To me, it’s simply amazing that Nintendo can crank out a new Mario game that’s basically an old Mario game with some funky tweaks plus a few innovations every so often and make a mint every single time. Any other publisher that does this gets called all kinds of names and sand kicked in their faces by the more jaded critics and gamers alike out there. But Nintendo seems to have a pretty solid lock on what their fans want to see, so thanks are in order somewhere, I suppose. Of course, if you hate Mario games, your thumbs went into your eyes before you read this, right?
Tag Archives: 2012
Quickie Import Review: Airs Adventure
I was moving some games last week and this one fell on my head, so I had to see if my memory still works by recalling what it’s about. Well, other than being a collaboration between the generically named Game Studio with ToysPress and May Music, Airs Adventure for the Sega Saturn is pretty dated if you judge it by today’s standards. Granted, it was probably dated by 1996 standards because the game isn’t all that complicated or challenging save for some wandering about necessary mid-game to solve a puzzle. Despite the language barrier It was one of the first imports I was able to complete it twice without understanding any Japanese thanks to the simple combat system, only two party members to deal with and for the most part, fairly linear progression.
Random Incomplete Indie Game of the Week: Dungeon Crawl
Yeah, that title is as generic as they come, and it needs a bit more work, but don’t let that stop you from trying out this cool little free game. What’s cool about it is how developer Liberty has tweaked the extremely familiar anime/manga style RPGMaker 2003 visuals to a simpler top-down viewpoint while limiting the cute stuff down to some well-written dialog sections between characters.There’s also a lengthy intro sequence that’s well done, pulling you into the story and game world, making you eager to jump in and experience the challenge ahead.
Gameplay isn’t quite what you’d expect from a game called Dungeon Crawl, but that’s a good thing. Rather than being combat focused, success in the game relies on careful exploration, avoiding traps and using resources you find wisely. You’ll also need to deal with a few other adventurers in the dungeon, some of whom will try to take advantage of you. You can choose to be nice and help them out, or be a total jerk and blow up that bridge you just made or refuse to aid someone who needs a helping hand. Everything you do affects one of (currently) ten different planned endings and each of the three classes plays slightly differently. The save system is a bit quirky, but manageable once you understand you can’t save wherever you’d like and may need to retry some areas if you run out of health. For a rainy day or if you’ve got a few spare hours to burn, this one’s a charmer that sneaks up on you and keeps you playing longer than you’d probably expect.
Random Film of the Week: Rocketship X-M
(Thanks, SciFiBMovieGuy!)
Amusingly enough, that movie poster on the left calls Rocketship X-M a story about man’s “conquest of space”, but spoiler alert: it’s not quite that triumphant a voyage at all. Yeah, man makes it into space in that fancy silver craft, but if there’s a conquest here, it’s presented in a pretty stark manner that’s not conducive to anything resembling a “happy” ending. That said, this one’s yet another highly recommended classic that’s worth a look if you’ve never seen it before and yes indeed, it’s worth grabbing a few sci-fi loving friends to take along for the ride. Pack that space ice cream, some popcorn and maybe a clean hanky, but leave your thinking cap on that bedpost, buddy…
While the actual “science” in this low-budget 1950 sci-fi flick isn’t exactly realistic and indeed, laughable (hey, we didn’t send a man into space until over a decade later), this is still a pretty powerful film that manages to be memorable for a few reasons. Granted, it was rushed to theaters to beat out the superior (in every technical aspect, at least) Destination Moon, but the anti-nuke/anti-war message presented makes this gem resonate a bit more than George Pal’s classic (which can be seen as the 2001: A Space Odyssey of its time thanks to all that attention to detail). What works in this little film (shot over 18 days for under $100,000) is the script (from an uncredited Dalton Trumbo – look him up if you don’t know who he is) that adds an interesting layer of sentimentality to the characters. Oh, and the acting is first-rate as well all around.
Of course, you’ll probably be too busy rooting for the crew of the X-M to get out of the rather crappy situation they’ve found themselves in after their moon rocket ends up going WAY off course (as in not scientifically possible) rather than look to deeply for hidden messages. Then again, that excellent Ferde Grofe score plus the decent acting are compelling enough reason to sit down and enjoy this one for what it is. In other words, flush the insulting (but yes, quite amusing) Mystery Science Theater 3000 version and watch the original movie instead. Some films deserve to be better remembered for what they were back when they were released and not someone’s bastardized joke-book version that pays no respect to something that tried to bring a certain er, gravity to a formerly not so serious genre.
Yeah, it’s a short review, but this is one of those films that just needs to be seen more and talked about afterward. Enjoy the trip and as the old saying goes: be nice to the people you meet on the way up – you’re going to meet (most of) the same ones on the way back down…
-GW
Dredd 3D Poster: Respect The Badge!
