Dark Souls II “Forging A Hero” Teaser: Keep That Anvil As A Backup Weapon, I Say…

March 2014 may seem like a long time to wait for Dark Souls II, to pop up at your favorite physical or digital game emporium but it’s actually going to be here faster than you think and you absolutely don’t want to be rusty when you take your first steps into the new dungeons. Meaner, faster, stronger creatures of many varieties await and they’re not planning to let you simply waltz around as if you’re in a petting zoo. If you have a copy of the first game lying around, you may just want to set aside time to replay it just so your fingers and brain are on their toes. Or you can go in to DSII cold and come out a total wreck before you’ve made it through the first map. Your choice, but I say practice makes perfect. Or less prone to death…

GTA V Update: You Have To Love Rockstar’s Marketing Department…

GTA V Official Website

They have quite possibly the easiest gig in the gaming business AND they know the game they’re representing is going to blow people away based on the insanely high quality of the work. I’ve been sold on Grand Theft Auto V as soon as I heard it was in development, but these new gallery and very funny Los Santos Visitor’s Guide (aka the game’s official site), the ridiculously packed screenshot gallery and desktop ready wallpapers plus all the other stuff the community is up to means I really don’t need to do much except post something on the game and let you all run out to the store or drop a pre-order in online.

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Hey, I’m NOT lazy! Well, not THAT lazy. I’m merely saving up my energy for the inevitable long “vacation” I’ll be taking in Los Santos myself. Playing a new GTA game is very much like stepping off a plane into the biggest and most exceptionally special amusement park ever created. Of course, the best thing is being able to explore at will and do stuff outside the guided tour (i.e, raise all sorts of hell or just poke around for secrets and in-jokes), so I need to be tanned rested and ready because I’m sure not seeing any REAL sunlight for some time. Rockstar is dropping more cool news about the game on Thursday – I’ll be back with a quick post on that (of course)…

Pac-Man and the Ghostly Adventures Hands-On: Pac Is Back, Junior Division (and a Fun Play, At That)…

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PAC GROUP O1I think Pac-Man has appeared in nearly every game genre except for RPG, Strategy and Simulation, but with such a long history in gaming since 1980, I know I’ve yet to play every single game with the character in it. Namco has been keeping the character active over the past 33 years in a number of non-game projects and the latest is a fun kid’s CG animated 3D show on Disney DX called Pac-Man and the Ghostly Adventures, which also just so happens to be coming your way soon as a video game for Xbox 360, PlayStation 3, Wii U and Microsoft Windows. Some hands-on time reveals this one to be a light and really fun romp for the kids that’s actually worth a look if you’re a creaky old platform fanatic like I am…

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Random Indie Game of the Week: Brothers: A Tale of Two Sons (XBLA)

Since I’m sitting here with a couple of RROD’d Xbox 360’s (shakes fist at busted consoles) and no willingness to throw more money away at Microsoft to fix them or buy a replacement (shakes fist in the direction of Redmond HQ for producing such faulty junk of a console), I’ll need to wait for this to pop up on PSN or Steam. On the other hand, I think a friend is picking this up over the weekend, so I’ll probably boogie on over to his place and play this after he’s done with it. Given that Brothers: A Tale of Two Sons is designed to be played in a single sitting, I don’t mind at all and I can get a perspective from someone else about the story’s impact and how he liked the unique control scheme. As noted in my earlier hands-on preview, this is one of those special games that’s worth a buy despite the relatively short length because you get to see a great developer stretch its wings with a fine new IP from a film director trying his hand at game development (and succeeding quite well). Back with a review probably around Monday.

Payday 2 Updates: “What Is” (Or: Living Large As A Lowlife)…

And in the not too distant future, there will be many Monday morning work conversations that go something like this: “Er, Soooo… what did YOU do this weekend…” followed by a smirk and maybe a knowing nod or three from a few others hanging around that coffeemaker after being up way too late the night before playing too much Payday 2. Sure, it’s not a game for everyone, but if you’re looking for something more like a modern day cops & robbers deal and not another military shooter with a guaranteed few million sales on day one (and super crowded lobbies to boot).

