PREVIEW: Dark Souls II: It’s Not Easy Being Green (Or Hardcore, For That Matter)…

If there were ANY doubts that Dark Souls II would “go casual” among the pack of journalist-types who attended Namco Bandai’s Global Gamers Day last week here in NYC, those were squashed VERY flat by the mighty throwing of one VERY large axe by an enemy during a demonstration of the game. While the team at FromSoftware’s main design goal is to make the game more “accessible” to players, to the producers that word (which means “casual” to some gamers) meant accessibility ONLY in terms of making sure the game’s pacing put players into even MORE dangerous situations much faster than in Demon’s Souls and the first Dark Souls. Fetch-questing for NPCs has been minimized and backtracking through enemy infested areas is out (although you CAN choose to explore anywhere you like), replaced by a refined warp system and areas where surviving enemies and the insanely deadly environments will become your primary challenges. Continue reading

Deadly Premonition: The Director’s Cut Random Screenshot of the Day: Soup to Nuts & Out of a Jam…

DPTDCLOGO 140113-1600-54 “Ruh-Roh”. Welllll, this COULD go three ways for FBI Special Agent Francis York Morgan (just call him York… and call him a cab, as he’s going to need one if he makes a clean getaway from that Red Seeds Killer). He could try and engage the mad killer he’s been seeking for a while in a physical altercation (not a good thing if it’s suit-wearing fisticuffs against ratty robe wearing axe-swinging). He could try to put him down with a couple of well-placed shots from that gun he’s hopefully carrying (since he IS a FBI agent, he SHOULD be carrying his gun when exploring such a freaky location, right?)… OR he could remember that old comedy movie classic that was on TV late last night and attempt to confuse the killer completely before getting away in that cab you called.

“What old movie?” You ask, dear reader? Well, like I said… it’s a CLASSIC:

I think that Red Seeds Killer is in for quite a surprise. He’ll never see this coming, that’s for damn sure…

DPDC PS3 US EFS 2D RealAnd just how will YOU get away from that axe-wielding maniac when you’re playing Deadly Premonition: The Director’s Cut, coming exclusively to the PlayStation 3 on April 30, 2013? While you’re trying to decide that, make sure to take note of the updated HD visuals, PlayStation Move and 3D TV support, over 100 improvements over the original version and much more. Well, don’t spend TOO much time ogling those tweaks and letting that axe swinger get too close. Losing your head while checking out the scenery is only supposed to happen when you’re on vacation. Well, this long trip to Greenvale I’m taking IS sort of a vacation… but it’s certainly not what I’d call ANYTHING resembling a paradise. PROTIP: try running away, actually. I don’t think that killer has much of a sense of humor (or knows who the hell The Marx Brothers are, for that matter)…

Swery65_d Meanwhile, back at the ranch… Game Director Swery 65 is certainly feeling quite cool these days, as fans of his work have been whipping up some very nice artwork about his game and there have even been cosplay sightings at some recent conventions of certain characters from Greenvale. If you get REALLY lucky, you may even see Swery doing a bit of his own unique impression of York at one of these events, but pretend you’re thinking he’s adjusting his glasses because he’s not wearing a nice suit and tie like York has…

Injustice: Gods Among Us TV Spot: Extremely Loud & Incredibly Close…

Hmmm… STILL no Swamp Thing in this game? OK, that’s a little in-joke there (VERY little), but WB Games and NetherRealm DO have a (wait for it) BIG hit on their hands which should be the go-to game for DC Comics fans for some time. I guess it would have been too much to ask to see that fighting engine get put to use in a more RPG-like setting, but I also guess that one day we’ll see a developer blend those styles and more successfully. There have been a few fighting game influenced role-playing experiences, but it’s been a while since there’s been one that REALLY packs a punch (oh, the puns…. the puns!). Anyway, this looks like a total blast, so I say buy it and grab a few friends for some fun on a rainy weekend. Of course, if I were in charge of the DLC, I’d add in Ally Babble, The Spectre, Madame Xanadu, Deadman, Plastic Man and The Creeper as bonus characters, but hey – my old comics memories can probably beat some of yours to death any day of the week (provided I get enough sleep the night before that big brain-battle)…

Deadly Premonition: The Director’s Cut Random Screenshot of the Day: A Slow Day At Work…

