Electronic Super Joy: Run, Jump, Dance (Just Don’t Drop The Controller)


 

Just when you think you’re just about “retro-ed” out, yet another striking indie game comes along to get your face smiling away and your toes tapping to some nice killer beats. ESJ_gifI’d never even heard of Electronic Super Joy until an email announcing it was ported to the Wii U and now available in the eShop popped up in my inbox. Nice. I’ve been getting a lot more use from my system thanks to a few recent games (Slender: The Arrival, Whispering Willows, Adventure Time: Finn & Jake Mysteries, among others), so this one’s getting added to the backlog queue. I’m still working on the time machine I absolutely need so I can play all those games stacking up, but this one’s probably worth pushing up a few notches on the list because it’s so immediately catchy on a few levels.

While the cure for an aching backlog isn’t usually MORE games, ESJ sure looks and sounds as if it’ll be a memorable remedy of sorts. Go check it out if you like what you see and hear above.

Review: Poncho (PC)

Poncho logo

Poncho Banner NewPlatform: PC/PS4/Mac/Linux
Developer: Delve Interactive
Publisher: Rising Star Games
MSRP: $14.99
# of Players: 1
ESRB Rating: E (Everyone)
Official Site
Score: B+ (85%)

With pixel-packed “retro” games showing no signs of stopping, it’s great to see Delve Interactive shake up the scene with Poncho, a game that’s both new and nostalgic with a side of super challenging for good measure. The open world side-scrolling platformer features multiple layers of parallax scrolling to hop in and out of in order to progress and this is both excellent and a tiny bit frustrating until you get your sea legs. The game’s depth also extends to the minimalist but somewhat deep story of Poncho, a cute little robot who finds himself going where no man has gone before because there aren’t any humans left in the world the game takes place in.


 

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The Incredible Adventures of Van Helsing Final Cut: No It’s Not Deja Vu – It’s Finally Coming Out

van helsing final cut 

It looks as if the wait is just about over as NeoCore Games is finally getting its beta-tested, gamer approved version of The Incredible Adventures of Van Helsing: Final Cut out and about to put the bite on your Steam Wallet on November 5. There are three ways to get the game, but you need choose only one. If you’ve already bought the first three chapters, Final Cut will unlock automatically and you can download it once it’s up. If you haven’t bought the trilogy yet and want to play them or just own separate downloads, you can (and should!) grab The Incredible Adventures of Van Helsing Anthology from Steam, which also unlocks Final Cut for free. Even better, Anthology is going to be on sale for a limited time for 66% off ($25.49), AND you’ll get every drop of DLC from the three games, a FREE copy of Deathtrap, the tower defense game that will make you like tower defense games again.

The third way to get the game is to buy The Incredible Adventures of Van Helsing Final Cut itself for $44.99, which nets you one download with the trilogy and the Final Cut content that includes a new endgame and plenty of other cool stuff. I’ll leave it to you to flip that coin and decide what’s what. Me, I need to go clear out some space on my hard drive and figure out how to get a lot more time to dive into this one. It’ll get played to death, fear not.

Review: Whispering Willows (Wii U)

WW_Wallpaper1920x1080Platform: Wii U (via Nintendo eShop)
Developer: Night Light Interactive
Publisher: Reverb Triple XP
# of Players: 1
ESRB Rating: N/A, but probably T (Teen)
Official Site
Score:A- 90%

While its methodical pace won’t be for all tastes, Whispering Willows is a great example of an indie game that does some cool things with an ancient formula. It’s a light horror adventure game that happens to be side-scrolling and going to be visually familiar to fans of many arcade and console titles. There’s no run button here, so young Elena Elkhorn’s exploration efforts will be a languidly paced but somewhat spooky journey in and around the haunted mansion she’s searching for her lost father in. That slow pace noted above means your character and the game she’s in requires you to take in every sight and sound offered (which is fine as a lot of work went into making the game). But as this isn’t action heavy at all, the bulk of the story is told through journal notes found while walking about and you don’t want to go into this expecting to be frightened out of your seat by anything resembling a jump scare or gore galore.

