GRID 2 Update: Now, This Is A World Series I’d Defintely Watch (And Play!)…

 

…Fortunately, I’m more of a hands-on guy. Even better, Codemasters is BACK in town in a week or so with more of the game to show off and yes, indeed – I’ll be there. A wee bit early in the morning for my tastes, but eh, what can you do? I have an appointment with this at 10am, another appointment a block or so away to see Starbreeze Studios’ new game, then it’s back to the same spot I started from for a few hours of Namco Bandai Games’ lineup. I could use a clone right about now, but I guess that’s not going to happen before these press events coming up. Anyway, GRID 2 is looking great and is skidding into stores here on May 28 2013 (or May 31, depending on where you live)…

PAX East 2013: DuckTales Gets The Crowd Going (Therefore, You Must Go As Well)…


 

Yeah, you watched the show as a kid (or a drunken college teenager or early pre-hipster doofus) and yeah, you played the NES game to death. So now you need to show your love or else the game’s upcoming remake will be trapped in development HELL. Not really. I just wanted to see you all singing along to the DuckTales theme song. Corny as hell, but C-l-a-s-s-i-c cartoon stuff from the 80’s!

OK, shut up and sing along. You sing, an angel gets a new kidney or something like that. And a puppy.

YOU SING! NOW!!


Life is like a hurricane…
Here in Duckburg.

Race cars, Laser, Aeroplanes
It’s a… duck blur.

Might solve a mystery
Or rewrite history…

DUCKTALES
Woo-oo!

Everyday they’re out there making:

DUCKTALES
Woo-oo!

D-D-D-Danger moves behind you
There’s a stranger out to find you
What to do? Just grab on to some:

DUCKTALES
Woo-oo!

Tales of derring-do
Bad and good luck tales (Woo-oo!)

Not ponytails
Or cotton tails, no:

DUCKTALES
Woo-oo!

DUCKTALES

Woo-oo!

Now there, don’t you feel a LOT better?

You’re welcome.

Making of Defiance: Tarrs vs McCawleys (Or: Meanwhile, Back @ The Space Ranch)…

 

Saddle up, pardners and get ready to hit the trail! (or something like that). OK, so syfy’s upcoming show/video game extravaganza DEFIANCE has that whole space western thing going for it, but this is actually a good thing at the end of the day. It should get the show some appeal to those sci-fi fans who prefer their shows a bit tumbleweedy and familiar and cranky old goats like me who have the occasional Bonanza or original Battlestar Galactica flashback (or Battlestar Ponderosa, if I recall what Harlan Ellison rightly called the show back in the day).

Snark aside, I really like what they’ve done with the show so far and will give it a season to do its thing on the parts of my brain that click with the genre. Hopefully, the show and game will do well in this still stupid economy and current ratings format that see shows get axed if viewership only dips a TINY amount after the usually highly watched pilot episode. That’s a stupidly expensive way to do business, particularly with fickle audiences that often come BACK to a show later on in the first season to catch up. As always, we shall see…

Watch_Dogs: Threat Monitoring Report: Beware The Launch Day Stampede.

 

I’m one of those people dying to play this upcoming soon to be classic… but I’m smartly also NOT following every single thing written about it all around the Internet because that’s the fast road to mental hell. A million “what if” posts and too much over-speculation ALWAYS leads to disappointment or over/underblown expectations and other dopiness that can derail an otherwise excellent game experience. I’ve just been ignoring everything until I hear the game is PLAYABLE and coming to NYC on a press tour where I can wrap my grubby paws around a controller to see what’s what and let YOU know about it. Of course, that all revolves around someone at Ubisoft’s PR team actually contacting me (which hasn’t happened for a while, ha ha – maybe they’re watching ME to see what I do?), but as always, we shall see. Hey, I’m a nice enough guy and don’t bite unless you ask politely (*Woof!*)…

DARK: Realmforge’s Cel-Shaded Vampire RPG Looks Quite Intriguing…

 

DARK_logo Hmmm… it’s too bad this is Xbox 360 and PC-only at this point, as I can see Sony fans wanting in on this. DARK is coming to you from the fine folks at Realmforge Game Development Studio and based on this trailer alone, looks like a game worth more than watching. Of course, I’ll have to end up with this on a disc for the home PC or download on the laptop, as both my 360’s here are DEAD and not even a bite from a vampire, zombie or zombified vampire console repairman could bring them back to life, grrrr.

Anyway, I’m really liking the Deus Ex meets Syndicate meets Thief meets Vampire: The Masquerade vibe I’m getting here. Yeah, it’s not from a AAA developer or publisher (but these days, that’s more of a big blessing than a fatal curse), but if the controls are solid and the story memorable, it’s most certainly got all the makings of a sleeper hit. Or one that’s got a life of its own and is as hard to put down as a “real” vampire would be to a blind guy wearing sunglasses at night armed with a box of melting Popsicles. We’ll keep an eyeball peeled on this and let you know…

Metal Gear Solid V: The Phantom Pain Trailer: FOX on the Run (And It’s Looking Mighty Fine)…

