The Incredible Adventures of Van Helsing II: If You’re Hungary For More, Come Get Some!

VanHelsingII_BoxArtOkay, I’m late to the mad monster party thanks to such a massive games backlog that I won’t be seeing some of the bigger titles I downloaded last year until late this year (or next year!), which is pretty sad. But I understand quite a lot of people have this problem thanks to too many bundle sales and low prices on single games that are way too hard to pass up.

Anyway, I bumped up the demo to The Incredible Adventures of Van Helsing a few weeks back to “PLAY IT!” status when I was cleaning up my Steam library and realized I’d downloaded but not played it. It hooked me in right away and made me wish it was on more platforms because as great as Steam is, not everyone who’d love this fun and funny action/RPG is playing it.

Of course, me being late to the party means Hungary-based Neocore Games has been a hard at work on a sequel that’s going to be even bigger than the original and they want you to climb aboard the even more comedy-laced monster killing train early:

What was that? You say things were moving too quickly and you want screenshots? Um, okay – here you go:

VanHelsingII_Pre-orderScreens_01 VanHelsingII_Pre-orderScreens_02 VanHelsingII_Pre-orderScreens_03 VanHelsingII_Pre-orderScreens_04 VanHelsingII_Pre-orderScreens_05 VanHelsingII_Pre-orderScreens_06

Feel better now? Good. But wait, there’s MORE… Continue reading

More DAYLIGHT? Yeah, You’ll Be Wishing For The Sun, Alright…

Screen2 So, DAYLIGHT will be one reason for me to break down and finally get a PS4, as I love games like this with endless replay value. Jump scares don’t really do much for me, but I do like games that work so well at making you too freaked out to go on that you want to just STOP playing, but someone else in the room or your own stubborn nature makes you push onwards (and not necessarily past that fear, either). I’d missed this video below from January, but as you can see, even Atlus’ own staff and testers are getting broken in (and broken down) quite well:

Yep, I’m playing this with the damn lights ON, thank you much. In newer news, the game will support 3D play out of the case using RealD technology, and PlayStation Multimedia support is also included which means a whole suite of ridiculous options will be on board for those who love messing with people online in a few “fun” ways. Click below the jump for more info!

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Akiba’s Trip 2: Undead & Undressed PS3, Vita Bound This Summer (THANKS, Xseed!)

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Akibastrip01Well, now… this is cool news. I’d been meaning to check out one of the imports when I got the chance, but now I don’t need to thanks to Xseed Games (again!). They’re releasing the second game, AKIBA’S TRIP 2 in North America as AKIBA’S TRIP: Undead & Undressed, on the PlayStation 3 em and PlayStation Vita in summer 2014. The game is an adventure game/action RPG that pits you up against modern day vampiric creatures called “Synthisters” in a extremely well-rendered digital version of Tokyo’s world-famous electronics district, Akihabara where beating their clothes off and exposing them to sunlight is the only means of destroying them.

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Akibastrip03Yeah, it’s VERY strange in that manner some of the more offbeat Japanese games can be, so hats off to Xseed for grabbing this for localization. Funny, it actually took me until a few minutes ago to see that the title is a fun play on words, as “Akiba” is the abbreviation for Akihabara and “Strip” is just what you’ll be doing to those vampires in the game. Ha! Well, this one also goes on the radar for a look-see later on when more info comes out – stay tuned…

South Park: The Stick of Truth Now Available: Obsidian’s Got A Solid Hit, It Seems…

 
I normally avoid reading other reviews until after I write my own, but the two I’ve seen for this game are pretty favorable and only knock the game for some bugs and technical issues that need patching up and some repetition in attack animations (a common complaint for RPGs for ages). This bodes well for developer Obsidian and publisher Ubisoft, who rescued the game from oblivion after original publisher THQ folded a few years back. Now, if only Obsidian could get a few more RPGs made using a similar combat engine (but a different visual style), I’d be even happier. Well, this goes on the buy list and in the “Play It!” queue (which has grown by a few too many titles as of late).

Castlevania: Lords of Shadow 2 Launch Trailer: Vampire Post-Weekend Busts Up The Monday Blahs…

Well, here’s a fine way to kick off a Monday, folks. Knowing that Tuesday will be better because Castlevania: Lords of Shadow 2 is arriving in stores and online here in the US (Europe and the UK get theirs a few days later). Well, tomorrow is a big launch day for a few titles, but I’m thinking this one will be the one many are looking forward to the most. With developer MercurySteam going out in style here, it’ll be interesting to see what new plans Konami has for the franchise in the future. As for the present (today) and near future (tomorrow), I’d say fans and new players should enjoy what’s here quite a lot.

Deception IV: Blood Ties Gets Me In A (Badly) Rhyming Mood…

Deception IV logo 
Here comes a lazy redirect
on a foggy Friday gray
Five new Deception IV game screens
from Sony’s PS Blog page.

