GRID Autosport Tuner Trailer: It’s NOT A Horn, So Don’t Blow It…

 
Sure, it may look thrilling power sliding sideways at high speed, but this isn’t Mario Kart 8 at all and the only “death stare” you’ll get if you screw up is the other live players blowing past your wrecked car and laughing at you loudly over their headsets. Anyway, GRID Autosport is coming your way soon (June 24, 2014 in North America), so you’d better do some sideways sliding of your own to your nearest game emporium to place that pre-order or just pop in of the day of and hope they ordered enough copies. They most likely did, but I can’t vouch for smaller indie shops and what happens when a popular game might get a few really nice reviews that bump up traffic as people swing by to pick up a copies that weren’t reserved. If I were psychic, I’d be playing the ponies somewhere and be driven home sideways in a speedy ride of my own…

E3 2014: Grim Fandango is Coming BACK? Commence The Room Running Around And Joy Squealing!

 
Wow. Like a good deal of old adventure game fans, I believe 1998’s Grim Fandango is one of the best games ever made in that genre. It’s been one of those most requested titles on sites that carry well-aged classic games and abandonware, but thanks to all sorts of copyright and other issues, the ONLY way to get this legally was to shell out a premium for a disc version and hope a newer PC could run it. Now, thanks to Double Fine Studios and 2 Player Productions and some wrangling with Disney on the rights front and Sony on the money front, it’s coming back as a complete remake for the PlayStation 4 and Vita with the possibility of other platforms later. Yep, this news got me yelping and spinning in my chair for a bit, so the meter has been set to “whenever it’s done!” and the wait begins for more info. This one’s a legend that I think more people have claimed to play than have actually played it (or they just never paid a dime for theirs), so it will be interesting to see how well this one does once it’s complete. I say it’ll be a big hit because everything great said about it is true and then some. I can’t wait…

E3 2014: Kingdom Under Fire II: Blueside’s RTS/MMO Hybrid Fights for Mass Appeal On The PS4

 
Well, holy hell, it’s been a LONG while since I even thought of Kingdom Under Fire, so this new trailer for the upcoming PS4 game, Kingdom Under Fire II kind of knocked me back on my butt. Developer Blueside seems to be taking their PC MMO/RTS and bringing it to the PS4 with the ability to play solo (and hopefully offline, like the previous games in the series) and if they can manage a lengthy campaign and multiple characters like the other installments, genre fans will have a new best buddy for as long as it takes to play through each character’s lengthy campaign. Another one to keep an eyeball peeled on means I need a fresh bag of eyeballs… again. More on this one soon!

Sin City: A Dame to Kill For Trailer #3: Come Meet The Folks! Or Else They’ll Come Meet YOU…

 
Nice. I’m out of time today at the library as it rushes to close, but enjoy – back to edit in some humor later tonight… or not. Hey, this film will sell itself, so it really doesn’t need me making any dumb jokes at its expense, right? Well, I’m typing this NOW because there’s a big ugly guy with a VERY bandaged face pointing a VERY big fist at my head and I don’t want to get punched in the head by that VERY big fist because I need my brain unscrambled to write this post and others. Heh. Okay Marv, happy now? Good.

E3 2014: Two More Nintendo eShop Future Hits, Indie Style!

 
Shantae and the Pirate’s Curse is a game I’m looking forward to because I can play it on the Wii U at home on a big screen and not have to worry about missing my stop on the bus or subway, someone clubbing me over the head to steal a handheld or some kid with better skills than me yelling at me from my left or right to jump faster. I hate it when that happens. Darn kids. Anyway, Wayforward Technologies is doing this 2D action/platformer up right as rain and it’s making me grin to see it all coming together so well.

 
Shovel Knight is another eShop soon to be classic I’m REALLY looking forward to playing. That “retro” aesthetic is in full effect as you can see – the game looks like it’s straight from the late 80’s (and that’s a good thing). The game is still in development and available to pre-order for PC already, but I’m holding out for the Wii U version as again, I’d like to save my eyeballs a bit longer and prefer playing on a TV and not a tiny 3DS screen or too close to a computer monitor. Then again, as rusty as I am at these old-school platformers, I just may as well hire some kid to play them for me, ha and ha-ha…

E3 2014: DESTINY E3 Experience Trailer: No Fate But What You Make, Huh?

