Paper Sorcerer Now Available On Steam: And With A Hook, You’re IN The Book!

PaperSorcerorAnd the people have spoken! Paper Sorcerer is now on Steam! Yes, it’s still five bucks and yes, it’s been tweaked up a bit since my review. You can play using your keyboard and mouse or if you like configure a USB controller (a wired Xbox 360 one is recommended) if you’re more used to that means of playing games. Finally, new to the Steam version are 39 Achievements, which means I’ll need to play this version at some point just to see what they are.

Yeah it’s a short post, but hey – it’s FREEZING in here today and as noted earlier, my poor brain isn’t working as well as it needs to. Brrrr. I need to get the heck home soon and curl up with a good book, methinks…

Toukiden Demo Drops Onto PSN Today, Demons Everywhere Somewhat Distressed…

toukiden_BG_artWell, that’s a relief. Tecmo Koei’s recently announced demo for Toukiden: The Age of Demons has made its appearance know on PSN today without that usual “where is it” fuss that happens when SCEA takes its time to update the store. According to my Vita, I have about 38 minutes to go before I can jump in and see what’s what… but that 38 minutes was 11 minutes when the download started about seven minutes ago.

Yeah, it’s not really a huge thing to gripe about in the grand scheme of things. But this is one reason why a nice segment of us poor gamers without access to the best connections will be screwed if there’s an always online presence required when it’s beyond clear that not every spot in this land of plenty is ready, willing or able to handle so many people trying to access content at or around the same times. Ah well, this demo should be fun, but I won’t actually get to PLAY it until I get home in a few hours.

Back with some words on the experience later.

Heroes of a Broken Land: This Throwback RPG Is Quite A Keeper…

HBL-logo-blk 
Hey, Winged Pixel? You just made my too-snowy Tuesday a great deal more tolerable. Heroes of a Broken Land is a classic style role playing game with a lovely Dungeon Master/Eye of the Beholder/Wizardry vibe (and a few other classics), procedurally generated maps, a hex-based over world map just to get me tingly and even some simulation aspects as you restore fragmented landscapes to their original forms.

That demo is calling me even as we speak, so it’s off to download and give this one a try. The full version of the game is also available for a mere $14.99 from the Winged Pixel site, Desura, or Gamersgate and if it gets voted in through the Greenlight program, expect this to also land on Steam at some point. Now, if you’ll excuse me, I have some dungeons to delve into…

Deception IV: Blood Ties Teaser: Tricks, Treats and Traps Make A Comeback!

 
About fifteen years ago, Tecmo’s Deception became a cult classic on the original PlayStation and eventually spawned three sort of sequels (two on the PlayStation and one on the PlayStation 2). Eight years after the last game, Tecmo Koei is bringing the action/strategy (and formerly RPG at least for the first game) series back with Deception IV: Blood Ties, headed for the Vita and PS3 on March 25 (March 28 in Europe). This new game adds more playable characters and thematically, seems to go back to the first game’s more demonic themes. Granted, while the developers allow you to have fun creating and using traps to kill of a wide range of poor saps, there’s a very good bet that the series tradition of making you feel lousy for dispatching some of the people trying to hunt you down. On the other hand, the focus shift from somewhat timid and reluctant leads forced to do bad things seems to have changed to the “Bad Girls Go To Hell” version of Deception, so we’ll see how players take this shift. If anything, the grim humor the game is also know for will be intact (some of the kills here are pretty darn silly). We’ll see where this goes, but color me intrigued…

BUY THIS GAME! Unepic Sneaks Onto Nintendo eShop

 
Hey, you beleaguered Nintendo Wii U owners starved for original content, take heart. The indies are coming! The indies are coming! Sure, it’s been edited for content (gone are the profanity and more “adult” references), but Unepic is a wonderful and funny blend of old-school “Metroidvania” style action/RPG gameplay, a very funny story chock full of in-jokes and classic gaming references, and yes indeed, plenty of replay value. New exclusive to Wii U features and some great voice acting are all aboard and even if you have the PC version, this comes very highly recommended. And below (*ahem*), aquí tenéis el trailer oficial en castellano de Unepic para Wii U. Um, so buy it already! Ten years of Spanish waaaay back in school and a bunch of Spanish friends from all over the place and I’ve never used it (*sigh*). So I may as well pretend I can get by. Whee!

Toukiden: The Age Of Demons Stomps Exclusively Onto Vita In February

As someone mad in lust with much of Omega Force’s output over the years, I’m more than pleased that the veteran developer has whipped up this great-looking PlayStation Vita exclusive and it’s making its way to North America (February 11) and Europe (February 14) soon. I like the separate anime and CG promotional videos for this, the gameplay looks thrilling and while some are making Dynasty Warriors and Monster Hunter comparisons (yes, there are some similar elements), I see more of a Trinity: Souls of Zill O’ll influence here:

(Thanks, FrankNStein!) 

THAT game was one of my favorites from 2010 and if Toukiden manages to iron out the issues it had while providing even more action, it’ll be a must-buy title for Vita owners. I’m going to grab it no matter what because I trust Omega Force to keep me entertained until the wee hours bumping off assorted demons and avoiding doom every step of the way. Anyway, I’ll hold of writing more on Toukiden until I get some hands-on time. I don’t think a demo will drop on PSN for this, so I may just buy the game outright if I don’t get a review code. I wont’ note here that the Japanese version of the game is cross play with the PSP version of Toukiden (!!!) simply because the chances of that coming out here are slim to none. Boo, but I’d gather it wouldn’t sell in the numbers it needs to break even. That said, I have three PSP’s here, so I’d buy this game once for both handhelds.

