by observing the environment and enemies while paying attention to (and using) what’s in your inventory. You’ll very likely get stuck in spots, but the game has enough hidden stuff and offbeat side quests that make up for the vagueness it often bashes you on the head with…

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Adventure Time: The Secret of the Nameless Kingdom Saves My Sanity This Week…

Okay, between the kitchen ceiling and walls here STILL not being repaired (oh, it’s a comedy of errors on the whys and hows of that nonsense – worth a post in of itself, but I’ll do that tomorrow or Thursday) and me pulling what’s left of my hair out at other things, I’m glad to have one nice diversion today: Little Orbit’s Adventure Time: The Secret of the Nameless Kingdom. WayForward Technologies has cooked up a very inspired top-down adventure with gameplay and aesthetics that are going to be VERY familiar to fans of a certain marquee mascot character. Okay, the game is a shameless homage to the sprite-based Legend of Zelda games, but I’d say that Link HAS to be jealous. Why? Well, he’s only in a big deal fighting game and a nice non-canon beat-’em-up this year on two platforms while Finn is in a game that’s actually a solid Zelda adventure with Adventure Time humor packed into it.

Okay, let me get back to it. Tomorrow, another wall gets partially knocked in and I hope to heck there’s not anything leaky behind it, grrrr… Oh yeah, a bunch of AAA titles arrived today, but I’m not playing any of them (yet).

Review: Rollers of the Realm (PC)

RotR logoPlatform: PC (also on PS4, Vita)

Developer: Phantom Compass

Publisher: Atlus

# of Players: 1

ESRB Rating: ?

Official Site

 

Score: A- (90%)

 

Rollers Screens (17) While it may seem like a super-easy casual game at first glance, don’t let the either the art style or offbeat hybrid concept fool you one bit. Rollers of the Realm offers up a serious challenge to pinball aficionados and is one of the bigger indie surprises of 2014. However, you really don’t need to be a pinball wizard to fully enjoy what’s here. The game offers up enough fun to get pretty much anyone who picks it up pulled into its unusual blending of genres. Developer Phantom Compass gets some decent mileage from its medieval fantasy epic setting, dedicated voice actors and yes, the all-important element of making the gameplay both fresh and rewarding… Continue reading

The Marvellous Miss Take Trailer: Consider Your Heart Stolen!

Miss Sophia Take“Wits not Fists” is the name of the game in The Marvellous Miss Take, the upcoming game from indie developer Wonderstruck, a small team of ex-Lionhead Studios developers and other industry veterans. It’s not the only non-violent stealth game on the way (Mike Bithell’s intriguing Volume springs to mind as an upcoming contemporary worth a look), but it’s looking like a more (and most likely the most amusing) one I’ve seen.

Rising Star Games is on quite the roll with these fun indie titles, but I hope this slick lady thief and her two friends show up on a few other platforms and isn’t stuck on PC forever. This is exactly the type of game I’d love to play on the road on a Vita or some mobile whatever and not seeing it there would be a (wait for it) Miss Take. Ba-dum-bum! Yeah, yeah – corny as hell, but it’s raining cats, dogs, squirrels and frogs outside and I need to make myself chuckle on this dreary Monday…

Miss Take characters 

Anyway, The Marvellous Miss Take is out on Steam November 20. We’ll need to take a peek at this one soon once the backlog has been cleared up a bit.

Holiday Gift Guide 2014: A Few Fun Things From the UK…

For me, there’s something really cool about a lot of products made in the UK that makes them quite desirable. No, it’s not got anything to do with my current Doctor Who fascination, folks. I think it’s the fact that you can look at them and right away see exactly what they’re used for. I call it a form and functionality sense of design and in the case of well-made gear, it’s always fun to look at items and have that “click” thing happen in your head and a smile appear on your face.

Bayan Soundbook GO Blue

Bayan Soundbook GO

Bayan Soundbook BlackOrange

Bayan Soundbook

        Bayan Soundbook X3 White

Bayan Soundbook X3

Meeting Bayan Audio’s Cameron Wilson and Taylor Whittamore at the #getgeeked show a few weeks back was one of the highlights of my trip downtown. As soon as I saw their Soundbook line of wireless speakers, I smiled because they nailed the form/functionality thing perfectly right down to the name. Each model (Soundbook, Soundbook GO and Soundbook X3) features a simple open to play design and all are portable and ready to get your favorite music just about wherever you want it.

While each unit sounded fine up close and personal, it was a bit tough to hear how they performed at range thanks to the cacophony of noise from attendees and other exhibits (including a few competing speakers blasting away nearby). Still, what I did hear made me grin because I could only imagine how they sounded in a quieter room or outdoors on a fine day where they could be played at the perfect volume…

Bayan StreamportWhile it wasn’t at the event, Bayan also makes the Streamport Universal, a nice and compact device that allows users to turn any audio system with a 3.5mm or RCA audio input into a wireless audio system. I’ll just let you consider the possibilities there for a minute…

My finding out about this little wonder while poking around the Bayan Audio site really made me want to give one a try at some point. But we’ll see what the review deities say in a bit, I suppose… Continue reading

