Courtesy of the PlayStation Blog, here’s what those lucky folks who pre-ordered a Vita First Edition Bundle will be getting on February 15, a week before the official North American launch. For those smiling folks bouncing up and down in their seats that need a good game recommendation or two, right off the bat Gravity Rush and Uncharted: Golden Abyss should keep you busy along with the pack-in game you’re getting.
Tag Archives: PlayStation Vita
ModNation Racers: Road Trip How-To Tutorial Twofer
Just about to come screaming around the corner on launch day, ModNation Racers: Road Trip is sure to be a go-to game for PS Vita gamers all over the globe. Sony’s not taking any chances with you newbies getting hung up on the possibility of creating endless amounts of tracks and sharing them over SEN (formerly PSN), so here’s a look at two videos that offer a bit of assistance for this crazy kart racer. Enjoy!
Disgaea 3: Absence of Detention Vita: Here Comes The Time-Eater…
Nippon Ichi REALLY wants your money, Disgaea fans (and it looks as if they’re actually going to get it again, as usual). Yes, Indeed – April will be the cruelest month for stuff like grades, personal relationships and getting enough sleep. That and for those of you who still haven’t finished Disgaea 3 or 4 on the PS3, all this means is you’ve yet another great game to add to your pile of things to do. Then again, if you have that much time on your hands to be playing games this deep and ridiculously funny, you’re probably a VERY lazy Prinny that’s doing the most spectacular job of hiding from your taskmaster. Updates to follow, so stay tuned…
Ultimate Marvel Vs Capcom 3 (Vita) Gameplay: Your Wallet Now Has A Hole Punched In It…
So, how does Capcom’s ridiculously awesome (and near seizure-inducing) fighting game extravaganza look on the PlayStation Vita? Outstanding, I say (go take a look for yourself if you haven’t already). You can almost feel that wallet in your pocket or purse get lighter with each hit and in fact, if you’re watching this gameplay footage outside, don’t be surprised if you feel dizzy, pass out and wake up in an alley somewhere with yes, your wallet (and phone) gone missing. Or maybe you DID take a wrong turn while walking from the subway and and watching this trailer only to get conked on the head and robbed blind by a pack of unruly street urchins. Which means you really NEED a Vita and a copy of UMvC3 so you can learn some decent fighting moves for the next time you get distracted like that…
Dungeon Hunter: Alliance – (Slightly) Defending Ubisoft’s Vita Hard Sell
Based on a majority of the posts over at the PlayStation Blog regarding Ubisoft’s upcoming Vita Action/RPG, Gameloft’s Dungeon Hunter Alliance is going to be a hard sell to those who’ve already played the game as an iOS, Android or PS3 release… and that’s too bad. The upcoming port of DH:A has enhanced HD visuals and makes use of the Vita’s front/back touchscreen sand accelerometer in an interesting manner. As I’ve never played any version of the game and love a good dungeon crawler (I don’t own an iOS or Android device and don’t use PSN these days) , I’m interested in reviewing this one on its own merits.
Sadly, it seems that nearly everyone criticizing the game is doing so solely based on the $39.99 price point and not the fact that those new Vita owners who may have never heard of the game before probably won’t mind supporting Ubisoft, Gameloft and Sony with a full-price retail purchase… provided the game is good. Herein lies the problem with launch software (well, one of many problems). If you don’t spend time creating an experience that favors both old as well as new players, the veterans will always be there to let you know you’ve” screwed up” (even if you really didn’t)… Continue reading
Doctor Who: The Eternity Clock “Monsters” Trailer & Screens
Courtesy of the official PlayStation Blog, here’s a nice visual update from the upcoming PS3 and Vita exclusive. I got a chuckle imagining a bunch of Cybermen, Daleks, Silurians and Silence all showing up in a studio somewhere in England, punching in to do some hard work acting out scenes from the game for the dev team and having breaks for 10 o’clock breakfast (English Breakfast and scones) and a 4PM tea time (Earl Grey with milk, please, mum!) before clocking out and heading to a nearby pub for Guinness all around and some hot shepherd’s pie. Is that enough awful stereotyping here or what? Anyway, the game is set to land in March, but we’ll have a more informative update shortly as to what form the games will take. Fingers crossed for retail and download versions so more can hop aboard the TARDIS and enjoy the ride…
Gallery: Street Fighter X Tekken
Capcom’s upcoming crazy mash-up fighting game extravaganza (coming to the PS3, PS Vita, Xbox 360 and PC sometime this year) and has my interest piqued for a few reasons such as the mixture of completely different fighting styles and the amazing visuals that blend outrageous stylization with fantastic animation both franchises are known for. The game also makes me think back to when I saw each series for the first time and how both Street Fighter and Tekken changed the fighting game landscape when they were introduced to the public. OK, OK, I actually played the original Street Fighter first, but we won’t talk about that here, right Capcom?
Anyway, a baker’s dozen screens below the jump – more to come…
Mortal Kombat Vita Bound This Spring
“The NetherRealm team is committed to making sure that we follow up the success of 2011’s Mortal Kombat with an equally compelling experience on the PlayStation Vita,” said Ed Boon, Creative Director, NetherRealm Studios. “The original game content and new features we developed for the PlayStation Vita will provide gamers with the best fighting game experience available on the new mobile platform.”
NetherRealm’s brutal battle ballet is back, this time arriving on the Vita sometime this spring. As with the PlayStation 3 version, the game will feature fan favorite Kratos as a playable fighter plus a number of new yet to be announced enhancements and features that should help it rocket to some pretty impressive sales. While I wait for more news and some screenshots from the upcoming game, it looks as if this version will start making appearances at a Vita Hill Social Club event near you at some point in the near future. Stay tuned for updates as we get them
WipEout 2048 Intro Cinematic Double Shot!
No, you’re not quite seeing double here (even though you are). It’s one video with commentary and one without (if you somehow haven’t managed to read the headers above the videos). Also, one of the Vita’s must-haves in my book just because I’m an old-school WipEout player from the original PlayStation days. I also had the PC version, but I found it tougher to control using a keyboard. Oh well. Anyway, what I love about the commentary from Game Director Graeme Ankers and Art Director Lee Carus is that it acknowledges those players who’ve been around since the first game while giving a bit of back-story to those coming into the game for the first time. WipEout 2048 zips onto the Playstation Vita on February 22, 2012.
Touch My Katamari Trailer: It’s Good To Be The King!
Yes, he’s back, as are a few other familiar faces, all headed for a February 22, 2012 date with destiny on the PlayStation Vita. Can TMC roll up the sales and solid reviews big time, or will it be a touchy subject when the game rolls into the bargain bin? I predict minor to medium greatness, provided the target audience snaps it up properly and spreads the good word…



