Capcom Arcade Cabinet All-In-One Pack: Holdouts Get It But Good…

So, you were one of those cheap thrifty folk hanging about and peeking ’round the corner every so often waiting for Capcom to release the full version of its hit arcade games collection at a ridiculously low price? Well, *ding!*…  your order is hot and ready to go. Available now for oh, about 50% off and including the two secret bonus games, Vulgus (“What’s a Vulgus?!”, you ask? You’l find out soon enough!) and 1943 Kai! you can grab Capcom Arcade Cabinet on PSN and XBLA for $29.99 (or /€29.99/£23.99/2000 Microsoft points). Play these at home on your TV and not have to worry about some thug shaking you down for quarters, sticky controllers or cigarette smoke blinding you when you’re going for that high score. Er, unless you smoke when you’re playing games…

Review: Resident Evil Revelations (Xbox 360)

RER_360Platform: Xbox 360

Developer: Capcom

Publisher: Capcom

# of Players: 1 – 2

ESRB Rating: M (Mature)

Official Site

Score: A- (90%)

Calling Resident Evil Revelations a mere “port” actually does it a tiny bit of a disservice, as Capcom didn’t simply press some magic upscaling button to get this great, formerly Nintendo 3DS exclusive onto PC, PS3, Xbox 360 and Wii U. The game’s character visuals have been completely redone in HD, there’s a brand new monster type added to the game, a few new modes and a good deal more (especially for Wii U owners, I hear) that make this one a must by for any non-3DS owner who missed out on this as a portable game experience. If you’re one of those longtime series fans overwhelmed by the crazy kitchen sink that was Resident Evil 6 (I actually liked the game’s chaotically schizo overkill amount of content) or the nonstop MP-centric focus of Resident Evil: Operation Raccoon City (which was fine, provided you played with like-minded friends), RER’s return to greatness will bring a smile to your face at the return to classic form. Continue reading

New Young Justice Legacy Trailer: This Hit’s Really Going to Hurt…

Little Orbit and Freedom Factory’s upcoming action/RPG might not help being the fan-favorite show back, but it’s going to be a hell of a lot of fun to play for many out there who want more of these heroes in a more interactive form. Sure, it’s not packing the most amazing visuals, but there’s a ton of fun to be had busting heads and solving some straightforward puzzles as the game progresses. I got a bit of hands-on time with an earlier version of the game not too long ago, so I’m really hoping the final product adds even more polish and does well at retail. This sort of non-MMO hero-packed game used to be a bit more popular a few years back, but it would be nice to see this do well enough that this sub-genre makes a welcome return.

GRID 2: Only A Few More Days to Hit The Road…

I just saw a TV commercial for GRID 2 and it caught me off guard because I was changing channels when I passed it and quickly flipped back to see the rest. The game certainly looks beautiful (even more so once you have a controller in your hot little hands, as I can attest from my two hands-on experiences), it’s fast as hell and Codemasters is introducing some fine innovations to the racing genre that should keep this one a hot item for some time.

I’m actually kicking myself because I’d traded my copy of the first game to a friend for two other racers and I actually miss it. Well, it looks as if I’ll have this sequel to drool over and keep, as I’ll be hanging onto this until I see everything it has to offer. Hmm… I’m out of coffee, too. I think I’ll need to grab some before this hits stores, as I don’t think I’ll be leaving the house for a while…

Dragon’s Crown Elf & Dwarf Trailers: It’s Not A Toss Up At All…

… In terms of which of these or the other characters to pick because you’re going to go through Dragon’s Crown with ALL of them I bet. The game is crafted so that each hero or heroine is going to be played from start to finish, as each one is powerful warrior in his or nher own right. No matter who picks up a controller to dive in and enjoy what Vanillaware has cooked up, expect to be floored by the lovely 2D visuals and more tight gameplay than you can shake a stick holding goblin at.Before you slam it into its evil buddies and blast them with a spell or knock them silly with a blunt object.

Prepare to get a workout (and give our PS3 or Vita a workout as well) when Dragon’s Crown hits retail and PSN on August 6, 2013. And nope, don’t even try to toss that Dwarf – his incredible beard alone looks as if it will beat you up pretty badly…

Dungeons & Dragons: Chronicles of Mystara Hands-On: The Eye of the Beholder Sees An Instant Classic Return…

