New Grand Theft Auto TV Spot Is 60 Seconds of “Well, There Goes The Neighborhood…”

GTAV The Official Trailer_1280x720

Well, that was… educational. Every time I see footage and screen shots from this upcoming wonderful time stealing enterprise called GTA V, I have to wonder how Rockstar Games keeps pulling this off, as each title in the long running series has been setting and raising all sorts of bars in terms of interactivity and storytelling. Yeah, yeah, I know many of you buy in for the mayhem you can cause, but when you get to the story and let it play out, they’re always extremely well written (and easily beat much of what Hollywood has to offer to death) and highly enjoyable. September 17th, people – start practicing that fake cough for that telephone call you’re going to make saying you’ve a bad case of the “flu” so you can get that week off to dive in and play around… you KNOW you’re going to…

GOG.com Brings You Two Takes On Survival (Featuring Bullets and Badgers!)…

If you’re big into DRM-free classic and indie games, you should already know by now that gog.com is the place to poke around for your content fix and yes, they continue to add some great old as well as new titles well worth checking out. Here’s a quick peek at two from this week’s batch:

The Chaos Engine was a fantastic Amiga game from The Bitmap Brothers that was so good it was ported to both the Sega Genesis and Super Nintendo (and retitled Soldiers of Fortune in North America). It’s a top down shooter that’s not a simple run & gun at all, but a game that takes practice and patience (in large doses) in order to succeed. Nice 16-bit visuals with a steampunk vibe working away, challenging gameplay that keeps you on your toes, a cool soundtrack and plenty of surprises await in this solid little blast from the past. It’s ten bucks, supports co-op play (break out that second controller) and will most certainly test your skills at dealing with sudden alien surprises. And teleports that bring in MORE alien surprises. This game doesn’t play when it comes to making you sweat that small stuff.

With its intentionally stylized chunky polygon visuals, Shelter may look like an old PlayStation era game buffed up a bit, but it’s a really cool indie title from indie developer Might and Delight that’s got a simple premise that should get non-gamers to want to try this out. You play as a mother badger who needs to try and keep her five cubs alive as long as possible during a series of linear levels where nature is your biggest enemy. Feeding them is key, but keeping an eye peeled for that hungry eagle while traveling through the forest adds a layer of tension, as does rainy weather, darkness and a few other elements you’ll soon see. Think of this as playing through an episode of Nature or some other PBS documentary and you sort of get the idea.

Replay value seems high here, as there’s going to be that time you lost ALL your cubs and you’ll want to do better the next time. That circle of life stuff can be a bitch, but I sort of wish humans needed to go through the same stuff these days, as whittling the pack down to the smartest over the strongest might make some things better off. Anyway, if your maternal urges are swelling right about now, you know what to do. No, not THAT (this is a family show!)… I meant go snap up some Shelter of your own for a mere $8.99 and keep your cubs out of harm’s way!

One Piece Pirates Warriors 2: Big to Small Changes Make Bringing the Pain Much Better…

It’s a great thing that One Piece Pirates Warriors 2 demo on display at Namco Bandai’s press event a few weeks back was timed or they’d have had to drag me away from the controller. I’m a big fan of the Dynasty Warriors/Sengoku Musou series and the games that use the same formula and/or game engine and while last year’s One Piece game was solid, it had a few flaws in the ointment that made some parts slightly annoying. OPPW2 completely nixes the quick time events from the original’s boss battles and has a more free form style in terms of how much there is to do and how you can get it all done. There’s a new leveling system where you can used earned gold to train characters and even the ability to temporarily switch characters during gameplay by building up a special meter.

Developer Omega Force is at the top of its game here, packing the huge battlefields with even more enemies, ridiculously stylized (and hilarious) special attacks and that trademark Musou gameplay that’s addictive and challenging on the higher difficulties. As with the first game, the wacky art style of the anime translates fantastically to 3D with the assorted cast members retaining their exact likenesses and expressions from the show and bringing more to the table thanks to a dev team clearly having a blast doing what they do so well. I keep wondering when Omega Force will finally do a Tekken game in this style or even better, a crazy Namco Bandai character mash-up that’s part Musou, part Super Smash Bros. (of course, some hard core Nintendo fans will want to beat me up for even suggesting this, but I can handle it).