The original Payday was a blast, but this sequel adds so much more cool stuff that it feels like a reinvention in some respects. 505 Games and Overkill Software have a hit here for you would be digital bank robbers, so do them a favor and pay actual dollars to snap this one up, I say…

Random Game of the Month (JRPG Edition): Tales of Xillia

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It’s finally here and it’s going to be a game genre fans should buy for a few key reasons from the mixed art styles working amazingly well, the stupidly deep amount of stuff to do in this installment (it’s the biggest Tales game to date), the “open world” feel to the gameplay experience plus all the usual stuff that has fans of this series sometimes buying specific consoles to play a single game in the long-running franchise. Tales of Xillia is all that and more, folks.

I’m betting at some point over the next day or three Mr. Baba and the dev team will probably be sitting at home (well, at their separate homes, as I’d hate to know what happens with such a large bunch of people living together biting their nails at the same time each Tales game is released) and wondering right about now how many fans in the US and other territories this is coming out in will be snapping up this one in the Standard, Limited or Collectors Editions. I need to get this one myself, as my backlog is SO huge this year that it’s worth doing a flowchart on (and I did – it’s terrifying). Anyway, if you’re an fan of anime/mamga-styled Japanese RPGs, yeah, you need to buy this game.

Dark Souls II Hands On: Home Again For the Hardcore…

As I noted earlier, if there was any doubt that From Software was making Dark Souls II “easier”, all one had to do was play the demo build that’s making the rounds (it was a huge hit at this year’s E3 as well as the more recent San Diego Comic-Con) to be shown the error of misreading that quote from one of the game’s directors a few months back. The game isn’t “easy” at all, but more accessible in terms of getting you into the action quicker, getting rid of backtracking yet upping the scale of the maps to an impressive degree. As to the demo, it’s brutal but beatable and although I didn’t make it to the gigantic knight boss, I did stick around for a bit to watch a few fellow editor types step up to the plate, swing and miss wildly, their chosen characters dying in a few not so pretty ways…

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Lost Planet 3 “Frozen to Death” Trailer: It’s Midsummer, So Half Frozen Will Do, Thanks…

Well, today is a bit chilly and rainy here in NYC, but you know what I mean. Actually, both Poles here on the real Earth could use some refreezing now, especially with Santa’s workshop now submerged and probably churning out flippers and scuba suits for all those elves. Don’t even bother asking for a new gaming system or something cool this holiday season, folks. Santa’s going all Oprah on everyone this year: “YOU get an aqualung, and YOU get an aqualung!”… oh, we’re SO doomed, ladies and gents. In the meantime, I’ll be up on the roof away from the flood waters waiting for my copy of Lost Planet 3 to be airdropped with some more supplies. Hey, business as usual here. Anyway, if you have some sort of app-getting device and/or a facebook account and like what you see above, go check out the Great Survivors app and see if you’ve got what it takes to stay warm when things get a wee bit too brain-freezy up on E.D.N. III

KILLER IS DEAD Import Walkthroughs: Game Empire HD Does It Again…

I hadn’t realized that this had shipped out in Japan (well, it’s officially out tomorrow there… wait, it’s tomorrow there already, right? Oh, my head hurts…) until I poked around in my inbox and spotted these Game Empire HD play through videos. There are four so far, but I’ll only run two here so as to not ruin too much of the fun. I absolutely LOVE that the menus are in English, which means I can import this and play it (but I’ll hold out for the US version just to support Xseed Games here) and it certainly looks as if Suda 51 and grasshopper manufacture had a blast making this one, so strap yourself in and enjoy the ride. Er, this isn’t for the kiddies, kids – so break out the blindfolds or go put them in the broom closet with a flashlight, a box of Popsicles and a funny hat or two.

More in a bit…

Games of Summer: Dragon’s Crown

Atlus may be struggling with its recent financial woes in Japan, but the company is still swinging for the fences hard and knocking it out of the park with some great titles on assorted platforms. Case in point, Dragon’s Crown, already a hit in Japan and headed to the PS3 and Vita in North America on August 6. George Kamitani and his team at Vanillaware have created an absolutely, outrageously gorgeous game that’s a throwback to classic side-scrolling arcade hits as well as a mighty challenging solo and online play experience. I know a few folks with the import and yes indeed, they’re very pleased with the game (and the AMAZING deluxe art book that came with it). Anyway, I’m looking forward to getting my hands on both versions, as I hear they’re different in a few key ways. Of course, I still want a proper Princess Crown remake or sequel one of these days, but at this point, Kamitani and company can make paper bag puppets and I’ll throw money their way…