Anyone saying the Vita is “dead’ needs to actually own one and look at the current library (yes, outside your comfort zone there are some GREAT game experiences) as well as the ridiculous value PlayStation Plus adds to the handheld that makes it a keeper. And don’t even get me going about the ability to play PS4 games on the thing…

Review: Diablo III

Diablo III_PS3Platform: PlayStation 3 (also on Xbox 360)

Developer: Blizzard

Publisher: Activision/Blizzard

# of Players 1-4

ESRB Rating: M (Mature)

Official Site

Score: A (95%)

My experience with Diablo III on PC was an ab-Normal Hell Nightmare of an Inferno thanks to the always online requirements, Error 37 woes and a raft of other issues that have finally been patched up over time by Blizzard, but not quickly enough to get me playing again once I finished up my initial review. When the console version of the game was announced, I was one of those people jumping for joy at the news because I know that the game would soar as an untethered from the internet solo or co-op experience because other chase ‘n chop dungeon crawlers were plenty of fun without the online ball and chain. On the PS3 however, the game is not only superior to the PC version in nearly every respect (save for visuals, but it’s not a bad looker at all), it makes for both a great entry level and hardcore experience that’s a must-buy.

While the story isn’t what you’d call “deep”, Blizzard keeps things rolling along through some fine CG cinemas and a few nifty (if not too unexpected) twists before things are wrapped up (sort of) in this sequel. You don’t need to have played Diablo II (or even the first Diablo) to get off and running into the fray at all. But it helps if you’re a continuity freak or someone looking for references to previous installments. Of course, the chances of Blizzard getting those two older games onto any console is slim to none, but it’s something to dream about since this super-enhanced “port” that’s not a port turned out so well… Continue reading

Legionwood 2 Volume One Is Getting To The “All Done, Pay Up!” Part (This Is A Good Thing)…

TitleScreenTo me, five dollars isn’t a lot of money for almost any game I like. However (believe it or else), there are many people slaving away on assorted RPG Maker and other simple to complex to use game creation software titles who charge not a dime for all their hard work.

I’m one of those people who feel those who spend even a few spare hours a week working on games to give away should be compensated with funds over mere thanks and praises (and “Hey, where’s that next game? Hurry up already!” comments), so it’s actually great news to see Dark Gaia Productions (aka D. Robert Grixti) finally charging something for the upcoming Legionwood 2: Rise of the Eternal’s Realm. The first game (Legionwood: Tale of The Two Swords) was lengthy, challenging and very fun in that 16-bit manner. Meaning it was worth about $50 or so if it was to somehow appear in a game box between 1991 and 1995.

If you’re waxing on and off in a nostalgic manner, feel free to try the game out in beta form HERE and follow Dark Gaia Productions by clicking one of those two links in the previous paragraph. That was real simple, right? Mondays aren’t always so under-complicated, right? Good. Then my work here is done. Well, just HERE in this post. I think I have another one to three others left in me tonight… we’ll see.

Review: The Wolf Among Us (Episode One – Faith)

A Wolf Among UsPlatform: PC/Mac

Developer: Telltale Games

Publisher: Telltale Games

# of Players: 1

ESRB Rating: M (Mature)

Official Site

Score: A

Since my comics reading has dropped of considerably over the past decade plus, I’d not even heard of Vertigo’s Fables series (so shoot me, but not until I finish this review) until a few people in my circles started buzzing about this game and now that I’ve finally reached and competed the first chapter in my stupidly long backlog (it’s stretching into 2015 at this point, no thanks to irresistable Steam, Desura, gog.com and assorted cheap indie bundle sales), I want to go read everything I’ve missed out on. Well, that or get this time travel stuff sorted out so I can play at my leisure and post reviews before games even come out.

Anyway, where was I? Oh yeah . Once again, Telltale Games swings for the fences and knocks it out of the park with an adventure game fans will be more than pleased with and those new to the experience will groove on for its great, funny and mature plot, excellent visuals and gameplay that combines text-based and quick time sequences almost seamlessly. Even if you don’t like comics for any reason, The Wolf Among Us and its blend of film noir styling in a fantasy New York City populated by humans and fairytale characters is a hard pull to ignore…
Continue reading

Review: Paper Sorcerer

PaperSorcerorPlatform: PC/MAC

Developer: Ultra Runaway Games

Publisher: Ultra Runaway Games

# of Players: 1

ESRB Rating: N/A

Official Site

Score: A- (90%)

Five bucks used to not buy so much as far as games went until the indie scene exploded and small developers started churning out way too many games either as free labors of love or inexpensive alternatives to big dollar major label releases. Paper Sorcerer is one of those cool budget-priced games that comes recommended because you’re getting a lot of game for that fiver and fans of classic computer RPG adventures as well as anyone looking for something a wee bit familiar yet a wee bit different will probably find plenty to love here. The striking black and white art style may be the bigger draw than the intriguing story to a few of you out there, but there are some nice plot twists and the ending is a total hoot. A few kinks in the armor keep this one from perfection, but with some player input the game is going through a few updates now that it’s been voted into the Steam Greenlight program… Continue reading