Child of Light Making of Part 3: Same As It Ever Was, No Matter What You Play It On…

 
Ubisoft is really pushing these making of videos to show that Child of Light will be the same gorgeous visual experience across every platform. Given that all the consoles it runs on support HD resolution (and of course, PC as a given run at higher resolutions anyway), it’s clear that the game will be a feast for the eyes no matter what it’s played on. I’m now leaning towards the Wii U version as noted before just because it’s the easiest console for me to update from a wi-fi spot and get games for as well. Decision made! Now, it’s just less than a week of waiting to go…

Random Art: Hey, It’s Thursday, Right?

More of the Same... 
Yeah, yeah… I’ve slipped a bit in this tree posting stuff, but you’ve been getting some on non-Thursdays, so stop that complaining. Anyway, this one’s from a few days back (amusingly enough, just before Earth Day, but I couldn’t find the image because I’d done it on the other computer and hadn’t transferred it to a USB stick before I stepped out). Oops. Anyway, here you go and I guess I’ll see you next Thursday with a new one unless I end up posting another before that. Hey, it’s a possible probable around here…

Child of Light On Wii U: Same Game, Different Console (Get It And/Or Get Over It!)…

 
*Sigh* Ah, the internet… home to fools with busted soapboxes and lousy opinions, all in the name of… something. Anyway, YES, the Wii U version of Child of Light is going to look exactly the same as the other versions, yeesh. That UbiArt Framework and the lovely hand-drawn art in the game will run on any modern console as well as anything next-gen and any decent PC. But try telling that to the trolls out there and all you get is under-bridge bile drippings from people who haven’t touched Nintendo’s console and don’t intend to.

 
Frankly speaking, screw those dolts, I say. As a multi-system owner and longtime gamer, I’m still trying to decide which system to get this one for, but I’ll play and review it on the Wii U if I have to just to have another game for that system that needs to get MORE of them this year. Anyway, April 30th is the big day and hopefully, this version won’t get slapped with a last-minute delay or anything else that will get the skeptics babbling from their stinky toll-haunts under every local bridge. I don’t normally wast my space on people like this, but after overhearing some inane anti-Wii U drivel today, I had to put my foot down before I put it up someone’s read end.

 
That and the last living thing I actually kicked was a REALLY slow pigeon a bunch of years ago. Hey, I was in a hurry, it was in front of me trundling along like an over-sized inchworm with wings and it wasn’t a “kick” at all… it was more of a foot-lift and bird shift to my right as I zipped past.

IDW Wants Some Of You To Go Broke: Silver Surfer, Manhunter, Lawnmower Man Artist Editions On The Way…

IDW SS Cover IDW Manhunter Cover

Well, wow. According to the fine folks at Comic Book Resources, IDW’s pricey and VERY desirable Artist’s Edition series is getting at least three more amazing tomes this year in a limited print run form only a select few will be able to get their hands on. To the press release, Robin!:

At the Artist’s Edition panel, Special Projects Editor Scott Dunbier showed off some of the amazing art included in the Marvel Cover’s Artist’s Edition and announced that John Buscema’s Silver Surfer (in cooperation with Marvel Comics), and two more projects with Walter Simonson, Walter Simonson’s Manhunter & Other Stories (in cooperation with DC Entertainment), and Walter Simonson’s Lawnmower Man Artist’s Edition portfolio, collecting the entire Stephen King-penned story into a deluxe portfolio, will soon join the IDW Artist’s Edition catalog!

I’ve seen a few of the previous Artist’s Editions in person thanks to a friend who can afford to shell out for them and all I’ll say is they’re the closest thing to owning the original art you can get (at a far more reasonable price, of course). Expect superior quality reproduction from the originals, warts and all (hey, comic art SUED to be all hand-drawn and lettered!) and something you’ll not want to loan out or have the kids use as snack table reading after that finger painting session, that’s for darn sure.

