With SO many indie developers getting so many games out there and not enough time in the day to cover them all, they need to be either really innovative or really amusing to catch my attention. Orc Attack isn’t innovative at all, but seeing it in action made me smile because it reminded me of some of the classic arcade beat ’em ups I spent way too much money on back in the day.
This may be developer Casual Brothers Games first project, but it certainly looks as if it won’t be their last if the right audience snaps this one up. It’s already getting interest as a potential Steam Greenlight candidate )go vote if you’ve an account there!) and is coming to PS3, Vita (yes!) and Xbox Live Arcade soon. I’ll have to check this out once it’s out because my retro sense is tingling, shiny 3D visuals aside. Alrighty, then – my work here is done. For now… Orcs, I’m coming for you (and holding my breath, you gassy brutes)…
OK, either Capcom read my mind and had this prepared a while back or they read my post yesterday and cooked this up in a hurry. Probably neither of the above and more like it’s been in the works just to explain the upcoming game’s MP modes as I hoped they’d do. From what I got to try of the campaign, the game is solid and quite enjoyable in that “Ah, this is MUCH cooler once you give it a play” way that’s supposed to happen. Hopefully, some of the louder, lazier skeptics who love to knock anything fun if it’s not what they THINK they want will shut it and put some time into trying this one out. I’ve been sold since last year and that was without any multiplayer.
I actually didn’t mind at all that the initially announced (and formerly Xbox 360 exclusive) version of this was going to be a first-person experience, but some really stubborn hardcore fans of the classic PC game as well as misguided message board denizens who think ANY game with a FPS viewpoint is going to be a Call of Duty retread didn’t like the new direction at ALL. While all that turmoil was going on, veteran developer Firaxis was tapped to create a new tactical game in the series that followed and enhanced the gameplay of the original and as expected, it did quite well critically and (it seems) commercially. During all this, a poll was taken about the other game and fans basically asked it to be pretty much as similar as can be to what they “expect” and so, here we are… Continue reading →
Jill Valentine certainly isn’t on The Love Boat this time out and this creature-packed cruise from hell she’s stuck on will surely make her long “OK, let’s NOT do that again” list along with her every other appearance in a Resident Evil game where she’s put through the virtual wringer. But where would you fans be if she wasn’t always in some sort of peril with half a clip left and something really ugly closing in for it’s dinner? Granted, if she’s out of ammo and on her last legs, that’s actually more your fault than the game, right?
Anyway, Resident Evil Revelations looked fantastic as a Nintendo 3DS game last year, but completely redone for consoles and PC, it’s definitely a visual showstopper for the long-running franchise. With a May 21 release date set Capcom has announced that yes indeed, a demo for the upcoming multiplatform game will be released soon over Steam (PC), PSN (PS3), Xbox Live (Xbox 360) and eShop (Wii U), so you’ll get to try this one out and see the horror for yourself. Or not see it, because you’re too damn scared to tiptoe into the next room. Hmmm… I wonder if there’s even a tiptoe animation in the game. I guess that’s my winning suggestion to Capcom for the next installment in the series…
Below the jump are a boatload of screens and a part one of a great developer diary that looks at how RE’s of the past have shaped this installment – do drop in and check it out, please… Continue reading →
There’s been a great deal of excitement in Greenvale this week, as it’s gone out on the grapevine that there’s going to be a LOT of new visitors starting next week. Actually, some people are there already from what I’ve been seeing around town, which is both good and bad. The good is business is absolutely BOOMING at both the A&G Diner and Swery 65 Bar, the tips are generous and there are lots of new friends being made all over town. The not so good? Well, try and get a good cup of coffee or a beer in a timely manner at either place and yep, it’s suddenly a pain seeing all those new faces. FBI Special Agent Francis York Morgan (just call him York!) isn’t happy with all these new people getting in his way while he’s trying to wrap up his Red Seeds Killer case file, but he’s about to get a little more unhappy as this overly thrilled employee of the Greenvale police force runs into him and knocks him down, as he’s just heard that there’s now a game shop in the town and there’s this new title he’s been hearing about that he’s just DYING to play…
And of course, that game just so happens to be Rising Star Games’ Deadly Premonition: The Director’s Cut, exclusively for the PlayStation 3. Those updated HD visuals, PlayStation Move and 3D TV support, new DLC, Trophies and more are all getting a few citizens of Greenvale quite hot and bothered. Of course, that means more PS3 sales and less people out and about once they get their hot little hands on the game, so perhaps York is going to get some relief after all. Well, once he gets up off the carpet and has the footprints cleaned from his suit, that is… ouch.
Did you know that Game Director Swery 65 is STILL celebrating the game’s release? I asked him about this after his sixth one and was told that he’s simply taking care of all his partying at one time because of the different release dates in a few territories. He said he plans to stop and rest for a bit once the North American version comes out, but I just realized he really doesn’t need to. Why? Well, dear reader… In Greenvale, the beer can’t get you drunk at all (it’s digitally created!), so you can drink as much as you want and never feel a thing. Of course, if you play around on the options screen, you can reverse that effect and pretty much pickle your liver in about three sips… but who the hell wants to do that? Enjoy responsibly, people!
