So, I haven’t gotten into much trouble at all with the beta version of Pigasus Game’s awesome Adventurezator, but I’m certainly having a blast playing around with this game creation kit in progress. While it needs a bit more work before it’s ready for prime time, as an easy to use adventure game creation tool, it’s coming along quite nicely. In the current build, it’s best to play the included scenario-based game just to see how the inventory and object interaction work before diving into the editing function and getting all “I’ve got a story!” on this software. Creating characters (or “actors”, but you don’t have to call them that because you’re not paying them and they’re not making ends meet as wait staff somewhere) is super simple (although the game needs more variety in hairstyle and clothing options) and you can even whip up masks using your own image files if you’re feeling really creative… Continue reading

