The Incredible Adventures of Van Helsing II Update: New Screens, Beta Gets a Big Boost!

 
Nice. Neocore Games has released four new screens from The Incredible Adventures of Van Helsing II and added some new areas to the closed beta (which is automatically updating via Steam as I type). Excellent.

VanHelsingII_SteamPreOrder_001I was wondering what that other game was Steam was adding content to as I knew The Wolf Among Us was going to drop in Chapter Three as soon as I logged on. Of course, by the time I got to the email from Neocore announcing the beta update, it was about 70% done and I realized that’s what was up. Yeah, I think sideways from time to time, what of it? Anyway, May 22, 2014 is the new release date for VHII. Remember, you can pre-order the game directly from the developer or through Steam. I’ll have an updated hands-on shortly (most likely after the weekend)…

VanHelsingII_SteamPreOrder_002 VanHelsingII_SteamPreOrder_003 VanHelsingII_SteamPreOrder_004

How Come No One Told Me There’s a Gauntlet Remake On The Way?

 
Well, thanks to whomever is handling PR for WB Games these days, grrr! Anyway, the fine folks at Arrowhead Game Studios (makers of the fun Magika games) are busy bee-ing it as they whip up this digital only (and so far, PC only, boo) solo, co-op and online Gauntlet reboot that actually looks as if it will a as fun as the 1985 arcade classic. Sure, this update gets a bit squishy with the blood effects, but that classic top-down viewpoint, simple but challenging gameplay and loads of loot to grab are all intact and that’s a good thing. This one’s coming this summer via Steam (I’d bet it’s one of their big summer game releases) and I hope it does well so Arrowhead can get to porting it to consoles, as there’s no reason this shouldn’t be on anything that can run it. In other words, I’d LOVE to see a Vita and Wii U version at some point down the road…

Gauntlet_002 Gauntlet_004 Gauntlet_005 Gauntlet_006 Gauntlet_007

IndieGala Every Monday Bundle: Hard To Pass Up (And Harder To Put Down)

IG_Monday 

 
Let’s see now… six games for $1.89 for the next 15 hours, then the price jumps to a still insane $2.99 for the same content? SOLD, even though I already have the excellent A Valley Without Wind in my still hefty backlog of games to be played. Nice. Get this deal HERE and make sure to take a look at the assorted Happy Hour deals on other bundles and the other sales on too many titles while you’re there.

Reads: To Live Forever: An Afterlife Journey of Meriwether Lewis

To Live Forever CoverWhen Meriwether Lewis took a couple of bullets too many in his room at the Grinder’s Stand early in the morning of October 11, 1809, I’m sure Urban Dance Squad’s “Famous When You’re Dead” wasn’t playing in his head beforehand, nor was he thinking that he’d be immortalized in countless books, films and other media well into the present day.

In her new book, To Live Forever: An Afterlife Journey of Meriwether Lewis Charleston, SC based author Andra Watkins brings Lewis back to life in a beautiful and memorable manner, as his ghost becomes the guide for a young girl in 1977 as the pair travel from New Orleans to Nashville. Without spoiling much, the book grabs you from the first page and holds you down page after page thanks to Watkins’ solid pacing and fine writing style that blends fact, fantasy and fiction as the travelers work to overcome a few interesting obstacles of the living and dead variety… Continue reading

SOMA “Lambda” Trailer: Frictional’s Upcoming Game Is Drowning In Atmosphere…

 
Literally and figuratively it would seem. And all this time I thought it was going to be a more landlocked futuristic experience. Oops. On the other hand, it still may be, as this long teaser doesn’t explain much other than sometime in the future we’ll see a 100 percent waterproof computer that’s probably a few generations too large. Unless, of course this whole wearable tech trend that I despise so much fails miserably like it needs to. That and the death of the “holodeck” as a potential money wasting concept only the stupidly wealthy can afford. Bleah. Just give me a good game, something to play it on and if it’s not a handheld system, a controller and I’m happy. Anyway, SOMA isn’t out for a while (2015, it’s looking like) – more updates to come as they drop.

Always Sometimes Monsters Trailer: You’re The Moral Of This Story…

 
ASM_01Coming in May from developer Toronto-based developer Vagabond Dog and publisher Devolver Digital, Always Sometimes Monsters looks to tackle a few of life’s more interesting challenges in playable form. That trailer has piqued my interest for a few reasons, as it seems the game isn’t starring your generic hero or heroine and in fact, it looks as if you’re allowed to create a character that expands into what they used to call “alternative lifestyles” back in the day. Okay, I’m kidding a bit. It’s always good to see games embrace all types of people and this one looks as if it’ll resonate even among non-gamers who see that trailer and get to thinking about some of their own real life choices in similar situations. Well, that’s exactly what the developer wants, so I think they’ve got the attention of some of you now, right?

