I actually had a crazy dream the other night that the end credits to Gravity were going to be Devo’s 1978 tune “Space Junk”, but we know that’s not going to happen (although it would be a pretty darn amusing joke… well, to me at least. Can you believe DEVO has been around for 40 years? Well, their first LP was release in 1978, but the group first got together in 1972/73! Of course, if you have to ask “Who’s DEVO?”, you need a proper conversion. No need to do anything, dears… it’s all been arranged. Just step outside during the next full moon and look up to the northwest. Things will happen and you’ll be converted. Um, take a good umbrella or even better, a hardhat and remember to not forget to close those peepers. It may sting a little…
Tag Archives: Teasers
More Endings! Doctor Who Reminds You It’s Soon Time For A Big Change…
OK, so this teaser is ten seconds of “just you wait and see what’s coming”, but oh well. That holiday show should be a doozy, as each new Doctor means we lose an old one and it’ll probably be in some not too amusing manner given the path this past season has taken. I wonder who, if anyone from this arc will be around with the next Doctor, but on the other hand… change is good in this series if the proper cast is round up. Alrighty then… 33 minutes to Breaking Bad (and hell if I’m going to be online while that’s on).
Gravity TV Spots 4 & 5: Heavy Rotation and Airtime Thoughts…
OK, I missed an update thanks to me not watching “normal” TV for a few days last week, but here you go. Everything I’m hearing about this is good, which is kind of rare in that there’s usually at least one or two detractors about any sci-fi film. On the other hand, this is supposed to be a “hard” Sf flick and the buzz on the realism is (so far) also positive. Granted, I can’t think of any time in the past when an event such as this happened, but I’ll let the science geeks have at it once they see the film and decide to pick it apart for things their bigger brains note as incorrect. Although… how would they know unless *gasp!*… they’re frequent space travelers themselves… or aliens.
And yes, that “*gasp!*” was placed in the wrong spot and I’m too tired from gasping (twice!) to move it.
TGS 2013: Ah, So… THAT’S What a Lily Bergamo Is… Maybe.
Well, OK… I still don’t know what this is other than the first PlayStation 4 game coming from Grasshopper Manufacture and Suda 51 for GungHo Online Entertainment. That one-two punch, by the way, means you’ll be getting a truly wild experience that has to be played to be believed. I think this is only the third game they’ve done with a sole female lead (if you count Sine Mora), so there’s another interesting thing to consider (at least if you’re like me). According to Gematsu, Lily Bergamo is an online action game meant to be played with smartphones and the PS4, but if that is indeed the case, I need to get someone over at GungHo and grasshopper to realize that the VITA needs to be in that mix somewhere, as it’s quite silly to skip something so obvious that even someone as dumb as me has figured out from early on (that the Vita needs MORE cool games like this!). And oh yeah, that gal in the teaser isn’t named Lily or Bergamo. She’s called Tae Ioroi, meaning now I’m all confused again about just what the heck this game is all about (and why it’s not coming to the obvious Vita or slightly less obvious upcoming Vita TV “console”). Eh, it’s still quite early in development and yep, things will change for better or worse (or somewhere in between as a happy middle ground)…
Adventure Time: Explore the Dungeon Because I DON’T KNOW! Hands-On: Knowing Is Half the Battle (But You Still Need To Fight!)
FACT: D3Publisher of America’s new publicist, Edith Yang is a total hoot, sitting there cheerily playing and promoting Adventure Time: Explore the Dungeon Because I DON’T KNOW! clearly knowing it’s got “Sleeper Hit” stamped on it in big red invisible neon ink letters. I have special glasses, so I can see that on the big banner off to one side with the game logo on it. I say nothing about these glasses as I’m not wearing any and don’t want to sound completely insane by stating the opposite. But I digress…
Dark Souls II “Aching Bones” Trailer: Yeah (*Ouch!*) That Collector’s Edition Weighs A Ton…
Innnnteresting. When Dark Souls came out last year, publisher Namco Bandai made the very cool decision to charge the same $60 price tag for the standard and collector’s edition of the game and yes, that steel-boxed version with the art book sold quite well while the standard edition seems to have done quite fine (not everyone likes that extra swag). This time out, Dark Souls II seems to be getting three different editions: a standard retail version (which will probably pop up as a digital release as well), a Black Armor Edition and a Collector’s Edition details of both are below, of course). Some may say Namco Bandai is being a bit overconfident here, but I think if they can get the fan base that LOVES this game to pay a little more while packing in some more swag (and cool swag, at that!), then more power to them.
