Rollers of the Realm Teaser Trailer: Pinball & Wizards Combine In This Soon To Be Sleeper Hit…

ROTR 1I’ve been looking forward to Rollers of the Realm ever since it was a PC-only game from Phantom Compass (“and friends”), but now that’s it’s been snapped up by Atlus for a winter release, I’m eager to see how a larger gaming audience responds to it. Granted, I’m old and wise enough to know this isn’t the FIRST pinball-themed RPG at all, but it’s the one I’m betting more people will be talking about once they play it. I still have an early demo of the game from last year on my hard drive and go back to it often just so I can stave off my need to want the full version sooner than its release date.

Personally, I’m super thrilled to see this on the Vita, as it’s most likely going to be one of those niche titles that gets bought because it’s so unlike anything on the handheld and even the purer pinball sims out there need to bow down a tiny bit at this blending of genres and how it all works so well. Anyway, back to waiting for some smoke signals or whatever Atlus will send up as far as preview or review code. I can wait a while, but I also don’t want to see this gem buried in the holiday crunch of AAA titles everyone always falls for…

Interstellar Trailer #3: Brainy Blockbuster Alert…

Chris Nolan’s upcoming sci-fi drama Interstellar certainly looks as if will be quite the ride, but not of the many explosions per second and impossible close calls galore variety. Although, amusingly enough some of that stuff seems to be in this new trailer (out of proper context, I’m gathering). Already, some of the film is telegraphing itself (this looks like a one way trip and the fate of humanity depends on this mission’s success), but par for the course here, I’m not going to let a trailer decide whether or not I like an entire film. I’m kind of immune to most trailers these days, no matter how cool they look or sound thanks to some films being less enjoyable to sit through for longer than the running time of the average trailer. Or am I just being a cranky cynic here? Again.

Anyway, November will tell all about this one and I can certainly wait until then. Heck, my plate is pretty full as it is, so a little suspense will do me good.

Sacred 3 Launch Trailer: Faster, Hackier and Slashier It Is. But Is That A Good Thing?

I really liked the first two Sacred games for their massive open worlds, lengthy main quests and plenty of side quests, so this more action-heavy and multiplayer focus Sacred 3 has is a bit jarring. Granted, developer keen games has made a nice-looking game here and it will be played for sure. I’m just hoping the game can be enjoyed as a decent RPG experience and isn’t just a kill/loot/rinse & repeat thing that some will despise and doom to the bargain bin before the year is out. That and Diablo III: Reaper of Souls is on the way and will probably consign this game to a “play it later” fate for some DIII fans who only have time for ONE deep dungeon crawling experience. Anyway, this is out now in Europe and a few other spots – the North American version should hit retail and download channels on August 5th. I’ll give it a fair shake just to see how it stacks up to previous entries while also gauging it on its own merits. The game certainly looks as if it’ll be fun at the end of the day…

SDCC 2014: The Hobbit: The Battle of the Five Armies Teaser Makes Me Feel A Bit Green…

The third part of Peter Jackson’s busy amusement park version of Middle-earth is on the way to theaters in December and as you can see from this teaser trailer, you’ll be getting pretty much what you expected if you liked the other two parts of this two part film expanded into three. I’m actually a film behind in this saga (I need to see The Desolation of Smaug at some point), so I’m not in a tearing hurry to rush out to a theater 11+ miles away and see this one. Heck, given the extended, special, collectors and other edition home video versions that are BOUND to surface in 2015 and onward, I may as well wait until the DEFINITIVE version of this trilogy rolls out just so I can see every bit of film as it was intended to be seen (er, as far as home versions go). I should probably just follow a friend’s advice and get a nice HD projector to make that one big white wall in the living room a mini movie palace, but we’ll see what happens financially over the next few months or so.

Oh, and you can actually WIN a nice trip to New Zealand to poke around some of the actual locations from the film (minus the green screen effects, of course). That video above will clue you into how to enter and such. Good Luck!

SDCC 2014: Little Orbit’s Got A Pair Of Nice Surprises For Gamers Soon…

As a fan of last year’s Adventure Time game (released by D3Publisher of America), I’m happy to see that this year’s installment, Adventure Time: The Secret of the Nameless Kingdom is going to be closer in spirit to a Legend of Zelda game as opposed to a Gauntlet and Diablo-inspired chase & chop. Sure, I’ll miss playing as Marilese and some of the other characters, but as long as this new game delivers the goods, I’m not complaining at all. This one’s coming sometime in the fall for PlayStation 3, Xbox 360, PC (via Steam) and Nintendo 3DS.

As for Falling Skies: The Game? Color me surprised and impressed. Sure, it’s basically a reworked version of the XCOM reboot from a few years back, but this is actually a good thing because I’d imagine the only other options were a boring run & gun game or some type of MMO that only a tiny percentage of people would actually play. While this one’s only coming to the PS3 and Xbox 360, I’m betting that it gets bought and played by gamers who like turn-based strategy who don’t mind maybe discovering a show they haven’t seen yet as well. This one’s out PS3, Xbox 360 and PC (via Steam) on September 24, 2014.

