There’s A Humble Nintendo Bundle? It’s About Time!

Humble Nindie Bundle logo 

Well, well, well. I was wondering when Nintendo of America would step up to the plate and take a swing at bundling some of its indie games up into a great deal. Rather than do it themselves directly, they’ve teamed up with the fine folks at Humble Bundle to offer a nice set of games for a budget price point. In the Humble Nindie Bundle you pay what you want (well, at least a buck) for three titles or pay ten bucks (or more) to unlock nine 3DS and Wii U games with more to come in a week or so. This deal only lasts for the next 12 days, so grab it if you own a Wii U and/or 3DS and need some cool indie titles to keep you occupied. The deal is for North America only, so European Wii U and 3DS owners are out of luck until Nintendo Europe gets whatever ducks it needs to in order.


 

Interestingly enough, I believe this is the first ever console bundle offered by Humble Bundle. If so, once again it’s Nintendo thinking outside the box and getting its fans some decent deals. I guess it’s your move, Sony and Microsoft.

PONCHO Hands-On: A Beautiful Trip, 3 Layers of Parallax at a Time

PONCHO Purpose Mad
 

I saw screens of PONCHO a while back and bookmarked the page, but my recent computer woes knocked the game off my radar until the magical unicorn named David Bruno hit me over the head with some more screens and a preview code. If you have a Steam account, a PS4, Vita or Wii U, love platformers and puzzle games of any type and have an appreciation for all things “retro”… well, you need this game, period.


 

PONCHO is an open world puzzle game from Delve Interactive that features a cute robot (who just so happens to be wearing a poncho) who sets out to find his creator. Robots require that sort of closure, you know. What makes the game unique is not just the lovely sprite graphics and eye-popping color work, but the three layers of parallax scrolling Poncho can move through as he explores. While some online wags have made Fez comparisons, the games only share mascot-ready main characters and the ability to travel through environments in abnormal ways.

Poncho13 (Custom) 

Granted, there have been a handful of games where hopping back and forth between planes was key to gameplay. Treasure’s Yū Yū Hakusho: Makyō Tōitsusen for the Sega Mega Drive and Guardian Heroes on the Saturn used multiple planes for their gameplay and Cobra team’s Bastard!! Ankoku No Hakai Shin for the Super Famicom featured characters that needed to be rotated from foreground to background as a major part of the gameplay. That said, those were all fighting game variants while PONCHO is focused on exploration and puzzles of assorted varieties.


 

As you can see in the videos above, the game looks phenomenal and the transitions between layers is flawless. Some quick hands-on time reveals it’s got the looks and play going for it and fans of old school/new school blends will be smiling for as long as they have their hands on a controller. There’s a slower, more languid pace to PONCHO that’s welcome in this twitch-heavy gaming age, but those timed sections will certainly keep you on your toes. Anyway, I’ll shut up for now other than to say that Rising Star Games has another winner on its hands and PONCHO will be one for the ages when it all comes together for its June release. Back with more in a bit – I have a little robot calling me to play with it. Er, find its creator I mean!

High Strangeness: What A Way To End A Week!

High Strangeness Logo While it’s also available on PC via Steam, High Strangeness makes for a more interesting experience on the Wii U thanks to the whole “retro” vibe it gives off. Barnyard Intelligence Games‘ “12-bit” action/adventure is so far one of those games that is pretty amusing, weird as heck and fun to play. However, I’m hoping it can sustain those high notes until the ending as sometimes nifty ideas and amusing dialog can’t keep some games out of trouble in their latter portions when both run out of gas and things coast to a cliff edge. We shall see come review time next week, but for now it’s a recommended title on a console going through some ups and downs of late.

High Strangeness SC01

Project CARS Full Rides List: Your Car Is Ready (Almost!)


 

As soon as I saw this list, I started rubbing my hands together a wee bit too much and eventually set fire to my laptop’s keyboard. Ouch. It’s a good thing I was drooling at the same time because that put the fire out. Memo to self: I need a new smoke alarm for the house. Well, better a new laptop needed than a new lap, as laps can’t be transplanted last I checked. Project CARS will be rolling into retail and digital in North America for PC on May 7, 2015 and for PS4/Xbox One on May 12. Steam OS and Wii U versions will arrive later this year.

