Random Indie Game of the Week: Overgrowth (Or: WIP Indie With Battling Bunnies Intrigues Me)

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Hmmm… I’d never heard of Overgrowth nor it’s “prequel”, Lugaru: The Rabbit’s Foot until a silly mistyped search mistake sent me to Wolfire Games‘ site, which of course meant I just HAD to download and give that Lugaru demo a try. It’s quite challenging and very well done, so of course, logic dictates that I share info on this to anyone who doesn’t know that already while pointing out that Wolfire is working on that new spiritual sequel. Above is a work in progress look at some early gameplay, so it’s going to change and change some more as the dev process continues. It’s also a bit amusing to me because of a dinner conversation had last night about cute rabbits in literature, so this is more of an anthropomorphic update on Watership Down if you think about it. Check out this “how to play” combat action from Lugaru:

Overgrowth looks to expand greatly on this, so it’s going to be a game I’m going to follow as it progresses. If it’s floating your boat as well, poke around on that game’s main page, sign up for updates, peek at the cool webcomic and get happy that you’ve just supported yet another indie developer thinking outside the box.

Defiance Pre-Order Dodge Challenger: “I Want That Car… Give Me The Keys!”

 

OK, OK, that’s a line from the wrong sci-fi deal (five cents if you guess where it’s from), but yeah, I see that there’s one piece of DEFIANCE kit that won’t come as part of the standard version. I’m gathering there will be a bunch of these tricked out Dodge Challengers rolling over friend and for alike when the game ships on April 13, 2013. If you were poking around earlier today, you may have seen the live stream of the game on Twitch TV with Grant Bowler and you may have even walked away with a Beta Key (lucky!). I didn’t, as I was out of the home office, but it’s OK – I’ll be watching the show more than playing the game thanks to no offline mode and my awful internet. Still, what I did get to play at Trion’s press event last year was REALLY great stuff (as in it’s all quality and tons of fun).

PAX 2013: Capcom Makes My Day: Dungeons & Dragons AND DuckTales Are Back!

 

Dungeons & Dragons: Tower of Doom and its sequel Dungeons & Dragons: Shadow over Mystara have been two arcade games fans in the US have been begging Cacpom to localize for the US. For years, the only ways to play this were flying to Japan, buying an expensive Sega Saturn import or through not so legal emulation means, but now PS3, Xbox 360, Wii U and PC owners will get to get down with some serious D&D arcade action in Dungeons & Dragons: Chronicles of Mystara. Iron Galaxy is handling the dev chores on the two D&D games, which will get the HD remaster treatment and more (read that link for details – I have to warm up my happy dance) with everything set to release digitally in June.

 

 

DUCK TALES RMAs for DuckTales? This NES classic platformer is getting the SUPER royal deluxe McDuck treatment, as its HD remake is being handled by none other than WayForward Technologies, one of the best 2D developers in the business (in my humble opinion). Expect to see this one on the Xbox 360, PlayStation 3 and Wii U this summer.  I’ll post galleries for both games later today or tomorrow, as I have a museum trip and dinner appointment calling me and I’m about to dance on over thataway, happily…

GRID 2 Video Update Finally Uncovers Drift Mode

 

You Codemasters racing fans have probably been wondering what was up with the not so revealing of every game mode in GRID 2, but there’s a plan at play here to keep you all dialed in and driving those browsers back to the company’s game and YouTube pages. In case THAT trick doesn’t work at all, it’s kind of up to people like me to get you skidding there through posting stuff like this. No, the video above, not my well-played and humorous text that doesn’t describe what’s in the video above at all. Hey, consistency is my thing here at DAF and if you’re in an always confused state while poking around here, that means my work is done. Of course, I’d be neglecting my duties by not informing you that GRID 2 hits retail in North America on May 28, 2013 for PC, PS3 and Xbox 360 (and 5/31 in the UK/Europe).

Retro City Rampage Is Five Bucks on Steam. You Know What That Means, Right?

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Yeah, it means that’s a sale that won’t last forever and yes, you should drop EVERYTHING (well, except whatever you’re reading this post on, as that’s a bit dumb to have your phone/tablet/laptop/home PC/converted UNIVAC you picked up for two bucks on eBay {with free shipping? What a deal!} fall to the ground and break) and BUY THIS GAME. Seriously, If you like to laugh and love retro games, you’ll probably die laughing with a controller in your hands. If you hate to laugh but like retro games, you’ll crack a smile after far too long out of practice and probably scare your cat or dog or the neighbors in the process. Usually, the only thing you see at 67% off are day-old donuts and dented cans at the supermarket, but Retro City Rampage gives you ZERO chance of food poisoning or too many cat-scented old ladies beating you in the head with their canes to get to that tin of tuna surprise (yum-o!).

