Gallery: Dungeons & Dragons: Chronicles of Mystara

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D&D_art_small (Cue stereotypical booming RPG narrator voice along with equally stereotypical epic-sounding fantasy music) NARRATOR: “And so, it came to pass, after many years of online fire and calamity that Capcom doth finally decree that the gamers worldwide long starving for a pair of decent fantasy hack & slash arcade games long consigned to history’s dusty trails become updated and set loose as one whole product to be forever named Dungeons & Dragons: Chronicles of Mystara. And that game, now headed to the PlayStation 3, Xbox 360, Wii U and Windows PC (developed for Capcom by Iron Galaxy and priced at $14.99/€14.99/£11.99/1200MSP) was indeed met by the cheers and praises of the long-starved masses destined to play until the long hours of the dark night have turned to day… and beyond!”

Or something like that. I’ll just shut up with the silly stuff and run the gallery below:

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PAX 2013: Capcom Makes My Day: Dungeons & Dragons AND DuckTales Are Back!

 

Dungeons & Dragons: Tower of Doom and its sequel Dungeons & Dragons: Shadow over Mystara have been two arcade games fans in the US have been begging Cacpom to localize for the US. For years, the only ways to play this were flying to Japan, buying an expensive Sega Saturn import or through not so legal emulation means, but now PS3, Xbox 360, Wii U and PC owners will get to get down with some serious D&D arcade action in Dungeons & Dragons: Chronicles of Mystara. Iron Galaxy is handling the dev chores on the two D&D games, which will get the HD remaster treatment and more (read that link for details – I have to warm up my happy dance) with everything set to release digitally in June.

 

 

DUCK TALES RMAs for DuckTales? This NES classic platformer is getting the SUPER royal deluxe McDuck treatment, as its HD remake is being handled by none other than WayForward Technologies, one of the best 2D developers in the business (in my humble opinion). Expect to see this one on the Xbox 360, PlayStation 3 and Wii U this summer.  I’ll post galleries for both games later today or tomorrow, as I have a museum trip and dinner appointment calling me and I’m about to dance on over thataway, happily…

Dragon’s Dogma: Dark Arisen: Mystic Knights Mean Painful Daze For Gran Soren’s Monsters…

 

A ha ha ha, I can come up with the proper funny puns now, can’t I? “NO”?!! Eh, what do YOU know anyway. Hey, as long as I make MYSELF laugh, that’s good enough for me. Foo. Anyway, another week, another cool class video from the upcoming expansion that builds on the already massive game and adds a bunch of cool new content. Getting not only this but the complete original game on a single disc (or download) for a mere $39.99 is a great deal whether you’ve played the game already or not. As usual, the big, fat elephant shaped gorilla in the room here is finding time to play this even bigger game. Someone will one day invent a time machine that works properly. The one I have just makes toast and shocks me when I try to stick a fork in to take it out. Hey, YOU try getting a slice of bread out of a temporal field while it’s still active. Not an easy thing to do, folks… Well, a wooden fork would help a lot, but that’s what I’m trying to go back in time first to get, silly…

Review: Alien Spidy (PC)

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Platform: Windows PC/Xbox 360/OSX
Developer: Enigma Software Productions
Publisher: Kalypso Media
# of Players: 1
ESRB Rating: E (Everyone)
Official Site
Score: B+ (85%)

 

Remember the days of those bright, colorful but tough as nails platformers on 8 ans 16-bit consoles? Enigma Software Productions’ Alien Spidy does a mostly stellar job of recapturing those glory days with a long and challenging game that while not flawless, is well worth playing and keeping in your library. If this were on a cart or CD back in the day, it would be a solid entry and possible new mascot platformer many would be jumping for joy over. Of course, in this era of easily forgotten digital releases, the question is “can Alien Spidy keep up the the best indie games out there?” My answer would be a two-parter, as in “Sure it can!” and “Where’s the sequel?”… Continue reading

Transistor: Supergiant Games’ Next WIP (PLUS, Buy Bastion Cheap If You Haven’t Yet!)

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Transistor_19-mar-2013_01Meet Red, heroine of Supergiant Games‘ currently in development action/RPG, Transistor. That’s a mighty big sword she’s swinging, isn’t it? Turns out that weapon is integral to the plot, as it was previously used in an attempt to kill the poor gal, but she survived and is out to find out who wanted her dead and why they used such a damn big butter knife when an accidentally dropped piano would have done the job. OK, so THAT piano stuff is probably not part of the plot (I hope), but those of you who played Supergiant’s amazing Bastion on any platform it ended up on know that Transistor will be a spectacular and memorable experience. Keep an eye on this one, folks – it’s going to be one for the ages, I predict…

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Capcom Arcade Cabinet: Next Stop, 1986!