Nicely striking image (and slightly reminiscent of the Batman variant poster for The Dark Knight) for the upcoming film starring Karl Urban, Olivia Thirlby and Lena Headey set to hit theaters across the US on September 21. Early reviews from those who saw screenings at San Diego Comic Con have been quite good, so hopefully the folks who think that first Judge Dredd flick was somehow “great” will get a true head check in a month or so (no Rob Schneider is a big plus for me and I sure won’t miss Sly and his helmet-less ways). That and hell, hopefully, the film will get a better critical reception that the Total Recall reboot, which is getting some unfair slams from people who’ve never read the original story (which had absolutely nothing to do with Mars)
Classic Gaming Expo 2012 Update: A Video About Game Audio…
If you’re going to CGE 2012, here’s yet ANOTHER something to check out from what’s already going to be a pretty amazing classic gaming convention. Can you name all the games in this video? Better yet, can you do it with your eyes closed just listening to the clip? Ah, memories… too bad I stink at most of those games these days. Well, except Q*Bert. OK, and maybe the Three Stooges. Anyway, Vegas is waiting, baby! Of course, how crazy will you go between being tempted by blowing all your money on gambling and all you can eat buffets galore or blowing all your money on some great vintage to current games and gear?
RAMBO: The Video Game In Development (It’s 1988 All Over Again!)
Granted, the teaser site just has a nice image and that film clip heavy trailer doesn’t reveal much in the way of gameplay (as in no gameplay at all, so I’d gather the project is still early in the dev cycle), but I’m sort of positively ambivalent about the whole thing. Well, positive yet ambivalent if that’s an actual emotional state. If the game is based on the last Rambo film with the hyper-realstic violence and interesting pro-rebel attitude, it’ll be a game worth checking out to see how far it takes its story and violence. Hey, the whole archery thing is big in games these days (not that it went away for us die-hard RPG players out there), so at least I’ll enjoy those parts. And hell yeah, the game had BETTER use some of the late, great Jerry Goldsmith’s music (if legally possible).
On the other hand, if it’s another 80’s throwback with angry Russians, rescue missions in Cambodia or wherever and nostalgically crappy (and completely unnecessary these days) USA!, USA! jingoism permeating the entire project…. I’ll go play something more relevant like Dynamite Duke instead. As usual… we shall see… Don’t blow it, Reef.
Dishonored Brings The Nice Noise With Key Voice, Music Talent
“Having such talented actors voice Dishonored’s compelling cast of characters adds a rich, powerful element to the game,” said Raphaël Colantonio, president of Arkane Studios. “We want to draw people into this virtual world and make it feel real. This celebrated cast adds wonderful depth and credibility to the overall Dishonored gameplay experience.”
Well, well, well. As expected, Bethesda and Arkane Studios are making sure Dishonored hits retail packing some fine voice talent to go along with the innovative gameplay. A bit more press release action below, as I’m working on a bunch of stuff at the moment and can’t jazz things up like I usually do: Continue reading
Mind Food III: DABBLE – As The Word Plays, People!
If that header is a tiny bit confusing, don’t blame me, blame DABBLE, the new ridiculously fun and challenging word game (available in traditional board game and digital formats) that’s going to get you and your friends hooked after a single play. What works so well is how the game nudges you into thinking fast while expanding your vocabulary in each frantic five minute session as you rack your brain to come up with the winning wordiness. The rules are dirt simple to learn: two to four players need to sift through the 20 tiles they’re given and come up with two, three, four, five and six-letter words before the timer runs out. Points are scored based on leftover tiles and the first player to 100 points wins the game. An average game lasts around 30 minutes or so, but you’ll want to add an extra 15 – 20 minutes for sessions with younger kids and your snarky friends who keep trying to add made up words from some goofball urban dictionary.
The Maze of Galious: How Fan-Made Games Should Be Done
I’ve played and still play a lot of fan-made games and while many are really great, too many are trying to masquerade as unofficial side stories or sequels that fail to do justice to their source materials. On the other hand, sometimes a remake is the best way to go if you’re new to a certain classic you may never have heard of before.
An excellent example can be found over at Santi Ontañón’s Brain Games. Hop on over for a visit and you’ll find some really cool remakes of classic Konami PC and console games that aren’t (surprise!) Castlevania, Contra, Metal Gear or other games you’d expect. Fortunately, Konami had many other games that became fan favorites outside of those three cash cows and the amount of care that went into these updated versions is quite impressive. Of all the games there, I currently love The Maze of Galious (aka Knightmare II: The Maze of Galious), a tough side-scrolling action game with a few minor RPG elements that some have called one of Konami’s best games ever.
As I haven’t yet finished the game myself, I can’t say much other than so far, it’s definitely really good (and really hard at times). This remake features a few different custom graphics that can be toggled through as you play (including the original MSX version), some excellent tunes and you’ll definitely want to read up on how to solve a few of the game’s trickier mysteries, as things can get baffling if you aren’t paying attention. If you like MoG and want more, there are some other nifty remakes on the site to check out and they’re all free to download and play at your leisure.
