Random Indie Game of the Week: Brothers: A Tale of Two Sons (XBLA)

Since I’m sitting here with a couple of RROD’d Xbox 360’s (shakes fist at busted consoles) and no willingness to throw more money away at Microsoft to fix them or buy a replacement (shakes fist in the direction of Redmond HQ for producing such faulty junk of a console), I’ll need to wait for this to pop up on PSN or Steam. On the other hand, I think a friend is picking this up over the weekend, so I’ll probably boogie on over to his place and play this after he’s done with it. Given that Brothers: A Tale of Two Sons is designed to be played in a single sitting, I don’t mind at all and I can get a perspective from someone else about the story’s impact and how he liked the unique control scheme. As noted in my earlier hands-on preview, this is one of those special games that’s worth a buy despite the relatively short length because you get to see a great developer stretch its wings with a fine new IP from a film director trying his hand at game development (and succeeding quite well). Back with a review probably around Monday.

DuckTales Remastered: Himalayas, Here We Come (Woo-Ooo!)…

Capcom shows off their upcoming revisit to the retro days reboot with this nice long look at the redesigned Himalayas stage. By the way, no stupidly cute cartoon bunnies were hurt in this video, the already angry goats got what they deserved and that big and annoying Yeti boss? Well, he was trying to make duck cutlets out of Uncle Scrooge, so he had to go down hard. MORAL: Don’t mess with a rich canard and his fancy cane bouncing skills, folks. All that swimming around in that huge money pool bank vault of his has given him some MEGA strength in that feathered old body. Tough bird, indeed…

Strider Gets An Extra Life Courtesy of Capcom & Double Helix…

Well, this was an interesting surprise to see popping up in the inbox yesterday: An all-new Strider game on the way from busy developer Double Helix headed to PS3, PS4, Xbox 360, Xbox One and PC. Of course (throwing my two cents down here)… it would be better to get this out on the Wii U and Vita as well, but we seem to be in the age of publishers only wanting to get games out on platforms where there’s guaranteed interest and bigger initial full-price sales from a larger dedicated install base rather than trying a title out on a platform that may only rack up less than stellar sales figures or just have users saying they’ll wait for a price drop. Which, by the way is dumb on a game that’s no doubt going to be budget-priced. Hopefully.

Of course, for someone like me who’d rather have MORE choice than less and can clearly see this doing decently enough on some systems it’s not (currently) coming to, the news is great but a tad annoying. Sure, development costs no doubt factor into the decision to not bring this to the Wii U or Vita, but I say Capcom should do some sort of outreach into both of those communities and see if there’s interest in buying this one on either platform (I think there is) and perhaps getting those versions out at some point. With a classic like this making a comeback (that actually looks quite good and seems to be quite challenging based on that video above) as a digital-only release, it’s not as if there will be a ton of unsold retail boxes clogging up an inventory somewhere, right?

Oh… and if this doesn’t toss in the original arcade game as an extra, that would be really silly. Make it happen, Capcom.

DuckTales Remastered Duckumentary: WayForward Gets Me Looking Backward…

OK, now I need to unearth my NES and that copy of DuckTales I have buried in a bin somewhere so I can do some comparing. I’d been meaning to do so for a while, but I keep putting it off for assorted reasons. This “duckumentary” did help me decide to finally get off my butt and sit back on my butt once I find everything, so that’s a good thing, right? Alright, I’m not THAT lazy, people! I walked over a mile today already!

The Walking Dead: 400 Days Trailer: Creeping Up On You Faster Than You Thought…

…as in “BOO!” it’s on PSN (and PC and Xbox Live) right now (and at ONLY five bucks, it’s a MUST buy) waiting to lurch onto that PS3 or Vita as soon as you snap up a copy and download it. The caught me and a few other folks off guard because we thought Telltale might be saving this one up for a late summer or even fall release, but yes indeed, it’s out now and that’s awesome. Especially for me as a big Vita user (as the Vita needs all the great games it can get and although short, this one’s definitely in that Game of the Year territory based on all I’ve been reading). I guess now it’s all about finding something to cower under while playing that’s not going to roast me alive in this summer heat. Well, I guess I could play at night when it’s cooler.. but then I’d be looking over my shoulder every five seconds for any sudden movements…eeek. Eh, we’ll see, I guess… Off to find a coin to flip and decide what to do (it’s too hot to think straight today!)…

E3 2013: Castle of Illusion Trailer: From Genesis to a Remake Full of Revelations…

If you’re ancient enough to remember the Sega Genesis version of this classic Disney game, you’re probably pretty pleased to see it back and looking pretty amazing. In a way, it’s too bad this is going to be a digital download only release, as I could see this doing spectacular on a disc with a ton of bonus features, the original game and perhaps (as it’s a Disney property) Capcom’s upcoming DuckTales Remastered just to get people slipping in puddles of drool as they ran to their nearest game shop to pick up their copies. I know I’d run over a pack of old ladies with puppies if they were in my way. OK, I’d more likely leap over them or run around them than stomp on a few bunions. Those old ladies can be pretty spry and those swinging canes and yapping dogs kind of hurt when swung at one’s head a few too many times…

Review: Dungeons & Dragons: Chronicles of Mystara

DnD_CoM_Key_Art (Custom) Platform: PC (also on PSN/XBLA/Nintendo eShop)

Developer: Iron Galaxy Studios/Capcom

Publisher: Capcom

# of Players: 1 – 4

ESRB Rating: T (Teen)

Get it HERE!