Dungeon of the Endless Update: Your Multi-Almost Everything Game is Almost Ready!

Dungeon of the Endless Logo Art

 

Amplitude Studios’ upcoming multi-hybrid game is looking quite spectacular in this new trailer and updated screens combo plus the mix of genres (just watch the trailer, as the very thought of writing all that out is making my fingers hurt. Here, go ogle some new screens and make sure to read some of the amusing descriptions in the pics that have them:

Dungeon of the Endless - Cryo Capsule Dungeon of the Endless - Golgy Level-up Dungeon of the Endless - Lab Explosion Dungeon of the Endless - Major Modules Dungeon of the Endless - Merchant Dungeon of the Endless - Sewer Enemy Wave

Okay, let me get back to work, because I got caught up in reading some of those screens as well. You can get more info on Dungeon of the Endless HERE (official site!) and HERE (the game’s Steam page where you can sign up for early access and more!)

Risen Comes to GOG.com: Adventure (And Lots of Dying For The Impatient) Await!

 
One of my favorite adventure/RPGs of the past few years is finally DRM-free and ready (once again) for its close-up. While the Xbox 360 version of Risen suffered from a terrible downgrade in visual quality, the gameplay was intriguing and challenging enough to keep me playing. Of course, the PC version is the way to go if you can run it smoothly with all the settings up, so here you go for a measly four bucks. While the game is shorter than developer Piranha Bytes’ Gothic games, there are a ton of things to do and places to go on that deadly island your character gets shipwrecked on. The solid sense of accomplishment you get from surviving those early encounters is bolstered even further as you take down enemies that previously caused you grief (and there are many right from the beginning of the game) and your character grows into a force to be reckoned with.

Anyway, I’ll shut up now and let you get to checking this one out. It’s a really nice surprise for fans of European made open world RPGs as well as quite the sleeper that should have gotten a lot more attention. As for Risen 2? Well, we’ll talk about that one later, as I still need to finish it one of these days and can’t say whether or not I like it just yet…

The Incredible Adventures of Van Helsing 2 Gets Knockbacked Into May…

VHII_Mayday 
Game delays are nothing new, so this isn’t really a big surprise. Still, you have to love the press release Neocore Games sent out to announce the delay:

The Incredible Adventures of Van Helsing II Delayed due to Monster Invasion

Slightly delayed, but no need to worry – all that extra time will be spent polishing the game. The new release date is set to May 22, 2014.

So, what happened to the April release date of The Incredible Adventures of Van Helsing II? Well, we could blame the supernatural or the bad Vrikolak meat in the fridge, but the truth is, we want to release a superb game as polished as possible on release and that will take a little longer than we thought. We want to make sure the sequel is superior to the first game in every aspect and it keeps you nailed to your chairs all the way to the end with its engaging new story. Now the new date will also mark the anniversary of the first game’s release. So be ready to hunt down the new swarm of monstrosities when the game hits Steam on May 22, 2014.

All of you are reaping souls right now anyway, aren’t you?

The Incredible Adventures of Van Helsing II is available for pre-order on PC. To pre-purchase the game, head to neocoregames.com/store and choose from the various supporter packages in various price ranges.

Me, I’m currently NOT reaping souls because Blizzard has ignored PS3 and Xbox 360 owners of Diablo III, but I have other stuff to keep me occupied while I wait for the man with the hat and Lady Katarina to make their second appearance in a more polished form. That, and I can also replay the beta a few more times just to see how all those other character classes do against the hordes.

The Incredible Adventures of Van Helsing II Beta Hands-On: It’s The Reckoning For That Hunter…

VHIIaThanks to the fine folks at Neocore Games, I had the opportunity to take a beta version of The Incredible Adventures of Van Helsing II for a spin and am happy to report it’s looking like a bigger, badder, meaner and harder game than the first one, especially if you’re hopping into it with your saved hero from the original. I hadn’t played the first game save for some hours with the demo, but Neocore also sent me a code for the Complete Pack, which got a marathon playthrough over the past week or so (and me a nicely maxed out Level 30 Hunter by that cliffhanger ending).

The new game starts off with a rather massive siege on a factory by many enemies being airdropped in capsules and a large army of civilian soldiers assisting Van Helsing and Katarina, his ghostly (and snarky) AI companion. Granted, one could play the beta using a few default high level characters in a few classes, but after trying out a few of these overpowered guys, I decided to take the longer, tougher (yet highly enjoyable and rewarding) route and go through the first game just to have a more personalized experience… Continue reading