The fun is back, oh sweet revenge!
Your victims will soon feel
Humiliation and then death
From a banana peel!

Oh, yeah, I’m on a roll now, kids. Well, perhaps not. I wasn’t planning on writing a crappy poem today, but it just popped out when I saw that screen with the gal slipping on the banana peel. Yep, the deception series is back in a big way, goofy humor and bloody demises and all. Deception IV: Blood Ties slides into retail and onto PSN for the PS3 and Vita on March 25, 2014.

Let Dark Souls II’s Hollow Lullaby Rattle Around In Your Skull For A Bit…

 
Because it will be the last thing some of you new players will hear before you throw that controller down and start jumping up and down on it. Yes, Dark Souls II is going to be the HARDEST game some of you have played and it’s supposed to be because it wants you to learn how to play it properly. Go in like Kratos on a caffeine high and you’re dead like that steak in the freezer. On the other hand, take time to get into the game and realize you can (and should} be patient as you figure out how to deal with multiple enemies, deathtraps galore, bosses that take up too much real estate and more hazards and you LEARN what to do through pure trial and error. Mostly error if you slip into old habits. March 11 can’t come fast enough, but I dread it because I know this game will EAT any free time I thought of having and my dreams will get darker and grimmer thanks to some of the meaner enemies my poor avatar will face off against.

Thanks, FromSoftware for making my nightmares much more lively. I think I’ll need that Monster Eater Kit I saw at Toy Fair after all…

IndieGala Stress Test Bundle: Six Bucks (or Under) For Seven Games? Sure, Why Not?

indiegala stress test 
We interrupt me about to keel over at Toy Fair from exhaustion for a special message: IndieGala has gone rogue, REPEAT: IndieGala has gone ROGUE! Actually, they’re conducting a little experiment in the form of a stress test that’s a bundle sale on seven games, six from Sigma Team and one from Ice Pick Lodge:

– Pathologic
– Alien Hallway
– Alien Shooter
– Alien Shooter 2: Conscription
– Alien Shooter 2: Reloaded
– Zombie Shooter
– Zombie Shooter 2

Yes, it’s a pay what you want deal, but the recommended amount is a measly six bucks (ten times less that what this bundle is work if it were purchased separately. Sigma Team’s simple, bloody shooters are fun run & gun Action/RPG-like hybrids that allow for what looks like hundreds of enemies on screen (of the space bug and undead varieties) and Ice Pick Lodge’s Pathologic is a bizarre adventure/RPG with three playable characters, a very unusual plot and some pretty creative character designs. Not a bad deal, the money goes to charity and you get o feel good about yourself after you spend that money. OK, back to my crazy day… I’m wiped out!

BOUND BY FLAME: Spiders’ New RPG Seems Quite Witcher-iffic. This Is A Good Thing.

 
A-ha. I was wondering just what developer Spiders was up to, as they last teamed up with Cyanide Studios for Of Orcs and Men and Cyanide is now busy with the follow-up, STYX: Master of Shadows. Spiders is working on BOUND BY FLAME, an upcoming fantasy action/RPG set to hit PC, PS4 and “last” gen consoles later this year (although there seems to be no Xbox One version? Hmmmm…). Casting such a wide SKU net usually means a drop in quality somewhere unless you have a developer who knows their stuff, and I think Spiders can pull this off if they’ve learned from proper criticism of previous games. I like the visual style here (although the faces on the characters look a bit… “off”) and the gameplay and mature time seems similar enough to CD Projekt RED’s The Witcher games that the game may find an audience among those who like European-style RPGs as much as they like the games made here and elsewhere. That crafting system looks pretty fun as well and I hope it’s as flexible as noted in the trailer above.

 
Like Focus Home Interactive other RPGs, I’ll be keeping an eyeball on this one. I still get use out of my PS3, so I may go that route for the final just because I don’t need to connect it online in order to play stuff. We shall see, as usual…

Thirteen Minutes of South Park: The Stick of Truth: Obsidian Nails It Quite Well Indeed…

 
While I’m not what I’d call a regular viewer of South Park, I’ve seen enough episodes of the show that I have to give veteran developer Obsidian huge credit for getting it right. I love how the game pokes at some traditional RPG/JRPG tropes (gotta love that main character with amnesia and no speaking voice!) while also nailing the rhythm of the show in the editing and other bits. It’s a good thing Ubisoft picked this up after original publisher THQ went under, as it’s got hit written all over it (provided you’re a fan of the show, of course). How this will do outside the show’s base is tough to say, as I know some folks despise the art style and limited animation the show uses. I’m not one of those, by the way. Anyway, March 4 is the big day for this one, so keep an eyeball peeled if you haven’t placed a pre-order yet. I have the feeling this may sell out in a few spots and be one of those overpriced eBay titles if it scores highly with the critics and people make it a surprise sleeper hit. Yeah, it’s NOT supposed to be for the kids, but you know how THAT always goes with South Park games, right?