 
MGSV_PPOh, brother. Raise those hands now… WHO didn’t know that this was going to be a new Metal Gear Solid game? Or that Hideo Kojima and his team weren’t going to (once again) push visuals to the edge in a console game. I can still remember that feeling I had when watching that first long form Metal Gear Solid trailer, a non-playable masterpiece from a Spring Special Demo Disc back in er, 1997 or ’98 and every MGS game since has dome something meaningful with its proprietary graphics engine. This new MGS V trailer, however, basically yanks you right into its world (which is open and non-linear this time out) from the moment Snake is on that operating table through some pretty outstanding dramatic sequences… Continue reading

Defiance Launch Trailer & Ark Hunter Chronicles 6: A New Era Is Just Around the Bend…


 

OK, I’ve got a tiny cold today, so my ten or so posts I wanted to do have been cut down a bit by common sense (as in I decided to stay home and not exacerbate my condition by hanging out in a public place with other germy folk). Anyway, I’m doing better, so here’s one more update: I’m a little worried about DEFIANCE doing as well as it should at least on consoles. I’ve read elsewhere today (and had this figured for a while) that Blizzard and Sony have done research that reveals many PS3s are never connected to the Internet. And I’d bet good money that the ones that ARE play mostly the same games or types of games. That said, DC Universe Online seems to have done well and certain franchise shooters seem to grab players as soon as they ship. On the other hand, Defiance breaks much new ground in the MMO space, but does absolutely NOTHING for those who want an offline experience. I think this is a mistake, as more people playing your game is ALWAYS a better thing than LESS and every MMO will shut down that last server at some point.  


 
Hopefully, all three versions of the game will sell like gangbusters and Trion Worlds will also hear from solo play fans who want either a stand alone game they can call their own. Or something for the Vita (which has suddenly become an indie game darling). Or both…

Defiance “Changed World” TV Spot: Reinventing A Few Landscapes…

 

So, if that 14 minutes or so of first episode footage shown on syfy’s site is any indication, DEFIANCE will be a pretty decent new show after all. This bodes well for the online-only game coming to Windows PC, PS3 and Xbox 360 April 2 and yes, the show, which premieres on April 13. I need to now actually look up that darn channel’s schedule, as I haven’t paid attention to it for a while except when there’s a Twilight Zone marathon running and I swing by for a half-hour or so fix. The game is definitely solid from what I’ve played, but I do have an issue with it I’ll kick around (again) in the next post…

Brothers: A Tale of Two Sons Behind the Scenes: A Fantasy Trip for Today…

 

Hey! Wouldn’t you like to be on a nice vacation right about now? OK, let’s go! Let’s say, hmmm… we’re now in Sweden with Josef Fares at Starbreeze Studios talking a little more about their unique game collaboration, Brothers: A Tale of Two Sons coming to Windows PC, PS3 and Xbox 360 courtesy of publisher 505 Games? OK, OK… sitting in another room that’s different from the room you’re in now may not be much of a holiday at first glance, but think outside the box (or outside the building, in this case) and you’re on the way to your new destination with a fresh outlook. Um, Har en fantastisk semester – inte äta för mycket korv!

VGA 101: New Additions: A Little Bit of This, A Little Bit of That…

silent hill 4Whee, a library update after a wee bit too long. OK, I never found my missing Silent Hill 4: The Room for the PS2 (what, I never told you it was missing? Well now you know!), so I figured that I probably accidentally sold it off or worse, stuck it in that big box lot of about 80 or so PS2 games I sold a few years back as a freebie. Oops. Anyway, I hadn’t been actively looking for a copy for a while, but poking around on ebay recently, a sealed Japanese version turned up at a crazy low price and my brain said (in the words of the late Merv Griffin) “D’ooooh!” as I ended up bidding and winning this one. I also finally got back the Xbox version I’d lent out ages ago the same day this arrived, so here you go. Yes, the import game has an English text option, so it’s quite playable…

ps3 additionsSome recent PS3 games? OK, two racers and two RPGs for your viewing pleasure. MUD (recently reviewed here) and WRC 3 (which just came in today and will be reviewed soon – so far, it’s quite good), plus White Knight Chronicles II and Ni No Kuni: Wrath of the White Witch, both developed by Level-5, and one FAR better than the other, period. Look, I LOVE Level-5’s games a great deal, but the first WKC, despite some nice-looking visuals and online play (it’s basically a MMO engineered for the PS3), is a pretty dull affair from the chunk of time I’ve put into it so far. The main issue is the combat system which should have been simpler and more action RPG oriented (like a Dragon’s Dogma, or Demon’s/Dark Souls) slogs down to a sea of menus and more menus plus a few menus for good measure. This wouldn’t be a bad thing if the game wasn’t insanely easy once you’ve gotten those menus and powers figured out. It’s also generic to the point of being maddeningly RPG 101 at times and despite a decent character editor, the guy or gal you create is a silent partner to another character who’s not much more interesting. I haven’t fired up WKC II yet, but I’m not expecting much other than better-looking visuals and probably a few gameplay tweaks. It’s not a BAD game, by any means… but it sure is bland for all those large maps, huge cast of characters and lovely CG movies…

Ni no Kuni, on the other hand is beautiful and brilliant, thanks to Studio Ghibli teaming up with the developer to create something visually impressive with gameplay that’s a near total joy. I need to finish this so I can post a full review (I’ve only played about 9 hours so far), so it’s next up after WRC 3 gets taken for more of a spin…