Land of A Thousand Gransys III: How’s Your German?

(Thanks, GameStar!)

While I speak not a word of German, it’s not needed at all in this GameStar video preview of the upcoming PC version of Dragon’s Dogma: Dark Arisen. I’m loving the now silky smooth frame rate and upgraded textures quite a lot and am definitely looking forward to diving into the game all over again. While some PC-only gamers may consider this “dated” by current standards, DD:DA has a fantastic sense of atmosphere that brings a solid level of realism to its graphics.

Well, if your description of realism includes a bestiary of mythical beasts trying their level best to kill your user created character dead and many times at that. Look for this one early next year, particularly if you happen to love action-heavy RPG experiences that do a few things differently and quite well at that.

Land Of A Thousand Gransys II: Daily Dragon’s Dogma: DA Gallery? Sure, Why Not?

Dragon's Dogma_ Dark Arisen Screenshot_14 

While I’m waiting for a few important things to iron themselves out (tech and otherwise), I’ve been killing time going back to some older game saves just to see how certain titles have held up over time. Dragon’s Dogma: Dark Arisen is one of those games that keeps on giving since it’s 2012 release, much to the surprise of Capcom I’d bet. Anyway, as the game is finally hitting PC next year, I figured I’d poke through a bunch of screenshots I’d taken while playing the PlayStation 3 version and post one a day until the new version launches. So, here you go. It’ll be a mostly random set of screens taken with the game’s Photo feature with the occasional caption when I find something amusing to say.

Um… that’s it for now. Oh yeah, it’s DECEMBER already. Yikes. If my poor brain doesn’t blow up from having so much to do, I’m going to have quite a busy rest of the year. Back in a bit.

Gallery: Thea: The Awakening

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cover_art_thea (Custom)Described as “a strategic survival game steeped in Slavic myth and monstrosity”, developer MuHa Games’ formerly Early Access turn-based strategy game, Thea: The Awakening is nor available for purchase on Steam. As this is the first I’m hearing of it, I’ll just say that the nice visual style and music caught my eye and ear respectively and that’s why you’re reading about the game here.

The game also features procedural map generation as well as a non-linear story, which means no two players should experience exactly the same game twice. Check out the art and screens below and if you like what you like what you see, you know what to do, right? You’re welcome.

 

Baba Yaga Leshy (Custom) Orc Matriarch (Custom)

 

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Super Star Wars Lands on PS4, Vita: The Force Is Strong With This One

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It feels 100% weird to say this, but there’s an old Super Nintendo game on a new Sony console and not so new handheld that’s a nice surprise for any Star Wars fan. Granted, Super Star Wars was also on the eShop for the Wii back in 2009, but this updated version for the PS4 and Vita offers a number of tweaks that include new save features, leaderboards, trophies, and updated display and controller options. Nope, it didn’t get a big HD visual overhaul at all, so hopefully you’re happy with the original 1992 SNES visuals in all their 2D and Mode 7 pseudo 3D glory:

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if you’re grinning like a loon because you have a PSN account, a PS4 or Vita (the game is Cross Buy, by the way) and $9.99 ready to fly out of your wallet, you’re already buying this before you’ve finished this sentence. Me, I’m still a little freaked that there’s a SNES game on a non-Nintendo platform and the earth hasn’t exploded from that fact. Oh,and new players to this one will find it hard as hell and a bit janky in spots. But it’s still a ton of challenging fun as well as a nice nostalgic trip into the past. Whatever strings Disney pulled to get this to happen (I’m thinking that this was a Sony Imagesoft-produced game back then may have helped) sure worked out alright although it would have been a better deal to get the SSW trilogy out for something like $20 or so.

Eh, we’ll see what the future brings for those ancient games about a galaxy far, far away. This new deal has me hoping that Star Wars: Knights of the Old Republic I and II show up on a Sony console at some point. Playing both of those classics on my Vita would be a total mind-blowing thing to see happen in the near future..

