Zombeer, Anyone? Moonbite’s Undead Boozer/Shooter Hits PSN Today

 
Okay, it’s Tuesday and I’ve been listening to weather reports saying we’re going to get some more snow dumped on us up here tomorrow night into Thursday morning or so. Wonderful. Just what I needed to hear, especially since there are still mountains of dirty ice that haven’t been tackled yet by the folks who need to do that stuff. So, what’s a guy to do now that there’s going to be a day of being trapped indoors? Well, YOU’LL probably be snuggling with your sweetie… or a box of tissues and some hot soup if you’re already sick. Me, I’ll probably be taking a peek at Moonbite’s goofy Zombeer because it looks like something that would keep me much more interested than MORE stupid snow.

Let’s see now, made in sunny Barcelona (Okay, it’s probably NOT sunny at night there) , features lots of zombies, lots more beer (digital beer – you can get drunk on whatever is in your house on your own time), sexy Zombabes galore (Woo!), silly M-rated gore and probably too many in-jokes to count if that trailer above is any indication. Anyway, Zombeer is on PSN right about NOW, so go grab it, I say!

Oh, Yeah: The Walking Dead Is Back (In A Few Places)…

 
I still haven’t gotten around to playing Season Two of Telltale’s The Walking Dead, but I’ve been a bit busy/crazy lately. Now I’ll have even LESS time to get to it thanks to the second half of Season Four of the hit show popping up tomorrow. Thankfully, it’s not a long half-season, but on the other hand, I’d love it if shows didn’t split into halves where you wait around staring at a wall for months between episodes. I don’t like binge watching too much at all (I save it for shows that are dead and gone), but I do like regularity. I say feed prunes to the writing staff, cast and directors on all these shows so they can grasp the concept of a season starting up and not being over until we get a week to week set of shows without minding the gap.

Yeah, I’m talking to YOU, Mad Men (already shot and done as a series, but keeping us waiting what, a year more for those final shows? Yeesh. I don’t even think I’ll be interested when it kicks off again)…

Crow Pie Chronicles (Or I’m Glad To Be Wrong About): The Lego Movie

 
YUM! I said I’d eat a crow pie if I was wrong about The Lego Movie not sucking and yep, I’m a man of my word, although I had to substitute some of my not yet world famous chicken for “crow” and a few slices of whole grain bread for “pie”. Anyway, it’s good to see this one netting nice notices so now I need to see it at some point and make sure all those critics weren’t sucking in the happy gas WB pumped into those free screenings I didn’t get an invite to (boo!). Since I’ve been ignoring the film for the most part, I’m going in blind other than what I’ve seen on those TV spots popping up all over the place every few seconds. I still think it’ll be well over the heads of anyone over ten years old who won’t get all the references and in-jokes, but that’s probably me underestimating the kids of the hipsters and boomers taking them to see this.

 
And wait, wha-whaaaat? There’s a video game based on the film as well? I did predict this last year or earlier, but I’m actually surprised that there was one made because that’s just TOO meta at the end of the day. Anyway, you KNOW a movie is going to be worth seeing when Fox News has a shit fit about it for all the wrong reasons. They seem to believe that a movie made to get people to run out and spend money to see it (and the tie in toys AND the game that’s made for the same purpose) is somehow teaching kids to be “anti-capitalist” (wha-whaaaat?)… despite the OBVIOUS hundreds of millions this will rake in for a few big corporations. As the kids say, DERP.

Yeah, they’re quite stupid over there and I wish they’d stop it. But it’s interesting watching them hang themselves by their own rope every day they keep the blood pressure of their viewership headed through the roof over trifling nonsense. Perhaps they all need to chill for a bit and actually go see some of the stuff they bitch and moan about as bad for Amurrrrica? That would be my prescription…

Double Dragon Neon Now On Steam: Get Yer 80’s Fix On (With A Bit of A Paradox)

DD_NeonDouble Dragon Neon is a throwback game for sure. It’s going to appeal to your backwards baseball cap, neon sunglasses wearing faux punk side while sporting nicely updated visuals, an awesome soundtrack and yes, won’t work on any computer rockin’ an OS older than Windows 7 (oops, an opportunity lost there, I say!). WayForward Technologies (again!) did a stellar job on this one on PSN and Xbox Live Arcade, so it’s a total no-brainer that today’s newly released the Steam version is as good or better in a few respects.

