The Bureau: XCOM Declassified Launch Trailer: On Loving (or Hating) the Alien…

After a complete shift in development from a tactical first-person game (that drew instant and completely unwarranted hatred from die-hard fans of the original PC game) to a third-person squad-based tactical shooter, 2K’s XCOM origin story rolls out on August 20. I actually liked the more stylized visuals and perspective in the original concept, but I’ll still play this as a fan of the series who happens to have a more open mind. Now, I don’t have a review copy incoming as far as I know, but I’m betting this drops in price quickly thanks to some obstinate embargo breakers at another site that ran a negative review already (which seems to have been taken down – I guess 2K put the kibosh on that kibosher). Oh well – I rarely pay attention to other reviews anyway, as it’s never a good thing to rely on the opinions of others when they go in expecting something entirely different than what’s on the plate. As usual… we shall see…

Advertisements

The Bureau: XCOM Declassified – “Origin Declassified” Trailer: Agent Carter, I’m On YOUR Side…

From the bits of gameplay shown, this origin story looks like a re-skinned version of last-year’s XCOM reboot, so you’d think it would shut the naysayers up a bit more. Nope. 2K Games is still getting not too much respect from those folks, but I say the company doesn’t need these people at all at this point. Let others who want to play the game do so and enjoy it while you keep your opinions to yourselves and sleep better clutching that old boxed copy of the Microprose classic you hold so dearly as the “best game ever” to your chests. Eh, whatever – I love that original game myself, but I’m at least more open-minded and can respect a new developer who wants (or WANTED, as far as the original design went) to do something outside the box. As always, we’ll see how the new game turns out when it hit s retail on August 20, 2013. Unless he and his team are complete klutzes, Agent Carter’s got nothing to worry about from me…

XCOM Remake Goes From FPS to Tactical Third Person. Change Is Good (Hopefully)…

I actually didn’t mind at all that the initially announced (and formerly Xbox 360 exclusive) version of this was going to be a first-person experience, but some really stubborn hardcore fans of the classic PC game as well as misguided message board denizens who think ANY game with a FPS viewpoint is going to be a Call of Duty retread didn’t like the new direction at ALL. While all that turmoil was going on, veteran developer Firaxis was tapped to create a new tactical game in the series that followed and enhanced the gameplay of the original and as expected, it did quite well critically and (it seems) commercially. During all this, a poll was taken about the other game and fans basically asked it to be pretty much as similar as can be to what they “expect” and so, here we are… Continue reading

BioShock Ultimate Rapture Edition: Now Bundled For Your Gaming Pleasure…

BIO_BUNDLE_AGNOSTIC_FoB_smIn case you missed out on the original award-winning BioShock and its sequel, 2K Games has done you a huge favor and bundled the pair together as the Ultimate Rapture Edition along with every bit of download content for both games and yes, you can grab this NOW at your favorite brick & mortar or online game emporium as a retail version for the PS3 and Xbox 360. If you happen to be one of those folks who lives in a shoebox and has no space of who just wants your games digitally, methinks you are out of luck, you console hating loopy soul, you. For the record, neither game has much to do with the upcoming BioShock Infinite save for certain gameplay elements, unsettling enemy designs and a story that tosses a few moral curve balls your way as you play. I’ve got both games here, but no DLC for them, so I may just pick this up at some point. The $29.99 price tag (which includes $40 of bonus content) is certainly right on the money and I can see a few new players grabbing this up to play before 2K Games and Irrational get their new game out the door on March 26 of this year.

Champagne for everybody! Or, at least the nose-tickling bubbles part, given the underwater city setting and all those Big Daddies and Little Sisters you’ll be interacting with in both titles. If you’re one of those jaded types saying “Aw, who wants to play THOSE old games?”, well, kid – the classics never, ever die. SO shaddup and eye yer oatmeal, ya brats – I put broccoli in it with some sugar so you won’t even notice. Damn kids…

2K Games Announces XCOM: Enemy Unknown In Development At Firaxis

Well, well, well… I’m actually not as surprised about this news because I kind of predicted it last year, but there’s no doubt this will quell somewhat the overblown nerd rage significantly against the other XCOM title in development SO many want to hate without having even played it. Still, I have to ask if this is also being done to appease investors who went nuts based on any doom and gloom forecasting about the potential low sales of the more controversial game.OK, maybe that’s my tinfoil hat sparking too much with conspiracy lightning, but it does strike me as odd that this is Game Informer’s HUGE exclusive in a year that’s going to be packed to the gills with memorable releases…

Continue reading

XCOM Gameplay Video: Why 2K Games Deserves More Respect…

There's SO much hate for this game from people who haven't even played it yet or worse, have such a death grip on their beloved (and indeed, absolutely classic) PC game that they're unwilling to let the dev team make the game they're trying to make. I say let 2K Marin and 2K China do their job and enjoy their take on XCOM on its own merits. The team has already bowed to an incredible amount of pressure from some of the more vocal “fans” out there, making tweaks to the gameplay to add more 'tactical' elements. But I think that's all that needs to be done to appease some that still don't seem to understand that every story needs a beginning. Hell, something as huge as the X-Com organization you know and love didn't come from a vacuum. I see the new game as laying the groundwork for a more complex future that includes all the other turn and action-based games in the series. Bending over backward and taking do or die orders from a mostly mean-spirited bunch that's not even interested in touching the new game will only strip away what the developers are trying to create.Read more »