Review: Dungeons & Dragons: Chronicles of Mystara

DnD_CoM_Key_Art (Custom) Platform: PC (also on PSN/XBLA/Nintendo eShop)

Developer: Iron Galaxy Studios/Capcom

Publisher: Capcom

# of Players: 1 – 4

ESRB Rating: T (Teen)

Get it HERE!

Score: A- (90%)

It’s really too bad developer Iron Galaxy didn’t make its version of Dungeons & Dragons: Chronicles of Mystara compatible with Windows XP simply because I’d bet a dollar that people still using that older OS would get a hell of a lot more of a kick from this pair of classic Capcom arcade hit than a chunk of more current OS users filling up the Steam forums with all sorts of complaints about everything from the visuals not being worthy of the system requirements to the game not working properly on certain systems or supporting any other peripheral except an official Xbox 360 controller. Us non-picky oldsters who prefer XP because 90+ percent of the games we run ARE old news to you big-riggers out there (long live gog.com!) would be all over this game like white on rice (or brown on rice is you’re into that variety) and even though we only make up less than 8% of Steam users (according to Steam), that’s almost a potential 8% more people buying and possibly NOT bitching about the graphics and having to use one controller type that works perfectly as soon as it’s plugged in. But I digress…

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Review: Remember Me

Remember_Me_Logo_white_bg

2D Boxshot Wizard v1.1Platform: Xbox 360/PC (also on PS3)

Developer: Dontnod Entertainment

Publisher: Capcom

# of Players: 1

ESRB Rating: M (Mature)

Official Site

Score: B+ (85%)

A stylish and thrilling combination of cinematic elements and action featuring a memorable new character, Remember Me is a grand example of the “shut up and play it!” game. You can be on the sort of clueless “Well, my friend says he heard it’s not like so and so…” side of the fence, or you can step right up, slap your money down and enjoy a well made, always entertaining and somewhat innovative thriller that, while borrowing elements from a few sources, ends up feeling original and refreshing on a few fronts. This is a game that, if you’re in the mood for a good story (save for a slight stumble near the finale) delivers on that promise pretty well. While it may not seem sequel-friendly, the overall experience makes you want to see a second game that features a lot more of the richly detailed 2084 Neo-Paris developer Dontnod Entertainment has created.

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Random Film of the Week(end) – (Summer Edition!): Sunshine

sunshineSpoiler: Sunshine has a “happy” ending. End spoiler. I had to put that up front because Danny Boyle’s excellent 2007 sci-fi film is a layered downward emotional spiral with some solid performances throughout. The story pretty much sets up the fact that this is going to be terminally gloomy stuff (despite the positive sounding title): the crew of the Icarus II sets out from a suffering Earth to relight a dying Sun with a massive nuclear explosion seven years after the first mission fails. Yeah, that’s not your average blockbuster summer comedy hit storyline, that’s for damn sure…

As Icarus II gets closer to its target, it’s discovered that first Icarus didn’t actually disappear as much as become something of The Old Dark House in space (minus any comedic elements). When the new ship links up with the old in order to snag its bomb and it’s discover what happened to its crew, things get more than a little strange as a few shocking elements come into play…

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E3 2013: Saint’s Row IV Trailer: Bigger Means More What The ****?! For Your Gaming Buck

THQ may have gone down in flames last year, but Deep Silver’s acquisition of Volition and their popular Saint’s Row franchise means fans of the increasingly outrageous series have a new game on the way this year that’s even more completely bonkers that the last installment. Don’t take this Hollywood-style trailer too seriously (well, it’s a bit hard to anyway, given the F-Bomb gets dropped twice in it and is seen once onscreen as a character’s nickname), as the open world gameplay, newly super-powered characters and sci-fi elements are only adding to the mayhem the franchise is known for. THAT said, I hope this adding of fantasy elements to the mix means that Volition will FI-NALLY try their hand at making another game in the Summoner series. The first was flawed but interesting and the second was better overall (and had a female lead and some intriguing party members and plot twists), so it would be cool to see something coming on a new console that takes elements from the previous titles and adds a new chapter to things. Hey, that’s what I’d be thinking of as a follow-up, but we’ll probably get a Saint’s Row V instead…

Random Film of the Week(end) – (Summer Edition!): Ball of Fire


(thank you, Victor Creed!) 

ball of fire p2longImagine this as a movie idea today: Snow White and the Seven Dwarfs with Snow being an extremely talented exotic dancer type and those dwarfs a bunch of stuffy but eager to learn elderly eggheads she ends up hanging out with to teach them all the things they didn’t know. Once you get your eyeballs above the obvious jiggle-tease material and plentiful opportunities for modern day humor sixteen writers working together come up with, the results would probably be pretty darn terrible.

