Random Film of the Week: Topkapi

Topkapi_DVDHaving had items stolen from me in the past, I’m not at all a fan of thievery as a *proper* lifestyle choice (grrr!). That said, it’s hard to pass up a good (fake) crime caper and Jules Dassin’s  wonderful, amusing 1964 film Topkapi has been a favorite of mine for decades ever since I saw it as a kid. There’s just something magical about Dassin’s work here. It was his first color film and boy, does he blow the doors out right from the near seizure-inducing start (you’ll probably wince/squint a few times with all those color filters and such coming at you full tilt), and it’s also a film that gets you grinning from start to finish.

It’s more or less the flip the switch to comic tone version of Dassin’s bleak but brilliant 1955 film Rififi with a more varied cast and an even better lengthy heist scene. It’s also a film that’s since inspired a few directors to steal liberally from it (to varied effects), but that’s another discussion for another day. Here, you get Melina Mercouri, smoky voice and all as the lovely Elizabeth Lipp, who has the grand idea to steal a jeweled dagger from Topkapi Palace in Istanbul. She seeks out an ex-lover (Maximilian Schell) who just so happens to be a thief of some renown and the pair plan out their caper with the intent to use nothing but amateurs unknown to any authorities who come sniffing around after the crime has been committed.

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Review: Spintires: MudRunner

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Spintires_MudRunner_Pack2D_PS4Taking the wheel from original developer Oovee Game Studios, the talented team at Saber Interactive has brought an expanded and even better SPINTIRES experience to consoles and PC with an excellent, highly challenging, and quite rewarding driving game that’s going to baffle some gamers while it pleases a certain bunch of folks who love to play in the mud.

Interestingly enough, Spintires: MudRunner (or MudRunner: A Spintires Game) also works supremely well as a hybrid driving/puzzle game where the environment is your worst and sole enemy as you attempt to simply drive from Point A to Point B or just try to enjoy exploring the massive, gorgeously detailed maps. This isn’t a game about speed at all, folks. It’s more about control and the ensuing chaos when that control is lost.

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MudRunner adds a new (shorter) tutorial, a new sandbox map, a Challenge mode and ups the truck count from 6 to 19. While it has a “casual” mode, this clearly isn’t a game for those who want to hop in and get blazing down a dirt road taking corners with powerslides. Here, you’ll rarely get above 20mph, the paved roads aren’t the widest you’ll drive on, and that mud? It’s practically got a life of its own thanks to an amazing physics engine that’s been tweaked even more from the PC original.

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Blu-Ray Review: George A. Romero: Between Night And Dawn

GARBNADWhat do you do after making one of the most influential horror films ever? Given that George Romero really didn’t have much of a clue that his first film, Night of the Living Dead would become such an essential genre masterpiece, the director went on to make a few different films between 1971 and 1975 that were either interesting failed experiments or more polished but flawed films all worth a look. Arrow Video has restored and collected three of Romero’s post-NOTLD works in George A. Romero: Between Night And Dawn and yes, it’s a set worth adding to your library.

The three films include the somewhat disappointing romantic comedy There’s Always Vanilla, the surprising, mature drama Season of the Witch and a return to horror of a different yet similar kind in The Crazies. While the grim, brilliantly disturbing horror flick Martin is missing in action here (the set’s sole flaw), with these three films you can see a director learning and growing into an even more confident artist. Interestingly enough, in interviews included on the special features, Romero states his total dislike for There’s Always Vanilla on a few fronts and yes indeed, the film is his weakest effort.

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#TBT: Play A Little With The 8-Bit Adventure Anthology Website

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While you’re waiting for this game’s Halloween release date to roll around, why not spend a little time treating yourself to a few tricks here: http://www.8bitaa.com/ where you’ll find a few fun mini-games that unlock demo versions of all three games in this upcoming set of classic adventure games. Hey, you know you want to and yep, it’ll keep you indoors and out of trouble. Your neighbors do NOT need their house TP’d again, so put that ladder back, pal.