Anyway, get ready to race soon in the following cars once the game is out: Continue reading

Project CARS Update: Three Out Of Four Isn’t Bad, Unless You Only Want One


 

Ha. So Project CARS has gone gold and is coming out on my birthday… at least for PC, PS4 and Xbox One owners. For some reason, the Wii U version has dropped off the radar in North America and I was worried that it was being silently killed off. However, thanks to Bandai Namco Europe posting these newer trailers that at least note the Wii U actually exists, my hope meter just coughed back to life. Of course, a careful eyeball or two will see that there’s no box art for the Nintendo version at the end of those trailers. That could be due to the game being a download only eShop title (he noted hopefully). I guess I could bug someone at Slightly Mad Studios to see what’s going on or even one of my PR contacts at Bandai namco here in the US. But I’ll hold off on that and just stay focused on more urgent matters.


 

Of course, if it IS a download only game there’s the distinct possibility that the game will be larger than the insane 15GB One Piece Unlimited World Red was. Eeek. Given that the only two hard drive sizes for the Wii U are 8GB ad 32GB, I’m predicting a lot of 64GB SD card sales should the Wii U version ever get a release. Well, I’ll keep my fingers crossed and hope for the best, as it seems no news isn’t exactly good news when it comes to some games these days. Delays don’t bother me at all, mind you. It’s just hearing nothing and seeing less that gets me fretting away.

Guitar Hero Is Back. Plastic Guitar Gods, Rise!

Out with the old...

Out with the old…

GH Live (1)

…in with the new!

1. The new Guitar Hero Live logo looks a wee bit like the original Star Trek TV show logo. That made me laugh a bit because it’s not intentional at all. I’m just really old.

guitar hero live 333 (Custom) 

2. Plastic guitars are back after a five year hiatus.It’s hard to say how those who bought the rock games that required real guitars will feel about this. However, it’s entirely possible that both camps will find something to like or not about GHL.

GH Live 4 

3. There are no colored buttons this time and instead of five colored buttons, you get three buttons set into two rows. This is because testing showed most people play GH using three fingers and never got past the harder modes. The game’s easier modes use only three buttons while the harder modes use all six.

GH Live 5

4. There’s an autoplay button on the controller for people who just want to practice the songs or look good cheating. Longtime GH players seem to hate the new controller already, but EVERYONE will need to get used to the new controller should they pick up the game. It shouldn’t take long, though.

Yes, this is ALL actual gameplay.

5. Or: If you owned a PC, Sega CD, 3DO, PlayStation or Saturn back in the 90’s, you’ll be pleased to know FMV games are back (but much better looking). Yeah, that’s right. Gone are the cartoon-like players and now it’s you onstage playing that plastic guitar in front of an actual audience in first person mode. But this time, it’s for PS4, PS3, Xbox One, Xbox 360, Wii U and mobile devices. Yes, the crystal-clear FMV can run on any current console out there, so you’ll see all looking exactly the same (like it or not).

GHL 215 

6. There’s a music video channel-like online play mode. You can choose from hundreds of videos to battle someone against, there will be a MASSIVE library of songs from classics to indies and overall, this mode may be the bigger deal for some players who love their social sharing stuff.

GH Live 10 

Guitar Hero Live is coming this fall for those systems noted above. So many changes after five years off, right? Will it be a house band in millions of homes, or is the new look and focus on both simplifying and complicating things be too bumpy a ride for the loyal fan base? As usual, we shall see.

Puzzle & Dragons Finally Comes to Nintendo 3DS, Wii U Owners Forgotten (Once Again!)


 

Leave it to Nintendo to once again do something flat out awesome yet still manage to make me NUTS because they’ve once again forgotten about a slice of their loyal consumers. Sure, it’s absolutely GREAT that the ridiculously popular and profitable Japanese mobile hit Puzzle & Dragons is coming to the Nintendo 3DS soon as Puzzle & Dragons Z this May. And sure, it’s great that Nintendo has wisely realized that many US gamers probably don’t yet know P&D so they’ve had Puzzle & Dragons Super Mario Bros. Edition cooked up just for those gamers as part of the same package. One price, two games? Yup, lovely and double yup, all that is fantastic news. What’s NOT at all fantastic is once again, Wii U owners get stiffed out of a game (or TWO games) a lot off them would probably want to play on a TV with friends, as a standalone product or hell, as something that would connect with one or both of the 3DS games in one way or another.