Yeesh. I’ve heard of vacations from hell, but this is REALLY ridiculous. Granted, the original Dead Island had that whole “island paradise gone to zombie hell” vibe going for it from that first CG trailer everyone fell over backwards over that wasn’t quite what the game was about, but this one looks like it’s got more of a story. And more crazy undead to put down before they eat your skin. Did I mention this game isn’t for kids or those who faint at the word BLOOD or sight of it (even if it’s fake)? Well, it is. So there. Oh, wait…. you fainted dead away, so now I’m typing this to no one. Rats. Well, as long as you didn’t crack your head open when you fell from that chair (and don’t come after me as a zombie), it’s all good…
Short and longer previews of next week’s episode, anyone? I like that the show picks bits and pieces from all over and cobbles them together into something entertaining that makes those who get all the references nod and wink at their TV screens. I’m not tracking the ratings at all, as that’s a useless thing to do for any show that SHOULD get a full season and story arc to find its place. I hear that the game has been having some bumps that are being ironed out through patches, but that’s the online space for you – nothing ever goes THAT smoothly even if that’s the best intention of all involved. It’s a really good thing the show is so much fun to watch and both products can stand alone while enhancing the overall experience if one has the means and connection speed to play.
Deep Silver’s upcoming “grindhouse” style action game Ride to Hell: Retribution isn’t the only surprise they’ve got up their sleeve, it seems. The company has just dropped a very cool trailer for (of all things) a tactical/action game for PSN and Xbox Live Arcade called Ride to Hell: Route 666… and yep, I did a triple take when I say that trailer above. Of course, now I have to play this game as it appeals to a few things I happen to like a lot. That said, I wish it was a grittier looking game, as it’s almost too cute for its content… well, almost. Anyway, this one’s coming in the summer and I’ll be keeping an ear to the ground for more info…
Those smart gamers who haven’t been incessantly whining about Lost Planet 3 for its working-class lead character, intentionally unexciting cover art and American developer (for no legitimate reason other than they like to whine about a game they’ve yet to play) HAVE been wondering what’s up with the silence so far on the game’s online multiplayer modes. Well, Capcom is here to clear the air with a peek at two of them, so here comes half an answer if you’re one of those folks. Me, I’m all about the single player campaign in my games, but given that action-based games such as this seem to require ways to interact with other players by running around and shooting them in the face, here you go. Well, at least the two revealed modes sound fun if you like that sort of thing (to the press release, Robin!):
Scenario Mode sets each team a series of either offensive or defensive challenges and mixes them up with the extreme and unpredictable conditions of E.D.N. III. Players can compete in both third person on-foot action and in first person combat using the futuristic Vital Suits, making this a dynamic gameplay experience.
Akrid Survivalsees two teams of three players compete independently of each other in a series of encounters against waves of hostile Akrid before the teams go head to head in a final PvP elimination round.
As the game’s now got an August 27, 2013 release date, that gives Capcom time to show off the other two MP modes and perhaps also show the really cranky skeptics out there that Spark Unlimited has done a solid job with this prequel. I still think the title is what’s confusing many more than the game proper, as I keep seeing bile-spewing posts all around where the authors believe this game takes place AFTER the events of Lost Planet 2 and not many years before. OK, Capcom – the ball is in your court again – I say get a YouTube video out with an explanation of where this game falls into place along with a nice long video of some live gameplay so people can shut the hell up and actually put more money into your pockets because they like what they see and understand it more fully. Me, I’m not in need of any further convincing because my hands-on time helped me see this one’s going to be quite good…
New visitors to otherwise sleepy Greenvale who eventually get around the town proper will soon realize that it isn’t as fancy as New York, Paris, Tokyo or some other big city packed with all sorts of fancy art galleries and museums. However, if you look around you can find art in the strangest of places. This particularly controversial piece is “Untitled” and I didn’t get the artist’s name at all (as it was scrawled in blood colored paint), but it’s a truly striking work that’s bound to raise a few hackles amongst certain viewers who see it as exploitative. I think it represents the monotonous daily grind of preparing for work each day by starting off with a hot shower or something. But I really don’t know much about art… I just know what I like.
On the other hand, the best artworks generate debate as to their meanings and just outside the location this piece was exhibited at, there are a few people having an animated discussion about the work. I didn’t want to get too close to them, as it’s rude to be so nosy, but I think they were actually convinced the sculpture inside was REAL and one of them even put in a call to that FBI Special Agent I’ve seen popping up around town over the last couple of days. Hah! just wait until he shows up here expecting to find a dead body and finds out it’s just a VERY lifelike mannequin in that working shower. Boy, I’d like to find out who made this – I’d even shake his (or her?) hand for doing something SO dramatic with the simplest of materials.
Speaking or artsy things… even though the release date is less than a week away, did you know you can stillpre-order a copy of Rising Star Games’ PlayStation 3 exclusive Deadly Premonition: The Director’s Cut before it hits stores on April 30? There’s even MORE art on display here in those updated HD visuals, PlayStation Move and 3D TV support, over 100 improvements over the original version, new DLC and more. I’d bet that playing this game will make you appreciate a few kinds of artwork you’d never have thought about until you picked up a copy of this one…
Of course, if you’re a really highbrow kinda guy like Game Director Swery 65, you know all about art and appreciating it for what it is. Hey, you don’t get to smoke huge cigars and sip fine cognac because you happen to have them lying around in the house like a can of beans, y’know. Sit down with the man for a smoke and snifter and he’ll probably regale you with tales of the good olde days of making art and how he’s turned into one of the more recognizable names in his field in such a relatively brief time. That, or he’ll just ask if you’ve played his new game and what your favorite part was. I’d say you better have a darn good answer, as those big cigars and cognac aren’t cheap. I’m betting that’s a good Croizet in that glass…