The Incredible Adventures of Van Helsing 2 Gets Knockbacked Into May…

VHII_Mayday 
Game delays are nothing new, so this isn’t really a big surprise. Still, you have to love the press release Neocore Games sent out to announce the delay:

The Incredible Adventures of Van Helsing II Delayed due to Monster Invasion

Slightly delayed, but no need to worry – all that extra time will be spent polishing the game. The new release date is set to May 22, 2014.

So, what happened to the April release date of The Incredible Adventures of Van Helsing II? Well, we could blame the supernatural or the bad Vrikolak meat in the fridge, but the truth is, we want to release a superb game as polished as possible on release and that will take a little longer than we thought. We want to make sure the sequel is superior to the first game in every aspect and it keeps you nailed to your chairs all the way to the end with its engaging new story. Now the new date will also mark the anniversary of the first game’s release. So be ready to hunt down the new swarm of monstrosities when the game hits Steam on May 22, 2014.

All of you are reaping souls right now anyway, aren’t you?

The Incredible Adventures of Van Helsing II is available for pre-order on PC. To pre-purchase the game, head to neocoregames.com/store and choose from the various supporter packages in various price ranges.

Me, I’m currently NOT reaping souls because Blizzard has ignored PS3 and Xbox 360 owners of Diablo III, but I have other stuff to keep me occupied while I wait for the man with the hat and Lady Katarina to make their second appearance in a more polished form. That, and I can also replay the beta a few more times just to see how all those other character classes do against the hordes.

The Incredible Adventures of Van Helsing II Beta Hands-On: It’s The Reckoning For That Hunter…

VHIIaThanks to the fine folks at Neocore Games, I had the opportunity to take a beta version of The Incredible Adventures of Van Helsing II for a spin and am happy to report it’s looking like a bigger, badder, meaner and harder game than the first one, especially if you’re hopping into it with your saved hero from the original. I hadn’t played the first game save for some hours with the demo, but Neocore also sent me a code for the Complete Pack, which got a marathon playthrough over the past week or so (and me a nicely maxed out Level 30 Hunter by that cliffhanger ending).

The new game starts off with a rather massive siege on a factory by many enemies being airdropped in capsules and a large army of civilian soldiers assisting Van Helsing and Katarina, his ghostly (and snarky) AI companion. Granted, one could play the beta using a few default high level characters in a few classes, but after trying out a few of these overpowered guys, I decided to take the longer, tougher (yet highly enjoyable and rewarding) route and go through the first game just to have a more personalized experience… Continue reading

Dark Souls II TV Spots: Oh, The Places You’ll Go (Just To Die Over and Over)…

Heh. I get a phone call during The Walking Dead finale from a friend asking me “So, what’s this Dark Souls II all about?” right after this ad airs. Whee! Of course, I had to tell him to ring me back in an hour or so or just wait for a quick email. He’s not a gamer at all, so I’ll give Namco Bandai props for getting an ad out that gets people not into the hobby all hot and bothered. Amusingly enough, I actually don’t have a copy of the game yet – it’s in my backlog of stuff to grab for the PS3 once I make a bit more money. I’ve played a bit of it already thanks to walking another friend through the first two or so hours of the game as he grabbed it on launch day and was having a hard time because yep, it was his first time playing something that difficult. Anyway, I got to play and he got to keep the character I made, so that’s a fine trade off, I’d say. Naturally, he got the poor guy I created killed a few times since, but my tech support ends when I leave the premises. Otherwise, I charge a flat fee (and it’s not cheap), heh…

Cloudbuilt Now Available: Scaling New Heights Of Spectacular-ness (And Quickly, At That!)

 
Yeah, yeah – it’s a rerun, but hey – this one’s worth the double vision. Coilworks’ awesome and super challenging Cloudbuilt is now LIVE on Steam and already there’s an update out that addresses some issues a few players have been having. While I’ll need to go play this this weekend at a friend’s place who has Windows 7 still running fine on his PC (all of mine here use XP and proudly, grrr!), my time with the demo (also at his place) revealed that the developer is onto something with this insane, fast-paced run/shoot/parkour hybrid that’s brilliant, tough as hell and extremely rewarding when you find that perfect line and start smashing records (and progress-killing enemies in your path). This NEEDS to be on a few consoles so more people can dive in and see what all the fuss is about.

