Hey, Minoru Kawasaki? You are a really crazy, crazy man (in the best possible way, though). If this game DOES get a US release, I say D3 should just use these spots as some sort of viral campaign. I’m still considering ordering a copy of this from Japan just in case it’s not localized, but I’ll hold out until after TGS and see if D3Publihser here makes any sort of announcement. My Vita is smiling, that’s for sure…
Tag Archives: Exclusives
Earth Defense Forces 3 Portable Update: Creating The Live-Action TV Ad WIth Minoru Kawasaki
Ah, that oddball Japanese sense of humor…. where would the gaming, no, entertainment world be without it? Famed “B” movie director Minoru Kawasaki is trying his hand at making EDF look even more cheesy than it intentionally is and based on these two videos, he’s going to succeed (and quite admirably at that). I’d forgotten to run the rather goofy announcement trailer for these spots a few weeks back (you get to watch the director drinking for the most part), but in a way, I’m glad that I missed posting it because these updates are such fun. Anyway, amusing stuff aside, HOPEFULLY we’ll have a seriously official word from D3Publisher of America after this year’s Tokyo Game Show on whether or not this reaches North America and Europe. In English, of course.
Hell, I’m importing it if it doesn’t and maybe even if it does because I’m such a huge EDF fan, but this is one of those titles I firmly feel will REALLY help the Vita out in terms of being popular worldwide.
Got Kids? Prepare For A Moshi Monsters Moshlings Invasion on DS & 3DS
If you’ve got wee ones around ages 6 – 12 who are online savvy and enjoy a bit of allowed and supervised social game time, you’ve probably heard of Moshi Monsters, one of the latest (and hugest) virtual pet worlds online today. 65 million registered users is nothing to sneeze and and now Mind Candy is taking the fun to Nintendo DS and 3DS systems on October 30, 2012 with Moshi Monsters: Moshlings Theme Park, which looks to be one of those interesting hybrid games that lets players interact offline while also granting them access to new online content through a few fun means.
The Unfinished Swan PAX Story Trailer: When Games Are Indeed, Art
I wouldn’t exactly call this soon to be released instant classic something that’s going to make the hardcore shooter fans fall away in droves from the games they like, but you can clearly see all the work that”s gone into making The Unfinished Swan a game for the ages. Of course, it’s another PSN-only game, so it’ll be seen as disposable by those who dislike digital releases. Hmmmm… I really do hope someone is preserving all this game code that goes up on these download sites for future reference, as physical media is still important to the industry (and will be for a while). Hell, they still need to transfer digital movies to 35mm film stock for proper preservation purposes all while the movie industry is rushing into dropping film pretty much entirely within a few years due to the cost of shipping heavy film reels around to theaters (for starters). That’s going to be one frightening time indeed, especially if all that digital data starts disappearing. Eh, maybe I’m worrying too much… but I don’t think so….
Ni no Kuni: Wrath of the White Witch Hands-On: Level-5 & Studio Ghibli Do The Genre Proud
I’m not at all sure just how many copies of Ni no Kuni: Wrath of the White Witch will sell when it finally slides into stores on January 22, 2013, but if there’s any JRPG that deserves to fly off the shelves, it’s this one. Namco Bandai is handling the publishing of this Level-5/Studio Ghibli gem that’s bound to be an instant classic and remembered for its stirring story, outstandingly gorgeous visuals and really interesting take on the active time battle system originated in the Final Fantasy games.
My hands-on with the English demo made me wish for a time machine so that I could finally dive right into the story and lovely game world that’s going to be one of the best-looking you’ll see on the PS3.
One Piece: Pirate Warriors – Taking Musou To A New Level Of Awesome
Namco Bandai and Koei Tecmo’s Omega Force team up once more for hard-hitting multiple enemy on screen massiveness, but this time, it’s the cult hit One Piece getting the full-on Sengoku Musou treatment. One Piece: Pirate Warriors takes the familiar Dynasty Warriors formula and kicks it up a few notches with the show’s trademark oddball humor, some excellent visuals and gameplay that’s actually a lot more dynamic and frantic than what’s usually found in the DW series. From the level I played as Luffy, everything clicks into place and PS3 owners who can download this game should absolutely put this one on their radars. Controls are solid, with specific combos needed to pull off certain moves and yes, there’s a killer special attack you can unleash once that meter is filled. Enemies aren’t shy about batting you around the map if you’re too slow, a good thing for players who like a bit of challenge.