Like the first game, North American gamers are only getting this as a download through PSN while Japan gets this as a disc game, download and as a separate Vita release. Granted, this is exactly the sort of niche title that won’t move as many units as it will in its home country, but I think Namco Bandai should bend a wee bit and reach out more directly to the fan base just to see if they’d indeed buy this as a disc if were to be made available. Even better would be both One Piece games on a single Blu-Ray if possible for a fair price, but as usual, that’s more wishful thinking on my part. Anyway, US gamers get this one soon (September 3, 2013), so keep your eyes peeled and your fingers limber. You don’t want to seize up from a bad case of “controller claw” or anything right as that boss battle gets underway…

KILLER IS DEAD: Your “Shut Up and Play Me” Game of the Week…

Hmmm. I knew some of the critics would be harsh of Suda 51’s new game, but yeesh. When did a bunch of juvenile puritanical prudes get in the entertainment reviewing business? Granted, I’ve only read an industry site post that had a few links to other reviews and some quotes that ranged from complimentary to downright baffling, but still. Between the hand-wringing about the game’s overuse of sexual themes (as if one needs to defend a work of OBVIOUS fiction and offbeat fantasy from a creator well known for his bizarre games) and this latest trend for critics to take on the mantle of defender of feminism or whatever whenever there’s a side-boob in a game, I’m getting tired of hearing the latest paid persecution of a game creator by some who should just quit writing and maybe go join an abbey or convent.

Hey, Xseed! I know I didn’t request a review copy, but that doesn’t mean I’m NOT interested in this game. I’ll buy this one shortly and whip out a non-biased opinion for you guys. Yes, I’ll poke it in the eye for stuff it gets wrong on a technical front, but as for the content? Hell, Suda and developer grasshopper manufacture together on a game mean you’re getting WEIRD and FUN as well as something NOT for the kiddies who don’t “get” it that’s going to go over the heads of those who play and trade or play and don’t respect because they know no better. Damn kids (and overly skittish adults)…

Wow, Luigi’s Got Some Mad Skills. I Wonder If He Can Make Games, Too?

Ah, ha-ha… *ahem!* OK, I’ll stop kicking Nintendo in the shins and say, YES, I will be buying that Legend of Zelda Windwaker HD remake later this year when it comes out along with Watch_Dogs and maybe The Wonderful 101 (although it’s not doing well in Japan, according to a few import sites that report sales figures) and Call of Duty: Ghosts (for the novelty of playing on that GamePad), but other than that, it’s pretty much collecting a few older Wii U titles from that launch window I missed out on now that they’re a lot cheaper. And in some cases a LOT cheaper than they should be so soon in the system’s life…

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Lost Planet 3 Now Available: Turn that AC Up Full Blast – It’s Supposed To Be Freezing

I’m still working through a ton of stuff here (as in among other things, I’ve piles of old artwork stacked or spread out on nearly every flat surface in the home office), but I’ll need to grab a copy of Lost Planet 3 to play through soon. I haven’t read any reviews (which is helpful when you’re going to write one yourself eventually, in case you hadn’t guessed), but someone sent me an email with two links I didn’t read and noted that one was positive and the other not so positive, which is what I expected from the usual suspects out there in review-land. I liked what I played on the two occasions I got some hands on time, so I know I’ll enjoy the final version warts and all. I’m more of a story guy than a back of the box bullet point person, so I’m in this for the whole package, not just seeing if the game is as good as other games released this year or whenever.

Back in a bit…

Meanwhile, In Los Santos (Yep, It’s a GTA V Update)…

image001Yes, it’s a few more Grand Theft Auto V screens below and below the jump, info on the game’s Special and Collectors Edition extras some of you Standard Edition buyers will want to shake your fists at before canceling your old pre-order to upgrade to either the Special or CE version for all the goodies they’ll has. Or if you’re feeling particularly self-generous (or are naturally that way) you can just buy all THREE versions of the game and make Rockstar even happier, right? RIGHT?