To me, that kind of forethought makes for a better product, but once again, Nintendo does it halfway. Again, it’s great halfway, but halfway nonetheless… Continue reading

Project CARS Skids Off-Road Into May

While this latest delay may seem like “bad” news, developer Slightly Mad Studios is letting gamers know that the game is pretty much done (99.9% is certainly “pretty much done” to me!) and just needs that extra QA love so it ships across all platforms ready to run out of the gate:

“Despite our long heritage and pedigree in making critically-acclaimed racing games, Project CARS is by far the grandest and most intricately detailed of them all. Despite therefore the game being 99.9% complete, the remaining 0.1% attending to small issues and bugs has been tricky to anticipate. We’re absolutely dedicated to delivering a ground-breaking experience and by targeting mid-May fans can be assured that’s what they’ll receive” said Ian Bell, Head of Studio at Slightly Mad Studios. “Again, we want to thank our fans for their support and patience on this matter. There’s a high expectancy from racing fans around the world that Project CARS is going to be an exciting new contender in the simulation racing space and we firmly believe gamers deserve it to be in its most complete and polished state when they come to play it on day one. And since the gaming community is our primary focus and has always been at the heart of the project during development, we would like to offer some free content to all players as compensation for this short delay and as acknowledgement of how grateful we are. This gift, that we’re sure is going to excite fans, will be available from day one and revealed shortly. Keep an eye on our website for more info.”

To me, this reads “We want the console versions to ship out with hopefully zero need for day one patching, particularly the Wii U version.”, which is a good thing at the end of the day. Given the release of certain other high profile racers plagued with bugs (notably Sony’s DriveClub and UbiSoft’s The Crew), seeing Slightly Mad take the extra time to add that bit of extra polish their game up is a good thing. I’m holding out the Wii U version will get some love and respect, as Nintendo just can’t seem to get a break when it comes to good marquee racers that aren’t Mario Kart 8. Yeah, yeah, it’s lightning fast, looks phenomenal and most of all is FUN to play. But at my age, I tend to like my racers a bit more grounded in reality.

Okay, back to holding my breath for a bit longer, which is tough to to with a sore throat, mind you…

Review: Citizens of Earth

Citizens of Earth BUY NOWPlatform: PlayStation Vita (also on PS4, PC, Nintendo Wii U, Nintendo 3DS)

Developer: Eden Industries

Publisher: Atlus

# of Players: 1

ERSB Rating: E10+ (Everyone 10+)

Official Site

 

Score: B+ (85%)

Fans of classic 90’s console RPGs should drop everything (as in, NOW) and grab Eden Industries’ Citizens of Earth for anything they can play it on. The game perfectly captures the spirit of the classic Super Nintendo game Earthbound while adding elements such as a more open world to explore 30+ party members to recruit and too many puns to keep track of. Not everything is flawless, however. A few typos, accumulated loading times and one pesky navigation glitch sometimes kick the good bits in the good bits. Nevertheless, this is one of those fun and funny games that can suck you in for hours at a time. Atlus wisely rescuing this failed crowd-funded game project and saw fit to publish it for a few platforms.

CoE_Screenshots-84-980x500In the game, You’re the Vice President of the World (!) and things are somewhat screwy in the post-election phase. Angry protesters are outside your home, there’s trouble at the local coffee shop and lots more wildness that requires your VP skills. You’ll need to round up and recruit citizens from all walks of life to aid you in your quest, so expect to meet up with a wide cast of odd and amusing party members as the game progresses. This isn’t any sort of emotional powerhouse storyline at all, so going in expecting weep-inducing cut scenes or “powerful” moments is a fool’s errand. On the other hand, if you like pun-heavy puns, goofy-looking enemies and creative uses of coffee, pastry and pharmaceuticals, you’ll love what’s here and then some… Continue reading

Club Nintendo Bites The Dust (Soon). Replacement Parts Available (Later).

Club Nintendo RIPWhile I personally haven’t taken much advantage of Club Nintendo rewards other than to nab a few downloads, the end of a relatively brief era is approaching as Nintendo winds the program down in favor of a new (and to be announced) loyalty system. Six years may be dog years in terms of the internet, but as usual, Japan got the best goodies while North America’s rewards were more along the acceptable to “Hey, that’s REALLY awesome!” set of points for stuff “freebies”.

That said, I’ll take what the company says about killing off the club and replacing it with something newer and shinier at face value as well as claim my free copy of Flipnote Studio 3D in February 2015. It’s too bad that freebie isn’t Wii U compatible, though. I could see a lot of people who don’t use a 3DS or even a 3DS XL because of the screen size maybe wanting to try out the image creation software and play around with it on a bigger screen. Ah well. RIP, Club Nintendo!