Man of Steel “Fate of Your Planet” Trailer: (Even More) Seriously, Now…

Well, well, well… THAT’S how you blow an audience away. Taking Superman’s former camp value from those old films away and giving fans a serious to the point of “yeah, I need to see this twice on the first day” status is a damn good thing. I was thinking we wouldn’t see a more dynamic trailer like this one for a few more weeks closer to the film’s launch, but the gloves have come off (as in Warner Bros. and DC yelling “Take that, Marvel!” POW!!) and it looks like this one will be the Superman flick that gets remembered this generation. Well, provided it has a solid finale that sets up something without leaving a ton of plot holes open or feeling like it needed ten more minutes to make a scene or five better. As usual… we shall see…

Now Playing: Resident Evil Revelations – Jill Valentine’s In Ship Shape, That’s For Sure…

I got a review copy of Resident Evil Revelations on Friday evening, but just got around to firing it up on Sunday night thanks to me needing to get my Deadly Premonition: The Director’s Cut review up and some other stuff. Anyway, so far, so good – Capcom has done a great job with this (DO NOT call it a simple “port”, as that cheapens the effort that went into this game) and it’s really fun to play, as they kept the short maps from the 3DS game, meaning you can dive in for 15 to 30 or so minute chunks, hop out to do something else and come back to the game without having to figure out where you left off. OK, shutting up and going back home to play more – expect a review later in the week…

Quantum Break Trailer: Remedy’s Xbox One Mystery Trailer Leaves A Lot Hanging…

Xbox One

I don’t think I’ve ever seen a more “meh…” gaming press conference than the one Microsoft had for the new Xbox One console. Sure, they did the ABSOLUTE smartest thing of all three major game companies by ACTUALLY showing their console (+110 points!), but every reveal after that was either predictable (EA Sports is making their games and DLC exclusive to the One first, we’re getting all new game engines for their core sports titles, there was no actual gameplay footage shown… -40 points!) or underwhelming (Forza Motorsport 5 looks like the last Forza unless you slow it waaaay down and see stuff you’d expect like better lighting and more textures in a game series that already looks fine, thank you. – 15 points!).

Not to mention the first 25 or so minutes being saddled down by talk about too many features core gamers could care less about (well, the more servers thing adds 20 points because without them, Xbox Live would turn into rush hour traffic on the L.I.E. every day. Hmmm… making me sleepy and not care about the new Kinect functions that SHOULD have worked like that in the first model? Yeah, that’s a nope. (and -30 points!). Oh, and Call of Duty: Ghosts getting a new graphics overahaul is a no-branier (but only worth +5 because it has a dog in the game who’s an active squad member {woof!} and the fish in the water move out of your way… but you’ll be too busy to notice that, I bet). As for the interactivity and character customization now possible in Ghosts’ multiplayer? Um… Whee? Other non-FPS games have done both for a while, but whatever (annnd that’s a -10 for trying to pass off those new features as innovations)…


(Trailer from HDPLAYR)

The only highlight for me was the announcement of a new Remedy game, Quantum Break (+20 points!), but the trailer was disappointing because it used live-action footage that switched unconvincingly to in-game visuals that, while impressive, really didn’t show off much other than the game has a big sea tanker smash into a bridge and cause a hell of a lot of chaos. Um, OK? I guess E3 will be the big reveal for the actual games they want to show off, because what they DID show at this reveal wasn’t very revealing for actual gamers that I know… Well, with that “later this year” release “date,” we’ll all see soon enough, right?

Xbox One? So Far… Eh, I’m Not (Too) Impressed…

Status

geelw's avatar

Well, the Xbox One DOES turn on when you ask it to thanks to the new Kinect sensor integration (that seems to be REALLY fluid), but that just means that mute gamers can save their money. And yes, it responds to arm waving commands as well, so yeah, if you’re a gamer who can’t wave both arms around, you get to buy another console as well. I also HATE the not so subtle privacy violating going on here as the expectation that EVERY gamer wants to be “connected” is the biggest lie in plenty of cases.

