Lost Planet 3 Updated Hands-On: Payton’s Place Is On Channel E.D.N. III…

LostPlanet3_BrokenGlassI’ve been a supporter of Lost Planet 3 ever since I played the demo last year simply because I completely “got” the direction Capcom and developer Spark Unlimited set for the upcoming prequel. While that first demo was put together to show off certain areas in the game and how well-designed and acted the cinematic sequences were, the version I played last week here in NYC was the first area of the game that showed off a solid story and gameplay progression that made the 45 or so minutes fly by too quickly.

Those folks unfairly criticizing the game for nonsense reasons will hopefully not affect the sales one bit should they actually get their hands around a controller and have their minds changed. Of course, you can’t care what some less informed people say on the internet, right? That said, my more informed powers of “I played it and see where it’s going” trump anyone with a bile covered keyboard who still thinks this is a “sequel” and not going to cover elements in the other LP games…

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Now Playing: Resident Evil Revelations – Jill Valentine’s In Ship Shape, That’s For Sure…

I got a review copy of Resident Evil Revelations on Friday evening, but just got around to firing it up on Sunday night thanks to me needing to get my Deadly Premonition: The Director’s Cut review up and some other stuff. Anyway, so far, so good – Capcom has done a great job with this (DO NOT call it a simple “port”, as that cheapens the effort that went into this game) and it’s really fun to play, as they kept the short maps from the 3DS game, meaning you can dive in for 15 to 30 or so minute chunks, hop out to do something else and come back to the game without having to figure out where you left off. OK, shutting up and going back home to play more – expect a review later in the week…

Gallery: Batman Arkham Origins

BAO_360_2D-KA BAO_PC_2D-KA BAO_PS3_2D-KA BAO_WiiU_2D-KA (Custom)

This recently announced prequel to the hugely successful Arkham series looks quite nice in that CG trailer and really gorgeous screens below, but I see that some fans are concerned that no Rocksteady at the wheel means the game won’t have the same quality. I say give this one a shot, as it’s from the same WB Games Montreal team that converted  Batman Arkham City: Armored Edition to the Wii U (and did a stellar job, at that) and I seriously doubt that they’ll deviate much from what made the first two games work so well.

Outro_shot_ (9) Shot_2 Shot_3 Shot_5 Shot_7 Shot_8

In fact, I’ll predict a few tweaks and improvements to the formula that make Origins an equal or better game (as it should be), simply because going backwards is NOT an option at all. Anyway, BAO is set to launch Oct. 25, 2013 for PC, PS3, Wii U and Xbox 360 along with Batman: Arkham Origins Blackgate for Nintendo 3DS and PlayStation Vita. Nope, I don’t have screens or video on that just yet – WB Games just sent one batarang through my window with these images and trailer for the console game, so I guess the other one will come crashing through as soon as I get the window replaced.

Oh, by the way… Deathstroke IS indeed going to be playable in the game’s Challenge Mode and fans who pre-order the game for PS3, Xbox 360 or PC version of Batman Arkham Origins will receive exclusive early access to the Deathstroke pack (sorry, Wii U owners… unless you get yours some other way that hasn’t been revealed yet).

Well, I guess it’s better than getting a strange box from the Joker with who knows what sort of surprise inside, right?

Sony Gets In A PS4 Tease Ahead of Microsoft’s Big Reveal Tomorrow…

I seriously don’t give a hoot about this whole “console wars” nonsense (and haven’t for years), as all I care about are good games on any platform (with a decent controller – sorry, tablet and mobile games!). Still, I knew Sony wasn’t going to let Microsoft rule the week (well, the week starting tomorrow when they show off their new console), so here you go. I actually laughed a bit because this teaser reminded me of a Gran Turismo intro for some reason. Speaking of, as I was a bit out of action last week and missed posting this, yes, we’re getting a Gran Turismo 6 this holiday season as well. PS3 and probably PS4. 1200+ cars (yikes!), all new visuals (yum!) and a ton of features to make fans keel over (again), provided they all work out of the box (grrr!). Anyway, I’ll run some of those lovely screenshots in a separate post. They’re massive and I’m studying each one carefully

Review: Deadly Premonition: The Director’s Cut

DPDC PS3 US EFS 2D RealPlatform: PlayStation 3

Developer: Access Games

Publisher: Rising Star Games

# of Players: 1

ESRB Rating: M (Mature)