Cloudbuilt Launch Trailer: Three Days To The Condor!

 
I’m up WAY too early this Monday (at 6:31, I popped up and couldn’t close my eyes, sooo), but at least I can kick off this busy day with some good news. Coilworks‘ first game Cloudbuilt is allllllmost here (ignore my hasty facebook post from earlier!). Hmmm. Memo for a Monday: Make sure you’re FULLY awake before you do that posting. Ah well. Okay, let me get that coffee going! Back in a few…

Cloudbuilt Gets An Official Website (And A SUPER Fast Teaser)

 
Seriously, that was WAY too short, but it gets the job done. Coilworks‘ gorgeous looking and tough as nails free-runner/shooter/platformer Cloudbuilt arrives on Steam in a week, so go check out the official site and the Steam store page to see what all the fast-paced fuss is about. Fast trailer gets a quickie post – there, I’m done!

WIN FREE STUFF! The Incredible Adventures of Van Helsing Steam Codes!

Thanks to the awesome Orsolya Toth over at Neocore Games, I have TWO Steam codes for their excellent Action/RPG The Incredible Adventures of Van Helsing to give away to TWO lucky winners! NOTE: This is the original version of the game, NOT the Complete Pack (but you can upgrade to that if you like via Steam by buying that additional content if you like the game!) and yes, the game is PC and Macintosh compatible. How do you enter? Well, just FOLLOW the site if you haven’t yet and leave a comment below. I’ll randomly pick two of you and shoot over your codes within 24 hours. No need to leave your email, as we have ways of knowing who you are… (mua-ha-ha-haaa!)

And whether you win or not, you SHOULD support the sequel, The Incredible Adventures of Van Helsing II over at Necore’s online store. There are some great premiums for folks with funds to spare (you can be in the game!) and the sequel’s MUCH bigger than the original, but costs exactly the same! I’ll be giving the beta of VHII a shot shortly and let you know what’s what with that soon. Stay tuned…

System requirements for the game and official rules for the giveaway are below the jump… Continue reading

The Witcher 3: Wild Hunt Delayed Until February 2015 (This is Actually A GOOD Thing)…

TW3_WHlogoAt the beginning of this year, I’d planned to note here that The Witcher 3: Wild Hunt was my early blind pick for Game of the Year, but something told me to hold off on that hyperbole a bit until I saw and played the game at a press event. Well, my not quite psychic powers were on point, as CD Projekt RED sent out a nice open letter this afternoon announcing the game has been pushed back for about a year so all three versions can arrive in tip-top shape.

Get the whole bad news/good news pie in the face below the jump… Continue reading

A Friendly Reminder from Rising Star Games…

Cloudbuilt

Nine more days until Demi’s debut, folks. Coilworks‘ lightning paced, tricky as heck (but FUN) runner/shooter/platformer Cloudbuilt is going to pop up on Steam and hope you’re smart enough to snap it up. Granted, you’ll need to have decent reflexes and a willingness to ignore that timer and pay attention to the environments, but that’s also good advice for life most of the time. Hurry, but don’t rush, you know what I mean? March 20th is right around the corner…

Dark Souls II Now Available: You Come Up For Air When You’re Good And Ready. They’ll Wait…

(thanks, Game Banshee!) 

“They” meaning all the things that want you dead, as the AI in the game is set on “pursue to the ends of the earth” and “puree” and not necessarily in that order. Anyway, PS3 and 360 owners get theirs now, PC gamers get a while to wait, but should just feel lucky they’re getting this game at all because a bunch will just hex hack up some cheats before they actually experience this one as it SHOULD be played. Eh, whatever. I take my Dark Souls II straight up and run from the room screaming hard, no chaser, as there will already be stuff coming after me clogging up the hallway. Yaaaah. Prepare to LIE your way out of work if you’re one of those people not playing Titanfall at all (I’m one of those people). Yes, I’ll replace this trailer with Namco Bandai’s once they get around to posting it. They tend to run a bit late with the US stuff. There’s one up now, but it’s unavailable (boo!), meaning it’s probably going to be let loose tomorrow morning around 9am.