 
I’m not embarrassed at all to say that I can’t play Activision’s upcoming online only shooter DESTINY, although I’d LOVE to. The game is Bungie’s first since breaking off from Microsoft and the multi-million selling HALO franchise, but it’s not coming packed with an offline mode at all and my connection isn’t up to snuff at all. As with Titanfall (which I eventually played a chunk of at a friend’s place), ANY online-only console or PC game limits its audience by not including some sort of offline content, meaning a few million people WON’T be playing these games that NEED as many players as possible to enjoy them so that development money can be made back FASTER. Of course, that the game is for PlayStation 3, PlayStation 4 Xbox 360 and Xbox One means it’ll have a few million more active users at launch than other big franchises did when they got started (another great thing for Activison and Bungie to crow about), but the lack of solo play unless one is connected to the internet interests me not in the slightest. It’s too bad for me, I guess – this sure looks pretty damn cool.

E3 2014: Rise of the Tomb Raider: Off The Couch and Back To Business, Miss Croft!

 
Ha. Sometime during a play through of that Tomb Raider reboot from last year, I recall thinking “Poor Lara is going to need a LOT of therapy after all the hell she’s going through!” and as it turns out, that’s how this trailer for Rise of the Tomb Raider opens. Set for a “Holiday 2015” release, most likely as a PC, PS4 and Xbox One game, I’ll gather the dark and stormy bits here mean the game will be packing some nasty weather and plenty of stuff blowing about in those outdoor locales, super-detailed visuals across all three platforms and the requisite pre-order bonuses and day one DLC we’ve come to expect.

Yeah, I’d rather pretend it’s 1996 all over again, and I was cracking open that shrink wrap on the original Core Design game not knowing what to expect outside of what a few glowing reviews noted. It’s not that I’m NOT impressed with the massive increase in power from these new consoles, mind you – it’s just that I prefer games I can pop in and play without thinking (or KNOWING) that I’m missing something important because I didn’t buy a specific edition at a specific retailer. Eh, I shouldn’t complain at all – it’s not as if Crystal Dynamics and Square Enix are shoving this out the door too early. That “holiday” dating and less platforms to program for means this one should be stellar no matter what it’s played on.

E3 2014: Lara Croft and the Temple of Osiris: Your Action/Puzzle/Battle/Treasure Game is Coming Back!

 
Lara Croft and the Guardian of Light was a refreshingly retro surprise back in 2010 (it was one of the better downloadable console games of that year, in fact), packing everyone’s favorite Tomb Raider into a fast-paced action adventure with an isometric viewpoint, co-op play and plenty of challenge. Developer Crystal Dynamics has finally revealed the sequel, Lara Croft and the Temple of Osiris and it’s looking quite lovely indeed. Well, “lovely” in that “Holy crap, this game is TOUGH” manner in which you’re smiling while you’re playing it solo before calling up to three other friends to come over and give you a hand. My issue with this one is the same as the original: digital ONLY (boo!) and not available on the PlayStation Vita. of course, As this will run on the PS4, it would be nice to see some sort of cross-play feature on board just so publisher Square Enix could make a few more bucks, but I guess we’ll see what happens. I’m actually surprised this is ONLY for next-gen, as I can imagine those millions of PS3 and Xbox 360 owners out there who haven’t made the move to new consoles yet would love to spend some money on this one and more time with Ms. Croft and her new traveling companions. But what do I know? I’ve only been playing games since dirt was new…

E3 2014: Dragon Age Inquisition Gallery: Hold Your Jaw Up Before Viewing…

E3_2014_Screens_WM_29Oh, the places you’ll go and the people you’ll meet in BioWare’s upcoming Dragon Age sequel. I’d gather that no matter which platform you’re buying this for, you’ll be treated to some wider open spaces and more overall freedom to explore, some great combat and of course, a memorable story with characters you’ll love, hate and love to hate.

No doubt, there’s also the pesky business of DLC from day one and onward, the bane of those gamers who don’t have a decent broadband connection at home and want to play this with every single bit of content. I suppose folks like that can wait for the inevitable Game of the Year or whatever it’s going to get called reissue to get them all that content at a cheaper price, but even that’s not guaranteed these days, as it seems even some reissues demand an online connection to redeem SOMETHING or just to get some information about who’s playing. Anyway, you can get your fix soon enough, as Dragon Age Inquisition will be in stores on October 7, 2014.

Back with more images to pore over in a bit…

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E3 2014: Scalebound: Platinum’s Xbox One Exclusive Leans To The West A Bit…

 
While actual gameplay wasn’t shown, I’d gather that the game will at least look very close to what’s above and as it’s from PlatinumGames, there’s no doubt that there’s going to be more going on that what’s shown here. Granted, that lead character seemed a bit to cool for his own good, but this one’s going to be a game that needs a more complete dissection in hands-on form at some point. As with nearly any game trailer, it’s hard to get a feel for a game’s tone and pacing from a cinematic unless there’s some actual gameplay tossed in at some point. That said, I’m confident Game director Hideki Kamiya and his team can make this exclusive one Xbox One fans will be proud to claim as their own.