All Work and No Play Makes Jack a Dull Boy. Therefore…

RotR Vita 

This is about to happen. Well, later this afternoon once I get a few updates in. Yup, Rollers of the Realm on the Vita will be my savior for this rather crap-tastic week with the asbestos and the yucky kitchen situation and other stuff that’s still unresolved. And that’s not all, ladies and germs. I also have the PC version of RotR here as well as this to dive into for a bit:

Adventure Time SotNK PC 

I got home last night and played Adventure Time: The Secret of the Nameless Kingdom for about 20 minutes, which definitely helped lighten my mood considerably. So, that’s also going to get reviewed but good shortly. Okay, that’s my fast “what the heck am I doing?” update, minus a few other recent games and books I need to cover. Back in a bit. I’ve got to poke through my inbox and whittle down the pile of requests, review codes, news and other potential work making stuff. Back in a bit…

Almost Back on Track… Well, Almost…

Status

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Well, the kitchen is still a mess and next week another room is getting a wall repaired, but at least I feel a but better thanks to the folks at Pepcom and CES Unveiled this week. I saw some fun stuff to wrote about and you know I’m needing to get some proper work when the most exciting things I’ve seen in a while were a VERY cool raincoat, a baking scale, some lovely plant-growing kits and a phone from a company most Americans probably haven’t heard about but need to check out for a really cool phone that won’t break their wallets (or itself by bending into improbable banana shapes). Back with some plugs later today.

GTA V Online Screens: One More Reason To Hop In For The Long Haul…

The hit parade keeps on coming as Rockstar Games drops these new Grand Theft Auto Online screenshots. I’ll keep it short because these images are so nice. Take a look and see for yourselves:

RSG_GTA Online_NG_Screenshot_001 RSG_GTA Online_NG_Screenshot_001 RSG_GTA Online_NG_Screenshot_002 RSG_GTA Online_NG_Screenshot_003 RSG_GTA Online_NG_Screenshot_005 RSG_GTA Online_NG_Screenshot_006 RSG_GTA Online_NG_Screenshot_007 RSG_GTA Online_NG_Screenshot_008 RSG_GTA Online_NG_Screenshot_009 RSG_GTA Online_NG_Screenshot_010 RSG_GTA Online_NG_Screenshot_011 RSG_GTA Online_NG_Screenshot_012 RSG_GTA Online_NG_Screenshot_013 RSG_GTA Online_NG_Screenshot_015 RSG_GTA Online_NG_Screenshot_016 RSG_GTA Online_NG_Screenshot_017 RSG_GTA Online_NG_Screenshot_010 RSG_GTA Online_NG_Screenshot_014

 In addition, Rockstar has also released a list of the many changes the console and PC versions of GTA V and GTA Online will feature over the last gen versions. Get ready for all this coming your way soon (well, as soon as you click away and head below the jump):

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Friday Mail: More Work (and I’m Not Complaining)…

NamBan Thank You Man
 
Well, there’s nothing like coming home after a trying day to a nice surprise or two. Tales of Hearts R is being played as we speak (or as I type) and so far it’s quite a bit of fun. Er, wacky humor aside. I think this may be the kookiest localized Tales game I’ve played, but let’s see how it goes. I haven’t seen nor heard “rapscallion” used in a sentence in about three months, but I’d guess that some of you out there have never heard or seen the word at all. What does it mean? Um, you know how to use the internet, don’t you, ya whippersnappers? Look it up!

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Um, spoilers? Nah, not really, angry Tales fans wanting to beat me with a busted controller right about now. These two scenes happen so early in the game that you’ll not get the context unless you’ve played the import already. Even then, I’d bet the original Japanese isn’t as goofy.

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Anyway, back to it. It’s going to be a stupidly busy weekend and upcoming week here. CES Unveiled, some reviews to catch upon, too many previews and hopefully a certain developer will get back to be about a really bag bug in a game I need to review. There’s nothing worse in a game about killing bugs than a game-killing bug that stops things cold is all I’ll say. If it’s not my console acting up and in fact it IS a bad bug, then at least one review I’ve been pointed to by a friend needs to come down.

Granted, any fix probably won’t change the reviewer’s opinion one bit. But hell, it’s best to be fair to the developer and say you’ve actually completed the game you posted an unfavorable notice about rather than just knock out something that’s not constructive at all that doesn’t even mention the issue.

Nintendo Direct 11/15/2014: A Familiar Mask, Lots of Steam + Many Other Surprises in Store…


 
More eye-popping news from Nintendo in this 33-plus minute Direct video. Seeing The Legend of Zelda: Majora’s Mask return as a 3DS/2DS exclusive was a huge surprise for sure. Still, I’ll say I’m a tiny bit upset that it’s not gotten a proper HD reworking on the Wii U. The again, neither have any of the other N64 Zelda games, which is a shame. Anyway, MM looks spectacular on the 3DS and is an immediate must-buy game. That said, a new F-Zero would be spectacular and I’m still wondering when we’ll see some developer who can do it beg to make a new Earthbound game for the Wii U. It’ll most likely sell much better than the initially under-appreciated SNES game that now has a much more loyal fan base. Granted, that base may not be in the multiple millions, but it would absolutely appreciate a new (or old!) entry in that non-franchise… Continue reading