-GW

Slayaway Camp: Butcher’s Cut Brings Humor To Horror In Spades

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I was hoping Blue Wizard would get around to getting their runaway PC hit Slayaway Camp onto consoles and yes indeed, it’s finally here to slay. The most murderiest puzzle game ever comes to consoles with hundreds of levels, easy to grasp, hard to master gameplay and loads of killer content (as in loads of killers to choose from and bump off camp counselors and other B-movie fodder in plenty of blocky but gory ways). It’s kind of like Sokoban… but with 100 percent more killing instead of crate pushing!

Key features

Includes the base game and the following additional content: Deluxe Edition, My Gory Valentine, HellCamp, Monthly Murderers Series 1 & 2, Supernatural Forces, and Santa’s Slay
300+ Fiendish puzzle levels to massacre your way through
60+ Killers to cause comical carnage with, including deranged wackos such as Mutant Hillbilly, Kevin, and the killer inter-dimensional clown: THAT
90+ Gorepacks with delightfully OTT kill scenes to shock and entertain
Starring Mark Meer (Cdr. Shepard from Mass Effect) as Skullface and Derek Mears (Jason from Friday the 13th) as Jessica
Genuine hair-metal soundtrack by legendary Canadian group GNÜ TRUNTION
Created by Jason Kapalka (Peggle, Bejewelled), Nate Schmold & Jessi Ross (Cosmochoria) and Ido Yehieli (Cardinal Quest)
Slayaway Camp was recently selected as an overall winner at the annual Google Play Indie Games Festival
Achievements and Trophies (includes Platinum) added for Xbox One and PS4 versions
Localized in the following languages: English, French, German, Spanish, Russian

The game even has a non-violent mode for those of you concerned little Johnny will turn into a hockey-masked murder machine, although I’d say he was already headed there before this game was created. Anyway, yeah – go get this NOW, chop-chop. I just started playing, so a full review will go up over the weekend. As I loved the PC original to death, expect a similarly gushing review.

Okay, I’m out of slasher flick puns. Back in a bit.

-GW

Mega Cat Studios Keeps The Classic Game Flame Burning Bright

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Well, wow. “Meow You’re Playing With Power!” Thanks to PA-based Mega Cat Studios, collectors and gamers who own a Nintendo Entertainment System or equivalent now have three NEW games to snap up this Halloween (or heck, anytime they want provided they’re in stock). Here’s what’s new and ready to ship:

Creeping It Reel is an NES chiptune album with NES rendered, officially licensed Dancing Pumpkin Man dance moves and a fully playable pachinko game full of treats.

 

 

Creepy Brawlers marries monster movies & boxing to the NES.  An achievement system, counter attacks and enemy evolutions to keep the scares high and health bars low. This one’s also available in a Limited Edition if you like your games extra collectible.

 

Justice Duel is a four player couch co-op action game with a full featured single player campaign, mech-eagles in top hats and an array of weapons. As with Creepy Brawlers, you can also nab a Limited Edition if you’re into adding variants to your library.
I haven’t unearthed my NES in a long time, but it’s very likely going to get dug up and placed near the TV soon. Thankfully, I have a CRT in the living room so I don’t need to worry about fiddling with assorted connection methods for my HD set. Hey, some games were made to be played in true nostalgic fashion, I say.
-GW

Review: Nights of Azure 2: Bride of the New Moon (PS4)

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NightsofAzure2_KeyArt (Custom)Ah, Gust… I love you most of the time, but your quirky way of making games can get to be trying. While I missed the first Nights of Azure (I finally got my paws on a copy that’s in transit), Nights of Azure 2: Bride of the New Moon comes off as an intriguing standalone sequel that’s got some fine points but is quite flawed when it comes to gameplay elements.

It’s certainly got plenty of fan service if you like your cast of all-female characters doing their Action/RPG thing wearing revealing outfits of questionable levels of protection against injury. However, main character Aluche comes off as a mostly clueless to attraction cypher with a curvy figure (like almost every other character in the game). But between the strict timed gameplay that limits the action, somewhat pedestrian plot and AI that could be better, this one’s hard to love although it has its moments.