Review: The Last Crown: Midnight Horror

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Platform: PC
Developer: Darkling Room
Publisher: Iceberg interactive
MSRP: $4.99
# of Players: 1
ESRB Rating: N/A
Official Site
Score: B+ 85%

As adventure games go, The Last Crown: Midnight Horror works exceptionally well as both an entry level point & click game for those new to the genre as well as a game fans of ghost hunters Nigel Danvers and Lucy Reubans’ previous (The Lost Crown) and future (The Last Crown: Blackenrock) exploits. The tone is lighter and the humor ranges from sly to flat out intentionally corny, but it all works quite well in this short taste of Halloween-themed horror. Even better, it’s only five dollars and worth every cent you’ll pay and then some. Continue reading

Land Of A Thousand Gransys: Today Is For The Birds

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Ouch. HOT. So, it turns out griffins absolutely hate fire. At least in the land of Gransys, that is. While Kentucky Fried Griffin may sound like a tasty meal, you may want to put down those 17 herbs and spices and pick up the phone and call for some takeout from somewhere in Gran Soren. It seems that griffin meat is pretty tough, tendon-packed and somewhat rancid before its cooked and very much like cheap supermarket fowl, is better stewed for a few (dozen) hours in lots of wine and plenty of vegetables in a gigantic kettle. Coating it in batter and frying it would just give you a nice crispy outer shell that wouldn’t taste all that good and unless you’re cooking outdoors (the smell alone would scare anything human or animal away), you’d probably set your home ablaze from the inevitable grease fire.

Yes, this is not so secretly a plug for the PC version of Dragon’s Dogma: Dark Arisen, headed to PC in January 2016. It was the game that kept giving on consoles and it should do the same and more for PC gamers who dive in feet first. Anyway, I’m still working on some stuff here while dealing with a sluggish network and cranky computer, so today has been an off day as far as getting things done. Back tomorrow with some fun stuff as among other things, I got a new cookbook to read in the post and it’s quite fantastic.

Review: Adventure Time: Finn & Jake Investigations

Adventure Time Finn & Jake Wii UPlatform: Wii U (also on PS3/PS4, Xbox 360/Xbox One, Nintendo 3DS)

Developer: Vicious Cycle

Publisher: Little Orbit

MSRP: $39.99 (PS4/Xbox One, $49.99, 3DS $29.99)

ESRB Rating: E 10+ (Everyone 10 & up)

Official Site

Score: B (80%) 

As someone who likes all the console and handheld Adventure Time games, it’s good to see a new one arriving so soon that’s even more of a throwback than the more action oriented titles that have come before. Adventure Time: Finn & Jake Investigations is a fine homage to old school classic point and click adventures with some nifty combat portions to keep your fingers limber. While the game isn’t all that difficult to complete (particularly if you use the hint highlight system to find clickable objects and locations), it’s a great diversion for a rainy weekend as well fun enough to warrant additional installments. It’s also the first Adventure Time game with rendered 3D characters and environments with developer Vicious Cycle doing a mostly excellent job in making Finn and company look great in polygonal form.

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The game is set up as a series of “graybles” as (re)told by the alien Cuber (voiced by Emo Phillips) from his space station. While it’s not quite Game of the Year material, the story is pure Adventure Time: pretty darn amusing and as usual, chock full of goofiness and tossed off references fans will knowingly nod and grin at. Fans of the show new to this style of game will find that it’s easy to get into and play, but experts at pointy and clicky stuff new to the show may find the game lacks a certain level of challenge save fora few puzzles that require knowing how certain episodes play out. Then again, unless you’re really bad at following prompts and using a tiny bit of deductive reasoning, you can do a bit of trial and error with not a failure state in sight.

There are five “cases” to tackle in the Land of Ooo that have Finn and Jake meeting up with the usual suspects from the show and everyone is voiced perfectly as you’d expect. In terms of gameplay, most of the game relies on a simple menu system that allows you to choose Finn to do most of the investigative work while Jake assists in getting him in and out of trouble or to seemingly inaccessible spots in the environment. Talking to everyone if you’re stuck will get you some clues that range from mostly direct to somewhat obscure (yes, like the show), but you can solve bits of some cases before you’d think if you have just enough info and accidentally or intentionally talk to someone who starts giving you a short quiz about evidence you’ve gathered.

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At certain points during play, “Combat Time” sequences become available, adding a bit of button jamming action to things. These sections are short and easy to beat, offering simple rewards in the form of collectibles Finn and Jake can use to decorate their fancy over-sized tree house. The game probably would have been fine without the swordplay and special attacks, but someone generally gets some sort of beat down at some point on the show, so you get to dish out the digital pain on a few folks who probably deserve it. Then again, without these smack laying down parts, the game might be less amusing and fun to play to some fans who expect a knockout or three (or more) before all is said and done.