Xbox One

Eh, this conference is practically nothing to me until I see some GAMES… 27 minutes in and it’s all about features. Oh, and it’s cloud-based, which screws anyone in a low-bandwidth area… Boo to enforcing “evolution” in this manner. Between this and the need for a smartphone in order to use some features (bleh), this will appeal to those who can afford all the services out of the gate and those who want all the fancy functions PURE gamers like me hate. Oh well… I’ll hold out for the rest of this conference just to see what first-party content is coming. I have the feeling that this may be the first new console I don’t buy…

Video Game Appreciation 101: Drakan: Order of the Flame (Or: The Return of the Odd Couple!)

Drakan PC 1Yeah, yeah, Microsoft is revealing its fancy new Xbox in less than an hour (*yawn!*)… I’m MORE excited that I managed to score a boxed new/sealed copy of Drakan: Order of the Flame, a game I’ve been wanting to play since it was released back in 1999. Amusingly enough, I worked in a game shop that had a copy, but I didn’t pick it up back then because I wasn’t into PC gaming as much back then. I’d played the demo on a friend’s beefy gaming rig and liked it, but didn’t want to dive into something that would require me buying an expensive 3D card (well, a better PC, because mine was a crappy model that could only run a bunch of DOS and early Windows 95/98 games).

Anyway, yes indeed, it installs and runs perfectly on the laptop (so far), but I hear from the grapevine that I need to grab a patch or two because the game has at least two major bugs from what I’ve read. The late Surreal Software whipped up a solid action game with light RPG elements starring two unique characters in Rynn, a young woman who finds out she’s bonded to an ancient dragon named Arokh after her tiny village is destroyed by an army controlled by an evil sorcerer…
Continue reading

Random Film of the Day*: The Golden Voyage of Sinbad

*For the next few days, I’m going to add a random film the great Ray Harryhausen worked on. The legendary special effects MASTER passed away on May 7, 2013 at age 92 in London and yes, the film world has lost a true giant as well as a fine and talented gentleman…

the golden voyage of sinbadHa! Motivation-killer flu, you can’t keep me from posting! Anyway, onward! It took Charles H. Schneer and Ray Harryhausen fifteen years to follow up their classic fantasy film The 7th Voyage of Sinbad with the second of three movies starring the fabled sailor and The Golden Voyage of Sinbad both looks and feels almost as timeless as that first adventure.

Much better casting for some of the principals in this “sequel” meant more engaging characters, Ray’s animation and effects work were mostly superb and composer Miklós Rózsa contributed a truly outstanding and memorable score that’s one of his best works of that era. As with the other Schneer/Harryhausen family films, this one’s not just for the kids and it’ll bring a nice Saturday morning smile to your face if you haven’t seen it before…
Continue reading

Game of Thrones Could Use a Little More Chuck Barris, I Say…

Around an hour or so after last night’s episode, I had a really good laugh when out of the blue, I thought up a weird hybrid of GoT and that great old Chuck Barris game show (and one of the beginnings of what became modern “reality” TV, The Newlywed Game. Given the marriage fever going around this season, I think it would be hilarious to see all the couples (and potential couples) pop up in a video that pokes fun at both shows for what they’ve brought to pop culture. Of course, the chances of this happening are slim to none unless someone animates it or does some other cleverly creative interpretation (break out that old Renaissance Fair costume from the mothballs and do some quick refitting!). But I’ll leave that to those of you who have time and money to play around with.

As for questions on that fake game show, well… geez, there are PLENTY you can think up if you’re a GoT fan or know the Newlywed Game inside and out. So get on it and get back to me at some point. Hey, if you become world famous because I’ve inspired you, I only take 6% of the profits (it’s in that contract you signed the other week at the bar)…

Pacific Rim TV Spot 1: Maybe Mayhem Isn’t Such A Good Thing In Some Cases…

Can you imagine the insanely higher insurance premiums in the future if we DO end up with giant robots, big sea monsters and all sorts of unplanned property damage that comes from them duking it out on the streets of any major (or minor) city? Well, considering that we probably don’t have flying cars because of the potential for humans causing MORE damage than any giant monster (although, all that texting/doing makeup/eating/et cetera while flying will clean up the gene pool rather quickly), this is probably a blessing in disguise or something.

