Persona 5: One REALLY Great Reason to Keep That PlayStation 3 Around…

Persona 5 chairsWinter 2014 in this case probably doesn’t mean between January and March of next year, folks. If anything, Atlus is smart as hell for getting the team working on this to do so on the old hardware simply because they know it so well and can make this the best-looking Persona game to date if they choose to go all out on the visuals.

And speaking of visuals, that image from the Japanese website (currently the sole piece of art available) is pretty striking, isn’t it? That said, I’m not going to be stupid here and speculate what it means other than to say that given the previous games were about high-school age kids discovering they’re endowed with special powers and need to save the world before it ends in some insanely dramatic manner while also going through the motions of daily life, classwork and homework should still present a major story point throughout the game.

Eh, we’ll see what’s what over the next year – there’s plenty of time for Atlus to drop loads of updates before the game is ready to ship out…

Now, about those OTHER Persona games… read on for my take, if you dare…
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Noah Trailer: Saving Up For Those Rainy Daze…

 
Somewhere, Cecil B. DeMille is stomping around in knee-length leather boots and aviator pants yelling into his megaphone at this trailer. I can see him saying something like “There needs to be a ten commandments of movie-making!” or something similarly snarky. I may catch this on cable at some point, but spending my hard earned money on a movie like this is out of the question for me. Well, it should be entertaining and thankfully, wasn’t advertised as “based on”, “inspired by” or “from the incredible” true story or anything close to that. But hey, between the action movie music in the trailer, the expensive CGI effects and a cast of actors all looking worried or pissed off or hopeful at the right moments, I guess this will rake in the bucks no matter what the biblical scholars and fundamentalists have to say. I certainly wouldn’t want to be in between that particular rock and hard place, that’s for darn sure…

Need For Speed Trailer #2: Road Rage, Revisited…

 
Well, given that this one’s headed at full speed towards being either a mega-hit or a mega-bomb, it’s at least nice to see all the actors throwing themselves into their parts as much as those CGI cars are throwing themselves across the screen. Granted, I’m betting people aren’t going to be seeing this for the “acting” all that much, as it seems the car body count will be high enough to keep them more distracted than any great thespian action going on. Of course, the laws of physics are being broken to hell in this one in the same manner it’s busted up in other popular car carnage flicks. But heck, if you’re expecting total “realism” as a fan of the video games this flick is based on, you probably still have a 3DO plugged in and on top of your old analog TV. Hey, I liked that first NFS game back in the day too…

Dying Light Lighting Tech Demo: Enjoy It Now – You’ll Be Running Like Hell Later…

 
Veteran developer Techland has been making some phenomenal-looking games for a number of years for consoles and PC, but Dying Light looks to be their best work to date. This mere 40 seconds of a recent tech demo shows off some pretty stellar lighting effects, a bit of a zombie problem and hopefully some nice hiding spots as I understand that when the sun drops from the sky, those undead get fierce and harder to put down. Which is why I’ll prefer to stay home and play the game as opposed to popping my head and body out the door to pick up a quart of 2% and some cat food, only to get jumped by some undead in the process. Heck, I don’t even own a cat! “Good Night Good Luck”, indeed… MY slogan would be “Hide and Sleep”…

Sabotage Trailer: Nobody Gives Him (Another) Raw Deal (But Me)…

Ah, the Ah-nuld resurgence continues, I suppose. Yeah, this upcoming (April 2014) flick looks nice and gritty and it certainly has a pretty surprising cast in some respects (Mireille Enos as an action heroine?!). But I always start up my cable countdown clock when I see one of these trailers because it’ll be the usual two to three weeks at or near the top of the box-office charts before being bumped off by the next blockbuster or surprise indie hit, then three or four months later onto Blu-Ray and a few months after that it’s popping up as a surprise early premiere (hopefully on a cable channel I can access at home).

Annnnd of course, Arnold is now pissed off at me for this post, as I found out sooner than I’d liked (as in as I was typing):
 
Hey, Mister Angry Dude, you’ll live. TO quote Mister Freeze: “Chillllll…” Now get back to counting your money or something. You certainly don’t need my seal of approval at all. I’ll see your escapist flick soon enough (well, on my own schedule)…

