New Steel Battalion: Heavy Armor Trailer Makes Me Want To Knock Down a Wall…

…So I can actually (and finally!) get my own Kinect and play the game. My living room is nicely-sized, but in the wrong way that I’d need to have my TV near the front door and blocking access to the kitchen in order to play any Kinect games. I can do Move stuff just fine, though. Oh well. Go, From Software! I’d say Capcom will have a nifty niche hit here provided that some folks get over the fact that more types of games can be done well on Kinect outside of dance, exercise and “family” titles. So far, color me very impressed with this game (even as a work in progress). I’d be even MORE impressed if Capcom added the original Xbox game and sequel to the disc as bonuses so those who missed out can finally play them without having to pay an arm and a leg for that MASSIVE custom controller (and find out the second game needed a single-player campaign which it didn’t have as an online-only expansion pack).

Syndicate Hands-On: It’s Just Like The Original… But Better.

That’s right, I said it. And yes, Starbreeze Studios will back it up in a big way on February 21, 2012. Based on the demo version I played at EA’s Naughty or Nice event about 2 weeks ago, even the most die-hard fan with greasy smoke coming from their eyeballs and ears about this game should ABSOLUTELY play this modern reworking of Bullfrog’s isometric RTS/Action hybrid.

Five (Plus One) Very Good Reasons to commit without question are below the jump… Continue reading

Hideo Kojima Has Me (And Many Others) Drooling Over Metal Gear Solid. Again.

Of course, any gamer worth his or her salt will want this as soon as it ships next month. If I’m not mistaken, it also comes with this, which is even better. Finally, this is hitting stores in 2012 (and it’s about time). Between these HD collections, what Kojima has cooking on the Vita, Metal Gear Rising and some other fun stuff, it’s going to be quite an anniversary for Solid Snake and friends…

Rayman Origins’ New Trailer Makes Me Hungry…

Who know there was a Food Universe? Well, that aside (and my stomach now rumbling for something from the fridge), this latest Rayman Origins footage shows off a new area, one that I happened to play at New York Comic Con last week. The jumping is tricky old-school platforming goodness, but the game has a nice “revival” system in play so that it’s not a controller-bashing experience. The game is looking great with tons of color, inventive, funny gameplay and tons of things to see and do. This one deserves to be in EVERY gamer library once it ships, so do UbiSoft (and Rayman) a favor and BUY it, folks…

Battlefield 3 Launch Trailer: War Is Good For Games, At Least…

Electronic Arts, DICE and their mighty Frostbite 2 engine definitely has a winner on both consoles as well as PC. I got to play some multiplayer last week at EA’s holiday event against the DICE team on the PS3 and not only is the gameplay lightning fast and frantic, BF3 looks REALLY spectacular on the system. As fas as the whole “which is better” nonsense going on between the big shooter franchises, I say who cares as long as BOTH games are as good as their respective dev teams can make them. In the end, I see some folks buying and playing both or at least buying one and renting the other to compare. Expect productivity in a few countries to drop even further (er, provided those calling in sick with BF3 flu actually have jobs).

Ridge Racer Unbounded Hands-On

Bugbear Entertainment has been hard at work on a much different Ridge Racer, but it’s clear than this new game isn’t being made to completely take the place of the more familiar franchise that’s been a key title for nearly every console it’s appeared on. Rather, Unbounded is a high-impact spin-off that takes the drift-crazy gameplay and fictional vehicles the series in famous for, adds in destructible elements and the ability to create your own courses and hits the ground running. I took a demo build for a spin at a Namco Bandai event about two weeks back and liked what I played quite a lot. There’s definitely a nod to Criterion Studios’ last few Burnout games (as well as Burnout-inspired titles such as Split Second) as well as Bugbear’s own FlatOut series. As Burnout has morphed into a top-down family fun arcade game with disco tunes blasting during crashes and FlatOut has been retired (for the time being), it looks as RRU will be the go-to game for crash fans when it’s released next year. Continue reading

