With all the big games hitting this month for other consoles, it’s actually going to be Nintendo’s big Wii U launch that will probably be key to a huge part of this year’s holiday sales successes or failures. The system has a number of solid-looking launch titles from first and third parties with more on the way in enough different genres that almost all bases are covered. Granted, there are a few things that could spoil Nintendo’s financial fun from idiot speculators dooming the console prematurely to families simply not having more money to spend of a new system this holiday season in favor of buying cheaper Wii games or even another console. I know for a fact that NO ONE with half a brain will be buying a tablet or other device OVER a console, despite the fever dreams of those in the mobile industry sitting on the cheap games bubble about to burst and take a lot of them down to reality sooner than later. People want dedicated consoles because they want to play games that aren’t all short bits of pay to play addiction or clear clones of other successful casual games. That and hell, Mario isn’t coming to iOS or Android any time soon and Nintendo has him and a few other classic characters you won’t see anywhere else but on a Nintendo system (which is how fans prefer it). As always, we shall see what’s what soon enough – I think the console will indeed do well, but Nintendo needs to get people used to paying a premium for a replacement controller (the one thing that will make some rethink a Wii U purchase down the road)…
Tag Archives: Activision
Call of Duty MW3 TV Spot: It’s Guy Ritchie’s Turn To Show He’s A Gamer Too…
‘Ey! What’s all this now with popular directors tackling video game ads? First it’s David Fincher producing a wild and intriguing Halo 4 ad and now Guy Ritchie on this CoD MW3 commercial… hmmmmm. Well, I guess people need to work and hey, it’s always great to find out some quality movie talent are gamers, right? So it’s all good in the end. It’s also good that we’re not seeing these guys tackle adaptations of the games they’re doing ads for as full-fledged movies. I know I said in an earlier post that it would be a good idea to see longer form works from great directors based on games, but given that you’d end up with 21 writers trying to fit too much into a two-hour flick and the creative control disasters that would result from this sort of collaboration, TV spots and quick trailers are a better thing in the end foe gamers concerned about quality and continuity. OK, someone dial up Ridley Scott – I’d love to see him tackle some upcoming title (if he’s got an interest in gaming at all, that is)…
Transformers Prime – The Game: Today’s Lesson in Multi-Platform Visuals (Nintendo Version)…
Ack! It’s a stupidly busy day for me (I’m buried in a few too many games this week), but here’s a quickie post about Transformers Prime – The Game, set to hit the Wii U (and Wii, 3DS and DS) on November 18th. I find it interesting that the visual style skews a bit younger than High Moon’s War for Cybertron and Fall of Cybertron, and it seems a few internet idiots are mistaking this for Nintendo’s new console not having enough power to render a more” realistic” looking game. The Wii U can indeed handle higher texture and model detail just fine. Go peek at more screens and HD movies of the launch lineup to confirm this. I’d gather that as the game was probably started on the Wii, the Wii U version is more likely than not using the same assets and will run in HD where the Wii version won’t. Thus endeth the lesson – now go play some games!
007 Legends Opening Credits Cinematic: More Bond-age Makes Me Smile…
Four games into the license and Activision has done this long-running franchise right by shaking and stirring things up with solid results. Eurocom’s new Bond game could very well be the best one to date this console cycle thanks to its story-based structure that puts today’s 007 (Daniel Craig) through his paces in re-imagined missions from five of the best Bond films (plus a DLC mission based on the upcoming SKYFALL). The dev team is clearly at the top of their game here, so expect all the action, gadgets and mayhem of a James Bod adventure, but a lot more interactive, as you’re not sitting on the couch rooting for James to not get bumped off by Goldfinger below or any of the other villains classic to current coming your way October 16 for PS3 and Xbox 360.
Now, someone tell me Eurocom has a PS Vita dev kit humming away somewhere in their offices, as I’d really LOVE to see what they can do with Mr. Bond on that HD handheld…
Nintendo Wii U Preview Event: About An Hour of Playing With Power
In case you missed it earlier, here you go, the press event in its entirety. Pull up a seat, put on that gamer grin and check out all the new software and services coming your way through the Wii U. There’s a lot of stuff left unanswered on a few fronts, but I’m betting even the nayest of the naysayers will be silenced as all is revealed over time. The only thing that concerns me is I understand that new touch screen GamePad won’t be sold separately. This means that Nintendo is eating a LOT of that cost for the console and yes, you’d better be REALLY careful with that new controller….
