Nicely striking image (and slightly reminiscent of the Batman variant poster for The Dark Knight) for the upcoming film starring Karl Urban, Olivia Thirlby and Lena Headey set to hit theaters across the US on September 21. Early reviews from those who saw screenings at San Diego Comic Con have been quite good, so hopefully the folks who think that first Judge Dredd flick was somehow “great” will get a true head check in a month or so (no Rob Schneider is a big plus for me and I sure won’t miss Sly and his helmet-less ways). That and hell, hopefully, the film will get a better critical reception that the Total Recall reboot, which is getting some unfair slams from people who’ve never read the original story (which had absolutely nothing to do with Mars)
Monthly Archives: August 2012
Classic Gaming Expo 2012 Update: A Video About Game Audio…
If you’re going to CGE 2012, here’s yet ANOTHER something to check out from what’s already going to be a pretty amazing classic gaming convention. Can you name all the games in this video? Better yet, can you do it with your eyes closed just listening to the clip? Ah, memories… too bad I stink at most of those games these days. Well, except Q*Bert. OK, and maybe the Three Stooges. Anyway, Vegas is waiting, baby! Of course, how crazy will you go between being tempted by blowing all your money on gambling and all you can eat buffets galore or blowing all your money on some great vintage to current games and gear?
RAMBO: The Video Game In Development (It’s 1988 All Over Again!)
Granted, the teaser site just has a nice image and that film clip heavy trailer doesn’t reveal much in the way of gameplay (as in no gameplay at all, so I’d gather the project is still early in the dev cycle), but I’m sort of positively ambivalent about the whole thing. Well, positive yet ambivalent if that’s an actual emotional state. If the game is based on the last Rambo film with the hyper-realstic violence and interesting pro-rebel attitude, it’ll be a game worth checking out to see how far it takes its story and violence. Hey, the whole archery thing is big in games these days (not that it went away for us die-hard RPG players out there), so at least I’ll enjoy those parts. And hell yeah, the game had BETTER use some of the late, great Jerry Goldsmith’s music (if legally possible).
On the other hand, if it’s another 80’s throwback with angry Russians, rescue missions in Cambodia or wherever and nostalgically crappy (and completely unnecessary these days) USA!, USA! jingoism permeating the entire project…. I’ll go play something more relevant like Dynamite Duke instead. As usual… we shall see… Don’t blow it, Reef.
Dishonored Brings The Nice Noise With Key Voice, Music Talent
“Having such talented actors voice Dishonored’s compelling cast of characters adds a rich, powerful element to the game,” said Raphaël Colantonio, president of Arkane Studios. “We want to draw people into this virtual world and make it feel real. This celebrated cast adds wonderful depth and credibility to the overall Dishonored gameplay experience.”
Well, well, well. As expected, Bethesda and Arkane Studios are making sure Dishonored hits retail packing some fine voice talent to go along with the innovative gameplay. A bit more press release action below, as I’m working on a bunch of stuff at the moment and can’t jazz things up like I usually do: Continue reading
Mind Food III: DABBLE – As The Word Plays, People!
If that header is a tiny bit confusing, don’t blame me, blame DABBLE, the new ridiculously fun and challenging word game (available in traditional board game and digital formats) that’s going to get you and your friends hooked after a single play. What works so well is how the game nudges you into thinking fast while expanding your vocabulary in each frantic five minute session as you rack your brain to come up with the winning wordiness. The rules are dirt simple to learn: two to four players need to sift through the 20 tiles they’re given and come up with two, three, four, five and six-letter words before the timer runs out. Points are scored based on leftover tiles and the first player to 100 points wins the game. An average game lasts around 30 minutes or so, but you’ll want to add an extra 15 – 20 minutes for sessions with younger kids and your snarky friends who keep trying to add made up words from some goofball urban dictionary.
The Maze of Galious: How Fan-Made Games Should Be Done
I’ve played and still play a lot of fan-made games and while many are really great, too many are trying to masquerade as unofficial side stories or sequels that fail to do justice to their source materials. On the other hand, sometimes a remake is the best way to go if you’re new to a certain classic you may never have heard of before.
An excellent example can be found over at Santi Ontañón’s Brain Games. Hop on over for a visit and you’ll find some really cool remakes of classic Konami PC and console games that aren’t (surprise!) Castlevania, Contra, Metal Gear or other games you’d expect. Fortunately, Konami had many other games that became fan favorites outside of those three cash cows and the amount of care that went into these updated versions is quite impressive. Of all the games there, I currently love The Maze of Galious (aka Knightmare II: The Maze of Galious), a tough side-scrolling action game with a few minor RPG elements that some have called one of Konami’s best games ever.