That said, the game’s frights come in a few forms from creepy-looking ghostly things only Elena’s spirit form can see to areas where darkness and strange visual elements make Elena’s trip mildly to moderately terrifying if you’re into the vibe the game creates. The dev team also deserves major props for making Elena of Native American descent, which explains her helpful spirit-walking powers she can use thanks to an amulet gifted to her by her father. Continue reading

Review: Slender: The Arrival (Wii U)

Slender marqueePlatform: Wii U
Developer: Blue Isle/Parsec Productions
Publisher: Reverb Triple XP
# of Players: 1
ESRB Rating: T (Teen)
Official Site
Score: B- (75%) 

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Nowhere is safe in Slender: The Arrival, a somewhat polarizing first-person horror game that’s made the rounds on PC, PS3/PS4, Xbox 360 and Xbox One and has finally arrived on the Wii U in time for Halloween. As someone who’s avoided the game in its previous incarnations thanks to not being into the whole Slenderman myth (that some take way too seriously), I have to say I was pleasantly surprised that the game is actually more than a little frightening.

Or should I say unpleasantly surprised that I found myself backing out to the HOME screen on my Wii U after a few particularly well-placed random jump scares. At the right time (after midnight) and under the right conditions (big headphones on in a dark room, rainy and miserable outside), I found myself unable to push on during one part where that damn skinny suit-wearing freak kept popping up and making me squeal like a trapped piglet. Squeee! Squeeeee! Yipes. That’s the game doing its job quite well despite some flaws in the ointment. Continue reading

THE PARK: Fear Rides The Fairway in Funcom’s New Horror Quickie

THE PARK banner
 

A trip to the amusement park really goes off the rails in Funcom’s new short first-person psychological horror experience, THE PARK, now available for PC on digital platforms Steam, Humble Store, NVIDIA GeForce Now Store, Green Man Gaming, and GamersGate for $9.99, a 23% savings on the game’s $12.99 MSRP. If you’re like me and thinking “Hey, doesn’t Funcom only make big-budget MMO experiences these days?” Well, you’re not 100% wrong there. And you’re not 100% correct, either. Funcom wants you to know they’re not all about those expensive to produce and addictive online time-sinks these days:

“Thanks to similar games in the narrative space, such as ‘Gone Home’, ‘Dear Esther’ and ‘The Stanley Parable’, we are confident that there is a place in the gaming industry for shorter, intense experiences,” says Funcom creative director Joel Bylos. “Technically, it explores the limits of what is possible for a team to achieve with a small budget, short deadline and a strong focus.”

 

Aha. Well, short and horrific seem to be selling well these days, Funcom does have the talent to make it work and hey, at ten bucks… that’s less than a movie ticket and you don’t just get to sit there and get scared while choking on your popcorn. THE PARK seems like a game that while brief, is going to get people talking. Or in this era of social video site streaming, sitting down in front of their monitors watching someone play and freak out. Hmmmm. You can probably have someone feed you popcorn while you play this one. Just don’t be surprised at all if that a piece of that slimy “buttered” junk ends up shoved into a nostril at some point because Fatima peeled out of the room in fear an stuck that corn in the first orifice he or she could reach.

Sometimes, it’s best to experience certain types of horror alone. Or at least after you have your popcorn.

Shadowgate on iOS: Castle of Doom Goes All Touchy-Feely

Shadowgate Dread Pumpkin 

Oh joy! Or should I say Zo-Joi! Shadowgate is now available on the iPad. $4.99 gets you this revamped classic that was a PC exclusive now on your tap and slide tablet of choice (well,if your tap and slide tablet of choice happens to be an iPad 3 or better). While not a “horror” game per se, exploring the gloomy deathtrap that is Castle Shadowgate can be a bit frightening at times. Hey, when you walk into a room filled with treasure and see that rather pissed off dragon eyeballing you, you’ll either get smart and get lost or get greedy and roasted up but good. Unless you have a certain item that can withstand a blast of fire or two. Yes, that was a free game tip.

dragon_lair 

The beautiful artwork in this remake alone is worth the five bucks you’ll spend. Fortunately, Zojoi has made the new version of their 1987 classic every bit as devious and challenging as the original with even more to do and some super-challenging difficulty options for you adventure game masters out there. As if this wasn’t a good enough deal, Zojoi has also gone and made iOS versions of its four original MacVenture Series games. For $1.99 each you can play the classic Shadowgate, The Uninvited, Deju Vu and Deja Vu II.

And yes indeed, The Uninvited IS a horror game (and a good one at that):

un_mac5 

I shall leave you with the lovely lady in red above (that’s blood, by the way… YOUR blood!)- go get some yourself cheap classics today and have yourself an adventure (or four).

