Gallery: DuckTales

DT NES_WFT WOO-HOO! What’s old certainly has gotten a MAJOR makeover, as WayForward Technologies takes the classic NES game to the next level with its DuckTales “remake”, set to hit Xbox 360, PlayStation 3 and Wii U this summer. Screenshots don’t do this one justice, so make sure to check out that cool and funny trailer (and sing along, too, as you KNOW you remember all the words to that song! “Not ponytails. Not cottontails. DUCKTALES!!!”):

 

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Gallery: Dungeons & Dragons: Chronicles of Mystara

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D&D_art_small (Cue stereotypical booming RPG narrator voice along with equally stereotypical epic-sounding fantasy music) NARRATOR: “And so, it came to pass, after many years of online fire and calamity that Capcom doth finally decree that the gamers worldwide long starving for a pair of decent fantasy hack & slash arcade games long consigned to history’s dusty trails become updated and set loose as one whole product to be forever named Dungeons & Dragons: Chronicles of Mystara. And that game, now headed to the PlayStation 3, Xbox 360, Wii U and Windows PC (developed for Capcom by Iron Galaxy and priced at $14.99/€14.99/£11.99/1200MSP) was indeed met by the cheers and praises of the long-starved masses destined to play until the long hours of the dark night have turned to day… and beyond!”

Or something like that. I’ll just shut up with the silly stuff and run the gallery below:

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PAX 2013: Capcom Makes My Day: Dungeons & Dragons AND DuckTales Are Back!

 

Dungeons & Dragons: Tower of Doom and its sequel Dungeons & Dragons: Shadow over Mystara have been two arcade games fans in the US have been begging Cacpom to localize for the US. For years, the only ways to play this were flying to Japan, buying an expensive Sega Saturn import or through not so legal emulation means, but now PS3, Xbox 360, Wii U and PC owners will get to get down with some serious D&D arcade action in Dungeons & Dragons: Chronicles of Mystara. Iron Galaxy is handling the dev chores on the two D&D games, which will get the HD remaster treatment and more (read that link for details – I have to warm up my happy dance) with everything set to release digitally in June.

 

 

DUCK TALES RMAs for DuckTales? This NES classic platformer is getting the SUPER royal deluxe McDuck treatment, as its HD remake is being handled by none other than WayForward Technologies, one of the best 2D developers in the business (in my humble opinion). Expect to see this one on the Xbox 360, PlayStation 3 and Wii U this summer.  I’ll post galleries for both games later today or tomorrow, as I have a museum trip and dinner appointment calling me and I’m about to dance on over thataway, happily…

Dragon’s Dogma: Dark Arisen: Mystic Knights Mean Painful Daze For Gran Soren’s Monsters…

 

A ha ha ha, I can come up with the proper funny puns now, can’t I? “NO”?!! Eh, what do YOU know anyway. Hey, as long as I make MYSELF laugh, that’s good enough for me. Foo. Anyway, another week, another cool class video from the upcoming expansion that builds on the already massive game and adds a bunch of cool new content. Getting not only this but the complete original game on a single disc (or download) for a mere $39.99 is a great deal whether you’ve played the game already or not. As usual, the big, fat elephant shaped gorilla in the room here is finding time to play this even bigger game. Someone will one day invent a time machine that works properly. The one I have just makes toast and shocks me when I try to stick a fork in to take it out. Hey, YOU try getting a slice of bread out of a temporal field while it’s still active. Not an easy thing to do, folks… Well, a wooden fork would help a lot, but that’s what I’m trying to go back in time first to get, silly…

Review: Alien Spidy (PC)

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Platform: Windows PC/Xbox 360/OSX
Developer: Enigma Software Productions
Publisher: Kalypso Media
# of Players: 1
ESRB Rating: E (Everyone)
Official Site
Score: B+ (85%)

 

Remember the days of those bright, colorful but tough as nails platformers on 8 ans 16-bit consoles? Enigma Software Productions’ Alien Spidy does a mostly stellar job of recapturing those glory days with a long and challenging game that while not flawless, is well worth playing and keeping in your library. If this were on a cart or CD back in the day, it would be a solid entry and possible new mascot platformer many would be jumping for joy over. Of course, in this era of easily forgotten digital releases, the question is “can Alien Spidy keep up the the best indie games out there?” My answer would be a two-parter, as in “Sure it can!” and “Where’s the sequel?”… Continue reading

Capcom Arcade Cabinet: Next Stop, 1986!

