GTA V Update: You Have To Love Rockstar’s Marketing Department…

GTA V Official Website

They have quite possibly the easiest gig in the gaming business AND they know the game they’re representing is going to blow people away based on the insanely high quality of the work. I’ve been sold on Grand Theft Auto V as soon as I heard it was in development, but these new gallery and very funny Los Santos Visitor’s Guide (aka the game’s official site), the ridiculously packed screenshot gallery and desktop ready wallpapers plus all the other stuff the community is up to means I really don’t need to do much except post something on the game and let you all run out to the store or drop a pre-order in online.

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Hey, I’m NOT lazy! Well, not THAT lazy. I’m merely saving up my energy for the inevitable long “vacation” I’ll be taking in Los Santos myself. Playing a new GTA game is very much like stepping off a plane into the biggest and most exceptionally special amusement park ever created. Of course, the best thing is being able to explore at will and do stuff outside the guided tour (i.e, raise all sorts of hell or just poke around for secrets and in-jokes), so I need to be tanned rested and ready because I’m sure not seeing any REAL sunlight for some time. Rockstar is dropping more cool news about the game on Thursday – I’ll be back with a quick post on that (of course)…

Once Again, Bundle Stars Brings You Lots of Conflict on the Cheap…

BS_heroes of conflict

If you’re like me, you prefer a low stress lifestyle and as little conflict as possible. Of course, here comes Bundle Stars again offering a LOT of conflict for very little money, so how can one not want to slip them a few bucks and partake of some back-alley brawling to let off some Steam? Ah ha ha ha. Anyway, this latest crazy deal offers up ten games for five bucks (slightly adjusted to whatever that is in Pounds, as they’re based in the UK) and it’s a really varied (but conflict heavy) set of titles this time out.

Of course, with my current ridiculously massive backlog, I’m still flipping a coin as to whether or not to commit to MORE games on my hard drive I won’t get to for a while, but as I’ve said before, I won’t stop YOU from buying in and supporting charity. So go get some and think of me when you’re getting into (or running away from) digital danger…

Pac-Man and the Ghostly Adventures Hands-On: Pac Is Back, Junior Division (and a Fun Play, At That)…

PAC-MAN LOGO

PAC GROUP O1I think Pac-Man has appeared in nearly every game genre except for RPG, Strategy and Simulation, but with such a long history in gaming since 1980, I know I’ve yet to play every single game with the character in it. Namco has been keeping the character active over the past 33 years in a number of non-game projects and the latest is a fun kid’s CG animated 3D show on Disney DX called Pac-Man and the Ghostly Adventures, which also just so happens to be coming your way soon as a video game for Xbox 360, PlayStation 3, Wii U and Microsoft Windows. Some hands-on time reveals this one to be a light and really fun romp for the kids that’s actually worth a look if you’re a creaky old platform fanatic like I am…

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Random Indie Game of the Week: Brothers: A Tale of Two Sons (XBLA)

Since I’m sitting here with a couple of RROD’d Xbox 360’s (shakes fist at busted consoles) and no willingness to throw more money away at Microsoft to fix them or buy a replacement (shakes fist in the direction of Redmond HQ for producing such faulty junk of a console), I’ll need to wait for this to pop up on PSN or Steam. On the other hand, I think a friend is picking this up over the weekend, so I’ll probably boogie on over to his place and play this after he’s done with it. Given that Brothers: A Tale of Two Sons is designed to be played in a single sitting, I don’t mind at all and I can get a perspective from someone else about the story’s impact and how he liked the unique control scheme. As noted in my earlier hands-on preview, this is one of those special games that’s worth a buy despite the relatively short length because you get to see a great developer stretch its wings with a fine new IP from a film director trying his hand at game development (and succeeding quite well). Back with a review probably around Monday.

Beatbuddy Now Available- The Only Rhythmic Platformer You’ll Need This Month!

Wow. Super catchy tunes, classic platforming action, awesome retro/modern visuals and more, all now ready to snap up in Beatbuddy: Tales of the Guardians. The game’s developer, THREAKS has cooked up a really cool treasure that’s part throwback and part modern classic that’s going to bring grins to anyone who remembers the glory days of popping in 16-bit carts on a rainy weekend and tap-tap-tapping the hours away. Now, if only this was on a cartridge (or the PS Vita!). OK, time for the not so gory details, folks. Beatbuddy: Tale of the Guardians is available now on Steam for $14.99 on PC, Mac, and Linux and even better, there’s a nice 10% off sale, meaning you probably should take advantage of this deal while it lasts if this game happens to float your boat…

Payday 2 Updates: “What Is” (Or: Living Large As A Lowlife)…

And in the not too distant future, there will be many Monday morning work conversations that go something like this: “Er, Soooo… what did YOU do this weekend…” followed by a smirk and maybe a knowing nod or three from a few others hanging around that coffeemaker after being up way too late the night before playing too much Payday 2. Sure, it’s not a game for everyone, but if you’re looking for something more like a modern day cops & robbers deal and not another military shooter with a guaranteed few million sales on day one (and super crowded lobbies to boot).