Adventure Time: Finn & Jake Investigations – Mysterious Goings-On, Old School Style


 

“What time is it?” Um, 6:48pm as I type these words!. Hmm, that joke fell flat didn’t it? Fortunately, Little Orbit’s latest, Adventure Time: Finn & Jake Investigations has far better writing than I can muster up and looks as it’ll be a total blast to play through. Available NOW on PlayStation 4, Xbox One, Nintendo Wii U, Xbox 360, PlayStation 3 and Nintendo 3DS, the game takes the popular show and characters into a less sprite-ly space (the game is made up of POLYGONS! *Gasp!*) and pace as it emulates some of the older-school adventure games us well-aged gamers grew up playing.

at4_screen7 

Not to say there’s no action and occasional stuff being broken for no good reason other than it’s amusing, mind you. Don’t believe me? Well, take a looky at these GAME FEATURES:

Sleuth your way through five cases set in the Land of Ooo, each of which plays out a separate chapter (like your own personal episode of the show).

See the Adventure Time characters and familiar locations for the first time in 3D.

Tackle puzzles by creatively using inventory objects and Jake’s shape-shifting abilities.

Combat evildoers as Finn using a variety of unique swords and Jake’s awesome attack forms.

at4_screen11 

I stole that info above from the press release, so maybe that’s a SIXTH adventure that needs to be solved? Uh, wait. I just gave myself away as the culprit. Oops. Well, Jake and Finn don’t know and you won’t tell them at all, so I’ll be camped out in front of my TV waiting for them to slap the cuffs on. Or slap me around the room. I think I’m insured. I think.

Adventure Time Finn & Jake Box Shots 

So, yeah – get this game. Well, you don’t HAVE to buy EVERY version in that photo above. But if enough of you did exactly that, I sure bet Little Orbit and developer Vicious Cycle would be very thankful indeed. Perhaps a bit baffled… but thankful nonetheless.

Corpse Party: Blood Drive – What’s A Little Death Between “Friends”?

Corpse Party BD Vita
 


 

And you thought your school days were insane. The survivors of the certifiably unbalanced and/or genuinely terrified for their lives students of Kisaragi Academy’s class 2-9 are baaaaaack. While you can fully enjoy their new exploits in Corpse Party: Blood Drive on the Vita (out NOW!), if you want the full gory story, you’ll need to snap up the two previous games (Corpse Party and Corpse Party: Book of Shadows) on the PSP (and yep, they DO run fine on the Vita) so you can play catch up before this new game freezes your blood and spine solid.

Corpse Party EverAfter Edition Vita
 

All three games are guaranteed to scratch that horror/mystery itch you’ve got going under the skin, but expect things to get bloody before you know it. That EverAfter edition of Blood Drive is the perfect way to dive into the third chapter if the first two float your boat, so feel free to grab one while they last.

Tales of Zestiria Launches: Your Royal Time-Killer Hath Arrived


 

Zestiria_Screen_01 

No, I haven’t even started Tales of Zestiria yet. But that’s only because my review copy hasn’t arrived. This is actually a good thing because once I start the game (yes, I’m going to be playing the PS3 version just to keep my ancient launch day console happy), I’m not coming up for air any time soon. I’m already buried under backlog stuff from all sides, but a Tales game demands to be played in huge chunks of time so that players become fully immersed in the story and world Tales Studio has so carefully crafted.

ToZ_Steam_2D_EN-FR ToZ_CE_PS4_2D_EN-FR ToZ_PS3_2D_EN-FR

That said, based on my hands-on time a little while ago, it’s safe to say that PlayStation 3, PlayStation 4, and Steam/PC users are the very lucky recipients of one of the best games in the long-running franchise to date. I know that some Steam users are already reporting some mild performance issues (which is what happens when you port a game to be played on consoles to machines with millions of different user and factory configurations), but no one is screaming for their money back.

Zestiria_Screen_04 

If you’re thinking of grabbing the game for yourself or as a gift, listen up. Bandai Namco is giving away a free DLC pack for the first 30 days after the release of the game. Players will be able to download the epilogue chapter “Alisha’s Conviction” free of charge on the PlayStation Network store (for PS3 and PS4) or through Steam if they own the PC version. According to the press release:

the epilogue follows Alisha and Rose with hours of additional story elements and gameplay taking place after the events of Tales of Zestiria. The “Alisha’s Conviction” downloadable content will be priced at $9.99 after the 30 day promotion ends.

Tales of Zestiria is rated T for TEEN by the ESRB and is available for purchase at video game retailers today in North America and Latin America for the PlayStation 4 (MSRP $59.99) and PS3 system (MSRP $39.99). The PC version (available now on Steam) is $49.99.