Quickie Import Review: Airs Adventure

I was moving some games last week and this one fell on my head, so I had to see if my memory still works by recalling what it’s about. Well, other than being a collaboration between the generically named Game Studio with ToysPress and May Music, Airs Adventure for the Sega Saturn is pretty dated if you judge it by today’s standards. Granted, it was probably dated by 1996 standards because the game isn’t all that complicated or challenging save for some wandering about necessary mid-game to solve a puzzle. Despite the language barrier It was one of the first imports I was able to complete it twice without understanding any Japanese thanks to the simple combat system, only two party members to deal with and for the most part, fairly linear progression.

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And Now, Another Not So Cryptic Message From Dark Horse Comics…

I think they’re trying to scare us all silly, but hey, if it keeps you comfortable and you like your graphic novel (or other reading material) inspired nightmares, go for it. That said, there’s something about turning actual pages that can’t be beat. Besides, falling asleep with your too toasty device in your lap might be bad for your babymaker, I hear…

Random Incomplete Indie Game of the Week: Dungeon Crawl

Yeah, that title is as generic as they come, and it needs a bit more work, but don’t let that stop you from trying out this cool little free game. What’s cool about it is how developer Liberty has tweaked the extremely familiar anime/manga style RPGMaker 2003 visuals to a simpler top-down viewpoint while limiting the cute stuff down to some well-written dialog sections between characters.There’s also a lengthy intro sequence that’s well done, pulling you into the story and game world, making you eager to jump in and experience the challenge ahead.

Gameplay isn’t quite what you’d expect from a game called Dungeon Crawl, but that’s a good thing. Rather than being combat focused, success in the game relies on careful exploration, avoiding traps and using resources you find wisely. You’ll also need to deal with a few other adventurers in the dungeon, some of whom will try to take advantage of you. You can choose to be nice and help them out, or be a total jerk and blow up that bridge you just made or refuse to aid someone who needs a helping hand. Everything you do affects one of (currently) ten different planned endings and each of the three classes plays slightly differently. The save system is a bit quirky, but manageable once you understand you can’t save wherever you’d like and may need to retry some areas if you run out of health.  For a rainy day or if you’ve got a few spare hours to burn, this one’s a charmer that sneaks up on you and keeps you playing longer than you’d probably expect.

Random Film of the Week: Rocketship X-M

(Thanks, SciFiBMovieGuy!)

Rocketship X-MAmusingly enough, that movie poster on the left calls Rocketship X-M a story about man’s “conquest of space”, but spoiler alert: it’s not quite that triumphant a voyage at all. Yeah, man makes it into space in that fancy silver craft, but if there’s a conquest here, it’s presented in a pretty stark manner that’s not conducive to anything resembling a “happy” ending. That said, this one’s yet another highly recommended classic that’s worth a look if you’ve never seen it before and yes indeed, it’s worth grabbing a few sci-fi loving friends to take along for the ride. Pack that space ice cream, some popcorn and maybe a clean hanky, but leave your thinking cap on that bedpost, buddy…

While the actual “science” in this low-budget 1950 sci-fi flick isn’t exactly realistic and indeed, laughable (hey, we didn’t send a man into space until over a decade later), this is still a pretty powerful film that manages to be memorable for a few reasons. Granted, it was rushed to theaters to beat out the superior (in every technical aspect, at least) Destination Moon, but the anti-nuke/anti-war message presented makes this gem resonate a bit more than George Pal’s classic (which can be seen as the 2001: A Space Odyssey of its time thanks to all that attention to detail). What works in this little film (shot over 18 days for under $100,000) is the script (from an uncredited Dalton Trumbo – look him up if you don’t know who he is) that adds an interesting layer of sentimentality to the characters. Oh, and the acting is first-rate as well all around.

Of course, you’ll probably be too busy rooting for the crew of the X-M to get out of the rather crappy situation they’ve found themselves in after their moon rocket ends up going WAY off course (as in not scientifically possible) rather than look to deeply for hidden messages. Then again, that excellent Ferde Grofe score plus the decent acting are compelling enough reason to sit down and enjoy this one for what it is. In other words, flush the insulting (but yes, quite amusing) Mystery Science Theater 3000 version and watch the original movie instead. Some films deserve to be better remembered for what they were back when they were released and not someone’s bastardized joke-book version that pays no respect to something that tried to bring a certain er, gravity to a formerly not so serious genre.

Yeah, it’s a short review, but this is one of those films that just needs to be seen more and talked about afterward. Enjoy the trip and as the old saying goes: be nice to the people you meet on the way up – you’re going to meet (most of) the same ones on the way back down…

-GW

Classic Gaming Expo 2012 Update: A Video About Game Audio…

If you’re going to CGE 2012, here’s yet ANOTHER something to check out from what’s already going to be a pretty amazing classic gaming convention. Can you name all the games in this video? Better yet, can you do it with your eyes closed just listening to the clip? Ah, memories… too bad I stink at most of those games these days. Well, except Q*Bert. OK, and maybe the Three Stooges. Anyway, Vegas is waiting, baby! Of course, how crazy will you go between being tempted by blowing all your money on gambling and all you can eat buffets galore or blowing all your money on some great vintage to current games and gear?

RAMBO: The Video Game In Development (It’s 1988 All Over Again!)

Granted, the teaser site just has a nice image and that film clip heavy trailer doesn’t reveal much in the way of gameplay (as in no gameplay at all, so I’d gather the project is still early in the dev cycle), but I’m sort of positively ambivalent about the whole thing. Well, positive yet ambivalent if that’s an actual emotional state. If the game is based on the last Rambo film with the hyper-realstic violence and interesting pro-rebel attitude, it’ll be a game worth checking out to see how far it takes its story and violence. Hey, the whole archery thing is big in games these days (not that it went away for us die-hard RPG players out there), so at least I’ll enjoy those parts. And hell yeah, the game had BETTER use some of the late, great Jerry Goldsmith’s music (if legally possible).