Doctor Who Goes To The Movies (And Yes, You’re Invited!)…

Doctor Who_Deep Breath Poster 

Ha. I figured this would happen, so it’s nice to have the option of seeing the first Peter Capaldi episode on the big screen or at home. Naturally, the theatrical version will have more footage (that’s going to pop up eventually on TV) and sure, you can dress up if you wish (and if you dress up at home, I don’t need to know unless you’re importing Jelly Babies and want to share). I’ll most likely stick to my living room for the entire season just because there aren’t any theaters where I live now, the nearest one takes some time to get to and the tickets are quite overpriced. That said, options are always a good thing (but not having a movie theater in a neighborhood that had five or six at one point is a damn shame, grrrr!)…

Guardians of the Galaxy Clip Joint: What You See Isn’t Even Close To What You’ll Get…

So, some early reviews are in and all are stating this is not only one of the best movies this summer, but quite possibly the best Marvel movie to date. I figured all of those end credits scenes were adding up to something and from what I’ve read (and heard from someone who was at a screening), fans will be knocked off their feet a few times and then some.

One thing I figured that would work from the start with these films was having different directors with different styles working on different franchises similar to how different writers and artists work on the different comics. While there’s a certain uniformity to elements of the look and continuity across each of the films since the first Iron Man, it’s been fun to watch most of these movies and see how a particular director’s vision works within the (Disney) Marvel Universe.

James Gunn seemed like the oddest choice to direct GotG at first, but his own offbeat sense of humor and musical tastes have spilled over into the film and works well to the point where he’s probably going to be the go-to guy for the next film with this team… Continue reading

Dragon Age: Inquisition Will Be Your “Dive In And Enjoy The Ride” Game For October, I’d Predict…

Dragon_03_WM_webHearing “Are there any questions?” after watching the Dragon Age Inquisition demo being played at EA’s media event a few days back made me laugh because after seeing the game in action, I just REALLY wanted to PLAY it myself and get any answers I needed. Clearly, BioWare was listening to player complaints about the series’ somewhat limited (albeit large) maps, so the demo was initially played on a map the size of Dragon Age Origins‘ entire game world. Additionally, while the demo was played in a set manner the two times I sat through it, I was also taking notes of all the little details such as plants and other things that could be gathered, the assorted wildlife that, save for one encounter, appeared in different numbers and places and a number of other changes small to large.

I was also thinking in terms of my own play style, how long it would take to merely get from one end of that even more massive and open map to the other. I tend to get easily distracted by off the beaten path areas, so I’m imagining taking a good deal more than a half hour to reach a simple mission objective or key story point. Thankfully, the new map and mapping system should set me straight if I ever get lost and the addition of mounts for the first time in the franchise means I can ride in and out of trouble (provided my poor horse or whatever other creature I end up with) isn’t stomped on or otherwise maimed in the process. Hmmm… that’s one question I actually SHOULD have asked. The new “be a leader” gameplay bits should be grand, as the game world will evolve according to the alliances and enemies you make. As with previous entries, everything you do will play some role in how the plot spools out, but this time the number of possible ripples outward from your actions are much greater… Continue reading

Guardians of the Galaxy Featurette 2/TV Spot 5: Settling In For The Long Haul (And Reliable Predictability)…

 
I’d say right about now that Guardians of the Galaxy will indeed be comfortably predictable on a few fronts. I usually go in to these movies with zero expectations, but I suppose I have to accept the fact that Marvel wants fans to know they’re getting the full meal deal here: LOADS of in-jokes, some serious stuff in between the jokes, plenty of last-minute escapes and plot twist or four and some fun use of music if you happen to be well-aged and savvy about such things or just happen to “get” the musical stuff the film drops into your ears when it does.

 
And yes, you HAVE to stick around until the credits roll because there’s going to be a surprise reveal that ties into previous and upcoming Marvel movies that some fans will be wanting to drop that ticket and merchandise money on. All that is a given at this point because messing with the formula (as formulaic and formic as it can be) is a recipe for confusion among some folks. But it’s something that works well for what it’s worth, so I’m not complaining much (if at all)…

Review: End of Serenity

EOS_ArtPlatform: Sony PSP/Vita

Developer: World Wide Software/Kemco

Publisher: Natsume

# of Players: 1

ESRB Rating: E10+ (Everyone 10 & Up)


Official Site

Score: B (80%)

Are you jonesing for some old school JRPG bliss but find yourself pressed for time? Are you one of those folks new to JRPGs (Japanese Role Playing Games) and want to dive in headfirst without much fuss and bother, just a fun and simple adventure to last you maybe a few days if you play on and off to and from work`? Well, Natsume has a little something for you in End of Serenity, a slightly enhanced “port” of an iOS/Android/mobile game from 2013 called End of Aspiration. No, I don’t know why the title was changed other than to guess that since “Aspiration” (which in the case of the game means “a hope or ambition of achieving something”) can also mean “the action or process of drawing breath”, some sarcastic smarty pants out there might think the title could also be read as “End of Breathing”, which isn’t a good name for a game.

Anyway, what’s here is a quite easy to get into game that can be played three ways. You can blow through the game in under nine hours total (a single sitting for those used to blocking out longer stretches of time for more epic length games), missing out on some bonus areas, items and skills. You can easily more than double that time by “farming” up fish to earn ESP (End of Serenity Points) that unlock those extra areas and goodies, or you can simply pay a few dollars more than what you just spent on PSN to buy as many ESP as you need, allowing you to access everything right from the beginning. No, this isn’t a “pay to win” game at all, as even if you’re lazy (crazy? not frugal?) enough to buy up enough ESP to bring the cost of the game up to what a JRPG would cost circa 1990 or so, you still have to play the game to see what you paid for. For my review, I decided to tackle two of the three methods at the same time, but I’ll explain that a bit more below the jump… Continue reading