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Random Film of the Week: Tōkaidō Yotsuya kaidan (Ghost Story of Yotsuya)

Tokaido Yatsyua kaidanI don’t believe in ghosts at all (an unapologetic non-flaw of mine), but I do believe in a good ghost story when it works flawlessly in delivering the spine-chilling stuff that leads to a restless night. That said, Nobuo Nakagawa’s 1959 masterpiece Tōkaidō Yotsuya kaidan (Ghost Story of Yotsuya) is one of the more frightening horror films I’ve ever seen. Given that it’s based on Japan’s most popular ghost story (written as a kabuki play and originally performed in 1825), Nakagawa’s film is memorable on a few fronts, melding its stage origins with the director’s perfectly placed camera as he brings us a tried and true tale of murder and vengeance, Japanese style.

You may initially feel sorry for rōnin Iemon Tamiya (Shigeru Amachi) as he begs for the hand of Iwa (Katsuko Wakasugi), but that feeling will vanish about a minute later after Iemon kills Iwa’s father and retainers and his scheming lackey Naosuke (Shuntarô Emi) disposes of the bodies and comes up with a perfect alibi. He later goes to visit a grieving Iwa, but she and her sister Sode (Noriko Kitazawa) want revenge on the man Iemon claims murdered her father. Of course, this doesn’t happen and instead, a respectable samurai named Yomoshichi (Nakamura Ryozaburo) who had a chance with Iwa is tossed off a waterfall thanks to Iemon and Naosuke wanting the two women for themselves. Clearly, Iemon and Naosuke are right bastards, ladies and gentlemen.

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Review: ECHO (PS4)

ECHO_Keyart_Cube_LogoSneaking onto PC last month and out now on PS4, ECHO is one of the smartest games I’ve played this year. Developer Ultra Ultra has created an intentionally initially slow-burning hard sci-fi game that relies heavily on its innovative gameplay that’s bound to keep you on your toes. It’s also got spectacular visuals, brilliant sound design and a pair of excellent voice actors (Rose Leslie and Nick Boulton) bringing their characters to life in what’s basically one character talking to an AI interface as she tries to survive a gilded palace filled with replicas of herself trying to kill her. While it’s got its share of (primarily technical) flaws, it’s a worthy experience that shouldn’t be missed if you like your games to shake you up a bit early and often.

After a century in space asleep, a woman named En is awakened by her computer, London and informed that their ship has reached its destination. The pair has traveled all the way to a strange planet because En wants to bring back to life a friend whose remains are inside a cube-shaped device she wears on her back. The opening is a deliberately paced buildup as En lands on the planet and makes her way into The Palace, an endless ornately designed structure that’s the size of the entire planet. There’s a great deal of exposition during the game with much of of it establishing a backstory for En’s long journey as she explores her initially unlit surroundings. When she locates a spot to place that cube, The Palace reacts by coming to life and over time, producing many copies of En that eventually end up coming after her with murderous intent.

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Wolfenstein II: The New Colossus: Less Is More Or Less Better For Overall Overkill

I’ve been pretty quiet on Wolfenstein II: The New Colossus for a good reason. I’m ignoring the off-balance people with zero (or less) sense of actual history (not to mention actual videogame history) hating on Machine Games and publisher Bethesda Softworks (it’s all white noise to me, pun mostly intended) while also not poking around the internet for every bit of information because I like my games relatively unspoiled. One of the problems with modern game “journalism” is the need (that’s not needed) to ruin a game too early because some can’t not reveal spoilers or keep an embargo correctly.

Me, I want to go in ice cold with the windows open (brrrrr!) and be thrilled and surprised at what’s been cooked up. Nope, I’m not going to tell you that you should go out and grab yourself a copy of the game and a console or high-end PC to play this on (although you probably should if you have that disposable income and want to support the developer and publisher in this crazy year of too many solid games and not enough time to play them all). As always, it’s your move, folks.

-GW