Last year’s release of Telltale Games’ superb adventure game, The Walking Dead showed that there’s more life to the adventure genre than some critics and jaded gamers thought. The episodic horror hit garnered a number of Game of the Year nods and awards from all over the map and for its compelling narrative and its multiple path-driven gameplay and despite some gore and violence (that served the story, mind you) it seems many people who weren’t into gaming per se wanted to play this for the plot. Anyway, the game did well enough that of course, a new set of downloadable stories on the way and based on this trailer (and the pile of “Best of Show” awards the game has gotten, The Walking Dead – 400 Days looks to be more of the same great and frightening descent into a world gone completely insane. The key in both the last series and this one is it’s less about the zombies and more about those still living affected by them and those who may or may not die based upon the player’s actions.
In an interesting move, developer Skybound Entertainment is giving players five stories in one DLC episode this time out and the game is also set to hit multiple platforms (PC, Mac, PlayStation 3, PlayStation Vita and Xbox Live Arcade), meaning more will be playing it at the same time if the release date for all of those systems lines up. All those positive press vibes will be great for the developer and publisher as well as fans of the comic and TV series who want more (and GOOD) licensed content that stays true to the source material. I’m already practicing my reflexes, as those conversation-based timed events and action scenes can indeed be as scary as the story making your spine rattle. Back with more on this one soon…


I was going to do this entire post in French and make some really funny (translation: LAME) French jokes, but I can’t speak French very well (c’est la vie!), I don’t trust translation software at all (See the mangled title above) and I didn’t want to be kidnapped and tortured by any French special forces that happen to be in the area or just so happen to drop in to see me for getting too funny about the country. Hey, I was watching The Battle of Algiers again, so I’m a little paranoid today,


This actually cracks me up more than a little because I remember the Sega Genesis and Super Nintendo Game from Interplay called Boogerman that actually had censored text in the manual and actual game (“Frrt”) because the use of the word “Fart” was deemed offensive or something silly like that. My, how times have changed (and juvenile humor just hasn’t, right?).