South Park: The Stick of Truth Trailer: THQ Bets The Farm You’ll Buy This RPG

Ah, the eternal coin flip here: Is South Park still enough of a viable money-making franchise for THQ that enough gamers will drop full retail for it (thus making The Stick of Truth a huge smash hit from day one)? Will the talented folks at Obsidian deliver a RPG experience closer to a Neverwinter Nights 2 (quite good), a KOTOR 2 (decent, but flawed) or an Alpha Protocol (good idea, poor execution)? Will enough critics be kind to the game once they get past the gimmicky elements and dig into the RPG aspects? All these Q’s and many more will be answered soon enough.

I’ll admit now that I don’t watch South Park regularly enough to offer up anything other than an opinion that the game needs to be consistent and not rely solely on the outrageous humor the show is well-known for. That said, I’d love to see this on portable systems, but I guess that’s up to THQ (if they’re still around after the game comes out)…

Tomb Raider “Survivor” Trailer: Thankfully, Not A Damn Thing Like That Stupid “Reality” Show…

 

I’m glad to see it’s looking as if Crystal Dynamics has pretty much kept the game they wanted to do as intact as possible during its long development cycle. Some are griping about it not being an open world experience, but I say go play the original TR and TRII and see why and how following a solid narrative overrides a need to explore at one’s whim in a game like this. The goal in the new game is to discover and survive the limited environments you’re dropped into primarily at the pace of how well you play the game, NOT to think you’re getting Skyrim meets The Hunger Games with a side order of Hostel II or whatever. So, shut up and either wait for a demo or the actual game to drop, learn some respect for storytelling and the fact that just because you want every game to be the same damn thing doesn’t mean a developer is going to listen.  Hey, they’ve got my money on day one, that’s for sure…

Dark Souls II VGA Announcement Trailer: Prepare to Die (Even More)…

 

Here’s that lovely VGA trailer for Dark Souls II – I love that like with the Demon’s Souls and Dark Souls openings, you really don’t find out anything about the story at all, but you DO get an eyeful of some of the horrific creatures that will kill you a few too many times during your adventures. It’s funny that some gamers still haven’t realized that FromSoftware didn’t just pop out of nowhere with Demon’s Souls and then Dark Souls. In fact, the Japanese developer has been making some of the most interesting games on consoles since 1994 starting with the deep, gloomy (and often frightening) King’s Field series. Their mech-focused Armored Core franchise allowed players to create and share some amazing custom mechs for years after PC mech games died off and other titles in the Shadow Tower, Echo Night and Tenchu series. A ton of other games ranging from the family-friendly puzzler The Adventures of Cookie and Cream to the intensely frightening (yet languidly paced) Kuon plus assorted licensed games done for the Japanese market and you’ve got a developer with a pretty solid pedigree.

Hmmm… I say These guys and gals need a retrospective or a documentary made or something in print just so people can see bits of everything they’ve done and respect their work even more. DSII is another day one buy for me and it should be for you as well.

The Last of Us Story Trailer: Happy Birthday To Me (And You, Hopefully)…

 

So, Naughty Dog’s upcoming survival/adventure game comes out on my birthday (May 7, 2013).  Well, well, well now. Hmmm… now I know what I want to be doing then. Finding out how the hell I’m going to make time to play it, what with all the other games I want coming out next year. Well, at least I guess I’ll have less people to worry about when I go to buy my copy of the game if all those folks who believe the world will end THIS year do themselves in for some crazy reason. Silly rabbits, I say… why kill yourself and miss out on the fun when there are too many great games to play that include survivable doomsday scenarios? What do I believe in? Well, I believe I’ll have another drink and get back to you after the world doesn’t go to hell in a handbasket. And you can’t make a bad cup of tea unless you try really hard to do so. I believe in that, too.

Review: Retro City Rampage

Platform: PS3/PS Vita

Developer: VBlank Entertainment, Inc.

Publisher: VBlank Entertainment, Inc.

# of Players: 1

ESRB Rating: T (Teen)

Official Site

Score: A+ (100%)

Ironically, one of the best games of the year is a completely retro throwback that would have been one of the best 8-bit games ever made had it been slapped into a cartridge. But it’s not even available on any physical media at all – it’s a download-only game that’s currently a PC and PSN exclusive (that’s also coming to other console platforms soon enough). If you’re well versed in classic gaming and plenty of 80’s and 90’s pop culture history, Retro City Rampage will be one of the best gifts you can give yourself or someone else who’s going to appreciate the megaton count of in-jokes, references and completely off the wall humor the game delivers. The first five minutes will have you hooked, but the amazing thing about RCR is how much it crams into each cut scene and the resulting gameplay chaos that often ensues from the act of merely trying to progress in the often hilarious story mode.

