Hunted: The Demon’s Forge "The World of Hunted" Trailer

InXile’s upcoming co-op focused action/RPG is looking to be one of the more memorable releases of 2011 whether you’re a fan of the genre or not. Here’s a look at a few of the different environments you’ll be adventuring in and around – text below courtesy of Bethesda. Keep this one on your radars, folks…

Welcome to the World of Hunted.

Tempted by riches, the warrior Caddoc and huntress E’lara will travel through a sprawling empire beset by evil. As their path twists through the once thriving town of Dyfed and towards the mighty capital city of Llyr, they will face a corruption that is spreading across the land. The kingdom’s ancient ruins have become overrun with foul creatures, and innocent villagers are being driven underground into dungeons. As they draw closer to the ruins of Kala Moor a dark army gathers, threatening everything in its path.

Batman Arkham City Teaser (Yet Another Long Wait That’s Going To Be Worth It)

Well, now we know it’s next fall as far as the release date goes. WBIE may be stingy with revealing assets, but heck, that’s not going to stop the game from being as good as (or even better than) the original, I say…

Decimation X3 Now Available Over Xbox Live

Xona Games wants to blow you away with their XBLA shooter, Decimation X3. This absolutely insane 2D shooter mixes a great retro visual vibe with an excellent soundtrack that's guaranteed to get you off the couch (provided you can dance and shoot simultaneously). Thankfully, the action is so frantic and exhilarating that actual dancing isn't remotely involved. What's even better is the game ONLY costs a measly 80 Microsoft Points, or a whole dollar if you're into that new math. BUY it, is my recommendation. Too bad Microsoft doesn't have a portable system, as DX3 and some of the other awesome games from the Indie Games Uprising would make PERFECT traveling companions (and no, I don't want a Windows Phone to play games on, grrrrr).

press release below the jump.

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R.I.P.: Project Milo 2009-2010

According to reports, Lionhead Studios 'Project Milo' for Microsoft's upcoming Kinect peripheral has been canceled and some 19 staff members have been laid off from the developer. The innovative game (or at least an impressive working tech demo) was first shown at E3 2009 where many were floored by the lifelike interaction between the titular character and a Lionhead staffer. While it's clear that development on the project had obviously gone on after that showing, what's unclear is why such a high profile potential killer app was killed off before updated information or perhaps some sort of commercial demo could have been released.

No official completion or release date were ever announced for the project. Nevertheless the game was supposed to be a key future title in Microsoft's growing Kinect lineup. In fact, after the 2009 E3 showing, it was easy to poke around a few too many message boards and find many gamers interested in Kinect precisely for Milo. News reports state that Lionhead may end up using elements of the project in its upcoming RPG sequel, Fable III, but we'll have to wait for updated info on this before speculating any further.

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Review: Halo: Reach


Platform: Xbox 360

Developer: Bungie


Publisher: Microsoft

# of Players: 1-16

ESRB Rating: M (Mature)


Official Site


Score: A

If you even thought Bungie was going to make their final Halo title for Microsoft some sort of rushed to market affair with a big “seeya, suckers!” plastered into the end credits, you'd be dead wrong. Halo: Reach closes up shop more than nicely enough to be an instant classic no fan of the franchise should miss. From the solid campaign mode to the ridiculous amount of customization and user-creation options that guarantee the game's place among the most played Xbox 360 games, there's nothing that should stop you from owning (and keeping) this one in your collection. Granted, if you're a straight-up Halo hater for some reason, the game won't do much to sway your opinion. On the other hand, it's impossible not to recognize how solid Reach is as a total package.

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Enslaved: Odyssey to the West Pre-Game Swag Is Noteworthy…

Here’s some nifty Enslaved: Odyssey to the West gear courtesy Namco Bandai’s PR department (thanks guys!). I really like the striking Monkey silhouette T a lot. The “journal” is pretty cool as well, although I can’t see spoiling that artwork with my scribbles (even if it IS the same art on each and every page). Cool free swag or no, I’m pretty psyched to play the final version of this one. Back with more later…

TGS 2010: Microsoft Announces Five Japanese-Developed Kinect Titles, XBLA FirePro, Radiant Silvergun, More!


Well, TGS is turning out to be full of interesting surprises, isn't it? Among other big news, it looks as if Microsoft's Kinect peripheral is getting some love from developers in Japan and all of a sudden, I'm actually thrilled that I can do a lot more than dance or exercise in front of my TV (yes!). I knew the “core” games were coming anyway, but it's nice to see the return of Steel Battalion, NanaOnSha back in action, a nice Sega surprise and (finally) another game from the director of Phantom Dust. Of course, I'm most thrilled about grasshopper manufacture and SUDA 51's new Kinect project, so I'm doing the happy dance in my chair as I type this post.

A bit from the press release below (clickety click!)…

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GameStop’s HaloFest Gets Underway


Want a chance to get together with other Halo: Reach fans, enter a contest or two and WIN some cool Halo related swag? Well, read on, MacDuff!

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E3 2009 Impressions (One): Controlling Interests

It’s a good thing I waited until the big press conferences (and the entire show) were over and done as there were plenty of surprises dropped that are clearly going to change the way the interactive experience in the near future and beyond. Of course the ton of new games on the way that still use traditional control methods will do nicely at assuring “hardcore” gamers that analog pads are not yet going the way of the dinosaur. The one important fact about what was shown at E3 2009: there’s absolutely no need at all for a new console generation for at least the next five or so years. Continue reading