Besides, you can always scream into that metal case or at that Warrior Knight perched atop your tee vee when the game keeps killing your avatar off when the going gets tough. Of course, since you hard-headed core PC gamers love your downloads, I believe you don’t get Jack other than the game (even if you find it on a disc at your favorite brick & mortar game emporium), so I guess that’s a win for us poor slobs who prefer our consoles for what they bring us (again!). Of course, PC-heads get fans who can fix stuff developer From Software doesn’t right away, so there’s that tradeoff…
EDIT: Oops. As you can see by those newly updated images, I was quite wrong! One crow pie out of the freezer and into the oven for me! PC gamers get the swag too. Nice. Now stop that online petition stuff!
*Black Armor Edition Pre-Order Bonus*
The Dark Souls II Pre-Order Bonus comes with a FREE Collectible Metal Case, Game & Original Game Soundtrack – while supplies last. The collectible case has the unique Warrior Knight box art that will only be found on the Black Armor Edition. The Original Game Soundtrack is composed by Motoi Sakuraba, who composed the full score for the 2011 hit Dark Souls as well.*Collector’s Edition*
The Dark Souls II Collector’s Edition comes with a gorgeous premium quality 12 inch tall Warrior Knight figurine, made from solid PVC weighing nearly 16 full ounces packed inside a custom printed display box with transparent window. Fans will also be treated to an exclusive hardbound artbook filled with never-seen-before images from the game developer, as well as a sizable full-color microfiber game map perfect for mounting onto your wall. The Black Armor Edition metal case will house both the game disc as well as the Original Game Soundtrack.
Hmmmm… It’s coin tossing time, I guess…
Gravity TV Spot 3: Getting Closer… But Still Far Away….
I’m still debating with myself if this fantastic-looking flick is worth dropping $30 on to see in IMAX and 3D and I’m leaning towards a “not quite” simply because I’m a legendary cheapskate (who tips well at restaurants, mind you) that would rather spend that cash on a game or Blu-Ray/DVD I can watch endlessly. I guess I should use something else to help me decide other than that two-headed coin I got from a magic shop ages ago, but the loaded dice, “miracle” card deck and cracked Magic 8-Ball here (that’s keeps reading “Reply Hazy, Please Try Again” over and over) all aren’t helping me make up my mind. Hmmm… perhaps a windfall I can spend and not feel guilty about will be the big decider. Yeah, I’ll go walk around with a big bucket and see what the wide drops in it… back at some point with a financial report of sorts…
Gravity TV Spot 2: Science For Dummies (As A Tease, At Least)…
If you aced that science class in school, you’re probably a little upset that right after the words NO SOUND appear in both the Gravity trailers and TV ads, there is indeed SOUND IN SPAAAAAAACE! there in the form of a big BOOM! and the noise of stuff rattling about. Welp, kids… that’s just wrong, but it’s been confirmed that there is indeed NO sound in the final film. Yes, the trailers and other ads are made for people who need that aural bump to get those thrills. That is all. Go see this – it looks phenomenal.
And If You DID Work Today, Black Curtain Studio Says, “Boo!”
But not “Boo, you had to work today!”… it’s more like “Boo! You’d better NOT be working late, silly rabbit!” Yeah, as I noted with their first game One Late Night, these guys sure know how to make you dread office work. Well, guess what? They’re working on a follow up that, based on this teaser, will make you want to call in sick for about a month until your boss does something about that creepy space you have to slog to five days a week (and sometimes more… with NO overtime to boot! Bastard!). Anyway, go check out the original game (which has since gotten a Developer’s Cut version) and keep an eye and ear peeled (eww) for this new one when it finally gets a release date. Now, go get some sleep – your holiday is done and it’s back to the grind tomorrow (and those pissed off ghosts are waiting to jump you at the coffee machine…)
Batman Arkham Origins Blackgate Is “Under New Management” (So Watch Your Step!)
In other words, the inmates have taken over the asylum and yes, Bats needs to do some darknight detecting and with due diligence at that or he’s not getting out in one piece. This 3DS/2DS and Vita game (set to launch with the console and PC versions on October 25, 2013) brings things down to size in “2.5D” form, but manages to look pretty cool and should feel like a classic side-scroller with a nice Arkham twist. Sure, you can get cranky and say the Vita game should be closer to the PS3 version, but here’s a case where I’ll defer to the dev team over at Armature because they’ve done a really good job with the visuals on both handhelds.


