Land Of A Thousand Gransys: Today Is For The Birds

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Ouch. HOT. So, it turns out griffins absolutely hate fire. At least in the land of Gransys, that is. While Kentucky Fried Griffin may sound like a tasty meal, you may want to put down those 17 herbs and spices and pick up the phone and call for some takeout from somewhere in Gran Soren. It seems that griffin meat is pretty tough, tendon-packed and somewhat rancid before its cooked and very much like cheap supermarket fowl, is better stewed for a few (dozen) hours in lots of wine and plenty of vegetables in a gigantic kettle. Coating it in batter and frying it would just give you a nice crispy outer shell that wouldn’t taste all that good and unless you’re cooking outdoors (the smell alone would scare anything human or animal away), you’d probably set your home ablaze from the inevitable grease fire.

Yes, this is not so secretly a plug for the PC version of Dragon’s Dogma: Dark Arisen, headed to PC in January 2016. It was the game that kept giving on consoles and it should do the same and more for PC gamers who dive in feet first. Anyway, I’m still working on some stuff here while dealing with a sluggish network and cranky computer, so today has been an off day as far as getting things done. Back tomorrow with some fun stuff as among other things, I got a new cookbook to read in the post and it’s quite fantastic.

Let’s Play “I’d Rather Fight A Hydra Than…”

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Let’s see now: if I small world this little game and not think of current events beyond my control, “…deal with more dopey computer issues!” is the first thing that comes to my mind. Yep, still having some issues with a few things. But not for long. While that hydra above (courtesy of Dragon’s Dogma: Dark Arisen which is finally making its way to PC in January 2016, thank you much Capcom!) is confident it will win because it’s been reading old issues of Strange Tales for those Nick Fury stories (“Hail Hydra! Cut off one head and two more will take its place!”), it’s going down for the count so one of those heads can get transported to Gran Soren as a gift for the somewhat unbalanced Duke who resides in the castle there.

I’m sure that’s a metaphor for something, but I need to pop up this post before my laptop craps out and blue screens me again. It’s down to twice a day, though… so that’s “good”. I guess. Back in a bit or sooner as my backlog is lightening somewhat, but I do need to tackle posting a bunch of stuff with my fingers crossed that it gets up without any rebooting needed.

Review: Adventure Time: Finn & Jake Investigations

Adventure Time Finn & Jake Wii UPlatform: Wii U (also on PS3/PS4, Xbox 360/Xbox One, Nintendo 3DS)

Developer: Vicious Cycle

Publisher: Little Orbit

MSRP: $39.99 (PS4/Xbox One, $49.99, 3DS $29.99)

ESRB Rating: E 10+ (Everyone 10 & up)

Official Site

Score: B (80%) 

As someone who likes all the console and handheld Adventure Time games, it’s good to see a new one arriving so soon that’s even more of a throwback than the more action oriented titles that have come before. Adventure Time: Finn & Jake Investigations is a fine homage to old school classic point and click adventures with some nifty combat portions to keep your fingers limber. While the game isn’t all that difficult to complete (particularly if you use the hint highlight system to find clickable objects and locations), it’s a great diversion for a rainy weekend as well fun enough to warrant additional installments. It’s also the first Adventure Time game with rendered 3D characters and environments with developer Vicious Cycle doing a mostly excellent job in making Finn and company look great in polygonal form.

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The game is set up as a series of “graybles” as (re)told by the alien Cuber (voiced by Emo Phillips) from his space station. While it’s not quite Game of the Year material, the story is pure Adventure Time: pretty darn amusing and as usual, chock full of goofiness and tossed off references fans will knowingly nod and grin at. Fans of the show new to this style of game will find that it’s easy to get into and play, but experts at pointy and clicky stuff new to the show may find the game lacks a certain level of challenge save fora few puzzles that require knowing how certain episodes play out. Then again, unless you’re really bad at following prompts and using a tiny bit of deductive reasoning, you can do a bit of trial and error with not a failure state in sight.

There are five “cases” to tackle in the Land of Ooo that have Finn and Jake meeting up with the usual suspects from the show and everyone is voiced perfectly as you’d expect. In terms of gameplay, most of the game relies on a simple menu system that allows you to choose Finn to do most of the investigative work while Jake assists in getting him in and out of trouble or to seemingly inaccessible spots in the environment. Talking to everyone if you’re stuck will get you some clues that range from mostly direct to somewhat obscure (yes, like the show), but you can solve bits of some cases before you’d think if you have just enough info and accidentally or intentionally talk to someone who starts giving you a short quiz about evidence you’ve gathered.

