ECHO on PS4: To Die For (Over and Over Again)

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ECHO_Keyart (Custom)

Well, any previous thoughts I had about the PS4 version of ECHO being “lesser” in visual quality from the PC version got a nice kick in the head with those lovely screenshots below arriving in my inbox. The console version drops on October 11 for a very reasonable $24.99 via PSN, but I’m betting collectors out there would snap this up as a limited edition physical version. Eh, we’ll see how this does, but friends I know who bought the PC version seem really pleased with their purchase.

“So, what’s the game about?” you ask? Well, I’ll let talented indie developer Ultra Ultra’s Game Director Martin Emborg tell you himself here.  Me, I’ve got bigger fish to poach. No, seriously – I’m poaching fish for dinner tonight and I just stopped to post this before I got to my cooking. Back in a bit.

-GW

Dragon’s Dogma: Dark Arisen – The 4th Time’s The Charm (Hopefully!)

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With the PS4 and Xbox One versions of Capcom’s Dragon’s Dogma: Dark Arisen now available (go buy it, I say), I’m trying to figure out how to get the most out of this version of the game before something else weird happens in terms of stuff going haywire on the tech front here. It seems my luck is pretty damned rotten when it comes to seeing everything the land of Gransys has to offer despite my spending something around 200+ hours with the game across every platform it’s previously been released on.

I initially started the game on the Xbox 360 and got about 3/4 through, but both the systems here died (Red Ring of Death!). Then I snapped up the PS3 version of the original and later, the Dark Arisen expansion and got through most of the game on the PS3 (acquiring one of the not so good endings) until that system expired (Yellow Light of Death!) and was stolen by the guy I sent it to for repair. After it launched, I ended up buying the enhanced Steam version only to have my laptop die before I got much time into that one and now I have a copy of the PS4 version on the way, so “what the heck is going to happen now?”  has been a mantra of sorts whenever I’ve watched a trailer or other video content Capcom has posted about it.

If I didn’t have a few medical appointments coming up this month, I’d stay at home quietly holed up with the game until I completed it. But yeah, that stuff needs to be tackled so I can indeed get to work enjoying my purchase without worrying so much. Not that I’m prone to paranoia or anything, but it does make me walk a lot more carefully when I’m out and about.

Back in a bit.

-GW

PS Plus October Surprises Incoming

Well, this is nice. Given that I’ve never played Metal Gear Solid V: The Phantom Pain or the second game in the horror focused Amnesia Collection, next month’s two big PS4 freebies are making me grin in anticipation (or want to hide under the bed as the first Amnesia game on PC scared the hell out of me) The only problems are deciding what to delete from my current library as I only have a 500GB Slim model and I’m working on completing a few RPGs I don’t want to put on that digital shelf.

The other issue is it takes so long to download larger game files that we’re at the point where some titles allow you to play after they’ve downloaded a certain percentage (which is good). But seeing that “Download complete” notice something like two days later (yaaah!) makes me want nothing but discs. Except that these days, even disc games have updates that automatically queue up and download

Anyway, other FREE PlayStation Plus games this month include:

Monster Jam Battlegrounds, PS3
Hustle Kings, PS3
Hue, PS Vita (Cross Buy with PS4)
Sky Force Anniversary, PS Vita (Cross Buy with PS4 & PS3)

Of course, finding time to play the first two games will be tricky, especially with a bunch of other titles vying for attention (Dragon’s Dogma: Dark Arisen is my go-to game of the month already, but we’ll get to that in a different post).

-GW

Red Dead Redemption II Trailer II: Old West’s Newest Best Bet Yet

 

Ooh, look what I found! I’ll just leave this here:

 

RDRII_ps4There’s not too much to say other than Rockstar Games has got it all covered, no worries. I get a big hearty chuckle out of those sites that over-analyze every second of these reveals when all you really need to know is the all excuses you’ll be using to get off work so you can spend a week or more playing through as much of Red Dead Redemption II as humanly possible.

If you’re in school and begging for this as a gift, suck it up, kids – your pops will see this in the store and want it all for himself, so expect your system to be “temporarily confiscated” so you can “concentrate on your schoolwork” which really means Daddy-O will be playing cowboy on his own TV when he should be at work. Yee-haw!

That’s pretty much all I have to say, as a mere minute and twenty eight seconds is very hard to judge a game trailer by. Well, other than how fantastic it looks running on the PS4 hardware. Anyway, as I said earlier, Rockstar has got this. I’m not worried in the slightest. Nope, not at all.

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Spring 2018, huh? Well, I’ll just need to clear out a whole month or two of backlogged games in anticipation, then.

 

ECHO: Death Becomes Her (Multiple Times)

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While ECHO is out now on PC, I’m really more interested in developer Ultra Ultra‘s upcoming PlayStation 4 version set to be released in October. Partially because I hate the constant upgrading of PC hardware and mostly because I’m really curious to see how the Unreal 4-powered game looks on Sony’s hardware.

Granted, looks aren’t everything in my book. Great gameplay is always going to be far more important than pretty visuals at the end of the day. But it seems the dev team here is striving for both and if that trailers above and screenshot gallery below are any indication, succeeding in their mission.

