Borderlands 2 Update: Say Hello To Handsome Jack (He’ll Be A Big Pain Later On, I Bet)…

 

Looks like those of us who played the original Borderlands will get a nice treat with this DLC, er, provided we go the pre-order and Premiere Club route. Of course, as much as I love Gearbox’ great series, I’m a bit aginst this sort of buying into content, as sticking it on the disc (or the inevitable Game of the Year Edition) will serve the needs of those who dislike pre-ordering or buying digital content. We. Shall. See, I suppose. As it is, Borderlands 2 is going to be a pretty huge hit without the need for extra content, but this should do well among the most rabid fans who want everything before those of us who can wait a bit longer (because the main game will be so darn HUGE)…

Phantasy Star III2K: This RPG Maker Remake Is Better Than The Original In A Few Ways

While poking around over on RPGmaker.net the other day looking for smaller games to download for my weekly feature on Random Indie Games, I stumbled upon this pretty interesting fan-made remake of what some call the “black sheep” of Sega’s Phantasy Star series. Programmed by Lys86 (who also made A Blurred Line, one of my old favorite RPGM games), this version keeps the same story as the original, but adds in a ton of new dialog (with a nice sense of humor in spots where its needed) and a completely reworked battle system that takes a bit of getting used to. Like the original game, there’s still  the need to grind quite a bit before you can fetch Nei from her waiting spot in the forest, then grind some more before tackling the desert area and so forth and so on. But I rather like the mix of enemy sprites based on the original, redesigned maps (some with fun puzzles added) and completely different RTP backgrounds.

The game also adds collecting creature parts, plants, relics and other items which can be traded for Meseta or cool gear, trainers for certain character skills and lots more that make it a lot less dry than the game it’s based on.  Visually, as this one’s a bit long in the tooth, it hasn’t aged all that well, but still gets the job done. While it’s not perfect and you may find a minor bug here and there that can take you out of the fun for a tiny bit, this is one of those games that will make you appreciate the third installment all the more because it manages to be quite enjoyable while hitting all the right nostalgic marks. It’s too bad Sega isn’t planning to revisit the older PS games any time soon, as I’d actually love to see Lys’ beefed up translation get the nod as an “official” rewrite of the game’s story. I’ve still got a ways to go before I’m done with this one, but from what I’ve played thus far, the game kept my smiling away and reminiscing for a bit. Give this one a look and definitely a play if you’re a Phantasy Star fan looking for a new take on an old friend…

NEOGEO X GOLD: It Lives, it Breathes, It Has A Release Date (And A Damn Good Price)!

“Great game consoles don’t die; they’re just reborn in much more affordable and convenient packages,” said Tommo CEO Jonathan Wan. “The NEOGEO X GOLD is a love letter to one of my favorite consoles of all time, and working with SNK PLAYMORE to acquire the NEOGEO license, Tommo Inc. looks to provide gaming and entertainment enthusiasts with a classic arcade experience both at home and on the go.”

Holy cats – not only was I right about the price of the unit NOT being the outrageously misreported nonsense other sites had listed a few months back, this is turning into a rather SUPERB value for SNK fanatics. Here’s a pic of the NEOGEO X GOLD In all its glory:

Not only do you get a handheld unit with a 4.3″ screen, expandable card slot, built-in stereo speakers and a headphone jack, the NGX GOLD comes with a base unit and arcade controller modeled after the original AES console allowing you to turn the handheld into a home system! Spectacular, and at $199.99 US, it’s a steal, and a great one at that. December 6, 2012 is the launch date and I expect this one to be a huge holiday hit this year. So much so, that it’s the first entry in this year’s Holiday Gift Guide. What’s in the box are the fun stuff above and 20 pre-installed games listed below the jump (and clipped from the press release, as I’ve been up too long working on some stuff and am about to keel over with a big grin on my face at this fantastic news).

Oh yeah, memo to SNK Playmore: If you can get as many NEOGEO Pocket games as possible AND Samurai Shodown RPG on the NGX GOLD at some point, you’ll make a LOT of fans very, VERY happy. Get on it (please!)…

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Random Film of the Week: The Trouble With Harry

 

Even though the film did poorly when it was initially released in 1955, Alfred Hitchcock’s droll black comedy is still the best “What do we do with the body?” move I’ve ever seen. Forget junk like those Weekend at Bernie’s films (which are definitely stealing from this classic) – this one is the real deal and if you’re in the right mood, about as good as it gets. The tale of a bunch of offbeat residents in a tiny, quirky Vermont village who all think they’re responsible for the titular character is consistently amusing, well acted and never grim (considering its subject matter). The casting is prefect all around, but I’d say it’s Shirley MacLaine and a young Jerry Mathers who steal the show, playing a mother and son who are closest to poor Harry, but his demise doesn’t affect them like you think it would.

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Random Really Short Indie Game Of The Week: Wither

While you can complete Wither in well under an hour (or about an hour if you get stuck), the game will linger in your mind for quite a bit longer. This RPG Maker gem from Rastek is a creepy little exploration game that focuses on mood and manages to be unsettling despite the cute Game Boy style visuals. In the game you’re a guy who’s been in an accident tasked with collecting sixteen flowers to lay at a grave. As you explore your surroundings, you’ll run across assorted citizens who can help you out on your quest. Some know where flowers can be had, others have flowers you need to acquire in a few different ways.

