New Japanese Dragon’s Crown Trailer Is Anything But Vanilla…

 

A ha ha. I’ll take “MORE puns you don’t get if you’re not a gamer” for a thousand, Alex. Anyway, Atlus has dropped this nice new slice of lovely 2D gaming bliss into the Japanese PS Vita web event and yes indeed, I want to see this get as much love as possible. George Kamitani and his talented team at Vanillaware are making sure the side-scrolling flame is kept alive and well, and thanks to the gorgeous art style and chaotic gameplay crafted for solo and multiplayer action, this one’s a guaranteed winner on both the PS3 and Vita. Release dates for North America are TBA, but I’m hoping we see this soon, as both systems need all the cool exclusives they can handle and then some.

DESTINY: Bungie’s Big Ideas & Big World Need Big Gameplay To Get My Money…

So, the big, big not so secret big game revealed today at Bungie HQ is an all-new IP for Activision and a purported innovative open world sort of multiplayer FPS (don’t call it a MMO!) called Destiny with a heavy social tilt and a ton of intriguing elements that look and sound grand on paper and in print (and in video – see above)… but I’m not all in just yet. One MASSIVE problem I have with these press events where ideas and concepts and big talk about the future come up and cycle about the room is until there’s ACTUAL gameplay to be seen. Sure, I know Bungie can most likely deliver the goods their fan base expects and then some. However, I’ve never seen a game that delivered as much as promised after a huge press event such as this one.

That said, I’m more than happy to be proven wrong, but the game has lost my interest already thanks to the online only play and heavy cream emphasis on “social” play. Ugh. I don’t own an iPhone, my internet connection blows and I like my games story-driven and immersive outside of flashy visuals and cast of thousands scope. I’ll only cover this again after I get to PLAY it, as it’s a case of so much promise that might not deliver everything at the same time plus a bunch of other things that annoy me to no end. Hey, at least I’m a positive skeptic willing to change my mind after finally tasting what’s on the menu that’s been waved under my nose all day…

Earth Defense Force 4 Cover (Japan): FOUR Motherships? Alright, It’s Officially ON…

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If this is indeed the final cover art for the upcoming import version of EDF 4/EDF 2025 (set to land in Japan in June), it’s kind of amazing for a few reasons, the main one being the FOUR huge motherships heading  for the earth. The last game had one and that did a load of damage (OK, so it was way too easy to take down on every level except Inferno if you had the right weapons and didn’t cheat), but if Sandlot has packed in three more along with the new enemies seen in those recently posted Gematsu screens, this will indeed be the mother of all battles (well, in terms of EDF games, that is). Hmmm. I think I may need a few new controllers after all…

I HATE Speculation, But I’ve Thought The Last Guardian Was PS4-Bound For A While…

TLG_PS4_maybeOf course, if I’m wrong and this ends up as one of the last PS3 titles coming before the new system arrives, it’s no big deal. But given that the game is still in development according to this recent post on Fumito Ueda’s site, rumors of other studios assisting in the dev process and my thinking for a while now that this switch to a new console and the resulting stress may be one of the unspoken reasons for him leaving SCE Japan, things are adding up to something intriguing. Actually, for about a year or so I’ve been thinking that TLG would indeed make a spectacular launch title for the new system, given the penchant for many launch titles to, well… suck a whole lot when looked back upon (or worse, suck a lot when they’re initially played).

From the first reveal, it was clear that The Last Guardian was definitely not going to suck a lot (or even a little) and somehow, its former fate as a tail-end PS3 game doomed to history as “the last great game on a dying console” needed to be dealt with. Sure, the old gal needs to (and frankly, should) go out on a high note, shattering a few windows as she’s sent up to console Valhalla. However, Sony has a few key killer first-party games on the way that insure the system will be VERY well remembered as one where the company’s internal dev teams were knocking it out of the park early (and often) for years…

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Star Trek: The Video Game – Making The Game (Part 1): “Deflectors Full Intensity!”

 

Here’s the first of a few video peeks at  the making of Digital Extremes’ upcoming Star Trek game, which is looking pretty cool. Three years of hard work just might pay off for action gamers as well as Star Trek fans who don’t mind a lot more action than sitting around discussing plot points while a star field zips by in the background. Of course, if this does well, it would e nice to see a deeper more RPG-like experience in the Mass Effect vein. Then again, Bioware’s hit series was in part inspired by the Trek franchise, so it would be a case of taking the crown and passing it around the galaxy for a bit, I say…

Gallery: Earth Defense Force 4 Update: 116 More Reasons To Buy In to This Bug-Out!