In a way, it’s also too bad this never got a retail release in some “retro” packaging from Midnight City (Majesco’s digital indie label), as it’s exactly the sort of game that could benefit from (and sell a few limited edition copies because of) some sort of box with a funky 80’s cover painting. Ah well. Anyway, if your nostalgia meter is tingling away, you know what to do, right? I’ll let you get to it then…

Crimes & Punishments: Sherlock Holmes Trailer: Punch Drugged Love…

 
Once again, developer Frogwares is cooking up an interesting looking multi-case Sherlock Holmes game for PlayStation 4, PlayStation 3, Xbox 360 and PC-owning adventure game fans out there and this time, it seems to be going for a few types of gameplay as well as flashier visuals to lure in gamers from other genres. There’s some nice use of the aging Unreal 3 engine here as well as what looks like some tweaking to the investigation system and even a bit of fisticuffs thrown in for good measure. As long as the game stays away from the dopey camp of the Guy Ritchie version of Holmes and Watson, I think it’ll do well among its target audience. Granted, the fans of that newer BBC Sherlock and other shows that reinvent the character to different extents may or may not come aboard for this more classic-looking (and more traditional) Holmes, but it would be nice to see some of those younger folk realize their favorite flavor was around a LOT longer than they were.

Focus Home Interactive is publishing this one and it’s got a Q2 2014 release set. More on this game (and an actual release date) soon. Here’s a bunch of nice screens below – enjoy!

17 16 15 14 13 12 11 10 09 08 07 06 05 04 03 02 01

Castlevania: Lords of Shadow 2 Update: A Little Night Music For You…

“Listen to them. Children of the night. What music they make…”

 
Another game I’m really looking forward to is this final MercurySteam-developed Castlevania game that looks to wrap everything up nice and neat and perhaps raise the bar on a few fronts in terms of how a 3D version of this storied franchise should be done. Whoever is taking the reins from this point on will be under a great deal of pressure to do something just as impressive without falling back on repeating what’s come before. Given the talent pool of developers out there who probably want to be the ones Konami calls in for that next phase of this series’ life, I’m not too worried at all. As long as what’s coming next is playable on more platforms, it’s a good thing to see Dracula and a Belmont somewhere battling it out in that eternal struggle they’ve pretty much committed to ages past…

Castlevania: Lords of Shadow 2 Developer Diary #2: On Getting It Gothic…

 
Almost… alllllmost. The wait is creeping to a close (February 25, 2014) and Spanish developer MercurySteam is doing their final Castlevania game up more than right. A handful of fans of the older games in the series are a bit grumpy for some reason that the game isn’t just like those older games, but for those of us who respect new and old styles of visuals and gameplay, it’s clear Konami picked the right team for this part of the series. I tend to play games like this for the stories more than the action, so it’s great to see the team has done their homework in linking this to the series canon while adding in plenty of new and intriguing story elements that should make this one memorable to watch as well as play.

Gog.com Makes Time Travel REAL With Their Latest Sale!

 
A-ha, I KNEW IT! Of course, it wold be gog.com that discovered how to make time travel work, as they’re the KINGS of bringing us Good Old Games from the era before all this nasty DRM. Anyway, they’re doing you PC gamers a favor deluxe with their latest promotion, a DRM-Free Time Machine Sale that lets YOU choose how long a game stays up for sale (eek!) as the day creeps onward by adding or subtracting one second from each sale’s time limit. I’d actually prefer a straight up sale page over a gimmick like this, but it’s actually interesting because sod old farts like me will want certain games up longer than others so more of you kids can try them out. Anyway, go poke around on that page and check out a deal or five, I say. With classic PC games from 1983 and up going for as little as 59 cents, you may find yourself hanging out a bit longer than you thought.

Gallery Update: Dark Souls II

BattleAgainstGiant
I have the distinct feeling that my list of ‘must play’ games will be shorter than I think thanks to a handful of upcoming titles eating up way too much of my time. In addition to EDF 2025, The Witcher 3: Wild Hunt, Toukiden: Age of Demons and a bunch of indie to AAA games for assorted platforms I’ve been keeping my eye on as 2014 rolls onward, Dark Souls II looks as if it’s going to consume a rater huge chunk of a few months on and off. Every time I see new screens for this game I get a few chills in all the proper places as well as a sense of dread because from my play time with that demo, I know this one’s going to be rougher than using a huge sheet of the coarsest waterproof sandpaper as a towel after a too hot shower. Or, OUCH!.

But hey, we Souls maniacs like it hard and Producer Takeshi Miyazoe along with the dedicated team at developer FromSoftware are more than willing to please as from what I’m seeing and hearing from folks in that beta test, the game is going to be even harder than Demon’s Souls and Dark Souls combined.

Eeep.

More screens below the jump… Continue reading

RAMBO: The Videogame Update: Prepare To Fly Out Of Your Seat On A Friday…

 
BOOM. Reef Entertainment and developer Teyron have been quite busy it seems. This understatement of the week has been brought to you by no fewer that four videos they’ve just posted of their upcoming multiplatform RAMBO game in action that show off lots of stuff blowing up, a fairly high digital body count and overall, a game that isn’t screaming anything but pure guilty pleasure out of the gate for folks who like this sort of thing.

Continue reading