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At certain points during play, “Combat Time” sequences become available, adding a bit of button jamming action to things. These sections are short and easy to beat, offering simple rewards in the form of collectibles Finn and Jake can use to decorate their fancy over-sized tree house. The game probably would have been fine without the swordplay and special attacks, but someone generally gets some sort of beat down at some point on the show, so you get to dish out the digital pain on a few folks who probably deserve it. Then again, without these smack laying down parts, the game might be less amusing and fun to play to some fans who expect a knockout or three (or more) before all is said and done.

While the game isn’t all that lengthy (as noted, it’s a rainy weekend special), it’s well done enough to warrant a sequel or two in the same style or at least more Adventure Time games down the road. Actually, it would also be really interesting to see if Vicious Cycle can handle the crazy and contagious energy of a more recent Cartoon Network smash hit, Steven Universe. It’s a completely different look and vibe on that show, but so far, every tie-in from the comic to the sole mobile game Attack the Light has been very well received. As usual, we shall see. In the meantime, you may as well support Little Orbit and Cartoon Network by taking Finn & Jake on a few Investigations, I say.

Review: Sound of Drop – fall into poison –

SOD title screenPlatform: PC
Developer: aeuio Kompany
Publisher: Sekai Project

MSRP: $12.99
# of Players: 1
ESRB Rating: N/A
Official Site
Score: A- 90% 

While it starts out somewhat slowly, Sound of Drop: – fall into poison – ends up a strong cup of horror thanks to some unsettling imagery and about 30 endings to uncover, most of them bad. When junior high schoolgirls Mayu and Himeno decide to find out if Manten Aquarium is indeed hiding a ghastly urban legend, they get more that they bargained for when they decide to investigate something fishy during a full moon. In true visual novel fashion, the plot is a few wordy hours of text packed to the gills with exposition and splashes of humor. Once it dives into horror, things take a successful turn for the weird and creepy, working quite well enough to keep you hooked in for the long haul.


 

Thankfully, the game shies away from some of the common trappings of many mature visual novels such as “romance” angles and gratuitous underwear shots. The game’s dive into horror comes off much better without those fan service distractions and with close to 30 bad endings and four “good” ones to discover, the replay value is off the scales. Even if you manage to get every possible ending, the experience of playing the story out and seeing all the horrific fates that befall poor Mayu and some of the people she meets will cling to your brain like an ancient barnacle. Continue reading

BUY IT! Think Geek Wants The Last of Your Caps For Some Cool Fallout 4 Swag

TG Fallout 4 Swag Bag 

So, you tracked down one of those super-hard to get Fallout 4 and expensive (and out of stock) Pip-Boy Editions or bought that Fallout Anthology for a pal in order to introduce them to the wonderful post-nuclear apocalypse world of Bethesda Studios’ new RPG (on sale now, by the way!). You’re broke and happy after all that impulse buying but guess what? You’re not quite done spending yet. Think Geek wants your last (or not last) hundred bucks (and nope, they’re not taking bottle caps) for an exclusive set of items that’s actually a darn good deal.

Available as we speak, the Fallout 4 Mystery Bundle is only a “Mystery” if you’re reading this post with both eyeballs covered. Actually, it’s called both a Vault-Tec Vault Dweller’s Orientation Kit and a ThinkGeek Fallout 4 Vault 111 Loot Box on the Think Geek site, so perhaps the “Mystery” is why the email I got calls it one in the first place. Or maybe that’s supposed to stay a mystery?

Anyway, inside that box you’ll get once you place an order are on each of the following items:

· 7” Intelligence Bobblehead

· Nuka-Cola Shot Glass

· Vault 111 Hoodie

· Full Size F04 Flag

· Vault 111 Backpack

· Vault 111 Keychain

· Vault 111 Lunch Box

See, that’s definitely worth a Franklin, right? Granted, all you’ll do is sit inside and wear all the stuff that’s wearable, stack everything else around where you’ll be camped out playing the game and keep some food and beverages handy because other than trips to the restroom, you’re not going anywhere soon.

Review: The Park (PC)

THE PARK bannerPlatform: PC
Developer/Publisher: Funcom
MSRP: $9.99
# of Players: 1
ESRB Rating: T (Teen)
Official Site
Score: B (80%)

Although it’s set in The Secret World universe, no previous experience with that MMO is needed to get a jolt or two from The Park, Funcom’s short psychological horror adventure that’s both a nice looking and eventually haunting game experience. It’s not without flaws that make parts a lot less immersive than they should have been and as an experiment in storytelling it relies on too much inner dialogue from the main character that makes her sound more like a writer working on a short story in her head more than a worried parent. That said, if you’re in the right mood on the right dark night, the game will eventually get its creepy points across and right under your skin.