Prices and release dates TBA. I’ll also see if I can dig up pics from that Lawnmower Man book, as it’s one of Walt Simonson’s quirkiest-looking stories in terms of the artist cutting loose and having a blast with his pens and brushes.

Random Art: Making Your Monday Better Since, Oh About 3:37pm…

the right angle 

Hiding Place IIFEH. So, I log onto PSN to download the games I bought this weekend (two bucks well spent) and WHAMMO! Yep, PSN is down for maintenance. In the middle of the afternoon. On a Monday. Bleah. I did get some good news in the mail in the form of my FruitChia bar shipment arriving, but as there’s a replacement mail carrier while my regular guy is on vacation, the package was shoved and squeezed into my mailbox instead of hand delivered to my hot little hands. I didn’t see her woman-handling my goods, but I happened to drop downstairs as she finished up and was closing the mailboxes so I know who to give a glare to the next time I have to perform surgery on something packed into my mailbox in order to get the darn thing out. Anyway, whee- more trees to ogle, this time more or less complete. Hey, someone has to have a good day on this otherwise goofball Monday, right?

Random Art: Snoozy Sunday “Update” Just Means More Trees…

untitled 5 WIPI decided to stay in today, nice weather aside. I had some more cleaning to do, so some of that was taken care of, but otherwise, it was a pretty lazy Sunday. Nothing thrilling to report this weekend other than I also caught up on a few shows I missed last weekend because I forgot all about them and it turns out my theory on most scripted shows not being much good after four or five seasons is holding up pretty well. Anyway, I did some artwork, too. Here’s one of two incomplete pieces from the last few days. I like the other one I did better, but like the one to the left, that’s also unfinished and my feelings may change. We’ll see, but for now, it gets the bigger picture below.

Untiltled 6 WIP

Okay, off to watch Game of Thrones and maybe one or two other things, then off to bed. Monday’s going to be busy…

Random Art: Time For A Quickie? Sure, Why Not?

string cheese IISo, here I am sitting around as a bunch of updates download (bleh) and the wi-fi connection being slower than usual for whatever reason is driving me batty (even after I rebooted and stopped all but two downloads). Anyway, five minutes of dinking around with a mouse in MS Paint and here you go. Okay, back to work, me. Steam sure is making me crazy with that auto-updating that can’t be stopped, but oh well. It’s two games I need to get to this weekend, so here I sit…

Random Art: I’ve Been Busy, But That’s A Lame Excuse.

The Third DancerWell, not SO lame, as I’ve been busy working on trying to make some actual money (digital money really blows when you can’t feeling it taking up space in your pockets!). Anyway, this one’s kind of unfinished (what else is new?), but that won’t stop me from letting you be the judge on whether or not it’s actually complete. Eh, well… I can always do another piece at some point (hopefully without taking so long to post it once it’s “done”)…

Child of Light Making of #2: Music and Sounds Get The High Note This Update…

 
Equally as important as the plot and lovely visuals are the music and sound effects in Ubisoft’s upcoming soon to be classic Child of Light, and as you can see above, all those pieces are indeed falling exactly where they need to. It’s clear that this project will be one for the ages as well as a great first game made with UbiArt Framework (which needs to get into the hands of a few other developers just so we can see how different art styles hold up to the new tech). April 30th is when this one comes out for PC and consoles, so keep an eye peeled, I say…

Child of Light Gets The Always Amazing Amano Touch…

 
While I’ve had the great pleasure of seeing Yoshitaka Amano’s artwork up close and personal, it was too many years ago here in NYC when he was promoting HERO and I even got to chat briefly with him about his art on the Front Mission games thanks to a friend who translated my questions and compliments. Anyway, here he is doing what he does best for Ubisoft’s upcoming Child of Light and making me wish I could actually afford to own one of his paintings one of these days. It’s too bad this video isn’t longer, but oh well – sometimes you have to take the art you can get however you can get it, right? Child of Light will be available April 30 for assorted platforms and yes, you need to buy it.