I normally avoid reading other reviews until after I write my own, but the two I’ve seen for this game are pretty favorable and only knock the game for some bugs and technical issues that need patching up and some repetition in attack animations (a common complaint for RPGs for ages). This bodes well for developer Obsidian and publisher Ubisoft, who rescued the game from oblivion after original publisher THQ folded a few years back. Now, if only Obsidian could get a few more RPGs made using a similar combat engine (but a different visual style), I’d be even happier. Well, this goes on the buy list and in the “Play It!” queue (which has grown by a few too many titles as of late).
Tag Archives: Xbox Live
Namco Bandai’s Offices Just Got A Nice New Mascot…
Ooooooh. Okay, I want one of these. Well, to more precise, I’d WEAR an actual suit of armor like that it if were in my size. I wonder how much that would cost and how I’d live with one less kidney and lung if I had to pay for the thing. I’d store it right by the door near the coat closet here and ONLY wear it on special days. Like when I’m writing or going shopping. No one messes with a fully armored knight…. well, other than some mean-ass bunny rabbit, King Arthur and his Round Table buddies. “It’s only a flesh wound!” indeed. In the case of this game, there ARE no flesh wounds – your character lives or dies by the sword or any other weapons you’d better get quite good at if you intend to survive. The game’s tagline, PREPARE TO DIE isn’t a joke at all, that’s for sure.
Dark Souls II is out on March 11, 2014.
Dark Souls II: March’s Game of the Month (And It’s Not Even March Yet)

Yes, I’m a little early, but based on some demo time and the fact that veteran developer FromSoftware didn’t water the experience down one bit (in fact, in a few ways the games is more challenging than previous Souls titles), Dark Souls II is my Game of the Month for March. Offline play is key for me and many others and while the game does have that wonderful and extremely annoying element of other live players being able to pop into your online game to stalk or assist you (or both), it’s in the solo mode where many new and veteran players will first poke around just to see if the game is as intense as ever (it is and then some).
Add in the new game engine (which makes for some even lovelier character models, creepy as all get out enemies and lush, deadly environments – see the site banner and background), improved gameplay, a much bigger world to explore and a massive amount of replay value for an instant classic. No matter which version you get your hot little hands on, you’re guaranteed a VERY well crafted and rather intense and gloomy singular experience that’s also pretty interesting to watch someone play if you’re not into the gaming thing. March 11 is the date for the North American launch and I’m expecting some people to contract a strange flu-like non-flu for a few days around that time (myself included)…
Dark Souls II Collector’s Edition Reveal: I Need To Put Up Some Shelves, It Seems…
Well, wow. I have no room for those big box set Limited and Collector’s Editions some (and some would say too many) games get these days, but I’d sell someone’s kidney for this one. As usual, I have to say “someone” because I rather like both of mine (we’re VERY close) and I think I can find a willing volunteer if I look hard enough. Hmmm… I wonder how I can word that Craigslist ad so it makes it look appealing that some sap willing victim soul would be more than happy to go under the knife AND sell their own part (or parts if there are any other organs they thing they have no use for) on the black market AND deliver me the cash (cash ONLY!) before the game ships out on March 11? What, that’s TOO much to ask for? Nonsense, I say! Heck, I’d go to GameStop myself and BUY the game after all that, so it’s not as if I was asking that fool person to do that (which is the most painful thing of all if you’re like me and hate going to GameStop)…
You know where to reach me, folks. I just need ONE sucker volunteer…
Castlevania: Lords of Shadow 2 Launch Trailer: Vampire Post-Weekend Busts Up The Monday Blahs…
Well, here’s a fine way to kick off a Monday, folks. Knowing that Tuesday will be better because Castlevania: Lords of Shadow 2 is arriving in stores and online here in the US (Europe and the UK get theirs a few days later). Well, tomorrow is a big launch day for a few titles, but I’m thinking this one will be the one many are looking forward to the most. With developer MercurySteam going out in style here, it’ll be interesting to see what new plans Konami has for the franchise in the future. As for the present (today) and near future (tomorrow), I’d say fans and new players should enjoy what’s here quite a lot.
Review: Earth Defense Force 2025
Platform: PlayStation 3/Xbox 360
Developer: Sandlot
Publisher: D3Publisher of America
# of Players: 1-2 (Online 1-4)
ESRB Rating: M (Mature)
Score: B+ (85%)
“The Bugs Are BACK!” and man, were they missed! As a longtime fan of the series since its 2003 debut on the Japanese PlayStation 2 (as part of D3Publisher’s Simple 2000 series of budget priced games), I’ll just go ahead and say that warts and all, Earth Defense Force 2025 is developer Sandlot’s best game to date. While the PS3 version still needs a wee bit more optimization (it’s developer Sandlot’s first game on the hardware) both it and the Xbox 360 version bring 85 offline solo or co-op missions, an additional 9 online missions, four classes (two new to the series) and well over 700 weapons split between the different classes.