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For the record, it’s always been a hard job being in a video game, folks. Even In the old days, standing outside stamping your feet up and down as a flat sprite was a total pain in the ass (but your feet hurt more) and as you can imagine, BORING as hell. Better tech meant that in some games, you couldn’t just stand and/or stamp around in the same spot at all. “Routines” became the new thing and now, you HAD to walk around and look as if you were busy. Of course, in the virtual open world of Greenvale, even if you’re NOT in the game that day, you’ll need to be on call just in case there’s a random event or sudden call sent out for some sort of scary moment to rattle the player. Of course, if you end up missing that call thanks to your cab not arriving on time or some other stupid thing, you end up going home annoyed, disappointed and tired. Well, at least there’s always a fresh pot of boiling water on the stove for tea and the A&G Diner has a secret delivery service for town residents (and its creepier denizens) only. I hear the fried chicken is great today…

DP_PreorderAnyway, keep this Shadow employed and scaring YOU half (or more) to death, I say! Pre-order a copy of Rising Star Games PlayStation 3 exclusive Deadly Premonition: The Director’s Cut, headed to retail on April 30, 2013. Featuring updated HD visuals, over 100 improvements from the original release, PlayStation Move and 3D TV support and MORE, this game is guaranteed to make all those Shadows happy overtime collecting guys and gals. And it’s all about the overtime for these guys, as they LOVE doing what they do so well. FBI Special Agent Francis York Morgan (just call him York!) may not feel the same way, as the more of them that get work that day he’s on the set, the more running like hell he needs to do. Sometimes, you can’t “kill” them all fast enough… or at all. You’ll see.

OLYMPUS DIGITAL CAMERAOccasional slow work days and long nights aside, everyone I’ve spoken to in Greenvale during this extended project has nothing but high praise for Game Director Swery 65. They say he’s always willing to listen to input about a scene and even lets the actors do a bit of ad-libbing, which really pays off in certain portions of the game. Like I said above, you’ll see…

Dungeons & Dragons: Chronicles of Mystara – The Fighter: This Tank Won’t Tank!

Capcom gets with the rolling out of gameplay footage from their more than eagerly awaited HD remake of one of the cooler arcade games we never saw in the US. Check out the Capcom Unity post about this beefy brawler here and get ready for some superior hack & slash action coming to the PC, PSN, Xbox Live Arcade and Wii U eShop. Like a few of you out there wringing your hands for a Vita version, yeah – I’m with you there. Hopefully, Capcom WILL make this happen, as this one’s perfect for some on the go action, especially if the dev team at Iron Galaxy can make it run smoothly for some serious four player co-op. OK, I’m getting ahead of myself here, but hey, it’s a damn great idea I think NEEDS to get done.

Review: Carnage Heart EXA

CHEXAPlatform: PlayStation Portable/PlayStation Vita

Developer: Artdink

Publisher: Natsume

# of Players: 1 – 2

ESRB Rating: T (Teen)

Official Site

Score: A-

Not for those with short attention spans, casual gamers, or anyone looking for a quick weekend fix, Carnage Heart EXA is one of those games that will find its audience among the select few gamers that crave something with depth and a level of challenge that’s going to be daunting to the more action-crazy crowd. The game isn’t “easy” at all, but rewards patience and persistence as it teaches you how to program a growing army of mechs and let them loose against the crafty AI the story mode throws at you. Outside of the 3D battles, the game is also a visual novel that tells a fairly straightforward tale that has drama, humor and even a bit of love story going on, all rendered in some very pretty still images. The mix will seem odd to those new to this style of game, but this blend of simulation and story has been a common thing in Japan for quite some time. Continue reading

Batman: Arkham Origins: Current Gen Still Has It Going On, It Seems…

Hmmm… I guess it HAD to happen, but with original developer Rocksteady Games not at the helm, will WB Games Montreal just be retreading the play mechanics from Arkham City in a different version of Gotham City packed full of familiar locations and possibly during different times of the day this installment? We shall see, of course and yeah, I’m too much of an optimist to think this talented dev team (which handled the superb Wii U enhanced “port” of Batman: Arkham City Armored Edition, by the way) is going to muck things up. THAT said, let’s hope they make this a game for the ages and fix a few of the issues even the mighty Rocksteady didn’t quite nail. One positive sign is the game is being made for every current-gen HD platform available, which means we’ll not only see a PC, PS3 and Xbox 360 version, but a new Wii U game as well.

The Vita and 3DS will finally get an Arkham game with Batman Arkham Origins: Blackgate, a “2.5D” action game from Armature Studios. Hopefully, both will be as close visually to the console games as possible and not too watered down or cartoony, as that’s almost always a disappointment in terms of continuity (well, at least in my book). Oh, for those wondering WHY Origins hasn’t been announced for the PS4 and next Xbox just yet, I’m guessing here, but I allow myself to do that once in a while for fun. Perhaps the guys and gals at Rocksteady ARE doing something on those consoles you don’t need to know about just yet, hmmmmm?