Besides, you look like you could use a good bargain today as I know you spent too much on those new shoes and are feeling a bit guilty about it…

Might & Magic X Legacy: Ubisoft (Finally) Revives The Classic RPG Series (Fingers Crossed Version)…

 

MMX_goblinySure, my first Might and Magic game was the lowly (but still incredibly hard as hell) Sega Genesis game, Might & Magic: Gates to Another World, but that turned me onto the series and I followed it onto the SNES and later, PC as time went on. Anyway, the series ended up dying a horrible death in 2002 with the rushed release of an unfinished Might & Magic IX (as publisher 3DO was itself dying in the flames from churning out too many mostly awful games for far too long) and has until now, been a series longtime fans have been begging to see reborn. Well, it looks as if Ubisoft is finally getting it in gear, as German developer Limbic Entertainment is working away on an all-new installment that’s coming to PC and will be revealed this weekend in Boston at this year’s PAX East.

Firemage rangerMight & Magic X Legacy should be one to watch out for if it’s done right, so here’s a few fingers and toes well-crossed that the dev team and Ubisoft get this out in fine form AND get it to gamers across multiple platforms and this classic style of RPG is strong thanks to a few indie darling hits and seeing MORE people playing a new M & M game instead of the high end PC elites only will make more fans of this game and more loot for the developer and publisher at the end of the day. Hell, Ubisoft slapped the much more casual-friendly Might & Magic: Clash of Heroes onto anything with a screen except for digital watches (and that was only because the screens were too small), so let’s see Vita and 3DS versions even if they’re scaled back or entirely different side-stories, I say…

Review: Alien Spidy (PC)

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Platform: Windows PC/Xbox 360/OSX
Developer: Enigma Software Productions
Publisher: Kalypso Media
# of Players: 1
ESRB Rating: E (Everyone)
Official Site
Score: B+ (85%)

 

Remember the days of those bright, colorful but tough as nails platformers on 8 ans 16-bit consoles? Enigma Software Productions’ Alien Spidy does a mostly stellar job of recapturing those glory days with a long and challenging game that while not flawless, is well worth playing and keeping in your library. If this were on a cart or CD back in the day, it would be a solid entry and possible new mascot platformer many would be jumping for joy over. Of course, in this era of easily forgotten digital releases, the question is “can Alien Spidy keep up the the best indie games out there?” My answer would be a two-parter, as in “Sure it can!” and “Where’s the sequel?”… Continue reading

Hating Aliens: Colonial Marines? Well, It Could Be Better (or Worse) With A Bit of Retro Perspective…

 

ACM_PS3Given the critical drubbing that Sega’s Aliens: Colonial Marines has gotten across most of the Internet-verse, some gamers are still feeling the urge to play something that feels closer to James Cameron’s 1986 film than what ended up on store shelves. Well, allow me to assist in this matter (sort of). Track down a working Commodore 64, Amstrad CPC, ZX Spectrum and MSX and a copy of Electric Dreams’ 1987 game, Aliens or the rather interesting (and free) PC remake over at Derbian Games and see what was scary to gamers of that era. Continue reading

Inventist, Your Swerver Quad Skates Make Me Want to Go Broke (In All The Right Ways)…

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swerver quad skatesHmmm. $395 is a bit steep for a cheap guy like me, but I saw these awesome feet-wheels at Toy Fair and immeduately wanted to take them for a test drive. I used to roller skate a bit in the 80’s (no, it wasn’t a disco thing, silly!) and early 90’s, but stopped once I actually broke a pair of old-school skates during a parade I was in (no, it wasn’t that type of a parade, silly!). Anyway, those slick Swever Quads promise with a “patented lean-to-turn design” that according to the official site “allows for increased stability when skating forwards or backwards, and more freedom of movement.” Hmmmm. They do look nice with jeans, yes?

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BC_ThorWell, no “Hmmm.” at all actually, as I’ve seen Inventist’s other products in action including the amazing Solowheel, which makes me crack up because I think of that old BC comic strip (which is STILL running, I just found out – just not in any NYC papers from what I’ve seen) and that “original” solo wheel cooked up by Thor back in the day. OK, so I’m mandated to get a gaming angle here by the other side of the brain, so here you go: a play through of the classic and slightly related to this post Commodore 64 game from 1983 called B.C.’s Quest for Tires. Hmmm… (again?) perhaps that NEXT Solowheel video can be a “remake” of the game? THAT would be really cool. Weird and funny as hell, but cool nonetheless…

 

 

(Thanks to Christian Liepold and his YouTube Channel for that video, by the way)

Defiance Ark Hunter Chronicles 5: Risk Versus Reward, Indeed…

 

How amusing that this week’s DEFIANCE AHC has this particular title. It also seems that’s the collective hive mind thinking of some MMO and shooter fans who somehow STILL don’t “get” this game after MONTHS of footage, previews and information that’s NOT leaked out in dribs and drabs by some “crafty” PR drone, but put up by Trion Worlds and syfy themselves. I still see posts calling this a “Halo” clone, a FPS, or asking if it has traditional MMO click and wait gameplay. Some people love the air in their bubbles, I guess. Personally, they just give me gas. Anyway, the game is fast-paced, fun and will probably surprise some of the jaded types. The only bit of confusion I see that’s a b it pesky for Trion is some think the game is offline as well when it’s not. I still think it SHOULD have an offline solo and co-op game (which would make it PERFECT for fans of Sandlot’s Earth Defense Force games), as well as get a Vita version with the same features. But perhaps we’ll see some other developer give that a go if the series takes off and there’s high interest in taking it to that level. As always… we shall see…