The original Payday was a blast, but this sequel adds so much more cool stuff that it feels like a reinvention in some respects. 505 Games and Overkill Software have a hit here for you would be digital bank robbers, so do them a favor and pay actual dollars to snap this one up, I say…

The Elder Scrolls Anthology: More Proof Physical Product Isn’t Dead Yet…

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TES_anthology front (Custom)

BOOM. Nine game discs, five maps, hundreds (if not thousands) of hours of gameplay, a custom package to die for and something hard to hit the digital-only detractors upside their harder heads with, Bethesda Softworks upcoming must-buy The Elder Scrolls Anthology has officially and instantly made it to my Holiday Gift Guide 2013 list, gaming division. While it’s missing the LONG out of print standalone TES: Battlespire and Redguard side-story adventures (which I say NEED to get re-released one of these days), $80 for the entire main Tamriel saga (including expansions AND the Morrowind Construction Set!) is an absolute BARGAIN when you consider some of the games here are still a bit expensive when bought in either their original or Game of the Year formats as individual packaged products…

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Indie Gala Tempts Me Mightily With Bullet Hell and More…

Argh. Here I am, PERFECTLY pleased with only spending the barest amount possible last month by NOT buying a thing during that insane Steam sale (only to be lightly bludgeoned over the scalp by an unbeatable Bundle Stars deal) and now my inbox tells me Indie Gala is running a sale of almost equally epic deal proportions. Fie and a pox on you and all your digital houses. Granted, I totally stink at those Japanese arcade shmups with all those tiny bullets closing in on my poor cute character or spaceship, but they certainly get the adrenaline going when needed. That and a few of the other games look pretty neat. I may pass on trying out the train simulators, though. Not because they’re NOT good, mind you – I just know a few train fanatics who play some of these or other games and yeah, they LOVE them (a bit too much, perhaps… but it keeps them from trying to fondle moving freight cars as they slowly trundle past their favorite hangouts). OK, this time I’ll flip a coin and then decide what to do. Wish me luck and go buy this set of thirteen titles (which will be fourteen when that bonus unlocks on Steam) for yourself or as a gift for that gamer in your life…

Bundle Stars Superfly Indie Bundle Breaks My Sale-Ignoring Streak

Yeah, I managed to make it through the ENTIRE month of Steam’s summer sale without spending a damn dime, but I saw this pack of games at Bundle Stars about two weeks back and also ignored it mainly because I thought I had Disciples III: Renaissance already (bought in another Bundle Stars deal a few months back). Well, it turns out I actually had Disciples III: Resurrection from that older bundle. Oops! That and a few of the other games in this new deal were ones I’ve wanted to play but haven’t yet, so there goes my $4.93 off to charity (adjusted to $5.11 with the Paypal fees, boo! But hell, STILL an incredible deal) and I now have ten more games I’ll slowly but surely get to at some point.

Shakes fist at screen: Damn you Bundle Stars (and digital games in general)!!!

(digital eel’s Weird World: Return to Infinite Space looks pretty cool as well – another reason I bought this bundle!)

*Sigh* anyway, if these came in boxes, I’d HAVE to pass them up because I have no room for more physical product here in the home office. At this point, if I dedicated all my free time to going through my stupidly large lot of digital titles from all these bundles I’ll be playing my current digital backlog until 2018 at the earliest (and yes, I did the math for that)…

Dark Souls II Hands On: Home Again For the Hardcore…

As I noted earlier, if there was any doubt that From Software was making Dark Souls II “easier”, all one had to do was play the demo build that’s making the rounds (it was a huge hit at this year’s E3 as well as the more recent San Diego Comic-Con) to be shown the error of misreading that quote from one of the game’s directors a few months back. The game isn’t “easy” at all, but more accessible in terms of getting you into the action quicker, getting rid of backtracking yet upping the scale of the maps to an impressive degree. As to the demo, it’s brutal but beatable and although I didn’t make it to the gigantic knight boss, I did stick around for a bit to watch a few fellow editor types step up to the plate, swing and miss wildly, their chosen characters dying in a few not so pretty ways…

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