Score: A- (90%)

It’s really too bad developer Iron Galaxy didn’t make its version of Dungeons & Dragons: Chronicles of Mystara compatible with Windows XP simply because I’d bet a dollar that people still using that older OS would get a hell of a lot more of a kick from this pair of classic Capcom arcade hit than a chunk of more current OS users filling up the Steam forums with all sorts of complaints about everything from the visuals not being worthy of the system requirements to the game not working properly on certain systems or supporting any other peripheral except an official Xbox 360 controller. Us non-picky oldsters who prefer XP because 90+ percent of the games we run ARE old news to you big-riggers out there (long live gog.com!) would be all over this game like white on rice (or brown on rice is you’re into that variety) and even though we only make up less than 8% of Steam users (according to Steam), that’s almost a potential 8% more people buying and possibly NOT bitching about the graphics and having to use one controller type that works perfectly as soon as it’s plugged in. But I digress…

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Jimmy Fallon Is Still Quite The “Spaz” As A Live TV Gamer. Oh Well…


 
That said, I like that he’s so enthusiastic when he plays games even when he’s awful at them. Still, he did whip Microsoft’s Phil Spencer at the new Killer Instinct (it sounded like a flock of woodpeckers over on Jimmy’s arcade stick) before zipping over to Forza Motorsport 5 for some slow-ish racing action. No, the game wasn’t slow at all, kids. Fallon just drove that fake ride like I’d drive a real car on a real road (and I can’t drive – although I’ve actually driven a few times). As for how the games looked, well see for yourself, but DO play the video in HD. It’s hard to tell on a standard def TV or much on a HD set, as you kind of need to be in the same room to get the full effect of “next-gen” visuals. Still, Spencer was light on the details (well, five minutes is not a lot of time to do a segment on two games) and may have made a slip of the tongue (or not) by stating “The Xbox One has THREE times the power of the Xbox 360!” to Jimmy as he was tolling around and smashing the front of his expensive looking digital car. The problem with that three tmes thing… well, it’s TEN times the power elsewhere (Oops).

Well, the article says ten time the “computational power”, but still… it’s an awful mistake if it was one and given Microsoft’s PR stumbles these last few weeks, it’s another of the last things the company needs when it comes to damage controlling a sticky situation. Oh well… at least Spencer got the $499 price right on the nose. Fallon’s earlier spot on bad games was pretty funny as well. Hmmm… I think I need to send him a list of stuff one of these days (and maybe loan out stuff he can’t find), as I have 2000+ games here and probably more than a few stinkers in my kusoge pile…

E3 2013: The Walking Dead – 400 Days Trailer: Telltale Returns To More Gory Adventure Glory


 

Last year’s release of Telltale Games’ superb adventure game, The Walking Dead showed that there’s more life to the adventure genre than some critics and jaded gamers thought. The episodic horror hit garnered a number of Game of the Year nods and awards from all over the map and for its compelling narrative and its multiple path-driven gameplay and despite some gore and violence (that served the story, mind you) it seems many people who weren’t into gaming per se wanted to play this for the plot. Anyway, the game did well enough that of course, a new set of downloadable stories on the way and based on this trailer (and the pile of “Best of Show” awards the game has gotten, The Walking Dead – 400 Days looks to be more of the same great and frightening descent into a world gone completely insane. The key in both the last series and this one is it’s less about the zombies and more about those still living affected by them and those who may or may not die based upon the player’s actions.

TWD_400 Days

In an interesting move, developer Skybound Entertainment is giving players five stories in one DLC episode this time out and the game is also set to hit multiple platforms (PC, Mac, PlayStation 3, PlayStation Vita and Xbox Live Arcade), meaning more will be playing it at the same time if the release date for all of those systems lines up. All those positive press vibes will be great for the developer and publisher as well as fans of the comic and TV series who want more (and GOOD) licensed content that stays true to the source material. I’m already practicing my reflexes, as those conversation-based timed events and action scenes can indeed be as scary as the story making your spine rattle. Back with more on this one soon…

E3 2013: Capcom @ E3: Hurricane Kick, Nostalgia Punch!

It might seem like a small lineup to some, but it’s definitely coming on strong and packing a wallop for other, more longtime Capcom fans. I don’t even LIKE Super Smash Bros. (so sue me), but seeing Mega Man in there at the end and hearing those old 8-bit sound effects bought a big grin to my face. All I know is that shiny new HD version of the character had better be in a new game at some point next year that’s a mix of classic and current gameplay. Something like a Mega Man Legends Remix HD would be a REAL surprise if it could be made so, that’s all I’m saying… get to it already, guys.

As for Dungeons & Dragons: Chronicles of Mystara? It’s going to be awesome, although I need to wait a few more days until my Steam review code can be activated, as Steam hasn’t actually uploaded the game yet (boo!). Oh well – I’m too busy to get hooked on something new this week, so this is probably a good thing I’m NOT playing right now…