Wing Diver vs HectorsHoly Cats. Gematsu has posted 116 NEW screens from Sandlot’s upcoming bug blast-fest as well as news of a June release in Japan. This is super news and combined with the recently subtitled trailer that D3Publisher of America posted on YouTube about a week ago, I’d bet a dime that an English localization for the script is well underway and we’ll see the game in North America around the fall. Hopefully, this won’t be a download only release, as it needs to get out to as many non-PSN and XBLA users as possible, not just be restricted to those who have console accounts and high-speed connections.  So far, no import retailers have announced pre-order info, but my eyes are on Play-Asia taking my money sometime from late March to sometime in May. Check out the bugs and ‘bots in action HERE and note that Wing Diver has WHEELS on her boots. If she’s skating when on the ground, I’m definitely playing as her first. Go, Sandlot! I’m going to download a few of those and make myself a few new wallpaper choices for my laptop, that’s for sure…

Star Trek: The Game “Salvation” Trailer: Kirk & Spock, In Trouble (Again)…

  

Star_Trek_PS3OK, so Namco Bandai has re-posted the Gamescom trailer from last year, but that’s fine with me, as that probably means the game is close to completion and this is a gentle reminder of what’s on the way for Trek fans. Yeah, yeah, I was going to use the word “Tribble” in place of “Trouble” in that title, but I didn’t want to get your hopes up (or down, depending on how you feel about that original series episode). That and I didn’t want Namco Bandai chasing me around the galaxy like Khan if he survived his Ahab style demise, got rescued by the Doomsday Machine and is riding on the back on a tiny space saddle. At this point, I’m either making your head spin or I’m putting you to sleep, so I’ll shut up and let you watch that trailer in peace. There’s definitely a lot more stuff blowing up here, so the game seems as if it’s going to be closer to the new movie (and yes, appeal to that core gamer crowd who wants less talk in their games). We’ll see if that adds up to an overall worthy experience soon enough. Veteran developer Digital Extremes has been to this rodeo previously and knows their way around a decent action game, so let’s hope this is their best work to date…

The Walking Dead Survival Instinct Gameplay Trailer: TR & Activision Get Stalked By Biters (Again)…

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Man, this game is swimming in such irate bile by the usual suspects. Here’s the trailer to check out – I think it looks fine so far and close to the bleak, grimy tone of the show. That said, a few facts for the intentionally ignorant:

Activision isn’t “making” the game at all – they’re a PUBLISHER, not a DEVELOPER. Lewisville, Texas-based veteran developer Terminal Reality is cooking this one up and yes, while they haven’t had a “perfect” track record, they’ve more than earned the respect of folks like me who play too many games, but don’t lump them all up into one big FPS-centric ball. I also like how it ties into the show, as new we all know that Merle and Daryl are back together in this half of the season (a nice touch that seems planned to fit the game into the show’s continuity). I hate speculation, but I’d bet a nickel that neither character buys the farm at the end, as they’ll be more useful alive for future episodes, we’ve already “lost” Merle once before and hell, there would be riots in the streets if Daryl bought it at the end (especially among non-gamers out there who’d be wondering what was up and how a major character vanished without them knowing a thing).

Telltale’s TWD game was fantastic thanks to its writing, stylized visuals and intense pacing thanks to the choice system gameplay, but wasn’t the big action-based experience some of the shooter fanatics wanted to play. This new game will appeal to them and as long as the story is tight, I can see fans of the adventure game hopping aboard for the ride. Let’s hope it’s a wild one full of surprises. And hey, look at  this way, chums – if the game is better than you’re thinking, once you do get to try it out, you can still storm Activision’s offices (with apologies and yummy crow pies for all)…

Skylanders Swap Force Gameplay (Dramamine Version)…

 

Yeah, I shot that! AND it’s my first YouTube video post. Whee. That said, dear readers… I do hope your chair or couch has a seat belt and you’re not prone to motion sickness, as this footage is shaky central. But the game on the other hand… is amazing. Vicarious Visions takes over from Toys for Bob and brings Skylanders into HD in fine form indeed. The character animation and voice talent are near Insomniac/Naughty Dog levels, the gameplay is enhanced with the new Swap Force characters (and now ALL your old Skylanders can jump in this game, a HUGE plus that opens up the gameplay even more). So far, this is turning into my new favorite future time-sink (Dragon’s Dogma: Dark Arisen is also on that list), so yes, I’ll be keeping an eye peeled and posting less shaky updates in the future.

Er, In case your eyeballs are rolling around inside your head from my camerawork, below is the non-shaky full press conference from the superb One of Swords blog:

 

The Witcher 3: Wild Hunt: Geralt’s Final Tale Goes Open World

 

 

Witcher3LOGOCD Projekt RED is indeed currently making the final game in The Witcher series (well, the last Geralt of Riva story, as least), but they’re going out at the top of their game by releasing The Witcher 3: Wild Hunt on high-end PC’s and consoles (which most likely means whatever new is coming from Microsoft and Sony, not current generation hardware). For those new to the series, the developer is also offering the chance to pick up the first two games at an incredible value. There’s a 72-hour sale on The Witcher and The Witcher 2: Assassins of Kings – Enhanced Edition for PC on gog.com (both games) and Steam (The Witcher 2: AoKEE) right now and if you happen to be a console owner, the fantastic Xbox 360 version of The Witcher 2: Assassins of Kings – Enhanced Edition has been permanently price-dropped to must-buy price points worldwide (USD/EUR 29.99 USD/EUR or GBP 19,99). If you’re looking for a dark, truly mature and thrilling RPG experience, these come VERY highly recommended (provided you have the hardware to run the games on).