LEGO The Hobbit In Stores Today: CG Plastic Playground Beats CG Movie FX Any Day of the Week…

 
While I’m not a huge fan of the fantasy amusement park thrill rides that are The Hobbit films, TT Games has never let me down with their takes on the Lord of the Rings franchise and a bunch of other games they’ve done up with the full on LEGO treatment. While production values have been beefed up considerably since the first LEGO games, the same sense of silliness and all-out fun is intact, as is drop-in drop-out co-op play, loads of secrets and probably so many characters to play as that the game’s replay value is way off the charts if you’re one of those folks who wants to see it all and doesn’t care how long it takes to unlock everything. Anyway, this one’s available NOW for Xbox One, Xbox 360, PlayStation 4, PlayStation 3, PlayStation Vita, Nintendo 3DS and PC, so round up the family and go grab a copy, I say…

IndieGala Every Monday Bundle: Hard To Pass Up (And Harder To Put Down)

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Let’s see now… six games for $1.89 for the next 15 hours, then the price jumps to a still insane $2.99 for the same content? SOLD, even though I already have the excellent A Valley Without Wind in my still hefty backlog of games to be played. Nice. Get this deal HERE and make sure to take a look at the assorted Happy Hour deals on other bundles and the other sales on too many titles while you’re there.

SOMA “Lambda” Trailer: Frictional’s Upcoming Game Is Drowning In Atmosphere…

 
Literally and figuratively it would seem. And all this time I thought it was going to be a more landlocked futuristic experience. Oops. On the other hand, it still may be, as this long teaser doesn’t explain much other than sometime in the future we’ll see a 100 percent waterproof computer that’s probably a few generations too large. Unless, of course this whole wearable tech trend that I despise so much fails miserably like it needs to. That and the death of the “holodeck” as a potential money wasting concept only the stupidly wealthy can afford. Bleah. Just give me a good game, something to play it on and if it’s not a handheld system, a controller and I’m happy. Anyway, SOMA isn’t out for a while (2015, it’s looking like) – more updates to come as they drop.

Always Sometimes Monsters Trailer: You’re The Moral Of This Story…

 
ASM_01Coming in May from developer Toronto-based developer Vagabond Dog and publisher Devolver Digital, Always Sometimes Monsters looks to tackle a few of life’s more interesting challenges in playable form. That trailer has piqued my interest for a few reasons, as it seems the game isn’t starring your generic hero or heroine and in fact, it looks as if you’re allowed to create a character that expands into what they used to call “alternative lifestyles” back in the day. Okay, I’m kidding a bit. It’s always good to see games embrace all types of people and this one looks as if it’ll resonate even among non-gamers who see that trailer and get to thinking about some of their own real life choices in similar situations. Well, that’s exactly what the developer wants, so I think they’ve got the attention of some of you now, right?

Dungeon of the Endless Update: Your Multi-Almost Everything Game is Almost Ready!

Dungeon of the Endless Logo Art

 

Amplitude Studios’ upcoming multi-hybrid game is looking quite spectacular in this new trailer and updated screens combo plus the mix of genres (just watch the trailer, as the very thought of writing all that out is making my fingers hurt. Here, go ogle some new screens and make sure to read some of the amusing descriptions in the pics that have them:

Dungeon of the Endless - Cryo Capsule Dungeon of the Endless - Golgy Level-up Dungeon of the Endless - Lab Explosion Dungeon of the Endless - Major Modules Dungeon of the Endless - Merchant Dungeon of the Endless - Sewer Enemy Wave

Okay, let me get back to work, because I got caught up in reading some of those screens as well. You can get more info on Dungeon of the Endless HERE (official site!) and HERE (the game’s Steam page where you can sign up for early access and more!)

Risen Comes to GOG.com: Adventure (And Lots of Dying For The Impatient) Await!

 
One of my favorite adventure/RPGs of the past few years is finally DRM-free and ready (once again) for its close-up. While the Xbox 360 version of Risen suffered from a terrible downgrade in visual quality, the gameplay was intriguing and challenging enough to keep me playing. Of course, the PC version is the way to go if you can run it smoothly with all the settings up, so here you go for a measly four bucks. While the game is shorter than developer Piranha Bytes’ Gothic games, there are a ton of things to do and places to go on that deadly island your character gets shipwrecked on. The solid sense of accomplishment you get from surviving those early encounters is bolstered even further as you take down enemies that previously caused you grief (and there are many right from the beginning of the game) and your character grows into a force to be reckoned with.

Anyway, I’ll shut up now and let you get to checking this one out. It’s a really nice surprise for fans of European made open world RPGs as well as quite the sleeper that should have gotten a lot more attention. As for Risen 2? Well, we’ll talk about that one later, as I still need to finish it one of these days and can’t say whether or not I like it just yet…

The Incredible Adventures of Van Helsing 2 Gets Knockbacked Into May…

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Game delays are nothing new, so this isn’t really a big surprise. Still, you have to love the press release Neocore Games sent out to announce the delay:

The Incredible Adventures of Van Helsing II Delayed due to Monster Invasion

Slightly delayed, but no need to worry – all that extra time will be spent polishing the game. The new release date is set to May 22, 2014.

