IDW Brings Cerebus: High Society Into The 21st Century As A Digital A/V Experience

High Society AV1 “Cerebus means so many things to so many readers, it really is a monumental work of our times,” said Justin Eisinger, IDW’s Senior Editor Books. “Having the opportunity to work with Dave and his team to bring this High Society set to life—and in this form—is a special experience that we’ll never forget. The creator PERFORMING the story?! It’s a hell of a thing.”

One of the more impressive graphic novel runs of the 20th century, Dave Sim’s 300-issue Cerebus may have ended ten years ago, but the assorted “phone book’ reissues have been in demand and the best of them, High Society, is still in the process of getting a major restoration job for what’s looking to be the ultimate version of that critically acclaimed story arc. While you’re waiting, IDW comics and Cerebus author/illustrator Dave Sim have a nifty surprise for you to spend some money on this August. According to the press release:

The Cerebus: High Society Digital Audio/Visual Experience has Dave Sim reading every issue in character—complete with accompanying music and sound effects—while motion effects applied to the story art present the material like you’ve never seen it before. Each issue also includes a section of full Editorial Comments from Sim, giving fans a virtual guided tour of this masterpiece.

Well, wow. And here I thought we were just getting the book in a new edition when I opened that email. Here’s what the inside of that package looks like:

High Society AV2If you’re new to Cerebus, this is where the book hit its stride, as Sim’s formerly mostly comic take on sword and sorcery got serious as it added even more political and social thematic elements into the story as the aardvark ended up at The Regency, a hotel filled with intrigue, secrets and many tales that expanded the character and his supporting cast into the limelight and became a must read when each issue hit the shelves. Interestingly enough, this project started life as a Kickstarter and got fully funded (I missed that boat, by the way), so it seems that Sim and his best known creation are getting both old fans and a whole new generation of them into the series in a grand manner.

Pricing is TBA, but I’m gathering it’ll be somewhat affordable, as Sim hopefully wasn’t being paid by the character for doing all those voices!  More on this one in a bit…

Game of Thrones Recap: When Push Comes To Shove, Indeed…

 
Heh. Spoilers, spoilers! You’ve been warned! I won’t be the one who’s scorned! I missed posting about last week’s episode (above) thanks to the week crushing me with stuff to do, but this week’s surprise-packed episode got me chuckling to no end. Yeah, I won’t say a thing so anyone who hasn’t seen it yet can get the full effect, but I really wasn’t shocked about that ending at all other than thinking it would be another annoying character getting the Red Bull Special treatment.

 
But, wait! There’s more… Continue reading

Guardians of the Galaxy Teaser #3: Tomorrow Is Another Day, Indeed…

 
Okay, tomorrow. I don’t care about the live interview stuff at all, I just want to see the entire trailer and get it over with just so all this teasing is over and done with. And of course, THAT will last as long as it takes for Trailer #2 to get teased and revealed, right? Rinse & repeat for Trailer #3 and so forth and so on. By that time, I’ll be older and wiser and only be running the actual trailers just because I can’t stand that suspense. That, or the darn movie willbe OUT already and there will STILL be teasers for it on the way, ha!

Enemy Front Gallery: “So, What Did YOU Do During The War? (Part Two)

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I’ve been trying to figure out how to pin down CI Games’ upcoming story-driven first-person shooter Enemy Front without getting too worried about how the game will be received when it lands in stores on June 10, 2014. While it looks on the surface to be one more entry in the recent comeback of the WWII shooter, the rather nice looking CRYENGINE powered game uses the Warsaw Uprising as one of the destructible locations playable character American war correspondent Robert Hawkins ends up in and that’s probably guaranteed to get some historians and other people a bit ticked off for a few reasons.

 
Granted, the game isn’t supposed to be “realistic” or an accurate simulation at all and yes, it’ll be far too easy for some to pick it apart for any elements they see as inaccurate. But CI seems to want to bridge the game between the old Medal of Honor and Call of Duty games, while referencing Sniper Elite and its own Sniper games. There’s freedom to tackle missions in what’s being called “a richly interactive combat sandbox gameplay experience”, meaning the game should be nowhere as linear as the yearly Call of Duty action-packed guided tour thrill ride, which is a good thing for those players looking for a bit more variety and replay value… Continue reading

Sniper Elite III 101: “So, What Did YOU Do During The War?” (Part One)

 
With PR folk from 505 Games and a few of the dev team from Rebellion rolling into NYC this week, I’ll finally get some hands-on time with Sniper Elite III on Tuesday morning and report about it here. The team has clearly listened to feedback about Sniper Elite V2 and it looks as if this third chapter addresses all the issues and makes for a more expansive and free form game experience. Sure, the extreme violence isn’t for everyone (and yep, that video is pretty graphic), but I’m not playing this one to see Nazi brains and other bits get shattered and splashed about the large levels. I’m a game design guy first who loves seeing what different developers come up with and Rebellion has been around long enough to keep surprising me. Anyway, expect an update a few days from now on my experience with this one. Sniper Elite III hits retail and download on July 1st in the US on Xbox One, PS4, PS3 and Xbox 360 and of course, the PC version will be a Steam release.