Official Site

Score: A- (90%)

Just like its original incarnation as an Xbox 360 game, Deadly Premonition: The Director’s Cut is a victory of surprising supernatural and surreal substance over what’s expected by some as visual “style” in a game this generation, and that’s exactly what makes it just as much fun to play as before. Actually, better aiming, vehicle controls and a handful of PS3-specific features make this the content superior version, as do the new brief movie segments that add a tiny bit more lore to the story. The frame rate takes a dip here, but this new “flaw” actually adds an even more dreamlike quality to the game and definitely isn’t as bad as some have noted. I’d gather some new players won’t notice it all that much because the game’s general weirdness in every area demands and commands one’s complete attention. Continue reading

DuckTales Hands-On: Woo-oo! WayForward Remakes (and Creates) A Classic…

Ever since it was revealed a few months back, I knew WayForward Technologies and Capcom had their DuckTales reboot all buttoned up like Scrooge McDuck’s custom-made spats, but after getting some hands-on time with the first level of the game, I can safely report that any adult who played this as a kid on the NES will feel as if they’ve lost a good 20 or so years when they get to play this one. The game brings the classic into 2013 with all-new HD visuals, excellent voice acting from members of the original cartoon’s cast and a fantastically redone score that takes those familiar tunes you remember and makes them even more memorable.

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Defiance 106: “Brothers In Arms” Preview: Doc Yewll Only Makes House Calls on Monday Nights…

Of all the characters on the syfy show to get a rabid fan base, Trenna Keating’s humorously irascible Doc Yewll seems to be one of the breakout stars of the show thanks to her non-stop cranky attitude and fact that she gets some of the funniest lines on the show that work thansk to her sarcastic delivery. Well, it looks as if we’ll get to see more of the Doc in next week’s show, so keep that popcorn warm… er, or just buy some fresh popcorn. Doc says you can choke on the old stale stuff and she won’t treat you unless you pay up first…

Batman: Arkham Origins Teaser: The Dark Knight Grouses…

Man, that Bruce Wayne (er, Batman) sure is a real party-pooper, isn’t he? All that gloom and criminals are the scum of the earth stuff plus what looks like a vinegar and lemon diet make for one grumpy Darknight Detective, that’s for sure. Then again, this is ONLY the teaser for the upcoming game. The actual trailer drops on May 20, 2013… so I’m betting it’ll be even darker and grimmer. Hmmm… that man needs some cotton candy and a fancy paper hat, I think. Either that or he needs to stay in one night and maybe catch up on some old TV shows. Comedies, preferably…

Diablo III PS3/PS4: It’s Not Wizardry At All… It’s Just Damn Good Coding At Work.

If there’s one game I really want to play as soon as it launches on either the PS3 or PS4, it’s probably Diablo III. Not because it’s the greatest game on the planet, mind you (it’s not), but because I want to see how well Blizzard got it up and running in single player mode with direct control and no always online nonsense to keep solo play fans from enjoying the ride thanks to a crappy Internet connection or a few other reasons. Of course, I’m more of a Torchlight 2 guy these days, but I love my isometric dungeon crawlers on anything (but a touch screen) as long as they’re done right. DIII looks as if it will draw in a load of new fans as well as some older ones who got shut out of the PC version. It should also silence those who think this type of game “can’t” be done on a console (despite years of proof from other iso RPGs running on Sony as well as other systems). I’m hoping this gets an official demo at some point before release just so Blizzard can show off all that hard work to the cranky crowd, but as always… we shall see…

VGA 101: uDraw Tablet (PS3): THQ’s Folly Makes For A Really Cool Budget Artist Buy…

uDraw PS3a uDraw PS3b

When the uDraw was first released for the Nintendo Wii, it sold well enough that THQ decided to bring the tablet peripheral to both the PlayStation 3 and Xbox 360, but took a little too long to get it to market as more functional tablet devices became hot sellers. You could say that the company greatly overestimated a few things, most importantly, the selling power of the uDraw to an a PS3 and 360 audience made up of more hardcore gamers who had little to no use for a new peripheral they wouldn’t go near with a ten foot pole (unless they were using that pole to smash the thing to bits). Needless to say, uDraw on the PS3 and 360 didn’t do well at all and plenty of retailers and probably a few distributors were left sitting on plenty unsold stock… Continue reading