So, what happened to the April release date of The Incredible Adventures of Van Helsing II? Well, we could blame the supernatural or the bad Vrikolak meat in the fridge, but the truth is, we want to release a superb game as polished as possible on release and that will take a little longer than we thought. We want to make sure the sequel is superior to the first game in every aspect and it keeps you nailed to your chairs all the way to the end with its engaging new story. Now the new date will also mark the anniversary of the first game’s release. So be ready to hunt down the new swarm of monstrosities when the game hits Steam on May 22, 2014.

All of you are reaping souls right now anyway, aren’t you?

The Incredible Adventures of Van Helsing II is available for pre-order on PC. To pre-purchase the game, head to neocoregames.com/store and choose from the various supporter packages in various price ranges.

Me, I’m currently NOT reaping souls because Blizzard has ignored PS3 and Xbox 360 owners of Diablo III, but I have other stuff to keep me occupied while I wait for the man with the hat and Lady Katarina to make their second appearance in a more polished form. That, and I can also replay the beta a few more times just to see how all those other character classes do against the hordes.

The Incredible Adventures of Van Helsing II Beta Hands-On: It’s The Reckoning For That Hunter…

VHIIaThanks to the fine folks at Neocore Games, I had the opportunity to take a beta version of The Incredible Adventures of Van Helsing II for a spin and am happy to report it’s looking like a bigger, badder, meaner and harder game than the first one, especially if you’re hopping into it with your saved hero from the original. I hadn’t played the first game save for some hours with the demo, but Neocore also sent me a code for the Complete Pack, which got a marathon playthrough over the past week or so (and me a nicely maxed out Level 30 Hunter by that cliffhanger ending).

The new game starts off with a rather massive siege on a factory by many enemies being airdropped in capsules and a large army of civilian soldiers assisting Van Helsing and Katarina, his ghostly (and snarky) AI companion. Granted, one could play the beta using a few default high level characters in a few classes, but after trying out a few of these overpowered guys, I decided to take the longer, tougher (yet highly enjoyable and rewarding) route and go through the first game just to have a more personalized experience… Continue reading

Dark Souls II TV Spots: Oh, The Places You’ll Go (Just To Die Over and Over)…

Heh. I get a phone call during The Walking Dead finale from a friend asking me “So, what’s this Dark Souls II all about?” right after this ad airs. Whee! Of course, I had to tell him to ring me back in an hour or so or just wait for a quick email. He’s not a gamer at all, so I’ll give Namco Bandai props for getting an ad out that gets people not into the hobby all hot and bothered. Amusingly enough, I actually don’t have a copy of the game yet – it’s in my backlog of stuff to grab for the PS3 once I make a bit more money. I’ve played a bit of it already thanks to walking another friend through the first two or so hours of the game as he grabbed it on launch day and was having a hard time because yep, it was his first time playing something that difficult. Anyway, I got to play and he got to keep the character I made, so that’s a fine trade off, I’d say. Naturally, he got the poor guy I created killed a few times since, but my tech support ends when I leave the premises. Otherwise, I charge a flat fee (and it’s not cheap), heh…

Raven’s Cry Update: Shipping Out 10/14/2014, Loads of New Stuff In The Cargo Hold!

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One of the upcoming games I’ve been keeping my telescope pointed towards the horizon on for a while now has been Raven’s Cry, the pirate-themed action role-playing game from developer Reality Pump (taking over from Octane Studios) and publisher TopWare Interactive. The game has had a few delays due to Reality Pump really going all out to add a ton of gameplay and story content to it and these new and new-ish screens show off a load of cool:

Raven's Cry SS Raven's Cry SS (1) Raven's Cry SS (2) Raven's Cry SS (3)Raven's Cry SS (4) Raven's Cry SS (5) Raven's Cry SS (6) Raven's Cry SS (7) Raven's Cry SS (8) Raven's Cry SS (9) Raven's Cry SS (10) Raven's Cry SS (11) Raven's Cry SS (12) Raven's Cry SS (13) Raven's Cry SS (14) Raven's Cry SS (15) Raven's Cry SS (16)

And the official site has also been updated with a new video, concept art and even wallpapers to download if this one floats your boat. As for the new features being implemented, here’s a rundown stolen from the press release:

– New skills for the captain (a skill tree with over 25 options)
– The personal story of Christopher Raven (more than 25 hours of main storyline)
– Additional adventures and skirmishes (open-world setting and side quests)
– An economic system with a wide variety of trade-able goods and simulated price adjustments
– Realistic naval combat
– Depictions of the dark life of pirates (or: cinematic cut scenes)

All of this should make for a game that’s at least worth a look to see if Reality Pump can pull it all off. It seems like a darker and grimmer game than their previous RPGs, so let’s hope it all pans out the way they (and we sea dogs) want it to. PC, Mac, PS3, PS4 and Xbox 360, folks. Yeah, once again, a decent-looking RPG is skipping the Xbox One, so you owners of that console can get cranky about that elsewhere. I’ll be busy Yo-ho-ho-ing it up and trying not to get sunk by some frigate I’m trying to loot…