As I haven’t yet finished the game myself, I can’t say much other than so far, it’s definitely really good (and really hard at times). This remake features a few different custom graphics that can be toggled through as you play (including the original MSX version), some excellent tunes and you’ll definitely want to read up on how to solve a few of the game’s trickier mysteries, as things can get baffling if you aren’t paying attention. If you like MoG and want more, there are some other nifty remakes on the site to check out and they’re all free to download and play at your leisure.
Babycastles Summit Update: A More Pretty Version…
Hokay – for those of you who wanted a visual aid about this big event, all you need to know is below the jump. Back in a bit with more game-related goodies… Continue reading
Aliens: Colonial Marines Developer Diary 1: Bug Hunting (In More Ways Than One)…
2012 is going to be a REALLY good year for Gearbox Software, what with Borderlands 2 looking to outstrip the original in every way (and how). But let’s not forget the thrilling xenomorph-packed surprise they have coming up in 2013. Granted, I’m someone who liked Alien 3 when I first saw it (and like it even more today thanks to that Assembly Cut version), so I’m not one of those folks who thinks what’s here is replacing that film at all. Of course, if Fox decides to go on ahead and make a movie out of this new game, the crazy paradox time shift that will happen when some poor developer that’s not Gearbox tries to make a movie based off a game based off a film series… well, that just might cause the planet to collapse in on itself in confusion.
Random Film Of The Week: Alphaville
(thanks, furyprod!)
What with all the hype and such over the Total Recall remake plus a few other upcoming sci-fi flicks hitting theaters this year and next, I figured I’d also get in a recommendation of one of my ancient favorites from a great director. Granted, Alphaville: Une étrange aventure de Lemmy Caution (Alphaville: A Strange Adventure of Lemmy Caution) is going to be a film many younger readers (or those less well versed in cinema) will like or hate outright for its low-tech look and lovely black & white cinematography alone. On the other hand, those viewers willing to dive headfirst into Godard’s film should come up grinning afterwards.
In my own case, I didn’t truly appreciate it until about the third time I saw it. Actually, the movie made me (and still makes me) laugh a lot because it’s so offbeat, but each viewing revealed even more things about it to take away. The whole idea of taking a popular detective from the present day and dropping him into a “futuristic” setting without changing the film noir aesthetic one bit while using real locations around 1965 Paris in unique ways makes for a great film school lesson in minimalism. That said, the film is layered with meaning if you pay attention and maybe have a pot of coffee at the ready if you’re new to this sort of experience. Clever viewers won’t “need a drawing to get the picture” is all I’ll say here…
I won’t even over-detail the plot, as it’s pretty baffling if you try and dive too deep into things and assign meaning and clarity to it all. Basically, super agent Lemmy Caution needs to tackle a three-part objective by putting an end to a super computer overlord controlling a city where not being part of the program is a death sentence. along the way, Caution needs to track down a fellow agent gone missing and kill off the scientist who created the computer. Let’s just say things get REALLY odd, there’s a love interest, an interrogation, a joke-dispensing vending machine, a slow-motion fistfight and a truly weird finale that manages to wrap things up pretty nicely.
I’d also say that next to the brilliance that is Breathless, this is probably the easiest of Godard’s films to get into, so if you’re flipping a coin between this and say, Week-End and Je vous salue, Marie, well, I’d go with this one first. Tracking down a copy on DVD may be a bit difficult, as The Criterion Collection version is currently out of print. However, if you live in an areas with an indie film store, you may find it there. That is, if there are any of those left. I guess the internet is actually more helpful than it usually is in this case, but don’t go blabbing that you went and pirated this or anything. You never know who’s listening and watching. Then again, you DO know… but let’s not give them any more ammunition to use against you in the future, OK?
Melon Journey: Kind Of A Hello Kitty Episode Directed By David Lynch
Thanks to its charming tone and visuals, quirky yet descriptive writing (“He is singing a quiet song about eating vanilla ice cream in a warm room”) and low-key but catchy MIDI score, this short and sweet adventure game by RPGMaker.net users Mario & Karolina (almondmelon on the site) comes highly recommended. It can easily be completed in one sitting (about 2 hours or so) and when you’re done, you’ll wish it was a bit longer. Gameplay revolves around locating items within and around the village, which in turn nets you other items you can use or trade in order to progress further in the story. There’s a tiny bit of an Animal Crossing vibe here as well, but the game’s brevity and offbeat style makes it a bit better in my opinion. Saying more will spoil the fun, so if you like adventure games and strangeness that will make you smile, definitely make this little town your next gaming stop. Get it here and thank me later.