GTAV1 GTAV2 GTAV3 GTAV4 GTAV5 GTAV6 GTAV7 GTAV8

September 17, people…

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Gamescom 2013: RIME – Ico Meets Journey in This Lovely PS4 Exclusive

(thanks, IGN

Tequila Studios’ upcoming PS4 exclusive, RIME looks wonderful in that ICO meets Journey manner with similarly rich (but more detailed) visuals and what sounds like a pretty lovely score (provided it’s not placeholder music). As for the story and gameplay, it’s tough to get a grasp on what the plot is and how this one controls from the video, but the game sure carries the influence of Team Ico’s work with those shadowy creatures and the protagonist using a torch to fight them off. It also looks like a more open world experience than ICO or Journey, but again, it’s tough to say much other than the game looks simply gorgeous.

I’m reserving any judgement on this one until it gets seen in person and played, so hopefully, Sony will get back to inviting those of us with smaller sites BACK to their press briefings, as they’ve been shutting out everyone who’s not packing in page views by the multiple thousands in exchange for what seems to be “strategic partnerships” with the big guns. This, of course… STINKS, as I used to be invited to SCEA events all the time and it’s a total pain in the neck to not get a response back to an email or a heads up that there’s something cooking in the city. Hell, I’m a train ride away and always thrilled to see new titles, so someone needs to start paying heed to the “little guys” (although after doing this stuff since 1998, I don’t consider myself “little”, grrrr…)

Gamescom 2013: Murdered: Soul Suspect Trailer: Can I Get A Witness?!

Airtight Games and Square Enix are going to be dipping a toe into the supernatural with the upcoming PS3 and Xbox 360 game, Murdered: Soul Suspect, set for a 2014 release. If you’ve been around the gaming block a bit, this one looks like a cross between L.A. Noire, Ghost Trick: Phantom Detective and a couple of cool PC adventure games from way back when. I like that the video plays like a little hint book of sorts and there will be more to come that will no doubt aid games who snap this up in uncovering a few important clues as they go through the game. Of course, I tend to avoid spoilers and tips before or while I’m playing, so I’m probably only going to watch each of the rest of these trailers once and hope my short term memory gives out like I’m starring in Memento II or something. Er, pretend I didn’t type that – I can see some lousy straight to video sequel popping up in what, two weeks from now…

Deus Ex: Human Revolution Director’s Cut Gameplay: Aha, FEMA Camps DO Exist!

Oh, you should have seen the face on the nosy guy in the library today as I was watching this trailer. He was behind me looking at the DVD section and I guess at some point he turned around and saw the title of this trailer and promptly lost his mind. Well, it was already gone because he says to me “Wait, is that true?” As if I knew what “true” was in his brain. Of course, I said, “Yep, it’s coming to the Wii U”, which confused him even more. Well, the next two or three minutes were spent telling him about Deus Ex: Human Revolution – Director’s Cut and how it’s a specially enhanced Wii U version of the (that’s coming to other platforms later because Square Enix probably won’t make a huge profit on the Wii U game), which flustered him even more. I think he thought he was watching a movie (and probably a documentary, at that).

He finally leans in to hiss “No, I mean the FEMA camps, man!” as if they’re real places and not some talk radio claptrap cooked up to make people like him crazier. I had to slowly tell him “This is a video game”, whisch seemed to work for a few seconds until he says … “But it’s about FEMA camps!”, which made my brain face palm itself inside my skull. He went away shaking his head (and will probably be calling whatever show he listens to on the radio tonight or tomorrow to report what he’s seen). Hoo. Boy. I hope that man has NO children at home.

So, um… yeah… good job, Square Enix and Eidos Montreal (plus whomever handled the port) – you’ve made someone more paranoid about the future who wasn’t even a gamer. Now I really have to buy this when it launches later this year.