Update! Wii U Launch/Launch Window Release List
Amusingly enough, no sooner than I post that Wii U article below, I get an email with a complete launch/launch window listing. For those not swimming in gaming lingo, the term “launch window” is a rather broad one that includes games on the way within a few months of a console’s release. In this case, the Wii U launch window is defined as the period beginning Nov. 18, 2012, and ending March 31, 2013. Also note that this list doesn’t include a few titles shows as just in development (Bayonetta, for example).
Got it? Good! Now onto the GAMES! Er, List! Games list that is. As in, it’s below the jump.
Wii U on the Way. November 18 Is the Day.
Let’s keep it simple: The Wii U is coming. North American launch date: November 18 (Europe, you’re up November 30). Two different models: $299 for a Basic white system: a console with 8GB of memory, one GamePad, AC adapter, sensor bar, and HDMI Cable. $349 nets you a black console with all of the above, but 32GB of memory, a copy of Nintendo Land and to push digital a bit more, a promotion that allows buyers of the more expensive system access to a rebate system for purchases made online. Guess which one I’m recommending. Bet on black, kids. YES, the console is indeed backward compatible with current Wii titles (but forget about GameCube functionality, something missing since the Wii was streamlined into its current incarnation). WIll the console support standard RCA jacks for those who still aren’t set up for HD? Probably, but I’d imagine you’d want to poke around Nintendo’s site to double check (use the first link above, of course)
There’s also TVii, a function I personally will never use, but one Nintendo is targeting at those millions of more connected users and consumers who love watching their favorite shows in a more social manner (I call it “Distracted Viewing” but hey, people seem to love doing this, sooo…):
Anyway, there will be a raft of games on the way from the launch onward, notably some amazing exclusives as well as titles Nintendo-only fans will be thrilled to see- but those (well, SOME of them) are below the jump…
Got Kids? Prepare For A Moshi Monsters Moshlings Invasion on DS & 3DS
If you’ve got wee ones around ages 6 – 12 who are online savvy and enjoy a bit of allowed and supervised social game time, you’ve probably heard of Moshi Monsters, one of the latest (and hugest) virtual pet worlds online today. 65 million registered users is nothing to sneeze and and now Mind Candy is taking the fun to Nintendo DS and 3DS systems on October 30, 2012 with Moshi Monsters: Moshlings Theme Park, which looks to be one of those interesting hybrid games that lets players interact offline while also granting them access to new online content through a few fun means.
Review: Transformers: Fall of Cybertron
Platform: PlayStation 3 (also on Xbox 360, PC)
Developer: High Moon Studios
Publisher: Activision
# of Players: 1 (Online 2 – 12)
ESRB Rating; T (Teen)
Score: B+ (85%)
High Moon Studios swings hard for the fences with Transformers: Fall of Cybertron, and while not quite a clean home run (it’s more of a hard rocket shot that clangs off the correct side of the foul pole into the stands), the game manages to be a fantastic follow up to Transformers: War on Cybertron, despite the loss of co-op play and the twin campaign structure. Previous experience with the last game isn’t really necessary for any player to hop in and have a blast, but A true Transformers fan will tell you that you’ll need to know where the story began before tackling what’s here. It’s definitely going to help in terms of understanding what’s going on in all the chaos, as the game assumes you’re playing it because you’ve been around for the first installment. FoC is also packed with fan service in the form of in-jokes, references to the cartoons and the animated movie and more hidden goodies than you can shake a Minicron at.
(Although, shaking a Minicron would probably not be a good thing to do unless you were really mad at it for knocking over a vase onto that napping cat by “accident” or something…)
Transformers: Fall of Cybertron Launch Trailer: These ARE The Droids You’re Looking For!
Tomorrow is the happy day for Activision and High Moon Studios as their big metal baby storms into retail before landing snugly in consoles all across North America. All that hard work they’ve put into what’s looking like the best Transformers game to date should make fans all to happy to snap this up like hotcakes. If War for Cybertron kept you busy for weeks, the new customization modes, addition of fan favorite characters, even more thrilling gameplay and what looks like some ridiculously fun multiplayer modes should have you practically living in front of your TV. Of course, you kids headed back to school had better get that gaming in before you have to hit the books hard. You don’t want to end up being a video games journalist or something equally low-rent (little in-joke there)…