I can see the trailer now: two minutes, thirty eight or so of slow-mo cleavage shots and some special guest cameo coot rattling off one-liners, plus someone getting hit in the nether regions with a golf, basket or other ball, maybe a nice pratfall, a fart joke, a fat girl joke and some annoying music on that soundtrack that doesn’t even fit. Yeah, that’s not a movie I’d want to see at all. Fortunately, Howard Hawks’ 1941 film Ball of Fire takes the Snow White and thanks to a wonderfully funny and sassy Barbara Stanwyck helping loosen up those old guys (and an even stuffier Gary Cooper), a great script and plenty of screwball humor, it still holds up today as a total riot.

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Losing Friends The TOO Easy Way: Mistakes Were Made Against My Will…

Oops. I just noticed I accidentally deleted a load of links to other sites and blogs during some editing yesterday. I have NO idea when and how except to think it happened when I was adding links and the wifi went down for a few seconds then popped back on as I was saving that earlier edit. Maybe. Crap. OK… I’ll fix that later, as some of you new pals I’ve run into here or on your own sites are going to get added. Or more precisely RE-added. Going to be hell locating all the older links, but oh well. It’s always something, huh? Grrrrrr!

Anyway, I’m going to bed. I’d do this now, but knowing me, I’d just delete everything and need to dig up links all over again AGAIN. Wah. Zzzzzzz…

Late Night Game Week (Final Stage!): Wii, U Get 2 C That Jimmy Still Sux!

Ha ha. OK, I had to do that horrid spelling job in the header as a little in-joke even I don’t get and yep, it’s another pre-show title to save time because I just KNOW Jimmy’s going to lose it and fail at another game live on TV. Anyway, saving the Wii U for his final post=E3 Game Week show meant this was either going to be a blowout for Nintendo because more people stayed home to watch OR… a bust because they were all out clubbing or whatever the crazy kids do on a Friday night (har har). Anyway, the 20-Ryu Hadouken/cartridge blowing/toothbrush circle bits was dumb and funny (and all those “World Records” they set WILL be broken over the weekend, I bet). That multiple video games “record” bit was stupidly awesome, though. Jimmy “played” six games all at once for twenty seconds and looked as if he was trying to escape from robbing a vintage game shop and ran into an arcade only to be trapped on a Dance Dance Revolution Supernova machine. Or something like that – just watch the video:

See? Now go break THAT record, Mr. or Ms. Guinness…

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In Japan, There’s A Gatchaman Live Action Movie Being Made. Dance.

If you’re of a certain age and did not know this yet (meaning ME), you’re probably a bit too grinny after that minute thirty plus and perhaps either one of these two teaser trailers. Well, we’ll see what it does in Japan and more of what will happen in the near future with a home video release down the road, as it sure won’t be dubbed and show up here anytime soon I bet. How do I know? Well, if I run up to some kid or adult on the street all thrilled at this news and yell GATCHAMAAAAAN! at him or her, there’s a 99.4% chance I spend the weekend in the local lockup until this is all straightened out. Yeah, I went there… even though I have no idea where I went or why I went in the first place. That stuff happens when you lose your thinking cap… Am I out of coffee again? I forget…

Shout Factory Wants You All Howling – I Say Oblige Them.

the howling blu-ray

Thank yooooooou, Shout Factory (awoooooooo)! Getting Joe Dante’s classic werewolf flick The Howling back into circulation on DVD and Blu-Ray? Nice. Now I can stop telling folks I run into campfire tales of how awesome (and freakishly LONG) that wonderful Rob Bottin-created transformation sequence was while also rambling on about Pino Donaggio’s excellent score and how the film managed to be at turns scary and silly as well as packed with in-jokes and plenty of references to other films. Huzzah! That and I can stop getting picked up by the fuzz here for setting campfires to lend a scary atmosphere to things whenever someone asks me about the film. Well, and carrying an axe in public, using said axe to chop up the nearest wooden sign for firewood (I don’t go after trees, as we need them around here), scaring little kids by acting out the transformation and a few other minor offenses. Er, um… saaaay, isn’t that some nice *new* cover art on the right up there?

(“Exit, stage left!” Oops, that’s YOUR right. Damn, you Snagglepuss!)

Lost Planet 3 Multiplayer: One Way to Keep Cool This August…

And here you go – another piece of the Lost Planet 3 puzzle (multiplayer!) plus a peek at the Best Buy exclusive Assault Pack if you’re one of those folks that goes the pre-order route. The new experience based unlocking system has been done on other shooters, but I think it’ll be nice to see how those LP fans who aren’t wasting time whining about the developer and Capcom doing or not doing this or that without having laid a pinky on a controller take to the game when it launches. I think it will do fine among those who want to see it succeed and will play and enjoy it based on what it gets right as opposed to picking it apart because it’s not the same as the first two installments. Granted, those folks are the ones who still can’t seem to understand this is a p-r-e-q-u-e-l, but I guess they’ll also be the ones missing out on things in a few months…