Yes, ladies and gents… just forget about applying ANY rules of reality or actual science to these films (I mean, who in their right minds goes to a science FICTION film to complain about the SCIENCE afterwards anyway?). In reality, unless those robots were made of super-light materials (yet could still back a punch) your heroes and those monsters would go tumbling into the huge hole they created when they tried to walk on some of those tunnel-filled streets certain cities have. Well, maybe they’d do better in Vegas, what with that desert nearby and no big sewer system or subway to worry about crushing tourists and citizens in…

Anyway, just sit back, try not to go into a sugar and salt-induced coma from that half-gallon of soda and way too salty and greasy popcorn (that’s NOT butter on it, by the way – butter isn’t highly combustible or that overly golden orange in color, last I checked) and enjoy the show. Or not, if you’re worried about some big wet foot stomping on the theater while you’re watching this epic… eek.

WayForward Brings Shantae Back (Yeah!) As A Digital Download (Argh!)…

Shantae's BackOK, before some of you think I’m totally nuts, let me explain. Way back in 2001 and 2002, WayForward Technologies made two games for the Game Boy Color that were completely amazing from a technical standpoint: Wendy the Witch: Every Witch Way and Shantae, both of which got one production run and despite some solid reviews from all over, never got the sales they so deserved.

“So, er… what’s so cool about these ancient games?” you ask? Well, it’s funny you should ask, dear reader. Here’s a very nice (and pretty lengthy) long play video of Shantae from YouTube user cubex 55 to check out and see for yourself what’s what:

Nice stuff, huh? Yeah, now YOU want one of your own too, right? Well, these days, complete copies of either game are ridiculously expensive (even cart-only versions command top dollar on eBay and game trading sites) and although the developer did indeed finally make a Nintendo DSi sequel to Shantae (Shantae: Risky’s Revenge, which also ended up on iOS devices), folks who wanted something more physical to own got shut out once again (bleh!). Well, the original Shantae is coming back after eleven years, but this time, it’s also a digital download hitting Nintendo’s eShop on June 20, 2013 for the Virtual Console. Sure, it’ll do well, but cranky old farts like me want a better way to keep the gal around a bit longer than as a download.

eshop

Heck, I’d bet a wooden nickel that some sort of crowd funding deal could get both Shantae games (and perhaps a Wendy remake) onto a disc for PC with all sorts of fun extras. The chances of these coming back to a cartridge are slim (it’s probably not very economical for a few reasons), I’ll admit, but at least there would be a bunch of people paying WayForward more for a new game and not getting the old ones of torrent sites (as I know more people have played Shantae and Wendy than own legal copies of either). Eh, we’ll see what’s what down the road, I guess. In a perfect world, both physical and digital versions would be available, but I know that’s a pipe dream these days…

Gallery: Batman Arkham Origins

BAO_360_2D-KA BAO_PC_2D-KA BAO_PS3_2D-KA BAO_WiiU_2D-KA (Custom)

This recently announced prequel to the hugely successful Arkham series looks quite nice in that CG trailer and really gorgeous screens below, but I see that some fans are concerned that no Rocksteady at the wheel means the game won’t have the same quality. I say give this one a shot, as it’s from the same WB Games Montreal team that converted  Batman Arkham City: Armored Edition to the Wii U (and did a stellar job, at that) and I seriously doubt that they’ll deviate much from what made the first two games work so well.

Outro_shot_ (9) Shot_2 Shot_3 Shot_5 Shot_7 Shot_8

In fact, I’ll predict a few tweaks and improvements to the formula that make Origins an equal or better game (as it should be), simply because going backwards is NOT an option at all. Anyway, BAO is set to launch Oct. 25, 2013 for PC, PS3, Wii U and Xbox 360 along with Batman: Arkham Origins Blackgate for Nintendo 3DS and PlayStation Vita. Nope, I don’t have screens or video on that just yet – WB Games just sent one batarang through my window with these images and trailer for the console game, so I guess the other one will come crashing through as soon as I get the window replaced.

Oh, by the way… Deathstroke IS indeed going to be playable in the game’s Challenge Mode and fans who pre-order the game for PS3, Xbox 360 or PC version of Batman Arkham Origins will receive exclusive early access to the Deathstroke pack (sorry, Wii U owners… unless you get yours some other way that hasn’t been revealed yet).

Well, I guess it’s better than getting a strange box from the Joker with who knows what sort of surprise inside, right?