Pacific Rim Official Trailer: Rise of the Robots, Too…

OK, I’m tired from only getting about three hours of sleep before the Capcom event I came from not too long ago, so my I left my Giant Robot Pun Drive (Model 2.5!) in the freezer next to some ground bison. Oops. Anyway, Guiilermo Del Toro’s upcoming sci-fi flick, Pacific Rim is making fans of some anime robots cranky because his live action and CGI blend is making them want to see their favorite shows get this treatment. Granted, the director is paying homage to all those old to recent shows while carving his own path in giant robot history, so I say take this in and enjoy it on its merits as opposed to knocking it for “copying” other works. I think some of the naysayers will be surprised and impressed at this one once they clam up and enjoy the ride…

Random Indie Game of The Week: One Late Night

OK, not so chilling the tagline on the game’s site, “Experience the horror of working at an office” made me laugh as I thought of all the crappy office jobs I’ve held over the years since the 80’s, but Black Curtain Studios managed to make its short horror game One Late Night work on a few levels that make it worth a play. Yes, you past to present office drones will feel the chills this one presents more than those who just want another jump-scare game in the Slenderman vein who haven’t worked an honest day in their lives. Of course, this means some of those slackers won’t jump as much as some of us former cubicle dwellers, but, hey. If you’ve paid your dues long enough at that desk making copies and drinking bad company coffee into the night and you’ll maybe squeal like a schoolgirl once or twice while playing this gem. It’s free, so get it and prepare to relive the horror (or experience it for the first time with the realization that it usually takes about a year to start hallucinating like that in a real office situation).

Yeah, it’s over pretty quickly (unlike the average day at the office where watching the clock actually slows down time), but you get a couple of endings and there’s some nice use of lighting here. Make sure you pay attention to that note about keeping a light handy, as it certainly helps out quite a bit (he said, overstating the obvious). Anyway, bonus points if you download and play this while at the office on a day where you’re not getting out until it’s past midnight. If that’s your situation today, I’m hoping that you’re going to have a few hiding places (and at least one from the real-life boss prowling the halls and looking for someone to haunt with more work-filled folders)…

Random Film of the Day*: Mysterious Island

(Thanks, bttfportugal!)
*For the next week or so, I’m going to add a random film the great Ray Harryhausen worked on. The legendary special effects MASTER passed away on May 7, 2013 at age 92 in London and yes, the film world has lost a true giant as well as a fine and talented gentleman…

Mysterious Island PosterYet another Charles H. Schneer/Ray Harryhausen production featuring a brilliant Bernard Herrmann soundtrack, 1961’s Mysterious Island is another classic fans of the master stop motion animator cite as some of his best work of the decade as well as a pretty solid genre entry. It’s certainly got a nicely varied cast of creatures going for it from a giant crab, an very angry and huge prehistoric bird, a few huge bees in their cliffside hive and a majorly over-sized cephalopod near the end. You also get a nice balloon escape at the beginning that gets most of the cast to that titular island, a few ladies tossed into the mix courtesy of a shipwreck and a surprise appearance by Captain Nemo that adds another layer of the fantastic to the film…
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The Burning [Collector’s Edition]: Once Again, Shout Factory Mutates Into Scream Factory…

the burning blu-ray_dvdMan, I haven’t seen The Burning in YEARS, but thankfully, Shout Factory’s Scream Factory arm is bringing it back to life, and on a bonus-filled Blu-Ray/DVD combo pack at that. If you’ve never seen this 1981 cult classic, carve out a space under or behind the couch, pop in this flick and get prepared to lose a lung screaming as the horrifically disfigured camp caretaker Cropsy gets revenge on the teens who accidentally set him ablaze in a prank gone wrong.

Yeah, it’s got some minor to moderate similarities to Friday the 13th (which, along with its sequel lifts some of its bloody murders directly from Mario Bava’s awesome gore classic Twitch of the Death Nerve), but hey, at that time, these horror flicks were being churned out pretty quickly and a little gleeful borrowing here and there wasn’t a crime at all. That and hell, Tom Savini doing the effects on both this and Friday meant you were getting the best Hollywood gore for that ticket money. That and hell, Holly Hunter and Jason Alexander are in this one! Do they survive? Mwah-ha-ha-haaaa… you’ll need to watch and find out!

Anyway, you modern gore fans (aka “Meddling kids!”) who want to see something old farts like me were into back in the day should definitely check this “moldy oldie” from the 80’s out. And yeah, yeah you aged sticklers for gory detail, the original poster art for the film is on the reverse of that new, more colorful cover art. You think Shout Factory’s going to leave you hanging? As always, they’re killing you with kindness…

Payday: The Heist 2 Gets A Cross-Platform Retail Release: Smart Move (And A Steal, At That)…

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Other than trying the game out at a friend’s place for about an hour or so, I didn’t get to play Payday: The Heist because I can’t access PSN or Xbox Live at home. Of course, with its fast-paced but more tactical gameplay that your garden variety FPS and ability to play out different heists, the game did well enough as a PS3 and PC download that a sequel was a no-brainer. Overkill Software has been in the kitchen cooking up Payday 2 for a bit and publisher 505 Games has announced that not only is the sequel coming soon (as in this August), it’s making the jump to Xbox 360 AND getting a nice retail release this time out.