Guardians of the Galaxy Teaser Trailer #2: Okay, We Get It (But We’ll Be Back Tomorrow Anyway!)…

 
I find it hi-larious that some are complaining endlessly about these teaser trailers for actual trailers when the practice has been ongoing for a while. Yes, it gets annoying if you’re interested in seeing MORE about a movie and not under twenty seconds of flashy wonder. But hate the game, not the players, as this is Short Attention Span Theater 101. Even the jerkiest comment about how this is a stupid thing means that that person who commented WATCHED THAT TEASER. That’s an ass in a seat when the movie comes out to Marvel and Disney and whomever else is hoping this one busts a few blocks in November.

Now, if ONLY I had a damn movie theater to see this at NEARBY, I’d be happier. I like walking to the theater, not paying to sit on a subway with people coughing and wheezing and sneezing in my direction for almost an hour before stepping into a freezing maxi-plex with a bunch of folks who don’t appreciate the place yakking it up all through the movie to no end. Eh, as with most of the filsm I end up seeing, I may wait for a quiet weekday when crowds are minimal and I can actually hear the dialogue with out wanting to strangle the entire row in front or in back of me.

NAtURAL DOCtRINE Trailer: Or, An Easy Pick For RPG Fans This Fall…

ND_BGWhile Kadokawa Games’ NAtURAL DOCtRINE garnered decent enough scores from Famitsu (31/40 for the console versions and 30/40 for the Vita), it didn’t exactly sell like hotcakes in its native land. Still, here in the west, the hunger for decent JRPGs needs to be sated, so thanks to the fine folks at Nippon Ichi Software America, we’ll be seeing (and playing) this one soon. I’m going to get this because I’m interested in that PS3/PS4/Vita play and how the game will look across the three platforms.

Granted, I’m NOT the graphics whore type who gets cranky that an game isn’t mapping every bump nor using all of a console’s power at all. I’m just curious as to why MORE games aren’t compatible across the three platforms other than Sony wanting people to buy more PS4s as opposed to hanging onto that older PS3 (or buying a new one). I’m seeing a bunch of games that are only PS4 and Vita compatible and that seems odd because some of them can CLEARLY run on the PS3 with no hassles. Anyway, mini-gripe over. More on NAtURAL DOCtRINE soon – stay tuned…

Guardians of the Galaxy Teaser Trailer: In Space, Everyone Can See You Tease…

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Well, I’ve changed my tune on this flick since I first heard it was being made, but yet… I worry a tiny bit about its future. I’m betting the fans will ABSOLUTELY eat it up and make it a box office champ for a bit, but I know the more curmudgeonly critics will not get this all that much. There will be whining about everything from the stunt casting, the snarky late 20th century jokes, maybe a knock on any visual effects they dislike, and yes, probably some complaints about James Gunn’s direction when stacked up to the other recent Marvel movies. Eh, whatever, I say.

Of course, I could be wrong (again!), but based on a few Godzilla reviews from folks who didn’t get that film, I’d say Guardians of the Galaxy is in for a rough ride in the mainstream newspapers and websites. Anyway, the real noise drops on Monday, so this teaser is just that. I hate these teasers for actual trailers, by the way… but it’s so common that there’s no way this practice will go away anytime soon because of all the interest each microsecond of new footage draws to movies that do this. Well, it seems to work, as I know I’ll be back here on Monday with another update on THAT trailer. Oh, and yes, that’s the new poster for the film. Nice, huh?

Wolfenstein ‘House of The Rising Sun’ Launch Trailer: Doing Up NSFW The Right Way

While the first-person shooter variants of Wolfenstein haven’t ever been geared towards kids, it’s been quite clear that Machine Games’ reboot of the series was going for a mature audience right from the moment that first teaser trailer popped up online. I want to play this just because the writing has been pretty adult and amusing in each video I’ve seen and while the game pulls no punches in its dialogue or extreme violence, both work in favor of the material because there’s enough humor here to keep one playing through the blood and bits you’ll see above and in the gloriously gory Stealth vs. Mayhem trailer from a few weeks back I missed. Yeah, it’s clearly not for the squeamish types, but I’d prefer a game that goes this far and makes me want to keep playing than one that’s just mean and stupid just to be so. May 20th on on PlayStation 4, PlayStation 3, Xbox One, Xbox 360, and PC, folks. “Be there, Aloha!”

Godzilla: Now Playing AND Coming (Back) To A Comic Shop Near You!

Godzilla Cataclysm CoverYep, it’s here and as I predicted, some of the older and fogey-er critics are knocking this about a wee bit too much, comparing it to the 1954 US dub with the inserted Raymond Burr scenes. Boo on those party poopers and their constant penchant for only art house films and other stuff that’s “dryly entertaining”, I say. Sometimes you NEED a good monster stomping up the joint, even if this film isn’t a big battle royale extravaganza like Pacific Rim was.

Anyway, the big guy is also making a big comeback to comics thanks to publisher IDW, writer Cullen Bunn and artist Dave Wachter. Godzilla: Cataclysm is headed to retailers this summer (actual date TBA), and while not tied in to the film at all, it’s probably going to be required reading for fans of that big ticked off lizard. I’ll need to dig up some pages from this to peek at soon, as that cover is rather nicely done.