On the other hand, if it’s another 80’s throwback with angry Russians, rescue missions in Cambodia or wherever and nostalgically crappy (and completely unnecessary these days) USA!, USA! jingoism permeating the entire project…. I’ll go play something more relevant like Dynamite Duke instead. As usual… we shall see… Don’t blow it, Reef.

Mind Food III: DABBLE – As The Word Plays, People!

If that header is a tiny bit confusing, don’t blame me, blame DABBLE, the new ridiculously fun and challenging word game (available in traditional board game and digital formats) that’s going to get you and your friends hooked after a single play. What works so well is how the game nudges you into thinking fast while expanding your vocabulary in each frantic five minute session as you rack your brain to come up with the winning wordiness. The rules are dirt simple to learn: two to four players need to sift through the 20 tiles they’re given and come up with two, three, four, five and six-letter words before the timer runs out. Points are scored based on leftover tiles and the first player to 100 points wins the game. An average game lasts around 30 minutes or so, but you’ll want to add an extra 15 – 20 minutes for sessions with younger kids and your snarky friends who keep trying to add made up words from some goofball urban dictionary.

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The Maze of Galious: How Fan-Made Games Should Be Done

 

I’ve played and still play a lot of fan-made games and while many are really great, too many are trying to masquerade as unofficial side stories or sequels that fail to do justice to their source materials. On the other hand, sometimes a remake is the best way to go if you’re new to a certain classic you may never have heard of before.

An excellent example can be found over at Santi Ontañón’s Brain Games.  Hop on over for a visit and you’ll find some really cool remakes of classic Konami PC and console games that aren’t (surprise!) Castlevania, Contra, Metal Gear or other games you’d expect. Fortunately, Konami had many other games that became fan favorites outside of those three cash cows and the  amount of care that went into these updated versions is quite impressive. Of all the games there, I currently love The Maze of Galious (aka Knightmare II: The Maze of Galious), a tough side-scrolling action game with a few minor RPG elements that some have called one of Konami’s best games ever.

As I haven’t yet finished the game myself, I can’t say much other than so far, it’s definitely really good (and really hard at times). This remake features a few different custom graphics that can be toggled through as you play (including the original MSX version), some excellent tunes and you’ll definitely want to read up on how to solve a few of the game’s trickier mysteries, as things can get baffling if you aren’t paying attention. If you like MoG and want more, there are some other nifty remakes on the site to check out and they’re all free to download and play at your leisure.

Aliens: Colonial Marines Developer Diary 1: Bug Hunting (In More Ways Than One)…

2012 is going to be a REALLY good year for Gearbox Software, what with Borderlands 2 looking to outstrip the original in every way (and how). But let’s not forget the thrilling xenomorph-packed surprise they have coming up in 2013. Granted, I’m someone who liked Alien 3 when I first saw it (and like it even more today thanks to that Assembly Cut version), so I’m not one of those folks who thinks what’s here is replacing that film at all. Of course, if Fox decides to go on ahead and make a movie out of this new game, the crazy paradox time shift that will happen when some poor developer that’s not Gearbox tries to make a movie based off a game based off a film series… well, that just might cause the planet to collapse in on itself in confusion.

Random Film Of The Week: Alphaville

(thanks, furyprod!) 

Alphaville_MPWhat with all the hype and such over the Total Recall remake plus a few other upcoming sci-fi flicks hitting theaters this year and next, I figured I’d also get in a recommendation of one of my ancient favorites from a great director. Granted, Alphaville: Une étrange aventure de Lemmy Caution (Alphaville: A Strange Adventure of Lemmy Caution) is going to be a film many younger readers (or those less well versed in cinema) will like or hate outright for its low-tech look and lovely black & white cinematography alone. On the other hand, those viewers willing to dive headfirst into Godard’s film should come up grinning afterwards.

In my own case, I didn’t truly appreciate it until about the third time I saw it. Actually, the movie made me (and still makes me) laugh a lot because it’s so offbeat, but each viewing revealed even more things about it to take away. The whole idea of taking a popular detective from the present day and dropping him into a “futuristic” setting without changing the film noir aesthetic one bit while using real locations around 1965 Paris in unique ways makes for a great film school lesson in minimalism. That said, the film is layered with meaning if you pay attention and maybe have a pot of coffee at the ready if you’re new to this sort of experience. Clever viewers won’t “need a drawing to get the picture” is all I’ll say here…

I won’t even over-detail the plot, as it’s pretty baffling if you try and dive too deep into things and assign meaning and clarity to it all. Basically, super agent Lemmy Caution needs to tackle a three-part objective by putting an end to a super computer overlord controlling a city where not being part of the program is a death sentence. along the way, Caution needs to track down a fellow agent gone missing and kill off the scientist who created the computer. Let’s just say things get REALLY odd, there’s a love interest, an interrogation, a joke-dispensing vending machine, a slow-motion fistfight and a truly weird finale that manages to wrap things up pretty nicely.

I’d also say that next to the brilliance that is Breathless, this is probably the easiest of Godard’s films to get into, so if you’re flipping a coin between this and say, Week-End and Je vous salue, Marie, well, I’d go with this one first. Tracking down a copy on DVD may be a bit difficult, as The Criterion Collection version is currently out of print. However, if you live in an areas with an indie film store, you may find it there. That is, if there are any of those left. I guess the internet is actually more helpful than it usually is in this case, but don’t go blabbing that you went and pirated this or anything. You never know who’s listening and watching. Then again, you DO know… but let’s not give them any more ammunition to use against you in the future, OK?