There’s also paid DLC that adds some brutal offline/online missions with redesigned enemy types (but no new weapons as the main game has more than enough). The sheer amount of content and escalating challenge will test even the most hardcore shooter fan, but the game’s campy tone and solid yet not quite flawless visuals won’t be for every taste. On the other hand, if you’re a fan of old “B” sci-fi flicks from Japan and the US and games where you can blow the crap out of nearly everything on most maps, this one’s not only got your name on it, it’s going to make sure you’re not leaving home for a while once you fire this up… Continue reading
THIEF Launch Trailer: So Much For the Element of Surprise, Huh?
Hey Garrett! The jig’s up, you know. SOMEONE decided to shoot out this launch trailer BEFORE your crafty little game has shipped out so now EVERYONE will know what you’re up to and perhaps NOT want to let such a skilled thief into their homes. You’re not going to succeed in your burgling ways if everyone tapes shut their windows, triple-bars their doors and gets a guard dog for the guard dog. Ha! You think you’re still going to get around safely now that we all know that you’re up to (or will be on February 25)? Yeah, well… good luck with that, pal. I think it was someone at Square Enix or Eidos, by the way (in case you want to get all clubby and stabby or something). You go take care of them and maybe you’ll see a few folks who didn’t see this post pop up on launch day to pick you up and take you home with them. You KNOW what to do after that, correct? I thought so…
Let Dark Souls II’s Hollow Lullaby Rattle Around In Your Skull For A Bit…
Because it will be the last thing some of you new players will hear before you throw that controller down and start jumping up and down on it. Yes, Dark Souls II is going to be the HARDEST game some of you have played and it’s supposed to be because it wants you to learn how to play it properly. Go in like Kratos on a caffeine high and you’re dead like that steak in the freezer. On the other hand, take time to get into the game and realize you can (and should} be patient as you figure out how to deal with multiple enemies, deathtraps galore, bosses that take up too much real estate and more hazards and you LEARN what to do through pure trial and error. Mostly error if you slip into old habits. March 11 can’t come fast enough, but I dread it because I know this game will EAT any free time I thought of having and my dreams will get darker and grimmer thanks to some of the meaner enemies my poor avatar will face off against.
Thanks, FromSoftware for making my nightmares much more lively. I think I’ll need that Monster Eater Kit I saw at Toy Fair after all…
Sacred 3: Asceron’s Bringing Its RPG Series Back In A Big Way…
I’d say “it’s about time!” or something like that, but I knew developer Asceron was working on Sacred 3 and didn’t mind waiting at all. With publisher Deep Silver coming to the rescue and getting this out worldwide, this bodes well for fans of the franchise wanting more after the solid Sacred 2 and its expansion. For the uninitiated, the Sacred series is an open-world isometric action RPG that some compare to Blizzard’s Diablo series, but is actually a bit better in some respects. The freedom to go where you wish (at your own peril, as enemies can be quite brutal if you get in over your head) and variety of male and female human and non human character classes make this one an evergreen series with massive replay value.
The great thing is this one’s coming to PS3, Xbox 360 and PC this summer, so there’s no need to run out and buy a new console to play it on if you haven’t made the switch yet. I’m all for that, as it takes a while for these new systems to really get going and show what they can do. As for that multiplayer mode? I don’t need it at all as I play for the story and characters, but I’m glad it’s there for those who want to beat up on each other or how need help with the tougher bosses in the game…
Strider Returns! My Hiryu Is Your Hiryu Now, Too…
Eeek. To add to this silly and busy week, Capcom has released an reboot of Strider, the classic arcade game many of my gaming dollars went into back in the day. This new version is from developer Double Helix and looks pretty nifty and quite challenging. I’ll probably not get to this until the weekend, but I think I’m ready to have my ass handed to me a few times before I get through this one. We’ll see. It’s too bad this can’t be played on the Vita OR Wii U , but oh well (I still say why aren’t these on MORE platforms? Both the Vita and Wii U could use a fun and tricky retro platformer like this) Hmmm… I also see Dustforce also came out and I missed that launch last week (oops!). I need to check my inbox for a review code, I guess. Hey, I’ve been a bit busy here, people!