Max Payne 3 Preview: Rockstar Does It Again (But Better)

At this point, you can pretty much bet on anything Rockstar Games does turning into an instant hit and Max Payne 3 looks to continue the solid streak of titles coming from one of the most consistent studios working today. Bringing Max into the current generation of consoles after too many years away, four of Rockstar’s studios are carefully crafting what’s looking like a genre classic in the making. Last week at New York Comic Con, I had the great opportunity to sit in on a “hands-off” demo that showed off some truly impressive visuals and spectacular animation, refined gameplay and an all-new cinematic style that combined graphic novel and film techniques using the in-game engine to its fullest. This isn’t a “reboot” or a re-imagining at all – it’s the next chapter in Max’s story and he’s going through some major life changes… Continue reading

Activision Has Me Doing Silly Stuff & Liking It…

I kicked a helicopter yesterday. Twice. Once in that picture to the left and once while playing the fantastic Prototype 2 demo at NYCC. The game is coming along REALLY nicely, as Radical Entertainment is pulling out the stops to create a faster-paced, brilliantly bloody chunk of a game that’s bound to be a hit. Everything I played at the Activision booth was pure fun on a stick and yes, worth a purchase when it hits stores. Also: Eurocom  just rocks. GoldenEye: Reloaded’s multiplayer is lighting fast and looks even more spectacular on the Xbox 360. I’m still looking forward to the PS3 version to review as I want to play with the Move controller and see how well it’s been implemented into the game. I also liked the bit of X-Men Destiny I tried and Spider-Man Edge of Time is Beenox’s nifty little effects-packed sleeper starring everyone’s favorite wall-crawler. The developer is also at work on a tie-in game for the upcoming Amazing Spider-Man film (nice!). Speaking of licensed games, the Transformers: Fall of Cybertron teaser was too short, but in a great, “Holy Cats, you can play as a big metal dinosaur!” kind of way. If it’s as good as War for Cybertron was, fans are in for a hell of a ride. Back in a bit…

EA Just Keeps it Coming…

A quickie post before I keel over, as I need to bounce out of bed bright and early for day one of New York Comic Con. EA has some really nice surprises coming up this year and next in pretty much every category. Battlefield 3 multiplayer on the PS3 was amazingly fluid and controls like a dream (seriously, Call of What?). There was a really nice Mass Effect 3 surprise I can’t share just yet (as it’s embargoed until10/27). Speaking of surprises, Syndicate is going to make even the most hardcore fans of the PC classic bow to Starbreeze’s skills. They nailed the dark feeling of the original but as a first-person experience (it’s not a Deus Ex: Human Revolution clone either, which is even better). SSX is another shocker – don’t let the more realistic visuals fool you at all – the game is SUPER fun to play (the tricks flow off the controller) and the mountains are massive. SWTOR is an instant addiction (I had to stop playing before I got hooked) that’s sure to be huge once it ships (look out WoW!). The Secret World brings a fresh, modern take to the MMO (and NEEDS to come to consoles with a single player offline mode, as there’s a lot of good under the hood that begs to be explored).  There’s a LOT more to yak about, but that’s for later – i need my beauty rest…

The Lord of The Rings War In The North Boss Battle Vignette

I like the quote in the email that prefaces this trailer, so here it is:

“The enemy knows you have entered here. What hope you had in secrecy is now gone.”
Celeborn, The Lord of the Rings: Fellowship of the Rings

Snowblind Studios is really going all out with this one and I’m looking forward to seeing how it’s all turned out. I think fans of the books should be pleased as the game doesn’t shy away from the violent elements found in the books and it’s looking as if it will let you venture to a few areas chopped from the movie trilogy. Granted, the M-rating might be a initial turn-off for those expecting one of the simpler hack & slash movie games geared toward the entire family. However, I say let’s see what happens as people play the game and share it with friends in co-op. I’ll bet any hesitance over a purchase based on the amount of blood in the game disappears once folks see how much fun it all is.