GRID 2 WSR (Part 1): Driving Near-Miss Daze-y…

 

Ha and har. OK, bad pun (that I changed because I was a wee bit pooped out when I write this post originally) aside, Codemasters is on point with GRID 2 so far and despite the screeches and crunching from fans demanding a dashboard view or else, it looks as if the game should do fine without it. Granted, there are some powerful PC’s that can run other games out there with full dashboard cams going a a billion frames per second or whatever, but I guess we’ll see what the Codies can do on next-gen console hardware to satisfy those folks who want that in-car viewpoint. I think it can be done and having the option is always cool even if it’s never used by the bulk of casual to regular race fans that dislike it. As always… we shall see…

Gallery: Rambo Screenshots – I’ve No Beef With Reef (Just Yet)…

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Rambo_KeyImageUK-based Reef Entertainment along with developer Teyron are hard at work on their upcoming PC/PS3/Xbox 360 Rambo game and it looks pretty good as far (well, as those nice screenshots go). That initial trailer with zero actual gameplay footage was a good enough elevator pitch to some fans, but skeptical dopes like me want to see something to Actual Bravo about.

Still, I won’t be playing this as a “serious” game, as other than First Blood and that last super-gory flick (that made some interesting political points on the pro-rebel side of the Myanmar/Burma conflict), the series isn’t exactly without its unintentionally goofy-ass elements. Of course, I’m also throwing any expectations out the nearest window like I do with every game I play, as going in wanting something LIKE another game and getting what a developer intends to be different always disappoints in one way or another.  That May 3, 2013 release dater I’ve seen is rolling around pretty fast, so let’s hope for the sake of the license that the game is actually fun and does well at retail.

ForrestNearHope Hope PoliceStationInterior Police Station Destruction Defending_Afghan_Camp SovietBase SovietBaseInterior Village Village_Destruction

The Walking Dead: Survival Instinct: A Bit of Behind the Scenes With Merle & Daryl…

 

No, today isn’t National Zombie Day or anything like that, folks. I just go scooting through my inbox as stuff rolls in and post the fun stuff. Today just so happens to have a LOT of undead in games news. Must be a Friday thing or something…  Anyway, here’s a new look at Terminal Reality’s upcoming shooter set in The Walking Dead world. I like the gritty look of the game and some of that visceral action you’d expect from an undead-rekilling game. In a weird way, this one reminds me of BrainBox’ interesting but flawed Land of the Dead: Road to Fiddler’s Green, a FPS that had a few problems, but was actually pretty damn scary and compelling once you got past its weak points. We’ll see what’s what with Merle and Daryl’s gory adventure soon enough when The Walking Dead: Survival Instinct ships out for PS3, Xbox 360, Wii U and PC March 19, 2013.

If You’ve Wanted A Resident Evil 6 x Left 4 Dead, Capcom and Valve Are Quite Obliging…

 

Well, this kind of came out of Nowhereland, but it’s really cool for fans of both franchises as well as those who’ve avoided either for whatever reason. Granted, the biggest issue is this is a PC-only thing for the time being, as L4D is a PC (and Xbox 360 exclusive). Microsoft’s exclusivity headlock on the series aside, I’m still trying to figure out who at Valve thought being joined at the hip to a single console with this zombie-busting masterwork would be a good idea forever and a day, as there are a few million Sony fans who’d LOVE to finally play both games in the award winning co-op and multiplayer-centric series on the PS3/PS4 (and yes, a custom Vita version would sell like gangbusters as well).

 

 

Feh. Perhaps ONE of these days the industry will figure out that more money can be made across multiple platforms if something is done right and all that legal nonsense regarding exclusivity go right out the window with DRM and analysts who over-speculate some game studios right out of business when a game doesn’t meet some ridiculous target even though it moves a few million units…

Random Film of the Week: This Island Earth

(Thanks, TrailerFood!)

This Island EarthDepending on how far back your cinema memories go, 1955’s This Island Earth is either a really cheesy “B”- grade sci-fi flick chock full of laughs or a  genre classic that still has some compelling moments. Given that it took around 2 1/2 years to get from novel to screen (and it shows in some pretty solid production values and impressive for the era visual effects), the fact that a good chunk of younger movie fans may only know this from the on-target butchering it got in Mystery Science Theater 3000: The Movie is a wee bit annoying.

Hey, like many of you, I like MST3K a great deal. But I can still recall a few friends who were also fans of this gem thinking the folks behind that decision to rip this classic a new one were a bit out of their heads. I grew up watching this on TV a few too many times as kid and along with the stellar Forbidden Planet and heady, deep The Day the Earth Stood Still and the thrilling “B” Earth vs The Flying Saucers, it’s on my (too) long list of ‘Desert Island Disc’ sci-fi picks.

Boom

No CG here, folks. Just good ol’ models, mattes, and dangerous chemical explosions.