While the game isn’t all that lengthy (as noted, it’s a rainy weekend special), it’s well done enough to warrant a sequel or two in the same style or at least more Adventure Time games down the road. Actually, it would also be really interesting to see if Vicious Cycle can handle the crazy and contagious energy of a more recent Cartoon Network smash hit, Steven Universe. It’s a completely different look and vibe on that show, but so far, every tie-in from the comic to the sole mobile game Attack the Light has been very well received. As usual, we shall see. In the meantime, you may as well support Little Orbit and Cartoon Network by taking Finn & Jake on a few Investigations, I say.

Review: Sound of Drop – fall into poison –

SOD title screenPlatform: PC
Developer: aeuio Kompany
Publisher: Sekai Project

MSRP: $12.99
# of Players: 1
ESRB Rating: N/A
Official Site
Score: A- 90% 

While it starts out somewhat slowly, Sound of Drop: – fall into poison – ends up a strong cup of horror thanks to some unsettling imagery and about 30 endings to uncover, most of them bad. When junior high schoolgirls Mayu and Himeno decide to find out if Manten Aquarium is indeed hiding a ghastly urban legend, they get more that they bargained for when they decide to investigate something fishy during a full moon. In true visual novel fashion, the plot is a few wordy hours of text packed to the gills with exposition and splashes of humor. Once it dives into horror, things take a successful turn for the weird and creepy, working quite well enough to keep you hooked in for the long haul.


 

Thankfully, the game shies away from some of the common trappings of many mature visual novels such as “romance” angles and gratuitous underwear shots. The game’s dive into horror comes off much better without those fan service distractions and with close to 30 bad endings and four “good” ones to discover, the replay value is off the scales. Even if you manage to get every possible ending, the experience of playing the story out and seeing all the horrific fates that befall poor Mayu and some of the people she meets will cling to your brain like an ancient barnacle. Continue reading

Review: The Park (PC)

THE PARK bannerPlatform: PC
Developer/Publisher: Funcom
MSRP: $9.99
# of Players: 1
ESRB Rating: T (Teen)
Official Site
Score: B (80%)

Although it’s set in The Secret World universe, no previous experience with that MMO is needed to get a jolt or two from The Park, Funcom’s short psychological horror adventure that’s both a nice looking and eventually haunting game experience. It’s not without flaws that make parts a lot less immersive than they should have been and as an experiment in storytelling it relies on too much inner dialogue from the main character that makes her sound more like a writer working on a short story in her head more than a worried parent. That said, if you’re in the right mood on the right dark night, the game will eventually get its creepy points across and right under your skin.

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When her child, Callum, goes missing during a trip to a shuttered amusement park with his single mother, Lorraine, she heads into the gloomy, deserted venue in order to track him down. That’s the simplistic way of telling the story without spoiling much because the game experience is actually fairly short, clocking in at about two hours if you take your time and do as much as possible. As Lorraine makes her way around the park calling out her son’s name, she ends up making the rounds of the few rides and attractions while talking to herself (internally and externally), finding newspaper clippings and other notes that detail the park’s not so safe past history. Continue reading

BUY IT! Dragon Fin Soup Looks Like A Tasty Bowl Of Pain


 

Dragon Fin SoupBased on the absolutely gorgeous artwork by Randis Albion alone, Grimm Bros. first game, Dragon Fin Soup is worth a buy. The game is, according to the developers: “half story-driven tactical RPG and half high-stakes roguelike, with a pinch of crass humor and a heaping helping of murder & madness set in a procedural generated fantasy world.”, which is right up my alley lurking with a +2 Club of Timesink waiting to konk me on the noggin.

Even better, the game is now available on PC via Steam or the Humble Store as well as a cross-buy for PlayStation 3, PlayStation 4 and PS Vita in North America and Europe at not much more than the PC version costs. If you happen to be a PS Plus member, guess what? DFS is a FREE download this month! Gorgeous, hard as hell and somewhat inexpensive (or FREE if you’re lucky) is a fine and dandy way to spend a lousy weekend. Or any weekend, for that matter.

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