I say wait and see… but don’t be too surprised if it’s a new Arkham game or this one but done entirely in house and packed with visual punch to knock a room full of drooling fanboys to the nearest space station. *POW!* Watch this space…

Injustice: Gods Among Us TV Spot: Abbott & Costello Meet The DC Universe…

Or something like that. I’ve been following this game, but not those big celebrity filled trailers and weekly battle deals. I’d rather just dive into Injustice cold and play it at my leisure, unlocking characters and goodies as I go. Anyway, I think that Abbott & Costello idea above is the next flick Kevin Smith should consider doing, as he and Jason Mewes certainly aren’t getting any younger and it’s time they did something together that’s NOT another Jay & Silent Bob deal. Well, this ad was a fine enough (and funny) start, so I guess we’ll see what’s what soon enough (or later enough). As long as it’s not that Clerks flick his stuck in the 90’s fans want so much for him to make, it’ll probably be at least interesting to watch. That and hey, someone needs to keep Mewes off the streets – I hear he’s nothing but trouble like a bobcat dropped into a baby shower (er… ha, ha?)…

Deadly Premonition: The Director’s Cut Random Screenshot of the Day: Road Rules (3)…

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Contrary to what today’s screenshot shows, even if you’re driving an official Greenvale patrol car, you probably shouldn’t “Get out of car” as prompted here. As you can see, that car is kind of stopped in a REALLY bad spot and just waiting for an accident to happen. Granted, the traffic in this tiny town isn’t anywhere near the chaos of New York City during rush hour, but I’d bet you a dime that someone will crash into that misplaced prowler on a bicycle or other less than three wheeled ride. Of course, it might be that suspicious local sheriff George Woodman at the wheel with FBI Special Agent Francis York Morgan (just call him York!) in the passenger seat with George about to let York out right above an open manhole. Man, is this guy mean or what? Well, I guess as long as it’s all in fun and no one gets hurt, it’s all good. Right? Hmmm… what’s the number for the hospital again?

DPDC PS3 US EFS 2D RealYou know, you can keep York a bit safer when he rides around Greenvale with George (or without him) once you pick up a copy of Deadly Premonition: The Director’s Cut, coming exclusively to the PlayStation 3 on April 30, 2013. Featuring updated visuals, PlayStation Move and 3D TV support, new content and more, and YES, those driving controls are supposed to be better too! Just as long as it’s York behind the wheel and not George, things will be just peachy. In fact, you may want to avoid the Sheriff completely for a few days, as I hear he’s been acting a bit weird lately…

swery5But don’t bug Game Director Swery 65 about this. Based on my poking around, some other outlets have been hounding him day and night with questions and even sending out paparazzi to catch him in some sort of compromising situations. Usually, he’s quite a nice guy, but as you can see here, all of these unnecessary attention and hounding has made him a tad cranky. Hell, I know I’d be ticked off if I was taking out my garbage and found seven guys poking through it looking for who knows what. I think I’ll talk to him later about sticking a few rat traps in his garbage can and listening for that snapping sound and cursing when a few fingers get caught. Hey, you’d do it too if that crap was going on…

Lost Planet 3 Pre-Order Bonuses: Triple Threat, But You Can Only Choose ONE…

I’m not a fan at all of this pesky practice of slicing pre-order bonuses up to different goodies unless the content advertised shows up at some point for EVERY player who has ANY copy of the game in question and wants those goodies unlocked through playing normally. This isn’t Capcom’s “fault” entirely, as the big three shops here all want YOUR pre-order, so how better to do so than to tempt you into a three-way that’s impossible (hey, just like real life!). Ugh.

Well, hopefully Lost Planet 3 will sell well enough to warrant a Game of the Year edition so everyone who wants this DLC can get it. Of course, you can definitely complete the game without ANY of this content – it’s just a pain to see two versions (or three if you don’t use Steam, PSN or Xbox Live) of bonus gear that’s inaccessible unless one has a decent connection and the proper accounts set up.

And by the way, the game’s release date has dipped into August, as I just noticed way at the bottom of the press release Capcom sent along (eek). According to that last line, Lost Planet 3 arrives on August 27 in North America and August 30 in Europe for PC, PlayStation 3 and Xbox 360. That’s actually a good thing on this end, as it will give me more time to complete a few epics I’m playing or haven’t fired up just yet…