Metal Gear Solid V: Ground Zeroes Gets Slightly Nostalgic for 1998…

 
I actually got another mighty chuckle going when Hideo Kojima showed that trailer above at the PlayStation 4 launch in NYC last week. I’d been thinking for a few months now it would be wonderful if any developer or publisher who had a key launch or other title for the original PlayStation did something like a remake with all-new visuals, but of course, Kojima goes and has his team get retro in the weirdest manner possible. Hey, it works for me, being a fan of Metal Gear Solid and all. But I know that some younger gamers saw this trailer and nearly spit up their Red Bull because they’ve yet to experience the glory that was (and is) the original MGS. Granted, that Fox Engine is pretty mighty at doing outstandingly realistic visuals on the PS3, PC and other platforms, so there’s no doubt that Metal Gear Solid V: Ground Zeroes will do well when it lands in a few places (retail and digital) at some point OK< Spring 2014). Yeah, yeah… David HAyter has been replaced by Keifer Sutherland as the voice (and face) of Snake, but I think I'm one of the few who shed a tear and moved on quickly. I have more urgent things to think about besides who's being paid to portray an iconic character – I just want the game to be memorable and really well written.

 
And here’s about 13 minutes of the game with no chunky Snake to ogle. enjoy!

Magus Teaser Trailer: Aksys Has a PS3 Surprise Up Its Sleeves For RPG Fans…

MagusCoverTentativeIn case you haven’t figured this out yet, “next-gen” kicking off with the releases of the PlayStation 4 and Xbox One don’t mean that “last-gen” is dead at all by a long shot. Well, not for a while at least. Which is why it’s great to see new games being announced for those “old” systems that won’t be headed to stores until 2014. Aksys Games has one of these games, Magus, set to hit the PlayStation 3 on February 25, 2014.

A wee bit of internet poking about by yours truly reveals that this one’s from developer Black Tower with Aksys Games, runs on the versatile Unreal Engine tech and looks like an Action/RPG of some sort. It’s also a PS3 exclusive it seems and can be pre-ordered from Amazon if you like that teaser trailer above that really doesn’t tell much.

Magus1 Magus2 Magus3 Magus4 Magus5 Magus6

While the game has a decidedly 2005 or so look to it in those screenshots above, I’m gathering these are early screens and not representative of the final game. That said, I like the “rustic” look to the visuals here, but hope things get polished up as far more details in the environments and the somewhat plain (and tiny!) GUI typeface. As to how it actually plays… I guess we’ll see. Aksys doesn’t exactly make NYC a stop on its press tours being a small publisher and all, but I trust them to not release a game that’s not somewhat enjoyable and interesting, “dated” visuals or not. We’ll see how this one is at some point – probably in a review down the road a piece. Stay tuned…

Next Car Game Update: Some Truly Smashing Alpha Gameplay…

 
Of course, I knew the team at Bugbear was going to be going all out with this new demolition racer and for pre-alpha footage, this is really impressive. Yes, that car is purposely indestructible and YES, it’s that way to show off the game’s physics and all those lovely bits flying around when stuff is struck. Anyway, the game’s Kickstarter has 16 days to go and still needs a lot of pledges to make that $350,000 target, so if you’ve got a few spare bucks you need to unload and want to support a fine developer who loves making crazy racing experiences, give a little and get a lot back, I say. Hell, I want this to succeed only so the team can maybe make another Glimmerati game for a few platforms…

Killzone: Shadow Fall Launch Trailer: Sony’s 800 Pound Guerrilla Wants In Your House…

 
Killzone 3 DAFI’m quite proud to say I know at least one person who’s worked on this game a little from another game he worked on at another developer, so it’s good to hear this latest installment makes for a fine launch title. That said, I won’t get to play it for a while unless I get socked on the skull with a sack of money. THAT said, I’m actually not ticked off at not having a PS4 on launch day as I still have way too many titles from THIS generation to cover here. I prefer to do things at a more appreciative pace (as in NOT rushing through games to be the first to have a review posted) and enjoy the ride, as it were… Continue reading

Castlevania Lords of Shadow 2 Developer Diary #1: Going Out In High Style…

The first Castlevania: Lords of Shadow game was a pretty solid mash up of old and new school elements that while not perfect, made for a pretty thrilling game with some very lovely visuals. Developer extraordinaire MercurySteam is pulling out all the stops with this sequel and as this seems to be their final Castlevania game, the team is making sure they go out on a high note. Yeah, yeah, the Igarishi-only and 3D-only wails from the rear of the room are loud in some spots, but that’s only when I leave the window open too long. I don’t care who makes a game as long as it’s GOOD at the end of the day and it’s also important to broaden one’s horizons every once in a while (and DAILY, if possible). MercurySteam’s expertise with current gen hardware is pretty phenomenal in my book, so I can’t wait to see what they’re working on for the newer consoles (or heck, any other platform)…

And yeah… that music is spectacular, isn’t it? February 27, 2014, people. You do know you can pre-order the game if you like, correct?