After a bit of hands-on time with a build of Capcom’s upcoming PC, PSN, Xbox Live and Wii U eShop arcade game Dungeons & Dragons: Chronicles of Mystara, let’s just get this out of the way and say it’s probably going to be one of the bigger hits of the usually dry summer game season. With solo or drop-in/drop-out play, gorgeous high-definition 2D visuals (that can be displayed in a few fun resolutions) plenty of challenging gameplay and a wealth of bonus content, this game defines “arcade” and just might be seen as the way to port over an arcade classic. Developer Iron Galaxy has gone a few extra miles and packed the game with content without mucking with the original games’ visuals and yes, that Dungeons & Dragons license gets put to really good use here. If you were a Sega Saturn owner lucky enough to buy the expensive import version double pack, you can finally put that one back up on the shelf, as what’s here is a superb replacement…
Continue reading

DESTINY “The Law of the Jungle” Trailer: Bungie’s Jumping Into This Action/MMO Both Feet First…

Well, all in is all good and well if you’re a Bungie fan and yes indeed, this live action and CG trailer looks absolutely gorgeous. However, my only caveat is this is exactly the type of game I’m not interested in as it has no offline single player mode and seems to be a fancier version of a AAA shooter and MMO hybrid. Yes, it will sell incredibly well, but I’m more concerned about longevity and what happens when people burn through content too quickly or grow tired of this sci-fi shooter sub-genre. Granted, it’s going to be a few years before that happens, but I’m glad as hell I don’t have to be the one putting all my eggs into one basket and dropping it into a pack of internet wolves hoping it’ll keep them happy. I’ll keep an eyeball on this one anyway, as anything Bungie does seems to turn out really interesting when all is said and done…

Lost Planet 3 Updated Hands-On: Payton’s Place Is On Channel E.D.N. III…

LostPlanet3_BrokenGlassI’ve been a supporter of Lost Planet 3 ever since I played the demo last year simply because I completely “got” the direction Capcom and developer Spark Unlimited set for the upcoming prequel. While that first demo was put together to show off certain areas in the game and how well-designed and acted the cinematic sequences were, the version I played last week here in NYC was the first area of the game that showed off a solid story and gameplay progression that made the 45 or so minutes fly by too quickly.

Those folks unfairly criticizing the game for nonsense reasons will hopefully not affect the sales one bit should they actually get their hands around a controller and have their minds changed. Of course, you can’t care what some less informed people say on the internet, right? That said, my more informed powers of “I played it and see where it’s going” trump anyone with a bile covered keyboard who still thinks this is a “sequel” and not going to cover elements in the other LP games…

Continue reading

Now Playing: Resident Evil Revelations – Jill Valentine’s In Ship Shape, That’s For Sure…

I got a review copy of Resident Evil Revelations on Friday evening, but just got around to firing it up on Sunday night thanks to me needing to get my Deadly Premonition: The Director’s Cut review up and some other stuff. Anyway, so far, so good – Capcom has done a great job with this (DO NOT call it a simple “port”, as that cheapens the effort that went into this game) and it’s really fun to play, as they kept the short maps from the 3DS game, meaning you can dive in for 15 to 30 or so minute chunks, hop out to do something else and come back to the game without having to figure out where you left off. OK, shutting up and going back home to play more – expect a review later in the week…

Gallery: Batman Arkham Origins

BAO_360_2D-KA BAO_PC_2D-KA BAO_PS3_2D-KA BAO_WiiU_2D-KA (Custom)

This recently announced prequel to the hugely successful Arkham series looks quite nice in that CG trailer and really gorgeous screens below, but I see that some fans are concerned that no Rocksteady at the wheel means the game won’t have the same quality. I say give this one a shot, as it’s from the same WB Games Montreal team that converted  Batman Arkham City: Armored Edition to the Wii U (and did a stellar job, at that) and I seriously doubt that they’ll deviate much from what made the first two games work so well.

Outro_shot_ (9) Shot_2 Shot_3 Shot_5 Shot_7 Shot_8

In fact, I’ll predict a few tweaks and improvements to the formula that make Origins an equal or better game (as it should be), simply because going backwards is NOT an option at all. Anyway, BAO is set to launch Oct. 25, 2013 for PC, PS3, Wii U and Xbox 360 along with Batman: Arkham Origins Blackgate for Nintendo 3DS and PlayStation Vita. Nope, I don’t have screens or video on that just yet – WB Games just sent one batarang through my window with these images and trailer for the console game, so I guess the other one will come crashing through as soon as I get the window replaced.

Oh, by the way… Deathstroke IS indeed going to be playable in the game’s Challenge Mode and fans who pre-order the game for PS3, Xbox 360 or PC version of Batman Arkham Origins will receive exclusive early access to the Deathstroke pack (sorry, Wii U owners… unless you get yours some other way that hasn’t been revealed yet).

Well, I guess it’s better than getting a strange box from the Joker with who knows what sort of surprise inside, right?