 

Capcom continues crawling through the classics in their rather large arcade games library and yes, a few of the more snarky elements in the emulator crowd who’ve never paid a dime for anything they play are still wondering why. Too bad for them, I say. Anyway, for those folks not trolling for ROMs who want to get Capcom a little extra money for these updated HD conversions, three more gems from the past are all ready to play over PSN and XBLA on Capcom Arcade Cabinet. This week’s lineup includes Legendary Wings, Trojan and Side Arms Hyper Dyne, all extremely cool and vastly replayable.

If You’ve Wanted A Resident Evil 6 x Left 4 Dead, Capcom and Valve Are Quite Obliging…

 

Well, this kind of came out of Nowhereland, but it’s really cool for fans of both franchises as well as those who’ve avoided either for whatever reason. Granted, the biggest issue is this is a PC-only thing for the time being, as L4D is a PC (and Xbox 360 exclusive). Microsoft’s exclusivity headlock on the series aside, I’m still trying to figure out who at Valve thought being joined at the hip to a single console with this zombie-busting masterwork would be a good idea forever and a day, as there are a few million Sony fans who’d LOVE to finally play both games in the award winning co-op and multiplayer-centric series on the PS3/PS4 (and yes, a custom Vita version would sell like gangbusters as well).

 

 

Feh. Perhaps ONE of these days the industry will figure out that more money can be made across multiple platforms if something is done right and all that legal nonsense regarding exclusivity go right out the window with DRM and analysts who over-speculate some game studios right out of business when a game doesn’t meet some ridiculous target even though it moves a few million units…

Lone Survivor Headed to PS3 & Vita. Lock Yourself In, There’s Trouble All Around…

 

I actually hadn’t heard of Lone Survivor until a friend raved about the PC version a little while back. But I’ve just been way to busy to get to the ton of indie games I already have and pushed this one to the back burner. Now, I have a reason to give it a try, as the game is headed to the PS3 and Vita this summer courtesy of superflat games (which is Jasper Byrne) with an assist from London-based studio, Curve (which is a few more people). The game is a retro-looking but decidedly modern survival horror game that can be played in almost any way a player chooses. You can complete the game without firing a shot or go all out and try to dispatch every undead thing you come across. However, your character’s mental state is a bit off (possibly from hunger, thirst and/or lack of rest) and not everything is as it seems. Innnnnteresting, to say the least and given Byrne’s complete love for Sony’s console and handheld, PS3 and Vita owners can expect some nice changes to the game that include Trophies, Cross-Buy and Cross-Play support plus MORE. What’s MORE you ask? Ha! That trick NEVER works here, kids.  You’ll see if you click on this PlayStation Blog post…

Class of Heroes 2 Adds A Dash Of Funny To The Daily Grind…

 

COH2_smallJust like the first game, Acquire is keeping things light and humorous in Clash of Heroes 2 when needed, as you’ll see above in this slightly spoiler-y (but not spoiled!) gameplay footage. I sunk way too much time into the first game and this one looks twice as fun. Now, all I need is a release date. Gaijinworks and Monkey Paw Games should get that out within the next week or so, I’m gathering, but I hope they let us poor press folk in on the news through a more direct means (like an email), as I’m not living on Twitter or Facebook like I used to back in the “old” days…

And hey, you may not live there or anywhere else online either, so I’ll do my best to dig up whatever info drops into my inbox and share it with you once I finish dancing around the room like a nut.  hey, I like this old-school meets new school stuff – what can I say?

Dragon’s Dogma: Dark Arisen Sorcerer Gameplay: Now, That’s How You Spell Trouble!

 

DDA_PS3FOB XBOX_360_OWP_v4.5.inddWho said magic-users were “bad” go-to characters in RPGs? As you can see in this latest trailer for Dragon’s Dogma: Dark Arisen, a good Sorcerer is indeed a major force to be reckoned with. A little “Disco Inferno” or “Lightning Strikes” would make this video even better, I say. Hey, if you played the original game, you know that rockin’ title song got stuck in your head for a few weeks. Anyway, keep this game on your radar, folks – I’m predicting another “sleeper” of truly epic proportions that just may beat out upcoming next-generation launch titles for sheer longevity and replay value. April 23, 2013 (April 26 in Europe) is only a short time away… are you ready? Those ridiculously tough and massive bosses aren’t going to kill themselves, you know…