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Dark Souls II Announced For PS3, 360, PC (It’s Not Next-Gen Time Just Yet, Kids)…

Ban_Nam_logoNow, THIS is good news: From Software is hard at work cooking up a follow-up to its popular hardcore action/RPG/horror hybrid Dark Souls. The just announced sequel has no release date and no screen shots so far, but this is absolutely great news for those who enjoyed the last game as well as the outstanding Demon’s Souls on the PS3. 

According to the press release:

“Dark Souls II retains the core essence of Dark Souls while evolving to present new twists and challenges that are sure to please longtime fans and attract new comers to the series,” says Carlson Choi, Vice President of Marketing at NAMCO BANDAI Games America Inc. “FromSoftware is going to take a very dark path with Dark Souls II; players will need to look deep within themselves to see if they have the intestinal fortitude to embark on this journey.” 

“This new chapter in the Dark Souls saga presents opportunities for us to drive innovation in gameplay design, develop an entirely new story, and expand the scope of the world in which the player interacts with the game. We have taken these necessary steps with Dark Souls II in order to evolve the overall experience of the Dark Souls series,” says Tomohiro Shibuya, FromSoftware Director on Dark Souls II. 

“The entire development team is striving to make Dark Souls II an experience that is fresh while not forsaking its roots in presenting players with challenging gameplay. Our goal is to surprise and delight our fans with new experiences and plot twists while enticing new players to join our dark journey.”

Well, that sounds like a dare, a bet and a plan all rolled up into one tasty, deadly treat. If I HAD to guess about a release date, I’d probably say sometime about a year from now… but don’t hold me to that at all.

DmC Eye of Dante App: Some Are Still Kicking Capcom Around For Mere Marketing

 

Oh, the internet can be a nasty little place for trying to push a product sometimes. Case in point, poor Capcom’s otherwise interesting app promoting the upcoming DmC through a bit of gameplay and site-hopping. If you go to the YouTube page and read the comments (which isn’t advised if you like your brain not flipping around in your head), they’re pretty mean and mostly not about the actual app. Ah well – I say if Ninja Theory’s new game coming out next year is good, all this green hot bile will dissipate like dust in the wind. Of course, the anti-DLC crowd is still not to be assuaged, so there’s always that fire to deal with…

This Ni no Kuni Behind The Scenes Video Will Make You Want To Make Games…

…Or hell, at least want to buy a PS3 just so you can play THIS one. Personally, I love this video because you can see the passion as well as dedication the team at Level-5 put into the project (and boy, do they have some nice offices in Fukuoka), with a “little” assistance from Studio Ghibli, of course. Kids, remember to show this to your parents so you can prove that all that time you spend in front of the TV will lead to something other than the need for glasses or contacts, a lust for caffeinated beverages and the occasional bandage to cover up those blistered thumbs.

Sony’s Holiday Strategy Seems To Be Go All Nintendo On Its Fan Base…

I wasn’t going to say anything snarky initially, but I overheard a hilarious conversation yesterday that definitely kick-started this post. Basically three kids were arguing about Sony “copying” Nintendo’s hugely popular Mario Kart games with Little Big Planet Karting (above) and the Super Smash Bros. series with PlayStation All-Stars Battle Royale (below). Granted, if you actually play the games you’ll see that both do certain key things differently, but on the surface, yup – shameless, aren’t they? I had to laugh because while they all were wrong in that way kids who no not a thing about how games are made are, a few nails were indeed hit on the head. Granted, Sony’s other first party stuff has been pretty solid and there’s more greatness to come in 2013. But for this brief, not so shining moment, the Nintendo fanboys and girls out there actually have a genuine gripe that can’t be easily brushed away. Well, at least the two games are good*, so that saves them from a bit of the batting about they’re getting in some corners of the internet…

*”Good” being entirely objective term, as we all know Mario Kart is the gold standard here.  LBPK is a wee bit problematic on a few fronts, but the driving and blowing stuff up works OK.

Far Cry 3: I Haven’t Played It Yet, But I’m Already Hooked In…

Thanks to having so many other games to play through this month, I know I won’t get around to playing Far Cry 3 until next year. However, from what I’ve seen so far (a friend has it and is having a total blast), I’m going to be REALLY busy in Crytek’s massive open-world shooter. I spent an hour or so watching someone play and it looks as if the game allows you to do what you want on those islands outside the main story line (a great thing). Sure, you’re still killing men and animals by the boatload, but the story sections are compelling from the beginning and you can get your character’s motivations and grasp his rather insane situation thanks to some excellent writing and motion captured performances. Hmmmm… maybe I’ll skip a few games and pick this up sooner than later after all… we shall see.