Buy It! The Art of Journey (or, My Psychic Powers Are Working Just Fine, Thank You…)
Ha and ha ha. I recall telling some folks from thatgamecompany a while back at a press event that an art book on the making of their groundbreaking PS3 exclusive Journey HAD to be released along with the game on a physical disc at some point and guess what? both are happening. Awesome, especially for those of us who KNOW that this medium NEEDS both a digital and physical means to archive milestones like this particular game. It’s too bad that the pressure of making the game has broken up the team, but it looks as if everyone had landed elsewhere and at the end of the day, the game is still an incredible experience not to be missed.
Anyway, buy this book if you’re a fan of the game and hell, if you’re not a fan of the game and own a PS3, get the Journey Collector’s Edition when it hits stores and this book so you can see what all the fuss is about. Hmmm… Now I know what I want for Xmas (or a late birthday gift for myself, or an early retirement present, or whatever)…
Ragnarok Odyssey US Trailer: Vita JRPG Lovers, Xseed Wants All Your Spare Time
Packing in a lengthy quest mode, a real time battle system focused on combos and contact, up to four player co-op via ad hoc or online, lovely visuals and some nice connections to the popular MMO series, this one could be an instant classic when it’s released. As someone who liked Ragnarok DS quite a lot and knows this game is going to be a whole lot better, I can’t wait to see how it turned out. My Vita’s getting hungry for more dungeons and drooling denizens determined to drop doom on my poor party. Fat chance, demon-spawn, fat chance, I say, grrrr!
Xseed’s August One-Two Punch: Way of the Samurai 4 and Gungrave: Overdose Hit PSN
Normally, I’d suggest running the other way at paying $40 for a game that doesn’t come in a case with a manual, but I’ll make an exception for something this wacky, challenging and fun. Especially as it’s supporting the fine folk at Xseed Games who seem to be doing quite well with their digital releases these days. Acquire’s open world sword-swinging samurai series has gotten quirkier and more intriguing with each new installment, so if you’re into the Yakuza games and their weird (and more modern) riff on all things Japanese, you’ll like what here quite a lot. WoTS 4 has ten endings, loads of stuff to do in your travels and too much Japanese humor on display that you’ll have to play through a few times just to confirm that the game was that nuts. Check out the full features list on the PlayStation Blog post or at the game’s official site
Gungrave: Overdose is also super insane and while shorter and cheaper at $9.99, the more action-packed run ‘n gun gampelay found in this PlayStation 2 sleeper (now part of the PlayStation 2 Classics lineup) from 2004 (originally published by Mastiff Games in North America) might appeal to those who aren’t quite fans of wandering samurai in feudal Japan as it moves kicking and screaming into the modern era. Granted, you may not be into anime or manga either, but I say take a chance on one or both titles if you haven’t played them before. Of course, if you’re into offbeat Japanese games, haven’t played either of these and want to support Xseed, well… here you go. Just poke around the PSN store and you’ll find these with ease.
Tokyo Jungle: I’d Have Worked A Wall of Voodoo Song Into This PS3 Game’s Trailer…
Specifically, the eternally quirky “Animal Day” off 1981’s excellent Dark Continent LP. Well, that’s the sone I’d pick if I were working in SCEA’s marketing department. That and hey, this was on a Blu-Ray in Japan, but it’s only getting a PSN release here, grrr. If i were running things out west, or at least had a say in matters, I’d have done a release through PSN as well as a double-game disc with this and Papo & Yo or rain on it plus a few demos of other PSN titles and yes, added a PlayStation Plus discount voucher to the game case so more people could play both games. I’m just saying, the MORE people that can access this content, the better in the long run for SCEA (and gamers, too!)