 

That’s not to say the film doesn’t have its share of intentionally and unintentionally funny moments, mind you. Clever viewers can mine this one for plenty of chuckles if they choose to go that route. That said, it’s best to look at it today as a product of dedicated over-exuberance of the filmmakers in delivering a space opera for the masses that was also a pretty darn good genre movie that holds up today when approached from the proper perspective. Continue reading

VGA 101: On Kenji Eno (2): Something Old Brings In Something New(-ish)…

Lumines ES2Lumines ES1So, as I posted last week, I finally got around to sending back that formerly long-lost Kenji Eno autographed copy of D2 about a week or so ago and got this nice surprise as a return response. A copy of Lumines: Electric Symphony autographed by the game’s producer and one of Eno’s close friends. Nice. Amusingly enough, I hadn’t played this Vita game previously, so now I get to do so and having done something nice for someone in the process. Yeah, I’m a nice guy under all that cranky. MOST of the time. Not get the hell off my lawn, you kids. Scoot! I have some games to play and no time for you whippersnappers. Git!

 

Lone Survivor Headed to PS3 & Vita. Lock Yourself In, There’s Trouble All Around…

 

I actually hadn’t heard of Lone Survivor until a friend raved about the PC version a little while back. But I’ve just been way to busy to get to the ton of indie games I already have and pushed this one to the back burner. Now, I have a reason to give it a try, as the game is headed to the PS3 and Vita this summer courtesy of superflat games (which is Jasper Byrne) with an assist from London-based studio, Curve (which is a few more people). The game is a retro-looking but decidedly modern survival horror game that can be played in almost any way a player chooses. You can complete the game without firing a shot or go all out and try to dispatch every undead thing you come across. However, your character’s mental state is a bit off (possibly from hunger, thirst and/or lack of rest) and not everything is as it seems. Innnnnteresting, to say the least and given Byrne’s complete love for Sony’s console and handheld, PS3 and Vita owners can expect some nice changes to the game that include Trophies, Cross-Buy and Cross-Play support plus MORE. What’s MORE you ask? Ha! That trick NEVER works here, kids.  You’ll see if you click on this PlayStation Blog post…

Is Dollar Dash a Modern Day Bomberman? Hmmmmaybe…

 

dollar dash tinyYes, yes… just the mention of the late, lamented Hudson Soft’s classic character and game brings a tear to my eye (and nope, that new-ish online game isn’t my thing despite the massive social aspect – or rather because of it. I like to see who’s beating me and vice versa). That said, Kalypso Media and developer Candygun want you to dive into their fast-paced cops & robbers & assorted traps game, Dollar Dash like it’s the new next best thing. Already out on PC via Steam and through Xbox Live Arcade for the 360, the game is finally headed to PSN on March 19. I’ve played the PC version and found it to be fun and funny with tons of hazards to avoid in each stage and while not quite as kawaii as Bomberman, the game is a blast to play. Anyway, go check it out if you have Steam installed and if there’s also a PS3 in your home, boogie on over to PSN next week and snap this up. Hopefully, this will be Vita compatible, but we’ll see, I suppose…

Gog.com’s SUPER ‘Pick 5’ Sale is ON: Grab Some PC Games For RIDICULOUS Prices!

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OK, even a total cheapasskate like me couldn’t pass this sale up. I just snagged five games for a paltry $15 and saved $45 in the process. What did I get? The Witcher: Enhanced Edition, Inquisitor, Tiny & Big in Grandpa’s Leftovers, King’s Bounty: Crossworlds Game of the Year Edition and Legend of Grimrock. That’s a few hundred hours of gameplay on the 4 RPGs alone and Tiny & Big is a modern classic full of innovative gameplay super-fun stylized visuals and all-out goofy but non in a slapstick manner humor. Anyway, stop reading this post NOW, click here (er, STOP reading after you read this post or you’ll have no clue what I’m raving about) and get your five of 20 games for a song you’ll be singing as your eyes pop over the deals here. You’ve only got until March 19, 2013 to grab your own five, by the way…

Of course, now I need to find time to PLAY all of these, but so it goes, I guess. Hey, SCIENCE?! Get with the time machine inventing and stuff, grrrr!

Deadly Premonition: The Director’s Cut Site Goes Live: Return To Greenvale (Weirder Version)…

 

DP_hold your breathRising Star Games is getting things (and perhaps a few heads) rolling with the official launch of the Deadly Premonition: The Director’s Cut website. This PS3 exclusive update to the former Xbox 360 exclusive that polarized fans and reviewers with its all-out bizarre tone, somewhat unpolished visuals and gameplay along with plenty of gore is getting an updated version that tweaks and adds many new elements (such as 3D TV and PlayStation Move support) while retaining the completely twisted plot and lead character.

Fans of scary games and/or David Lynch’s Twin Peaks and some of his other films will see an homage or three in this game, but it’s the general mix of offbeat comedy, horror and interestingly disgusting demises that will hook some new players in. Of course, that’s exactly what director Hidetaka Suehiro (Swery65) wants… so you just HAVE to oblige him, right?

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