There’s some fine writing here, some logical clues to help you find a few of the trickier to get flowers and some interesting bits of morbid humor throughout to keep the occasional grin going when needed. You might see the ending coming about halfway through, but I’d say that’s just how Rastek wants it. Telling any more would spoil the fun (well, as much fun as can be had by being mildly freaked out by some of the more unsettling content here). Go download this one, play it with the lights down low and prepare to have a few hairs standing up  on assorted body parts. I was going to post a gameplay video I found on YouTube, but it gives pretty much the entire game away. Click that link at your own risk! Better yet – just get the game. It’s FREE, it’s a small, quick download and I’d bet you’ll tell someone else about this one once you’re done playing…

Sleeping Dogs Launch Trailer: As Long As It’s True To Itself (And Well Done), I’m Happy…

 

I’m a story guy first and foremost, so I’m hoping the game has a well-written plot to go with all that expensive voice talent. I don’t care much for yet another open world urban game experience, so if I do review this one, it’ll be all about the story, characters and gameplay as opposed to how many billions of mini-games there are and how huge and accurate United Front’s version of Hong Kong is compared to the real city I’ve never been to. Of course, replay value also makes a difference, but for me, even if a game is relatively short and linear, I’ll play it a few times if it’s entertaining and yep, well done.

WRC 3 Update: Vodafone Rally De Portugal Gameplay

 

Milestone keeps the good times rolling with this latest work in-progress trailer. I’m liking what I see here a lot, but as always, the proof is in the playing. Still, the developer has a decent track record with a nice lineup of racing games for different platforms, so my fingers are crossed that they go the extra mile in doing the WRC license justice. I’ll probably go for the PS3 and Vita versions, as it’ll be fun to compare the two in terms of features and see how much the dev team has managed to fit onto a Vita card. OK, it’s getting late and I’m running out of gas in terms of the auto-related puns. Back with more on this one as new footage magically appears on the internet…

What Is QuakeCon? A Video Primer Of Sorts For People Like Me…

 

Yeah, that’s right… I’ve never been to a QuakeCon, as it’s always been way out of my budget and I’m not the biggest PC gamer out there (unless it’s some vintage vault classic, super fun indie stuff or RPGMaker epic that’s worth raving about), so that’s my excuse and I’m sticking to it. Still, I’ve been to a few East Coast tournaments (that World Cyber Games held here in NYC a bunch of years back and some other fun events), so I know that things get really fun and really crazy in a good way for fans of id Software’s games. Eh, one day I’ll get out west again, so perhaps I’m not a total loser. Hell, I do need a decent vacation. after not having one for ages..

Atari’s Space Lords: The “Best. Multiplayer. Game. Ever.” You’ve Never Played.

As far as 1992 and parts of 1993 go, other than what games I played in the slowly dwindling arcade scene in New York City’s Penn Station, I don’t recall too many other great things happening in my life. Atari’s now mostly forgotten Space Lords was and is the key game that stands out for me for a few reasons, the primary one being the game was pretty innovative and another great example of the company making strides in “social” gaming long before it became the far bigger thing it is these days. Granted, arcade gaming has always been social (duh), but Atari really nailed it with a game that would do a number of things perfectly that modern gamers take for granted as “innovations” on consoles and PC.

Like 1985’s mega-hit Gauntlet seven years before, Space Lords was a game where anyone could step up to a machine plunk in some change and play with other live players of any skill level. The big differences were the seven years worth of technical improvements that made this an even more thrilling game experience than Gauntlet ever was (in my opinion). Between the dynamic outer space setting, first-person viewpoint, rear gunner co-op play and addition of two multiplayer-centric modes along with the ability for up to eight people to play on linked machines, Atari basically blasted out of the gate with a stellar game that managed to be as good as (or even better than) some later (and more famous) PC games that kicked of the first-person shooter craze that still spits out multimillion selling franchise titles from Halo, Call of Duty, and medal of Honor (among others).

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Dream Arcades’ Dreamcade Vision 32: The Everyman (And Woman) Gamer Cave Machine

Ladies and gentlemen, commence the drooling, but hey, keep it off the cabinet, please: Dream Arcades new Dreamcade Vision 32 is a wonder machine and the company’s latest all-in-one instant game room hit guaranteed to have your friends over constantly (and you having to nicely kick them out seven days a week). Featuring a 32 inch LCD screen monitor, over 200 classic arcade games, a built-in MP3 music jukebox (!) and plenty of cool options you can add to the unit that will make it even more awesome.

While this is highly recommended as a “man cave” purchase, I can  certainly think of a few gamer gals who’d LOVE one of these around the house. Any hubby looking to surprise their favorite gamer chick out there? Here’s a big, fat hint, hint, hint on exactly what’s a great gift you both can use.  Anyway, as spectacular as this thing is, I do wish Dream Arcades would finally get around to adding a time machine add-on to their products so I could actually travel back in time on a long loop in order to play all those great games for as long as I wanted to. At $3099, this thing is a total steal, but if you grab one before the day is over, you can get a Vision 32 for $2599. So, grab that credit card or sell a useless body part (you know, you only need ONE kidney to survive, people) and get yours HERE.