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As you can see from the screens below, the fine folks at Overkill (which is an offshoot of Starbreeze Studios) certainly know their way around a graphics engine and if you hate clowns, you’re already hiding behind a couch cushion thanks to those freaky masks. Of course, the proof is all in the playing, so I guess this one gets added to my already crowded list of games to get to once they’re out.  Those of you looking for a little virtual cops & robbers action should probably be on the lookout for this one as well…

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What’s The State of Dead State? Funny You Should Ask…

Hot of the presses (well, not really, but it’s from today!) comes this neat interview with members of DoubleBear Productions, the dev team behind the upcoming indie zombie-themed RPG, Dead State. It’s pretty cool to see the game coming together despite the team being in separate locations. I like how the game is shaping up so far as a more serious exploration of the survival theme as opposed to a simple mindless shooter (we’ve enough of those to last a few lifetimes) or comedy-packed take on its theme. Of course, I’m holding out for some hands-on time, so my eyeball is fixed on the progress this makes as it winds its way towards completion…

Random Film of the Day*: Mighty Joe Young

*For the next week or so, I’m going to add a random film the great Ray Harryhausen worked on. The legendary special effects MASTER passed away on May 7, 2013 at age 92 in London and yes, the film world has lost a true giant as well as a fine and talented gentleman…

Mighty Joe Young posterWith Ernest B. Schoedsack’s 1949 film Mighty Joe Young, stop motion animation fans saw the torch passed from the past master of the technique, Willis O’Brien to his willing, eager and more than able apprentice (and future master), Ray Harryhausen. Where 1925’s startling The Lost World and 1933’s epic King Kong helped pioneer stop motion (and its more comedic sequel, Son of Kong added a neat dinosaur chase scene to the list of O’Brien’s classic scenes), Mighty Joe Young was pretty much Harryhausen’s film from start to finish.

O’Brien hired Ray as an assistant animator, but based on different accounts, ended up letting the young man handle the bulk of the actual animation while he supervised the technical aspect of the special effects. While the film’s story was provided by King Kong co-writer/co-creator Merian C. Cooper and has some direct thematic resemblances to that earlier film (to the point were some less astute viewers think it’s an actual Kong sequel), Joe’s smaller size, demeanor and human-like qualities were greatly enhanced by stellar animation, some fantastic action scenes and a really great use of humor throughout that makes it nowhere as dark as Kong, nor as silly as its rushed into theaters sequel…
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GRID 2 “WSR 3” Video: Drift & Shout…

And now, a bit of slipping and sliding through the Asian courses on GRID 2 for your soon to be driving like a maniac pleasure. Five years of hard work is coming to a close and it looks as if Codemasters will have a new legion of race fans when the launches at the end of the month onto PC, PS3 and Xbox 360. Of course, some of the griefers whining endlessly about the cockpit view not being in tagging along and actually liking the game for the sense of speed and solid visuals would be some extra icing on the cake, but at this point, the dev team probably could care less what the non-stop complainers are complaining about. As usual, we shall see and I’m betting some clever hacker will knock out a patch for the PC version at some point that adds a viewpoint some prefer (even if it makes the game perform a bit worse)…

Random Film of the Week: The Twonky

(thanks, Professor Craigles!) 

twonkyI find it absolutely and awesomely hilarious that the word “Twonky” has been swiped by a few people who probably thought it sounded cool but never, ever saw this oddball 1953 flick that now pops up on Turner Classic Movies from time to time. I’m also sure that some of these hipsters with no sense of film history would be shocked (SHOCKED, I say!) to find out that the titular Twonky of this little film is a nasty alien machine that tries and nearly succeeds to take over the life of the poor sap of a professor who inadvertently ends up with a VERY self-aware robot instead of the TV his wife bought to keep him company.

Writer/director Arch Oboler tries a wee bit too hard to generate laughs and despite some interesting special effects (well, for 1953), the film’s seemingly anti-technology/anti-freedom message overwhelms any chance of it being anything more than a curious artifact of a more paranoid age. Then again, that age seems to have circled back around with a much bigger influence on the more information-rotted minds in today’s heads, so perhaps it’s worth a second (or first) look, hmmm?… Continue reading

Deus Ex: Human Revolution – Director’s Cut: The Wii U Gets Another One Worth (Re)Playing…

If you’ve not yet given Eidos Montreal’s award-winning and critically acclaimed 2011 game a go on the PS3, Xbox 360 or PC because you’ve only owned a Nintendo console, here’s your big chance coming up soon. The cool thing is this version adds some great Wii U Game Pad functionality plus new features and content not found in the three earlier versions, so once again it can be said that Wii U owners are getting the most complete and yes, best version possible (outside high-end PC visuals, but what’s here looks great to my eyeballs). Deus Ex: Human Revolution – Director’s Cut will be in stores later this year.

Now I need to find time to (re)PLAY this one at some point down the road…