The game’s story also makes me want to dive in feet first, so I’m avoiding reading anything else about the game until I get to take it for a spin myself. That said, if everything falls into place with this one, En’s big, deadly adventure could be one of the better original IP this year

-GW

 

 

Dragon’s Dogma: Dark Arisen Headed To PS4/Xbox One October 3rd


 

It’s about time Capcom ported over one of it’s biggest surprise sleepers from a few years back. I’m thinking the success of the PS version and all its tweaks plus a lot of fan bugging them helped compel this smart move. But hey, whatever. It looks as if the wait will be worth it. I’m gathering save data will NOT be transferable from any other versions of the game which means it’ll be a fresh start and all that exploration, fighting and leveling to do all over again. Yours truly won’t mind one bit as DD:DA is pretty compelling to dive into and has a lengthy campaign that doesn’t require playing with others to get your fill. I just need to find the time to sink into this gem, as I know my October is going to be packed with medical appointments (boo!). Then again, this seems like the perfect game to de-stress with for a while between visits to people poking and prodding at me and my assorted body fluids (yuck!).

-GW

The Incredible Adventures of Van Helsing II PSN-Bound

 
Okay, it’s August 15 for you folks in the USA, but the game has dropped into the European PS Store already. As this PlayStation Blog post points out, a bunch of improvements and changes have been made over the PS original.

The Playstation 4 version of the game comes with a lot of new gameplay features, unique trophies, full DualShock 4 controller support and a completely reworked scenario mode and Tower Defense mini game. On PlayStation 4 Pro players are able to choose from three different settings: Better Performance (1920 x 1080 aiming @ 60fps), Balanced (2880 x 1620 aiming @ 50fps) and Better Quality (native 4K aiming @ 30fps).

– all of which sounds fine to me. Players of the first installment can (and should!) import their save file in order to take a more powerful Van Helsing into the second game, as the first big battle is indeed a tough one if you jump in under-prepared.

Even better, the game is only $14.99, making it a must for action ARPG fans looking for a budget-priced game that promises plenty of action for a fair price point.

-GW

PC Review: Yooka-Laylee

While playing Yooka-Laylee,
the words, they kinda fail me
it all feels so nineteen-ninety nine.

That’s really not a bad thing
Fact: parts of it indeed sing
But others have me screaming half the time.

The camera’s got the jitters
This game’s not made for quitters
But still, it takes some patience to align.

The game world’s quite expansive
with infinite life chances
But tumbling off those ledges? Not sublime.

To give Playtonic their due
when stuff works well, it feels true
and older fans will find a lot of shine.

But games have come a long way
Those mascots, they’ve had their day
And newer work has fixed what was a “crime.”

The old school’s kinda backwards
One time it won most placards
But now, it’s seen more classical than prime.

The Ratchets, Slys, and others
Are the more modern druthers
So, is this vintage style worth your dime?

Provided you mind its quirks
You’ll find quite a few good perks
Collectibles galore? Tough to decline!

Those flaws, the dev can fix them
And make this game a true gem
bringing those bugs to heel as benign.

For Rare fans reminiscing
There’s fun here, but lots missing
But there’s no need to yell a lot or whine.

Whether pre-bought or now still sold
I’d say bad reviews will seem old
But only if the update redesigns!

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As Always, TT Games Has A LEGO Up On The Competition

 

 

For my money (and most likely yours, if you’re also a fan of their work), London-based TT Games is one of the most reliable game developers working today. Working with their own proprietary engines, their long line of licensed LEGO games has brought millions of players of all ages far too much fun for their money. The great thing about a LEGO game is you know on one level what you’re getting, but where you go with what you get is completely up to you. WB Games bought three of the newest LEGO titles to NYC along with a few folks from TT Games to show press and a bunch of lucky kids what’s headed their way in 2017 and yes, the operative word here was FUN (and lots of it).
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Diablo III 2.4.3 Update: Party Like It’s 1996 (Or, To Hell & Back, Grinning)


 

Well, oooh. I wasn’t expecting to be this surprised by an update, but yep, Blizzard did just what I was thinking they were going to do with a bit more throwback action, albeit it short-lived. The update also popped up on PSN (as the 1.15 patch), which is the version I played through last night and messed around with into this morning. Other than it not having the retro UI, it’s exactly the same content. I was more surprised that the team had not a lot of info from the original Diablo and had to piece things together using fan wikis, but hey – most fans are helpful when they’re not fighting with each other.

(Hey! Subscribe to my boring YouTube channel, already!)
 

The throwback maps made me grin like a loon as I took a newly created Monk through those hellish stages. I went through on Normal the first time, which is why The Butcher went down without killing my holy fist punching dame. Actually, in my original Diablo play back in ’96, I didn’t die against that brute until my second time through because I got overconfident, his room was on a new spot on the map with a dead end outside I got trapped in and the exploding barrels I hit took off a wee but too much health when he rushed up with that axe. Ow. Actually, I had a run later through the PlayStation version in 1998 where I got stuck dying on the 7th floor thanks to a lightning fast lightning magic blasting mob parked right at the stairway. I think I still have that save data on an old memory card here.


 

In any event, if you’ve a PC, PS4 or Xbox One, remember spending too much time in digital Hell and want a quick trip back to 20 years ago… yeah, go grab Diablo III: Reaper of Souls – Ultimate Evil Edition, but do it soon. The Darkening of Tristram event only lasts until the end of January and you might not want to miss the oddball gifts you get when completing the run.

-GW