 

Capcom continues crawling through the classics in their rather large arcade games library and yes, a few of the more snarky elements in the emulator crowd who’ve never paid a dime for anything they play are still wondering why. Too bad for them, I say. Anyway, for those folks not trolling for ROMs who want to get Capcom a little extra money for these updated HD conversions, three more gems from the past are all ready to play over PSN and XBLA on Capcom Arcade Cabinet. This week’s lineup includes Legendary Wings, Trojan and Side Arms Hyper Dyne, all extremely cool and vastly replayable.

KILLER IS DEAD: Xseed Teases Voices You’ll Hear in Your Head Down the Road…

 

Ha- Xseed Games is really just showing off here, now that they’ve got a nice voice cast lined up for Suda 51 and Grasshopper Manufacture’s upcoming PS3/Xbox 360 action game, KILLER IS DEAD. Despite all the stylized blood spraying all over, I’m betting the farm this is one more love story from Suda, just like the last few games he’s made. As I’ve said previously, the man is a romantic at heart with a really bizarre sense of humor and a love for putting whatever is in his head into the games he cooks up. That’s fine by me, as playing a Grasshopper game is like going to the world’s most innnnnnnteresting amusement park that just so happens to have the strangest arcade you’ll ever step inside. Which is a very good thing indeed, by the way…

BioShock Infinite: Some Questions Answered And Mysteries Solved For Your Curiosity…

 

Will BioShock Infinite be as well-received as the original? Will we see so many ads for the game that 2K Games breaks some sort of record for spending on a single title? Will Ken Levine ever give a boring interview? All signs point to “yes” or “no”, as my crystal ball is busted and I’ve been called a False Shepard before. Eh, whatever – I’ll be playing this at some point and know I’m going to enjoy it no matter what the jaded flies on the wall say. As for ken and interviews, well… THIS one at BAFTA certainly isn’t dull at all:

 

 

Anyway, March 26 is rolling up REALLY quickly and I’m betting a few people call in dead from work just to spend some quality time buried in the story, characters and gameplay Irrational has cooked up…

Deadly Premonition: TDC Q & A With SWERY65: Your Burning Q’s Get A’d (Even If You Didn’t Ask Any)…

 

What, you didn’t notice that director Swery65 (or Hidetaka Suehiro in real life) was taking questions about the upcoming PS3 Director’s Cut version of his cult Xbox 360 classic horror.humor hybrid? Shame on you… but it seems that he’s got a Deadly Premonition of his own and has answered what you’d probably ask had you known. This is good. Go watch the man in action (well, as much action as you can get from a Japanese guy sitting on a sofa and fielding silly to smart queries about his game) and then feel free to sit back and smile afterwards if you’re a PS3 owner and in the mood for a funny, frightening and just plain WEIRD game experience.

If You’ve Wanted A Resident Evil 6 x Left 4 Dead, Capcom and Valve Are Quite Obliging…

 

Well, this kind of came out of Nowhereland, but it’s really cool for fans of both franchises as well as those who’ve avoided either for whatever reason. Granted, the biggest issue is this is a PC-only thing for the time being, as L4D is a PC (and Xbox 360 exclusive). Microsoft’s exclusivity headlock on the series aside, I’m still trying to figure out who at Valve thought being joined at the hip to a single console with this zombie-busting masterwork would be a good idea forever and a day, as there are a few million Sony fans who’d LOVE to finally play both games in the award winning co-op and multiplayer-centric series on the PS3/PS4 (and yes, a custom Vita version would sell like gangbusters as well).

 

 

Feh. Perhaps ONE of these days the industry will figure out that more money can be made across multiple platforms if something is done right and all that legal nonsense regarding exclusivity go right out the window with DRM and analysts who over-speculate some game studios right out of business when a game doesn’t meet some ridiculous target even though it moves a few million units…