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When her child, Callum, goes missing during a trip to a shuttered amusement park with his single mother, Lorraine, she heads into the gloomy, deserted venue in order to track him down. That’s the simplistic way of telling the story without spoiling much because the game experience is actually fairly short, clocking in at about two hours if you take your time and do as much as possible. As Lorraine makes her way around the park calling out her son’s name, she ends up making the rounds of the few rides and attractions while talking to herself (internally and externally), finding newspaper clippings and other notes that detail the park’s not so safe past history. Continue reading

BUY IT! Dragon Fin Soup Looks Like A Tasty Bowl Of Pain


 

Dragon Fin SoupBased on the absolutely gorgeous artwork by Randis Albion alone, Grimm Bros. first game, Dragon Fin Soup is worth a buy. The game is, according to the developers: “half story-driven tactical RPG and half high-stakes roguelike, with a pinch of crass humor and a heaping helping of murder & madness set in a procedural generated fantasy world.”, which is right up my alley lurking with a +2 Club of Timesink waiting to konk me on the noggin.

Even better, the game is now available on PC via Steam or the Humble Store as well as a cross-buy for PlayStation 3, PlayStation 4 and PS Vita in North America and Europe at not much more than the PC version costs. If you happen to be a PS Plus member, guess what? DFS is a FREE download this month! Gorgeous, hard as hell and somewhat inexpensive (or FREE if you’re lucky) is a fine and dandy way to spend a lousy weekend. Or any weekend, for that matter.

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Review: Poncho (PC)

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Poncho Banner NewPlatform: PC/PS4/Mac/Linux
Developer: Delve Interactive
Publisher: Rising Star Games
MSRP: $14.99
# of Players: 1
ESRB Rating: E (Everyone)
Official Site
Score: B+ (85%)

With pixel-packed “retro” games showing no signs of stopping, it’s great to see Delve Interactive shake up the scene with Poncho, a game that’s both new and nostalgic with a side of super challenging for good measure. The open world side-scrolling platformer features multiple layers of parallax scrolling to hop in and out of in order to progress and this is both excellent and a tiny bit frustrating until you get your sea legs. The game’s depth also extends to the minimalist but somewhat deep story of Poncho, a cute little robot who finds himself going where no man has gone before because there aren’t any humans left in the world the game takes place in.


 

Continue reading

The Incredible Adventures of Van Helsing Final Cut: No It’s Not Deja Vu – It’s Finally Coming Out

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It looks as if the wait is just about over as NeoCore Games is finally getting its beta-tested, gamer approved version of The Incredible Adventures of Van Helsing: Final Cut out and about to put the bite on your Steam Wallet on November 5. There are three ways to get the game, but you need choose only one. If you’ve already bought the first three chapters, Final Cut will unlock automatically and you can download it once it’s up. If you haven’t bought the trilogy yet and want to play them or just own separate downloads, you can (and should!) grab The Incredible Adventures of Van Helsing Anthology from Steam, which also unlocks Final Cut for free. Even better, Anthology is going to be on sale for a limited time for 66% off ($25.49), AND you’ll get every drop of DLC from the three games, a FREE copy of Deathtrap, the tower defense game that will make you like tower defense games again.

The third way to get the game is to buy The Incredible Adventures of Van Helsing Final Cut itself for $44.99, which nets you one download with the trilogy and the Final Cut content that includes a new endgame and plenty of other cool stuff. I’ll leave it to you to flip that coin and decide what’s what. Me, I need to go clear out some space on my hard drive and figure out how to get a lot more time to dive into this one. It’ll get played to death, fear not.

The Last Crown: Midnight Horror – Iceberg’s Happier Halloween Adventure Looks Like A Winner

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You should SEE my backlog, ladies and germs. It’s huge and scary like a mountain and just as hard to move. That said, Darkling Room‘s new game The Last Crown: Midnight Horror looks really fun. I’d never even heard of the developer until I got an email about this one and how it’s a lighter fright game that’s also an in-between chapter of The Lost Crown and the still in development The Last Crown: Blackenrock, two adventure games I now need to also play at some point. No experience with the first game is needed here as the game’s Halloween theme makes it a standalone “between cases” experience.

Take a gander at the trailer and screens below the jump and if you like what you see, you can grab the game on Steam for a mere $4.49, 50 cents of the normal price of $4.99 (a total BARGAIN for such a cool-looking throwback). Continue reading